diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/exp.txt | 4 | ||||
-rw-r--r-- | db/item_db.txt | 230 | ||||
-rw-r--r-- | db/item_db_re.txt | 305 | ||||
-rw-r--r-- | db/job_db1.txt | 71 | ||||
-rw-r--r-- | db/job_db2.txt | 71 | ||||
-rw-r--r-- | db/magicmushroom_db.txt | 26 | ||||
-rw-r--r-- | db/mob_db.txt | 14 | ||||
-rw-r--r-- | db/mob_skill_db.txt | 25 | ||||
-rw-r--r-- | db/packet_db.txt | 4 | ||||
-rw-r--r-- | db/produce_db.txt | 47 | ||||
-rw-r--r-- | db/quest_db.txt | 26 | ||||
-rw-r--r-- | db/re_job_db.txt | 230 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 1673 | ||||
-rw-r--r-- | db/skill_db.txt | 173 | ||||
-rw-r--r-- | db/skill_require_db.txt | 160 | ||||
-rw-r--r-- | db/skill_tree.txt | 670 | ||||
-rw-r--r-- | db/skill_unit_db.txt | 21 | ||||
-rw-r--r-- | db/spellbook_db.txt | 29 | ||||
-rw-r--r-- | db/statpoint_renewal.txt | 255 |
19 files changed, 3405 insertions, 629 deletions
diff --git a/db/exp.txt b/db/exp.txt index 58310fe24..3733f3050 100644 --- a/db/exp.txt +++ b/db/exp.txt @@ -4,6 +4,8 @@ 99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:26:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049,0,9,16,25,36,77,112,153,200,253,320,385,490,585,700,830,970,1120,1260,1420,1620,1860,1990,2240,2504,2950,3426,3934,4474,6889,7995,9174,10425,11748,13967,15775,17678,19677,21773,30543,34212,38065,42102,46323,53026,58419,64041,69892,75973,102468,115254,128692,142784,157528,178184,196300,215198,234879,255341,330188,365914,403224,442116,482590,536948,585191,635278,687211,740988,925400,1473746,1594058,1718928,1848355,1982340,2230113,2386162,2547417,2713878,3206160,3681024,4022472,4377024,4744680,5125440,5767272,6204000,6655464,7121664,7602600,9738720,11649960,13643520,18339300,23836800,35658000,48687000,58135000,99999999 //Base - Adv Jobs 99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304200,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000 +//Base - 3rd Jobs +150,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304200,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,360090500,377815025,396425776,415967065,436485418,459055606,470340701,482190050,494631866,507695773,523372462,531210807,535913813,540851970,546037035,552259113,555370152,558636742,562066663,565668079,569989779,572150629,573447138,574808474,576237876,577953159,579325385,580766222,582279101,583867625,588633194,592445650,596639351,601252423,606326801,616475558,624594564,633525470,643349467,654155864,691978251,722236162,755519863,792131935,832405213,912951771,977389016,1031157636,1153302698,1236233433,1650887110 //Job - Novice 10,0:4023,1,10,18,28,40,91,151,205,268,340 //Job - 1st Classes @@ -22,3 +24,5 @@ 50,4047:4048,1,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,27434,54868,70216,77154,84412,105416,133942,165376,179088,193338,235642,289842,348402,373354,399168,477234,572732,674294,716870,760752,895370,1053978,1220492,1289472,1587070,1843620,2213516,2521910,2974608,3115314,3981264,4166772 //Job - Ninja/Gunslinger 70,24:25,1,72,92,142,174,301,443,548,799,1270,1838,2145,2473,3339,4746,6385,7172,8002,10321,13717,17554,19288,21103,26354,33485,41344,44772,48334,58910,72460,87100,93338,99792,119308,143183,231068,257377,274363,314246,371105,431038,476309,588548,665256,801731,916689,1130023,1188623,1477408,1551289,1746582,1845236,1954741,2124555,2345698,2548763,2759555,3021488,3254111,3489547,3695474,4012251,4181112,4302211,4496584,4578951,4869523,5022114,5123654,5395117 +//Job - 3rd Jobs (650 3CeAM) +50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087,1,100000,160000,232000,318400,413440,498976,593066,696564,903561,1069159,1267876,1506337,1792490,2221719,2565102,2977162,3471634,4065001,5251734,6201120,7340384,8707500,10348040,12808849,14777497,17139874,19974727,23376550,30180196,39705300,53992957,75424442,107571670,200798630,247412110,303348286,370471698,451019791,547677504,596006360,646751659,700034223,755980915,814724942,832348150,850852518,870282105,890683171,899999999 diff --git a/db/item_db.txt b/db/item_db.txt index 66e8edc3b..391bd86b1 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1697,17 +1697,17 @@ 2797,Magical_Stone_,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70; },{},{} 2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,5,0,,200,,0,,0,0x00008100,7,2,136,,99,0,0,{ getmapxy .@map$,.@x,.@y,0; if(.