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Diffstat (limited to 'doc/notes/help-old.txt')
-rw-r--r-- | doc/notes/help-old.txt | 900 |
1 files changed, 450 insertions, 450 deletions
diff --git a/doc/notes/help-old.txt b/doc/notes/help-old.txt index 3af1cc055..ca5802043 100644 --- a/doc/notes/help-old.txt +++ b/doc/notes/help-old.txt @@ -1,450 +1,450 @@ - ______ __ __
- /\ _ \/\ \__/\ \
- __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
- /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
-/\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
-\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
- \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
-
---------------------------------------------------------------
-GM COMMANDS
----------------------------------------------------------------------------------
-Note:
- To use these commands, type them inside the message window where you usually
- type to chat.
-
-Rewritten by: Kevin
-Updated by: massdriller
-
----------------------------------------------------------------------------------
-<> = type of parameter that the command need to have
-[] = optionnal parameter
----------------------------------------------------------------------------------
-
-@h/@help = display commands help inside the game.
-
-=================================================================================
-ANNOUNCEMENT COMMANDS
-=================================================================================
-
-/b, @broadcast <message> = Send a message to everybody, with GM name.
- (yellow text)
-/nb, @kami <message> = Send a message to everybody, with no GM name.
- (yellow text)
-/bb, @kamib <message> = Send a message to everybody, with no GM name.
- (blue text)
-/lb, @localbroadcast <message> = Send a message to everybody, with GM name.
- (yellow text) (current map only)
-/nlb <message> = Send a message to everybody, with no GM name.
- (yellow text) (current map only)
-
-@me <message> = Creates a yellow "action" header on top of
- all the characters around your character.
-
-=================================================================================
-INFORMATION COMMANDS
-=================================================================================
-
------Character Information-----
-
-@who [match_text] = Lists which characters are currently online in your
- server and their location. [match_text] is a parameter
- to search only characters that have this text in their
- name.
-@who2 [match_text] = Lists which characters are currently online in your
- server and their job. [match_text] is a parameter to
- search only characters that have this text in their
- name.
-@who3 [match_text] = Lists which characters are currently online in your
- server and their party/guild. [match_text] is a
- parameter to search only characters that have this text
- in their name.
-@whomap [map] = Displays a listing of which characters are online and
- where they are in a specifical map. If [map] isn't
- specified, you display characters on your map.
-@whomap2 [map] = Displays a listing of which characters are online and
- their job in a specifical map. If [map] isn't specified,
- you display characters on your map.
-@whomap3 [map] = Displays a listing of which characters are online and
- their party/guild in a specifical map. If [map] isn't
- specified, you display characters on your actual map.
-@whogm [match_text] = Like @who+@who2+who3, but only for GM.
-@where [char name] = Tells you the location of a character. If [char name]
- isn't specified, you display your own location.
-@charcartlist <char name> = Displays all items of a player's cart.
-@mapinfo [<0-3> [map]] = Give information about a map (general info +:
- 0: no more, 1: players, 2: NPC, 3: shops/chat).
-
-@time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date/
- time of the server
-
------guild/party information-----
-
-@guildspy <guild_name/id> = You will receive all messages of the specified guild
- channel
-@partyspy <party_name/id> = You will receive all messages of the specified party
- channel
-
------Database Information-----
-
-@mobinfo/@monsterinfo/@mi <monstername> = Gives information about the monster
-@iteminfo/@ii <itemname> = Gives information about the item
-@rates = Displays the Rates of the server
-@version = Gives the number of the SVN Version
-
-
-
-=================================================================================
-YOURSELF ONLY COMMANDS
-=================================================================================
-
------move commands-----
-
-/hide/@hide = GM Hide. Perfect hide that's totally
- invisible. Type @hide again become
- visible.
