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-rw-r--r--db/Changelog.txt4
-rw-r--r--db/skill_require_db.txt3
2 files changed, 6 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 352140576..cb12e84c3 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -5,6 +5,10 @@
Ayathoya items == Added but no effect ( all are "ect" itens)
Skill databases == celest working on them i believe.
+11/26 * Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2).
+ And of course it would still use 1 Yellow even if you have Mistress Card, etc. [Lupus]
+ TODO: Abrakadabra should also summon Monsters and even MVP by chance...
+
11/25 * Added element effects to const.txt. [celest]
Usage example: sc_start SC_Frost,30000,0;
to change the weapon element to Water for 30 seconds.
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt
index 42f73555f..5b95010cb 100644
--- a/db/skill_require_db.txt
+++ b/db/skill_require_db.txt
@@ -192,7 +192,8 @@
287,0,0,48:46:44:42:40,0,0,0,99,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#バイオレントゲイル#
288,0,0,66:62:58:54:50,0,0,0,99,none,0,717,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_LANDPROTECTOR#ランドプロテクタ?#
289,0,0,1,0,0,0,99,none,0,716,1,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_DISPELL#ディスペル#
-290,0,0,50,0,0,0,99,none,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ABRACADABRA#アブラカタブラ#
+290,0,0,50,0,0,0,99,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ABRACADABRA#アブラカタブラ#
+//reduced 2 to 1 Yellow gemstones, because Abrakadabra has extra hardcoded usage of 1 Yellow gemstone [Lupus]
291,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_MONOCELL#チェンジポリン#
292,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_CLASSCHANGE#クラスチェンジ#
293,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_SUMMONMONSTER#サモンモンスタ?#