@map$ == "job3_arch02") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; } },{},{} 2799,Kuirpenring,Kuirpenring,5,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} -2800,Accelerator,Accelerator,5,100000,,100,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bAgi,2; },{},{} -2801,Hovering_Booster,Hovering Booster,5,100000,,2000,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bAgi,1; },{},{} -2802,Suicidal_Device,Suicidal Device,5,500000,,1000,,0,,1,0x00000000,7,2,136,,99,0,0,{},{},{} -2803,Shape_Shifter,Shape Shifter,5,100000,,500,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bInt,3; },{},{} -2804,Cooling_Device,Cooling Device,5,100000,,2500,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2805,Magnetic_Field_Generator,Magnetic Field Generator,5,100000,,6000,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2806,Barrier_Builder,Barrier Builder,5,150000,,8000,,3,,1,0x00000000,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2807,Repair_Kit,Repair Kit,5,200000,,400,,0,,1,0x00000000,7,2,136,,99,0,0,{},{},{} -2808,Camouflage_Generator,Camouflague Generator,5,250000,,1000,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bAgi,3; },{},{} -2809,High_Quality_Cooler,High Quality Cooler,5,100000,,2500,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2810,Special_Cooler,Special Cooler,5,100000,,2500,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} +2800,Accelerator,Accelerator,5,100000,,100,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bAgi,2; },{},{} +2801,Hovering_Booster,Hovering Booster,5,100000,,2000,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bAgi,1; },{},{} +2802,Suicidal_Device,Suicidal Device,5,500000,,1000,,0,,1,0x00000400,8,2,136,,99,0,0,{},{},{} +2803,Shape_Shifter,Shape Shifter,5,100000,,500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bInt,3; },{},{} +2804,Cooling_Device,Cooling Device,5,100000,,2500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} +2805,Magnetic_Field_Generator,Magnetic Field Generator,5,100000,,6000,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} +2806,Barrier_Builder,Barrier Builder,5,150000,,8000,,3,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} +2807,Repair_Kit,Repair Kit,5,200000,,400,,0,,1,0x00000400,8,2,136,,99,0,0,{},{},{} +2808,Camouflage_Generator,Camouflague Generator,5,250000,,1000,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bAgi,3; },{},{} +2809,High_Quality_Cooler,High Quality Cooler,5,100000,,2500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} +2810,Special_Cooler,Special Cooler,5,100000,,2500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} //2811,Freyja_SBracelet7,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} //2812,Freyja_SBracelet30,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} //2813,Freyja_SBracelet60,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} @@ -3075,21 +3075,21 @@ //5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} -5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,7,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; },{},{} -5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,7,2,256,,100,1,624,{ bonus bInt,1; bonus bVit,1; bonus bMdef,5; },{},{} -5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x00000800,7,2,768,,100,1,625,{ bonus bDex,1;bonus bAgi,1;bonus bMdef,5; },{},{} -5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000400,7,2,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} -5750,Shadow_Handicraft,Shadow Handicraft,5,20,,100,,12,,1,0x00020000,7,2,256,,100,1,627,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,5; },{},{} -5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00080000,7,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} -5752,Midas_Whisper,Midas Whisper,5,20,,100,,12,,1,0x00040000,7,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} -5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,7,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5754,Blazing_Soul,Blazing Soul,5,20,,100,,12,,1,0x00008000,7,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; },{},{} -5755,Silent_Executer,Silence Executer,5,20,,100,,6,,0,0x00001000,,2,513,,100,0,632,{ bonus bAgi,1;bonus bMdef,5; },{},{} -5756,Wind_Whisper,Wind Whisper,5,20,,100,,12,,1,0x00010000,7,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5757,Schmidt_Helm,Dip Schmidt Helm,5,20,,100,,17,,1,0x00004000,7,2,768,,100,1,634,{ bonus bInt,1;bonus bVit,2;bonus bMdef,5; },{},{} -5758,Dying_Swan,Dying Swan,5,20,,100,,12,,1,0x00080000,7,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} +5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; } },{},{} +5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{} +5748,Sniper_Goggles,Sniper Goggles,5,20,,100,,12,,1,0x00000800,8,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{} +5749,Driver_Band_M,Driver