-@save = Sets save point as current location
-@load/@return = Warps you to your save point (like
- butterfly wing)
-/mm <mapname> <> <p>
-/mapmove <map_name> <x> <y>
-@warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position
- Example: @warp morocc 150 160 -> Warps
- you to Morroc (X:150, Y:160)
-@jump [x [y]] = Teleports you randomly in the map (like
- fly wing)
-/shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character
- Example: @jumpto TestChar -> You are
- warped to TestChar's current
- location
-@go <number/city_name> = Warps you to a set city:
- -3=(Memo point 2) 4=Alberta 11=Gon Ryun
- -2=(Memo point 1) 5=Izlude 12=Umbala
- -1=(Memo point 0) 6=Al de Baran 13=Niflheim
- 0=Prontera 7=Lutie 14=Lou Yang
- 1=Morroc 8=Comodo 15=Start point
- 2=Geffen 9=Yuno 16=Prison
- 3=Payon 10=Amatsu
-@follow = Teleports and follows the player
- persistantly
-
------Health Commands-----
-
-@die = Kill yourself :) (suicide)
-@alive = Revives yourself from death
-@heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified
- will do a full heal.
-
--------Job/Skill/Stat Commands-----
-
-@job/@jobchange <job> = Changes your job to the job assigned to the ID:
- 0 Novice 7 Knight 14 Crusader 22 Formal
- 1 Swordman 8 Priest 15 Monk 23 Super Novice
- 2 Mage 9 Wizard 16 Sage
- 3 Archer 10 Blacksmith 17 Rogue
- 4 Acolyte 11 Hunter 18 Alchem
- 5 Merchant 12 Assassin 19 Bard
- 6 Thief 13 Knight2 20 Dancer
- 21 Crusader2
- 24 Novice High 31 Lord Knight 38 Paladin
- 25 Swordman High 32 High Priest 39 Monk
- 26 Mage High 33 High Wizard 40 Professor
- 27 Archer High 34 Whitesmith 41 Stalker
- 28 Acolyte High 35 Sniper 42 Creator
- 29 Merchant High 36 Assassin Cross 43 Clown
- 30 Thief High 37 Peko Knight 44 Gypsy
- 45 Paladin2
-@lvup/@blevel/@baselvlup <number of levels> = Raises your base level the
- desired number of levels. The max
- is 99/255 (User Defined).
-@joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desired
- number of levels. The max is 50
- For Basic Classes. For Super
- Novice and Advanced Classes it is
- 70.
-@allskill/@allskills/@skillall/@skillsall = Give you all skills.
-@stpoint <number of points> = Gives you the desired number of stat
- points.
-@skpoint <number of points> = Gives you the desired number of skill
- points.
-@str,@agi,@vit,@int,@dex,@luk <amount> = Adds desired amount to any stat. For
- example "@str 10" raises your str by 10.
-@statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum
- if no value).
-@questskill <id> = Gives you the specified quest skill
-@lostskill <id> = Takes away the specified quest skill
- from you
- Novice Archer Swordsman
- 142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery
- 143 = Act dead 148 = Charge Arrows 145 = Attack Weak Point
- Thief 146 = Auto Berserk
- 149 = Throw Sand Merchant
- 150 = Back Sliding 153 = Cart Revolution
- 151 = Take Stone 154 = Change Cart
- 152 = Stone Throw 155 = Crazy Uproar/Loud Voice
- Acolyte Magician
- 156 = Holy Light 157 = Energy Coat
-
------Other Commands-----
-
-@option <param1> <param2> <param3> = Changes options of your character
- Example: @option 0 0 16 - would give falcon
- <param1> <param2> <param3> <param3>
- 01 Petrified 01 Poison 01 Sight 128 Level 2 Cart
- 02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart
- 03 Stunned 04 Silenced 04 Cloak 512 Level 4 Cart
- 04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart
- 06 darkness 16 darkness 16 Falcon 2048 Orc Head
- 32 Peco Peco riding 4096 Wedding Sprites
- 64 GM Perfect Hide 8192 Ruwach
-@mountpeco = Give/remove you a peco. (Class is required, but not skill)
-@disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc.
- If using NPC ID 104 Will become an effect.
- Speed of player will determine effect, be very careful with this ID
- it can create client crashes with improper ids and can easily lag players
- off of the server.
-@undisguise = Restore your normal appearance.
-@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4>
- = Changes your characters appearance
- (Hair type/colour and/or Clothes colour)
- Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4)
- 0 Default 0 Default
- 1 Blonde 1 Red
- 2 Purple 2 Green
- 3 Brown 3 White
- 4 Green 4 Brown
- 5 Blue
- 6 White
- 7 Black
- 8 Red
-@dye/@ccolor <clothes color: 0-4> = Changes your characters appearence
- (only clothes color).
