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+//===== rAthena Script =======================================
+//= Sample: Duplicate Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070915
+//===== Description: =========================================
+//= An example of how duplicate NPCs are handled:
+//= NPC variables are shared between all duplicates.
+//= Each duplicate knows its own map coordinates.
+//= Duplicates always override the source NPC's trigger area (even 0x0).
+//= 'OnInit' loads the middle Poring last, for some reason.
+//============================================================
+
+- script Test Script -1,1,1,{
+ mes "Hi.";
+ mes "My coords are "+ .map$ +", "+ .x +"/" +.y ;
+ close;
+
+OnInit:
+ getmapxy(.map$, .x, .y, 1);
+ end;
+
+OnTouch:
+ getmapxy(.map$, .x, .y, 1);
+ emotion e_scissors;
+ end;
+}
+
+prontera,150,175,4 duplicate(Test Script) Test1 909
+prontera,155,175,4 duplicate(Test Script) Test2 909,2,2
+prontera,160,175,4 duplicate(Test Script) Test3 909,3,3 \ No newline at end of file