Band,5,20,,100,,12,,1,0x00000400,8,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{} +5750,Shadow_Crown,Shadow Crown,5,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; } },{},{} +5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00080000,8,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10; },{},{} +5752,Midas_Whispers,Midas Whispers,5,20,,100,,12,,1,0x00040000,8,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; } },{},{} +5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,8,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; } },{},{} +5754,Burning_Spirit,Burning Spirit,5,20,,100,,12,,1,0x00008000,8,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; } },{},{} +5755,Silent_Enforcer,Silent Enforcer,5,20,,100,,12,,0,0x00001000,8,2,513,,100,1,632,{ bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; } },{},{} +5756,Wispers_of_Wind,Wispers of Wind,5,20,,100,,12,,1,0x00010000,8,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; } },{},{} +5757,Reissue_Schmitz_Helm,Reissue Schmitz Helm,5,20,,100,,12,,1,0x00004000,8,2,768,,100,1,634,{ bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; } },{},{} +5758,Resting_Swan,Resting Swan,5,20,,100,,17,,1,0x00080000,8,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bAtkRate,5; bonus bUseSPrate,-10; },{},{} //5759,Noah_Hat,Noah Hat,5,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{} -5760,Driver_Band_,Driver Band,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} +5760,Driver_Band_F,Driver Band,5,20,,100,,12,,1,0x00000400,8,0,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{} //5761,Sloth_Hat,Sloth Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,1,1,638,{ bonus bAgi,2; },{},{} //5762,Duneyrr_Helm,Duneyrr Helm,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,639,{ bonus bAllStats,1; bonus bMdef,5; },{},{} //5763,Red_Bunny_Band,Red Bunny Band,5,0,,200,,4,,0,0xFFFFFFFF,7,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} @@ -3233,8 +3233,8 @@ 6043,Letter_From_Lugen,Letter from Lugen,3,0,,10,,,,,,,,,,,,,{},{},{} 6044,Letter_From_Otto,Letter from Otto,3,0,,10,,,,,,,,,,,,,{},{},{} 6045,Supply_Box,Supply Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6046,Clothing_Dye_Coupon,New Clothing Dye Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6047,Clothing_Dye_Coupon2,Original Clothing Dye Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} +6046,Clothing_Dye_Coupon,Clothing Dye Coupon,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "SetPalete",1; },{},{} +6047,Clothing_Dye_Coupon_II,Clothing Dye Coupon II,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "SetPalete",2; },{},{} 6048,Unidentified_Mineral,Unidentified Mineral,3,0,,10,,,,,,,,,,,,,{},{},{} 6049,Marlin,Marlin,3,0,,10,,,,,,,,,,,,,{},{},{} 6050,Mercenary_Contract,Mercenary Contract,3,0,,10,,,,,,,,,,,,,{},{},{} @@ -4659,7 +4659,7 @@ 11053,SN_Book_Practice,SN Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} 11054,SN_Book_Misc,SN Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} 11055,Basic_Adventure,Basic Adventure,3,20,,10,,,,,,,,,,,,,{},{},{} -//11056,Spiritualism_Guide, +11056,Elemental_Spirit_Guide,Elemental Spirit Guide,3,1000,,10,,,,,,,,,,,,,{},{},{} // More Usable Items //=================================================================== 11500,Light_Yellow_Pot,Light Yellow Potion,0,550,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(175,235),0; },{},{} @@ -5045,7 +5045,7 @@ 12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} 12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_Cherish_Box_Ori),1; },{},{} 12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} -12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,20000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} 12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{} 12343,Manuk's_Courage,Manuk's Courage,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10; },{},{} 12344,Pinguicula's_fruit_Jam,Pinguicula's Fruit Jam,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10; },{},{} @@ -5096,9 +5096,9 @@ 12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* getmapxy .@map$,.@x,.@y,0; if(.@map$ == "job3_rune02") { itemskill "RK_STORMBLAST",1; } */ },{},{} 12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* getmapxy .@map$,.@x,.@y,0; if(.