-@hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence
- (only hair style).
-@haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence
- (only hair color).
-@speed <1-1000> = Changes you walking speed (1 being the
- fastest & 1000 the slowest. Default 150.
-@effect <effect_id> [flag] = Give an efect to your character.
-@zeny <amount> = Gives you desired amount of Zeny.
-@memo [memo_position] = set/change a memo location.
- (no position: display memo points).
-@spiritball <number: 1-1000> = Gives you monk "spirit spheres" like
- from the skill "Call Spirits" (If the
- number you use is > 1000, your server
- may become instable or crash)
-@me <action> = Displays Charname action. ie. "**Bob dances**"
- if character name is bob and command is
- @me dances.
-
-=================================================================================
-REMOTE CHAR COMMANDS
-=================================================================================
-
-@kill <char name> = Kills specified character name
- Example: @kill TestChar -> The character named
- TestChar is dead
-@jail <char_name> = Sends specified character in jails
-/recall/@recall <char name> = Warps target character to you.
-@recallall = Warps every character online to you.
-@unjail/@discharge <char_name> = Discharges specified character
- or prisoner
-@charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of
- choice: Example:
- @charwarp morocc 150 160 testet
-@revive <char name> = Revives target character.
-@charstats <char name> = Displays the character's stats.
-@charignorelist <char name> = Displays ignore list of the player
-@inall <char name> = Allows all wispers for the player
-@exall <char name> = Blocks all wispers for the player
-@charoption <param1> <param2> <param3> <char name> = Does the same as the @option
- command only to target
- character.
-@charmountpeco <charname> = Give/remove to a player a peco (Class is
- required, but not skill).
-@charpetrename <charname> = Re-enable pet rename to a player.
-@charsave <map> <x> <y> <char name> = Changes the target player's respawn point.
-@charbaselvl <#> <char name> = Change a character's base level.
-@charjlvl <#> <char name> = Change a character's job level.
-@charstpoint <amount> <char name> = Give/take a player's stat points
-@charskpoint <amount> <char name> = Give/take a player's skill points
-@charskreset <charname> = Reset skills of a character.
-@charstreset <charname> = Reset stats of a character.
-@charquestskill <#> <charname> = Gives to a player the specified quest skill.
-@charlostskill <#> <charname> = Takes away the specified quest skill from
- the player.
-@chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character
-@charmodel <hair type> <hair color> <clothes color> <char name> = Changes a
- player's model
-@chardisguise <monster_name/ID> <char name> = Changes disguise of a player
-@charundisguise <char name> = Cancels disguise of a player
-@charblock/@block <name> = Blocks definitively a account
-@charunblock/@unblock <name> = Unblocks a account
-@charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account
- Time usage: adjustement
- (+/- value) and element
- (y/a, m, d/j, h, mn, s)
- Example:
- @ban +1m-2mn1s-6y testplayer
-@charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account
-@kick <charname> = Kicks specified character off the server
-@kickall = Kick all characters off the server
-@mapexit = Kick all players and shut down map-server.
-@doom = Kills all NON GM chars on the server.
-@doommap = Kills all non GM characters on the map.
-@raise = Resurrects all characters on the server.
-@raisemap = Resurrects all characters on the map.
-
-@killable = Other players can kill you
-@charkillable <character name> = Enable other players to be killable
-
-
-=================================================================================
-MOB COMMANDS
-=================================================================================
-
-/monster <monster_name> = Spawns 1 of the desired monster.
-@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
- = Spawns the desired monster with any desired name,
- quantity and x and y location (if specified).
-@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
- = Spawns the desired monster with any desired name.
-@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
- = There 2 last forms can use spaces for desired names.
-@killmonster [map] = kill all monsters of the map (they drop items)
-@killmonster2 = kill all monsters of your map (without drops)
-
-=================================================================================
-ITEM COMMANDS
-=================================================================================
-
-@storage = Opens storage
-@gstorage = Opens guild storage
-@item <item name or ID> [quantity] = Gives you the desired item.
