diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 4 | ||||
-rw-r--r-- | db/item_db.txt | 14 |
2 files changed, 11 insertions, 7 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 1b1a25ec2..417284ecc 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -37,6 +37,10 @@ 2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well. ======================= +2009/06/08 + * Fixed up the first set of Battle Ground armors [Playtester] + - reduced guessed chances from 5% to 0.5% + - fixed valorous huuma only giving 10% attack bonus instead of 100% 2009/06/07 * Fixed up the first set of Battle Ground weapons [Playtester] - reduced guessed chances from 5% to 0.5% diff --git a/db/item_db.txt b/db/item_db.txt index 3651fd6d9..637797724 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1238,11 +1238,11 @@ 2373,Holy_Robe_,Holy Robe,5,20,,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} 2374,Lucifer_Robe,Diabolus Robe,5,20,,300,,6,,1,0x00098B1C,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} 2375,Lucifer_Armor,Diabolus Armor,5,20,,600,,7,,1,0x000654E2,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} -2376,Assaulter_Plate,Assaulter Plate,5,0,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,"AL_HEAL",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 "{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }",50,BF_WEAPON; }; },{},{} +2376,Assaulter_Plate,Assaulter Plate,5,0,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,"AL_HEAL",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 "{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }",5,BF_WEAPON; }; },{},{} 2377,Elite_Engineer_Armor,Elite Engineer Armor,5,0,,0,,7,,1,0x00040420,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }; },{},{} -2378,Assassin_Robe,Assassin Robe,5,0,,0,,7,,1,0x02021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCriticalRate,5; bonus bAspdRate,5; bonusautoscript "{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }",50,BF_WEAPON; }; },{},{} -2379,Warlock's_Battle_Robe,Warlock's Battle Robe,5,0,,0,,3,,1,0x00810204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",50,BF_WEAPON; }; },{},{} -2380,Medic's_Robe,Medic's Robe,5,0,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bcastRate,156,-50; bonus bHealPower,6; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",50,BF_WEAPON; }; },{},{} +2378,Assassin_Robe,Assassin Robe,5,0,,0,,7,,1,0x02021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; bonusautoscript "{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }",5,BF_WEAPON; }; },{},{} +2379,Warlock's_Battle_Robe,Warlock's Battle Robe,5,0,,0,,3,,1,0x00810204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",5,BF_WEAPON; }; },{},{} +2380,Medic's_Robe,Medic's Robe,5,0,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",5,BF_WEAPON; }; },{},{} 2381,Elite_Archer_Suit,Elite Archer Suit,5,0,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{} 2382,Elite_Shooter_Suit,Elite Shooter Suit,5,0,,0,,3,,1,0x01000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540) && isequipped(2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{} 2383,Brynhild,Brynhild,5,0,,400,,,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{} @@ -1295,7 +1295,7 @@ 2432,Spiky_Heel_,High Heels,5,8500,,600,,2,,1,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMdef,5; },{},{} 2433,Lucifer_Boots,Diabolus Boots,5,20,,250,,4,,1,0x000FDF80,2,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{} 2434,Black_Leather_Boots_,Black Leather Boots,5,10000,,500,,4,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2; },{},{} -2435,Combat_Greaves,Battle Greaves,5,0,,0,,4,,1,0x024654E2,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} +2435,Combat_Greaves,Battle Greaves,5,0,,0,,4,,1,0x026654E2,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2436,Military_Boots,Combat Boots,5,0,,0,,3,,1,0x00898B1C,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2437,Combat_Boots,Battle Boots,5,0,,0,,3,,1,0x01000000,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2438,Cat's_Paw,Cat's Paw,5,20,,300,,0,,0,0xFFFFFFFF,7,2,64,,80,1,0,{ bonus bFlee,5; bonus bAgi,1; },{},{} @@ -1346,7 +1346,7 @@ 2535,Cloak_of_Survival_C,Refined Survivor's Manteau,5,1,,0,,5,,0,0x00810204,7,2,4,,1,0,0,{ bonus bVit,10; bonus bMdef,10; if (isequipped(1618) || isequipped(1620)) { bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } },{},{} 2536,Morroc_Skin4,Skin of Ventus,5,20,,250,,2,,1,0xFFFFFFFE,7,2,4,,60,1,0,{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{} 2537,Lucifer_Manteau,Diabolus Manteau,5,20,,250,,5,,1,0x000FDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; if (isequipped(2433)) bonus bMaxHPRate,6; },{},{} -2538,General's_Manteau,Captain's Manteau,5,0,,0,,4,,1,0x024654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} +2538,General's_Manteau,Captain's Manteau,5,0,,0,,4,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2539,Commander's_Manteau,Commander's Manteau,5,0,,0,,3,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2540,Sheriff's_Manteau,Sheriff's Manteau,5,0,,0,,3,,1,0x01000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 2541,Asprika,Asprika,5,0,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,30; bonus2 bSubEle,Ele_Water,30; bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Fire,30; bonus2 bSubEle,Ele_Wind,30; bonus2 bSubEle,Ele_Poison,30; bonus2 bSubEle,Ele_Holy,30; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Ghost,30; bonus2 bSubEle,Ele_Undead,30; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0; },{},{} @@ -4086,7 +4086,7 @@ 13303,Huuma_Blaze,Fuuma Shuriken Rekka,4,78000,,2300,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} 13304,Huuma_Calm_Mind,Spirit of Kamaitachi,4,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} 13305,Brave_Huuma_Front_Shuriken,Brave Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13306,Valorous_Huuma_Front_Shuriken,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }",5; bonus bUnbreakableWeapon,0; },{},{} +13306,Valorous_Huuma_Front_Shuriken,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,100; }",5; bonus bUnbreakableWeapon,0; },{},{} 13307,Glorious_Huuma_Shuriken,Glorious Huuma Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }",50; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,800; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,100; } },{},{} 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} 13401,Excalibur_C,Refined Excalibur,4,,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} |