@map$ == "job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */ },{},{} 12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12392,RepairA,Repair A,2,220,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12393,RepairB,Repair B,2,500,,140,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12394,RepairC,Repair C,2,1100,,180,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(200,300),0; */},{},{} +12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(300,400),0; */},{},{} +12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(400,500),0; */},{},{} 12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1519; },{},{} 12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10; },{},{} 12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196; },{},{} @@ -5125,23 +5125,27 @@ 12418,Full_SwingK,Full SwingK,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12419,Mana_Plus,Mana Plus,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12420,Stamina_Up_M,Stamina Up M,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12421,Digestive_F,Digestive F,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12422,HP_Increase_PotionS,HP Increase PotionS,2,100,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12423,HP_Increase_PotionM,HP Increase PotionM,2,100,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12424,HP_Increase_PotionL,HP Increase PotionL,2,100,,80,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12425,SP_Increase_PotionS,SP Increase PotionS,2,100,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12426,SP_Increase_PotionM,SP Increase PotionM,2,100,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12427,SP_Increase_PotionL,SP Increase PotionL,2,100,,80,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12428,Enrich_White_PotionZ,Enrich White PotionZ,2,100,,70,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12429,Savage_BBQ,Savage BBQ,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12430,Wug_Blood_Cocktail,Wug Blood Cocktail,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12431,Minor_Brisket,Minor Brisket,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12432,Siroma_Icetea,Siroma Icetea,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12433,Drocera_Herb_Stew,Drocera Herb Stew,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12434,Petti_Tail_Noodle,Petti Tail Noodle,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12435,Black_Thing,Black Thing,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12436,Vitata500,Vitata500,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12437,Enrich_Celermine_Juice,Enrich Celermine Juice,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12417,Boost_500,Boost 500,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BOOST500,500000,20; },{},{} +12418,Full_Swing_K,Full Swing K,3,10,,10,,,,,,,,,,,,,{},{},{} +12419,Manaplus,Manaplus,3,10,,10,,,,,,,,,,,,,{},{},{} +12420,Muramura_M,Muramura M,3,10,,10,,,,,,,,,,,,,{},{},{} +12421,Falmons_F,Falmons F,3,10,,10,,,,,,,,,,,,,{},{},{} +12422,HP_Increase_Potion_(Small),HP Increase Potion (Small),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,500000,1; percentheal 2,0; },{},{} +12423,HP_Increase_Potion_(Medium),HP Increase Potion (Medium),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,500000,2; percentheal 3,0; },{},{} +12424,HP_Increase_Potion_(Large),HP Increase Potion (Large),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,500000,5; percentheal 5,0; },{},{} +12425,SP_Increase_Potion_(Small),SP Increase Potion (Small),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,500000,2; percentheal 0,2; },{},{} +12426,SP_Increase_Potion_(Medium),SP Increase Potion (Medium),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,500000,4; percentheal 0,4; },{},{} +12427,SP_Increase_Potion_(Large),SP Increase Potion (Large),0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,500000,8; percentheal 0,8; },{},{} +12428,Concentrated_White_Potion_Z,Concentrated White Potion Z,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_WHITEPOTIONZ,500000,0; itemheal rand(1500,1600),0; },{},{} +12429,Savage_Full_Roast,Savage Full Roast,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SAVAGE_STEAK, 300000, 20; },{},{} +12430,Cocktail_Warg_Blood,Cocktail Warg Blood,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COCKTAIL_WARG_BLOOD, 300000, 20; },{},{} +12431,Minor_Stew,Minor Stew,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MINOR_BBQ, 300000, 20; },{},{} +12432,Siroma_Iced_Tea,Siroma Iced Tea,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SIROMA_ICE_TEA, 300000, 20; },{},{} +12433,Drosera_Herb_Salad,Drosera Herb Salad,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DROCERA_HERB_STEAMED, 300000, 20; },{},{} +12434,Petite_Tail_Noodles,Petite Tail Noodles,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PUTTI_TAILS_NOODLES, 300000, 20; },{},{} +12435,Black_Mass,Black Mass,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STOMACHACHE, 