-@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>
- = Gives you the desired item.
-@itemreset = Remove all your items.
-@itemcheck = Check your items with authorised items.
-@idsearch <part_of_item_name> = search all items that name have
- part_of_item_name
-@refine <equip position> <+/- amount> = Upgrades equipment at the position
- specified (Stackable)
- 0 - All
- 1 - Lower Head
- 2 - Right Hand
- 4 - Robe/Garment
- 8 - Left Accessory
- 16 - Body/Armor
- 32 - Left Hand
- 64 - Foot Gear
- 128 - Right Accessory
- 256 - Top Head
- 512 - Mid Head
- Example: @refine 34 10 - Refines a 2 handed weapon to +10
- @refine 16 4 - Refines the body/armor to +4
-@produce <equip name or equip ID> <element> <# of very's>
- Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
- It has separately with fragment 3 of the attribute + stars, you can apply.
- # of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong
- Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s
- Fire Claymore
-@repairall = Repair all items of your inventory
-@cleanmap = Clears map of all fallen items
-
-=================================================================================
-ADMINISTRATION COMMANDS
-=================================================================================
-
-@reloaditemdb = Reload item database (admin command)
-@reloadmobdb = Reload monster database (admin command)
-@reloadskilldb = Reload skills definition database (admin command)
-@reloadscript = Reload all scripts (admin command)
-@reloadgmdb = Reload GM levels (admin command)
-@reloadatcommand = Reload GM command levels (admin command)
-@reloadbattleconf = Reload Battle Config(admin command)
-@reloadstatusdb = Reload status database(admin command)
-@reloadpcdb = Reload pc database(admin command)
-
-@loadnpc <path/to/npc> - Load a NPC (admin command)
-@unloadnpc <NPC_name> - Disable a NPC (admin command)
-@shownpc <NPC_name> - Show a hidden NPC (admin command)
-@hidenpc <NPC_name> - Hide a NPC (admin command)
-
-@disguiseall <monster_name/monster_ID/NPC_ID> = Change everybody on the map's appearence to a mob or npc.
- If using NPC ID 104 Will become an effect.
- Speed of player will determine effect, be very careful with this ID
- it can create client crashes with improper ids and can easily lag players
- off of the server.
-@undisguiseall = Removes all Disguises
-@happyhappyjoyjoy = Random emotions from all players on the map
-@autoloot = All items will go into inventory upon killing a monster
-
-
-@gat = For debugging (you inspect around gat)
-@packet = For debugging (packet variety)
-
-@GM <password> = it becomes GM!
-@email <actual@email> <new@email> = to change your e-mail (characters protection)
-
-@refreshonline = Rechecks to make sure online column is correct (SQL Only)
-
-=================================================================================
-OTHER COMMANDS
-=================================================================================
-
------Environmental Commands-----
-
-@night = Uses @option 00 16 00 on all characters. All characters are in darkness
-@day = Uses @option 00 00 00 on all characters.
-
-@rain = Gives Rain effect on activated map
-@snow = Gives Snow effect on activated map
-@sakura = Gives Flower petal effect on activated map
-@clouds = Gives Clouds effect on activated map
-@fog = Gives Foggy effect on activated map
-@fireworks = Gives Fireworks effect on activated map
-@leaves = Gives attumn effect on activated map
-@clearweather = Clears all "weather" effects on the map (Works only when players leave the map and rejoin again)
-
------Mail System Commands(SQL)-----
-
-@checkmail = Checks # of messages in your mailbox.
-@listmail = Lists all the messages in your mailbox.
-@listnewmail = Lists all new messages in your mailbox.
-@readmail <#> = Reads a message in your mailbox.
-@deletemail <#> = Deletes a message in your mailbox.
-
-@sendmail <name> <message> = Sends a message to another player. Use quotes if
- the player has spaces in their name.
-
-@sendprioritymail <name> <message> = Send priority mail to a player.
-
-Use * for name to send to all players.
-
------Pet Commands-----
-
-@hatch = Create a pet from your inventory eggs list.
-@makeegg <ID> = Gives pet egg for monster ID in pet DB
-@petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max
-@pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max
-@petrename = Re-enable pet rename
-
------Group Commands-----
-
-@party <party_name> = Create a party
-@guild <guild_name> = Create a guild.
