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-rw-r--r--doc/script_commands.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 4e1b124fd..bcb2ca5a5 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3533,7 +3533,7 @@ See also 'warp'.
---------------------------------------
-*warpparty "<mapname>",<x>,<y>,<party_id>;
+*warpparty "<to_mapname>",<x>,<y>,<party_id>,{"<from_mapname>"};
Warps a party to specified map and coordinate given the party ID, which you can get with
getcharid(1). You can also request another party id given a member's name with getcharid(1,<player_name>).
@@ -3547,6 +3547,8 @@ SavePoint: All party members are warped to the save point of the currently
Leader: All party members are warped to the leader's position. The leader must
be online and in the current map-server for this to work.
+If you specify a from_mapname, warpparty will only affect those on that map.
+
Example:
mes "[Party Warper]";
mes "Here you go!";