60000, rand(5,10); },{},{} +12436,Vitata_500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12437,Concentrated_Ceromain_Soup,Concentrated Ceromain Soup,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(1500,1600),0; },{},{} 12438,F_Giant_Fly_Wing,F Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12439,F_Battle_Manual,F Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12440,F_Insurance,F Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5285,6 +5289,7 @@ 12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{} 12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} 12591,Vending_Search_Scroll3,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} +12622,Reins_Of_Mount,Reins Of Mount,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_RIDING",1; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1; },{},{} 12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5301,28 +5306,34 @@ 12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_Easter_Scroll),1; },{},{} 12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12717,Poison_Paralysis,Paralysis,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12718,Poison_Leech,Leech End,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12719,Poison_Oblivion,Oblivion Curse,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12720,Poison_Contamination,Death Hurt,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12721,Poison_Numb,Toxin,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12722,Poison_Fever,Pyrexia,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12723,Poison_Laughing,Magic Mushroom,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12724,Poison_Fatigue,Venom Bleed,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12725,Runstone_Nosiege,Nosiege Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12726,Runstone_Rhydo,Rhydo Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12727,Runstone_Verkana,Verkana Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12728,Runstone_Isia,Isia Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12729,Runstone_Asir,Asir Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12730,Runstone_Urj,Urj Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12731,Runstone_Turisus,Turisus Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12732,Runstone_Pertz,Pertz Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12733,Runstone_Hagalas,Hagalas Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12734,Runstone_Quality,Quality Rough Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12735,Runstone_Ancient,Ancient Rough Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12736,Runstone_Mystic,Mystic Rough Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12737,Runstone_Ordinary,General Rough Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12738,Runstone_Rare,Rare Rough Runestone,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +// Guillotine Cross Poisons +12717,Poison_Paralysis,Paralyze,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_PARALYSE,300000,0; },{},{} +12718,Poison_Leech,Leech End,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_LEECHESEND,300000,0; },{},{} +12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_OBLIVIONCURSE,300000,0; },{},{} +12720,Poison_Disheart,Disheart,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_DEATHHURT,300000,0; },{},{} +12721,Poison_Numb,Toxin,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_TOXIN,300000,0; },{},{} +12722,Poison_Fever,Pyrexia,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_PYREXIA,300000,0; },{},{} +12723,Poison_Laughing,Magic Mushroom,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_MAGICMUSHROOM,300000,0; },{},{} +12724,Poison_Fatigue,Venom Bleed,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_VENOMBLEED,15000,0; },{},{} + +// Rune Knight's Rune Stones +12725,Runstone_Nosiege,Nauthiz Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_REFRESH",1; },{},{} +12726,Runstone_Rhydo,Raido Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_CRUSHSTRIKE",1; },{},{} +12727,Runstone_Verkana,Berkana Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_MILLENNIUMSHIELD",1; },{},{} +12728,Runstone_Isia,Isa Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_VITALITYACTIVATION",1; },{},{} +12729,Runstone_Asir,Othila Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_FIGHTINGSPIRIT",1; },{},{} +12730,Runstone_Urj,Uruz Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_ABUNDANCE",1; },{},{} +12731,Runstone_Turisus,Thurisaz Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_GIANTGROWTH",1; },{},{} +12732,Runstone_Pertz,Wyrd Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_STORMBLAST",1; },{},{} +12733,Runstone_Hagalas,Hagalaz