-@guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels
-@guildrecall <guild_name/id> = Warps all online character of a guild to you.
-@partyrecall <party_name/id> = Warps all online character of a party to you.
-
------Mute Commands (muting_players must be enabled)-----
-
-@mute/@red <time> <char_name> = Mutes char_name for time period of time.
-@mutearea/@stfu [time] = Mutes area for time, sets defualt to 15.
-
------System Commands usually used with scripts-------
-
-@marry <Char 1> <char 2> = Makes 2 target characters married
-@divorce <Char 1> <Char 2> = Divorces 2 characters
-@adopt <Char> = Adopts a player
-
+ ______ __ __ + /\ _ \/\ \__/\ \ + __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ + /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ +/\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ +\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ + \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ + +-------------------------------------------------------------- +GM COMMANDS +--------------------------------------------------------------------------------- +Note: + To use these commands, type them inside the message window where you usually + type to chat. + +Rewritten by: Kevin +Updated by: massdriller + +--------------------------------------------------------------------------------- +<> = type of parameter that the command need to have +[] = optionnal parameter +--------------------------------------------------------------------------------- + +@h/@help = display commands help inside the game. + +================================================================================= +ANNOUNCEMENT COMMANDS +================================================================================= + +/b, @broadcast <message> = Send a message to everybody, with GM name. + (yellow text) +/nb, @kami <message> = Send a message to everybody, with no GM name. + (yellow text) +/bb, @kamib <message> = Send a message to everybody, with no GM name. + (blue text) +/lb, @localbroadcast <message> = Send a message to everybody, with GM name. + (yellow text) (current map only) +/nlb <message> = Send a message to everybody, with no GM name. + (yellow text) (current map only) + +@me <message> = Creates a yellow "action" header on top of + all the characters around your character. + +================================================================================= +INFORMATION COMMANDS +================================================================================= + +-----Character Information----- + +@who [match_text] = Lists which characters are currently online in your + server and their location. [match_text] is a parameter + to search only characters that have this text in their + name. +@who2 [match_text] = Lists which characters are currently online in your + server and their job. [match_text] is a parameter to + search only characters that have this text in their + name. +@who3 [match_text] = Lists which characters are currently online in your + server and their party/guild. [match_text] is a + parameter to search only characters that have this text + in their name. +@whomap [map] = Displays a listing of which characters are online and + where they are in a specifical map. If [map] isn't + specified, you display characters on your map. +@whomap2 [map] = Displays a listing of which characters are online and + their job in a specifical map. If [map] isn't specified, + you display characters on your map. +@whomap3 [map] = Displays a listing of which characters are online and + their party/guild in a specifical map. If [map] isn't + specified, you display characters on your actual map. +@whogm [match_text] = Like @who+@who2+who3, but only for GM. +@where [char name] = Tells you the location of a character. If [char name] + isn't specified, you display your own location. +@charcartlist <char name> = Displays all items of a player's cart. +@mapinfo [<0-3> [map]] = Give information about a map (general info +: + 0: no more, 1: players, 2: NPC, 3: shops/chat). + +@time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date/ + time of the server + +-----guild/party information----- + +@guildspy <guild_name/id> = You will receive all messages of the specified guild + channel +@partyspy <party_name/id> = You will receive all messages of the specified party + channel + +-----Database Information----- + +@mobinfo/@monsterinfo/@mi <monstername> = Gives information about the monster +@iteminfo/@ii <itemname> = Gives information about the item +@rates = Displays the Rates of the server +@version = Gives the number of the SVN Version + + + +================================================================================= +YOURSELF ONLY COMMANDS +================================================================================= + +-----move