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-rw-r--r--doc/script_commands.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 24450c4e0..17ab0b281 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -78,6 +78,8 @@
//= options [FlavioJS]
//= 3.05.20070819
//= Removed the messy 'unitdeadsit' command reference [ultramage]
+//= 3.05.20070823
+//= Fixed typo in 'areamonster' description (missing argument) [ultramage]
//===== Description =======================================
//= A reference manual for the eAthena scripting language,
//= sorted out depending on their functionality.
@@ -4403,8 +4405,8 @@ Example(s):
==================================
---------------------------------------
-*monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"};
-*areamonster "<map name>",<x1>,<y1>,<x2>,<y2>,"<monster name>",<amount>{,"<event label>"};
+*monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"};
+*areamonster "<map name>",<x1>,<y1>,<x2>,<y2>,"<name to show>",<mob id>,<amount>{,"<event label>"};
This command will spawn a monster on the specified coordinates on the specified
map. If the script is invoked by a character, a special map name, "this", will