diff options
Diffstat (limited to 'doc/sample/npc_test_quest.txt')
-rw-r--r-- | doc/sample/npc_test_quest.txt | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/doc/sample/npc_test_quest.txt b/doc/sample/npc_test_quest.txt index 821c83739..fcf6b2a80 100644 --- a/doc/sample/npc_test_quest.txt +++ b/doc/sample/npc_test_quest.txt @@ -1,10 +1,10 @@ -//===== Hercules Script ======================================= +//===== Hercules Script ====================================== //= Sample: Quest Test //===== By: ================================================== //= Hercules Dev Team //===== Current Version: ===================================== -//= 20121227 -//===== Description: ========================================= +//= 20131225 +//===== Description: ========================================= //= Demonstrates quest commands. //============================================================ @@ -12,8 +12,9 @@ // need to add the quest to /db/quest_db.txt - e.g: // 70000,0,1002,3,0,0,0,0,"3 Splats Please!" -prontera,90,95,1 script Jelly 123,{ - if(checkquest(70000) == -1) { // Quest not yet started. +prontera,90,95,1 script Jelly 2_F_MAGICMASTER,{ + if(checkquest(70000) == -1) { + // Quest not yet started. mes "[Jelly]"; mes "Hey there! Would you help me?"; next; @@ -29,18 +30,21 @@ prontera,90,95,1 script Jelly 123,{ setquest 70000; // Adds the quest to your Quest Window. close; } - } else if(checkquest(70000,HUNTING) == 2) { // All monsters killed. + } else if(checkquest(70000,HUNTING) == 2) { + // All monsters killed. mes "[Jelly]"; mes "Awesome! Thank you!"; getexp 10000,0; dispbottom "You have been rewarded with 10,000 Base Exp."; - completequest 70000; // Sets quest status to "complete". + completequest 70000; // Sets quest status to "complete". close; - } else if(checkquest(70000) == 1) { // Quest is active. + } else if(checkquest(70000) == 1) { + // Quest is active. mes "[Jelly]"; mes "Keep going, almost there!"; close; - } else if(checkquest(70000) == 2) { // Quest finished. + } else if(checkquest(70000) == 2) { + // Quest finished. mes "[Jelly]"; mes "Thanks again for doing that for me!"; close; |