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-rw-r--r--db/Changelog.txt1
-rw-r--r--db/const.txt2
-rw-r--r--db/item_db.txt2
-rw-r--r--db/skill_cast_db.txt2
4 files changed, 4 insertions, 3 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index e8fe6f238..66b7bce4e 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -27,6 +27,7 @@
=========================
05/05
+ * Hammer fall's stun duration is now 1+lv seconds. [Skotlex]
* Removed drops from Bio Lab mobs than are not in X.2 [Playtester]
05/04
* All KA-spells are interruptable. [Skotlex]
diff --git a/db/const.txt b/db/const.txt
index 6660f3e49..2c2c3b075 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -277,7 +277,7 @@ bNoMagicDamage 2003
bNoWeaponDamage 2004
bNoGemStone 2005
bNoCastCancel2 2006
-bInfiniteEndure 2007
+
bUnbreakableWeapon 2008
bUnbreakableArmor 2009
bUnbreakableHelm 2010
diff --git a/db/item_db.txt b/db/item_db.txt
index 1e126c388..2758e843b 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1257,7 +1257,7 @@
4120,Sky_Petite_Card,Sky Petite Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; },{},{}
4121,Phreeoni_Card,Phreeoni Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,100; },{},{}
4122,Deviruchi_Card,Deviruchi Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
-4123,Eddga_Card,Eddga Card,6,,10,10,,,,,,,,64,,,,,{ bonus bInfiniteEndure,0; bonus bMaxHPrate,-25; },{},{}
+4123,Eddga_Card,Eddga Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
4124,Medusa_Card,Medusa Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000; },{},{}
4125,Deviace_Card,Deviace Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; },{},{}
4126,Minorous_Card,Minorous Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddSize,2,15; bonus bBaseAtk,5; },{},{}
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index 514c1fa4d..2c95327a1 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -200,7 +200,7 @@
//-- BS_REPAIRWEAPON
108,7500,0,0,0,0
//-- BS_HAMMERFALL
-110,0,0,0,0,6000:7000:8000:9000:10000:11000
+110,0,0,0,0,2000:3000:4000:5000:6000
//-- BS_ADRENALINE
111,0,0,0,30000:60000:90000:120000:150000,0
//-- BS_WEAPONPEFECT