commands----- + +/hide/@hide = GM Hide. Perfect hide that's totally + invisible. Type @hide again become + visible. +@save = Sets save point as current location +@load/@return = Warps you to your save point (like + butterfly wing) +/mm <mapname> <> <p> +/mapmove <map_name> <x> <y> +@warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position + Example: @warp morocc 150 160 -> Warps + you to Morroc (X:150, Y:160) +@jump [x [y]] = Teleports you randomly in the map (like + fly wing) +/shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character + Example: @jumpto TestChar -> You are + warped to TestChar's current + location +@go <number/city_name> = Warps you to a set city: + -3=(Memo point 2) 4=Alberta 11=Gon Ryun + -2=(Memo point 1) 5=Izlude 12=Umbala + -1=(Memo point 0) 6=Al de Baran 13=Niflheim + 0=Prontera 7=Lutie 14=Lou Yang + 1=Morroc 8=Comodo 15=Start point + 2=Geffen 9=Yuno 16=Prison + 3=Payon 10=Amatsu +@follow = Teleports and follows the player + persistantly + +-----Health Commands----- + +@die = Kill yourself :) (suicide) +@alive = Revives yourself from death +@heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified + will do a full heal. + +-------Job/Skill/Stat Commands----- + +@job/@jobchange <job> = Changes your job to the job assigned to the ID: + 0 Novice 7 Knight 14 Crusader 22 Formal + 1 Swordman 8 Priest 15 Monk 23 Super Novice + 2 Mage 9 Wizard 16 Sage + 3 Archer 10 Blacksmith 17 Rogue + 4 Acolyte 11 Hunter 18 Alchem + 5 Merchant 12 Assassin 19 Bard + 6 Thief 13 Knight2 20 Dancer + 21 Crusader2 + 24 Novice High 31 Lord Knight 38 Paladin + 25 Swordman High 32 High Priest 39 Monk + 26 Mage High 33 High Wizard 40 Professor + 27 Archer High 34 Whitesmith 41 Stalker + 28 Acolyte High 35 Sniper 42 Creator + 29 Merchant High 36 Assassin Cross 43 Clown + 30 Thief High 37 Peko Knight 44 Gypsy + 45 Paladin2 +@lvup/@blevel/@baselvlup <number of levels> = Raises your base level the + desired number of levels. The max + is 99/255 (User Defined). +@joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desired + number of levels. The max is 50 + For Basic Classes. For Super + Novice and Advanced Classes it is + 70. +@allskill/@allskills/@skillall/@skillsall = Give you all skills. +@stpoint <number of points> = Gives you the desired number of stat + points. +@skpoint <number of points> = Gives you the desired number of skill + points. +@str,@agi,@vit,@int,@dex,@luk <amount> = Adds desired amount to any stat. For + example "@str 10" raises your str by 10. +@statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum + if no value). +@questskill <id> = Gives you the specified quest skill +@lostskill <id> = Takes away the specified quest skill + from you + Novice Archer Swordsman + 142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery + 143 = Act dead 148 = Charge Arrows 145 = Attack Weak Point + Thief 146 = Auto Berserk + 149 = Throw Sand Merchant + 150 = Back Sliding 153 = Cart Revolution + 151 = Take Stone 154 = Change Cart + 152 = Stone Throw 155 = Crazy Uproar/Loud Voice + Acolyte Magician + 156 = Holy Light 157 = Energy Coat + +-----Other Commands----- + +@option <param1> <param2> <param3> = Changes options of your character + Example: @option 0 0 16 - would give falcon + <param1> <param2> <param3> <param3> + 01 Petrified 01 Poison 01 Sight 128 Level 2 Cart + 02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart + 03 Stunned 04 Silenced 04 Cloak 512 Level 4 Cart + 04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart + 06 darkness 16 darkness 16 Falcon 2048 Orc Head + 32 Peco Peco riding 4096 Wedding Sprites + 64 GM Perfect Hide 8192 Ruwach +@mountpeco = Give/remove you a peco. (Class is required, but not skill) +@disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc. + If using NPC ID 104 Will become an effect. + Speed of player will determine effect, be very careful with this ID + it can create client crashes with improper ids and can easily lag players + off of the server. +@undisguise = Restore your normal appearance. +@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> + = Changes your characters appearance + (Hair type/colour and/or Clothes colour) + Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4) + 0 Default 0 Default + 1 Blonde 1 Red + 2 Purple 2 Green + 3 Brown 3 White + 4 Green 4 Brown + 5 Blue + 6 White + 7 Black + 8 Red +@dye/@ccolor <clothes color: 0-4> = Changes your characters appearence + (only clothes color). +@hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence + (only hair style). +@haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence + (only hair color). +@speed <1-1000> = Changes you walking speed (1 being the + fastest & 1000 the slowest. Default 150. +@effect <effect_id> [flag] = Give an efect to your character. +@zeny <amount> = Gives you