diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index f63a4b169..831e0a744 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -3973,15 +3973,6 @@ night mode or day mode: if (!isnight()) mes "I only prowl in the night."; -*isday() - @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ - @ /!\ This command is deprecated @ - @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ - -This command is deprecated and it should not be used in new scripts, as it -is likely to be removed at a later time. Please consider using !isnight() -instead. - --------------------------------------- *checkre(<type>) @@ -3997,6 +3988,14 @@ by the type parameter. 4 - RENEWAL_LVDMG (renewal level modifier on damage) 5 - RENEWAL_EDP (renewal enchant deadly poison algorithm) 6 - RENEWAL_ASPD (renewal ASPD) + @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ + @ /!\ This command is deprecated @ + @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ + +This command is deprecated and it should not be used in new scripts, as it +is likely to be removed at a later time. Please consider using the respective +constants RENEWAL, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EXP, RENEWAL_LVDMG, +RENEWAL_EDP, RENEWAL_ASPD instead. --------------------------------------- //===================================== @@ -5905,7 +5904,7 @@ controlling each of the spawned mobs with the unit* commands shown below. For example: // We'll make a poring which will automatically attack invoking player: - .@mobGID = monster "Prontera",150,150,"Poring",PORING,1; // PORING is defined in the mob db and its value is 1002 + .@mobGID = monster("prontera",150,150,"Poring",PORING,1); // PORING is defined in the mob db and its value is 1002 unitattack .@mobGID, getcharid(3); // Attacker GID, attacked GID The way you can get the GID of more than only one monster is looping |