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+//===== rAthena Script =======================================
+//= Sample: Dynamic Shop
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20101219
+//===== Description: =========================================
+//= Contains commands needed for a dynamic shop.
+//============================================================
+
+// Dummy shop to insert items into:
+- shop dyn_shop1 -1,501:50.
+
+prontera,181,200,4 script Dynamic Shop 123,{
+ callshop "dyn_shop1",0;
+ npcshopattach "dyn_shop1";
+ end;
+
+OnSellItem:
+ for(set @i, 0; @i < getarraysize(@sold_nameid); set @i, @i + 1){
+ if(countitem(@sold_nameid[@i]) < @sold_quantity[@i] || @sold_quantity[@i] <= 0){
+ mes "omgh4x!";
+ close;
+ } else if(@sold_nameid[@i] == 501){
+ delitem 501, @sold_quantity[@i];
+ set $@rpotsleft, $@rpotsleft + @sold_quantity[@i];
+ set Zeny, Zeny + @sold_quantity[@i]*20;
+ } else {
+ if(@sold_nameid[@i] == 502){
+ delitem 502, @sold_quantity[@i];
+ set $@opotsleft, $@opotsleft + @sold_quantity[@i];
+ set Zeny, Zeny + @sold_quantity[@i]*100;
+ } else {
+ mes "Sorry, I don't need your items.";
+ close;
+ }
+ }
+ }
+ deletearray @sold_quantity, getarraysize(@sold_quantity);
+ deletearray @sold_nameid, getarraysize(@sold_nameid);
+ mes "Deal completed.";
+ close;
+
+OnBuyItem:
+ for(set @i, 0; @i < getarraysize(@bought_nameid); set @i, @i + 1){
+ if(@bought_quantity[@i] <= 0){
+ mes "omgh4x!";
+ close;
+ } else if(@bought_nameid[@i] == 501){
+ if(@bought_quantity[@i] > $@rpotsleft){
+ if($@rpotsleft > 0){
+ set @bought_quantity[@i], $@rpotsleft;
+ } else {
+ mes "We are out of red potions!";
+ close;
+ }
+ }
+ if(Zeny >= 40*@bought_quantity[@i]){
+ set Zeny, Zeny - 40*@bought_quantity[@i];
+ getitem 501, @bought_quantity[@i];
+ set $@rpotsleft, $@rpotsleft - @bought_quantity[@i];
+ } else {
+ mes "You have insufficient cash.";
+ close;
+ }
+ } else {
+ if(@bought_quantity[@i] > $@opotsleft){
+ if($@opotsleft > 0){
+ set @bought_quantity[@i], $@opotsleft;
+ } else {
+ mes "We are out of orange potions!";
+ close;
+ }
+ }
+ if(Zeny >= 200*@bought_quantity[@i]){
+ set Zeny, Zeny - 200*@bought_quantity[@i];
+ getitem 502, @bought_quantity[@i];
+ set $@opotsleft, $@opotsleft - @bought_quantity[@i];
+ } else {
+ mes "You have insufficient cash.";
+ close;
+ }
+ }
+ }
+ deletearray @bought_quantity, getarraysize(@bought_quantity);
+ deletearray @bought_nameid, getarraysize(@bought_nameid);
+ mes "Trade done.";
+ close;
+
+OnInit:
+ npcshopitem "dyn_shop1", 501,40,502,200;
+ set $@rpotsleft, 10;
+ set $@opotsleft, 10;
+ end;
+} \ No newline at end of file