desired amount of Zeny. +@memo [memo_position] = set/change a memo location. + (no position: display memo points). +@spiritball <number: 1-1000> = Gives you monk "spirit spheres" like + from the skill "Call Spirits" (If the + number you use is > 1000, your server + may become instable or crash) +@me <action> = Displays Charname action. ie. "**Bob dances**" + if character name is bob and command is + @me dances. + +================================================================================= +REMOTE CHAR COMMANDS +================================================================================= + +@kill <char name> = Kills specified character name + Example: @kill TestChar -> The character named + TestChar is dead +@jail <char_name> = Sends specified character in jails +/recall/@recall <char name> = Warps target character to you. +@recallall = Warps every character online to you. +@unjail/@discharge <char_name> = Discharges specified character + or prisoner +@charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of + choice: Example: + @charwarp morocc 150 160 testet +@revive <char name> = Revives target character. +@charstats <char name> = Displays the character's stats. +@charignorelist <char name> = Displays ignore list of the player +@inall <char name> = Allows all wispers for the player +@exall <char name> = Blocks all wispers for the player +@charoption <param1> <param2> <param3> <char name> = Does the same as the @option + command only to target + character. +@charmountpeco <charname> = Give/remove to a player a peco (Class is + required, but not skill). +@charpetrename <charname> = Re-enable pet rename to a player. +@charsave <map> <x> <y> <char name> = Changes the target player's respawn point. +@charbaselvl <#> <char name> = Change a character's base level. +@charjlvl <#> <char name> = Change a character's job level. +@charstpoint <amount> <char name> = Give/take a player's stat points +@charskpoint <amount> <char name> = Give/take a player's skill points +@charskreset <charname> = Reset skills of a character. +@charstreset <charname> = Reset stats of a character. +@charquestskill <#> <charname> = Gives to a player the specified quest skill. +@charlostskill <#> <charname> = Takes away the specified quest skill from + the player. +@chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character +@charmodel <hair type> <hair color> <clothes color> <char name> = Changes a + player's model +@chardisguise <monster_name/ID> <char name> = Changes disguise of a player +@charundisguise <char name> = Cancels disguise of a player +@charblock/@block <name> = Blocks definitively a account +@charunblock/@unblock <name> = Unblocks a account +@charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account + Time usage: adjustement + (+/- value) and element + (y/a, m, d/j, h, mn, s) + Example: + @ban +1m-2mn1s-6y testplayer +@charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account +@kick <charname> = Kicks specified character off the server +@kickall = Kick all characters off the server +@mapexit = Kick all players and shut down map-server. +@doom = Kills all NON GM chars on the server. +@doommap = Kills all non GM characters on the map. +@raise = Resurrects all characters on the server. +@raisemap = Resurrects all characters on the map. + +@killable = Other players can kill you +@charkillable <character name> = Enable other players to be killable + + +================================================================================= +MOB COMMANDS +================================================================================= + +/monster <monster_name> = Spawns 1 of the desired monster. +@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]] + = Spawns the desired monster with any desired name, + quantity and x and y location (if specified). +@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]] + = Spawns the desired monster with any desired name. +@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]] + = There 2 last forms can use spaces for desired names. +@killmonster [map] = kill all monsters of the map (they drop items) +@killmonster2 = kill all monsters of your map (without drops) + +================================================================================= +ITEM COMMANDS +================================================================================= + +@storage = Opens storage +@gstorage = Opens guild storage +@item <item name or ID> [quantity] = Gives you the desired item. +@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> + = Gives you the desired item. +@itemreset = Remove all your items. +@itemcheck = Check your items with authorised items. +@idsearch <part_of_item_name> = search all items that name have + part_of_item_name +@refine <equip position> <+/- amount> = Upgrades equipment at the position + specified (Stackable) + 0 - All + 1 - Lower Head + 2 - Right Hand + 4 - Robe/Garment + 8 - Left Accessory + 16 - Body/Armor + 32 - Left Hand + 64 - Foot Gear + 128 - Right Accessory + 256 - Top Head + 512 - Mid Head + Example: @refine 34 10 - Refines a 2 handed weapon to +10 + @refine 16 4 - Refines the body/armor to +4 +@produce <equip name or equip ID> <element> <# of very's> + Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind + It has separately with fragment 3 of the attribute + stars, you can apply. + # of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong + Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s + Fire Claymore +@repairall = Repair all items of your inventory +@cleanmap = Clears map of all fallen items + +================================================================================= +ADMINISTRATION COMMANDS +================================================================================= + +@reloaditemdb = Reload item database (admin command) +@reloadmobdb = Reload monster database (admin command) +@reloadskilldb = Reload skills definition database (admin command) +@reloadscript = Reload all scripts (admin command) +@reloadgmdb = Reload GM levels (admin command) +@reloadatcommand = Reload GM command levels (admin command) +@reloadbattleconf = Reload Battle Config(admin command) +@reloadstatusdb = Reload status database(admin command) +@reloadpcdb = Reload pc database(admin command) + +@loadnpc <path/to/npc> - Load a NPC (admin command) +@unloadnpc <NPC_name> - Disable a NPC (admin command) +@shownpc <NPC_name> - Show a hidden NPC (admin command) +@hidenpc <NPC_name> - Hide a NPC (admin command) + +@disguiseall <monster_name/monster_ID/NPC_ID> = Change everybody on the map's appearence to a mob or npc. + If using NPC ID 104 Will become an effect. + Speed of player will determine effect, be very careful with this ID + it can create client crashes with improper ids and can easily lag players + off of the server. +@undisguiseall = Removes all Disguises +@happyhappyjoyjoy = Random emotions from all players on the map +@autoloot = All items will go into inventory upon killing a monster + + +@gat = For debugging (you inspect around gat) +@packet = For debugging (packet variety) + +@GM <password> = it becomes GM! +@email <actual@email> <new@email> = to change your e-mail (characters protection) + +@refreshonline = Rechecks to make sure online column is correct (SQL Only) + +================================================================================= +OTHER COMMANDS +================================================================================= + +-----Environmental Commands----- + +@night = Uses @option 00 16 00 on all characters. All characters are in darkness +@day = Uses @option 00 00 00 on all characters. + +@rain = Gives Rain effect on activated map +@snow = Gives Snow effect on activated map +@sakura = Gives Flower petal effect on activated map +@clouds = Gives Clouds effect on activated map +@fog = Gives Foggy effect on activated map +@fireworks = Gives Fireworks effect on activated map +@leaves = Gives attumn effect on activated map +@clearweather = Clears all "weather" effects on the map (Works only when players leave the map and rejoin again) + +-----Mail System Commands(SQL)----- + +@checkmail = Checks # of messages in your mailbox. +@listmail = Lists all the messages in your mailbox. +@listnewmail = Lists all new messages in your mailbox. +@readmail <#> = Reads a message in your mailbox. +@deletemail <#> = Deletes a message in your mailbox. + +@sendmail <name> <message> = Sends a message to another player. Use quotes if + the player has spaces in their name. + +@sendprioritymail <name> <message> = Send priority mail to a player. + +Use * for name to send to all players. + +-----Pet Commands----- + +@hatch = Create a pet from your inventory eggs list. +@makeegg <ID> = Gives pet egg for monster ID in pet DB +@petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max +@pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max +@petrename = Re-enable pet rename + +-----Group Commands----- + +@party <party_name> = Create a party +@guild <guild_name> = Create a guild. +@guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels +@guildrecall <guild_name/id> = Warps all online character of a guild to you. +@partyrecall <party_name/id> = Warps all online character of a party to you. + +-----Mute Commands (muting_players must be enabled)----- + +@mute/@red <time> <char_name> = Mutes char_name for time period of time. +@mutearea/@stfu [time] = Mutes area for time, sets defualt to 15. + +-----System Commands usually used with scripts------- + +@marry <Char 1> <char 2> = Makes 2 target characters married +@divorce <Char 1> <Char 2> = Divorces 2 characters +@adopt <Char> = Adopts a player + |