Rune,11,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ itemskill "RK_STONEHARDSKIN",1; },{},{} + +// Rune Knight Rune Ores +12734,Runstone_Quality,Luxurious Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 1; },{},{} +12735,Runstone_Ancient,Ancient Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 2; },{},{} +12736,Runstone_Mystic,Mystic Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 3; },{},{} +12737,Runstone_Ordinary,General Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 4; },{},{} +12738,Runstone_Rare,Rare Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 5; },{},{} + 12739,Snow_Flower,Snow Flowers,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12740,Inc_Str_Scroll,Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12741,Inc_Int_Scroll,Intellect Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5589,38 +5600,37 @@ 13257,Kunai_Of_Furious_Wind,High Wind Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Wind; },{},{} 13258,Kunai_Of_Fierce_Flame,Heat Wave Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Fire; },{},{} 13259,Kunai_Of_Deadly_Poison,Fell Poison Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -// TODO: Update job for Cenetics only -13260,Apple_Bomb,Apple Bomb,10,100,,1,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13261,Coconut_Bomb,Coconut Bomb,10,100,,1,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13262,Melon_Bomb,Melon Bomb,10,100,,1,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13263,Pineapple_Bomb,Pineapple Bomb,10,100,,1,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13264,Banana_Bomb,Banana Bomb,10,100,,1,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13265,Black_Lump,Black Lump,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13266,Black_Hard_Lump,Black Hard Lump,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13267,Very_Hard_Lump,Very Hard Lump,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13268,Mysterious_Powder,Mysterious Powder,10,100,,10,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13269,Throwing_Boost500,Throwing Boost500,10,100,,10,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13270,Full_SwingK_Throw,Full SwingK Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13271,Mana_Plus_to_Throw,Mana + Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13272,Cure_Free_Throw,Cure Free Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13273,Stamina_Up_M_To_Throw,Stamina Up M To Throw,10,100,,10,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13274,Digestive_F_To_Throw,Digestive Up F To Throw,10,100,,10,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13275,HP_Inc_PotS_To_Throw,HP Increase Potion(Small) Throw,10,100,,20,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13276,HP_Inc_PotM_To_Throw,HP Increase Potion(Mid) Throw,10,100,,40,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13277,HP_Inc_PotL_To_Throw,HP Increase Potion(Large) Throw,10,100,,80,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13278,SP_Inc_PotS_To_Throw,HP_Increase Potion(Small) Throw,10,100,,20,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13279,SP_Inc_PotM_To_Throw,SP_Increase Potion(Mid) Throw,10,100,,40,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13280,SP_Inc_PotL_To_Throw,SP_Increase Potion(Large) Throw,10,100,,80,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13281,En_White_PotZ_To_Throw,Enriched White PotionZ Throw,10,100,,70,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13282,Vitata500_To_Throw,Vitata50 Throw0,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13283,En_Cel_Juice_To_Throw,Enrich Celermine Juice Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13284,Savage_BBQ_To_Throw,Savage BBQ Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13285,Wug_Cocktail_To_Throw,Wug Cocktail To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13286,M_Brisket_To_Throw,Brisket To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13287,Siroma_Iced_Tea_To_Throw,Siroma Iced Tea To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13288,Drosera_Stew_To_Throw,Drosera Stew To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13289,Petite_Noodle_To_Throw,Petite Noodle To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} -13290,Black_Thing_To_Throw,Black Thing To Throw,10,100,,50,0,,,,0x0000000,7,2,32768,,99,,7,{},{},{} +13260,Apple_Bomb,Apple Bomb,17,10,,1,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13261,Coconut_Bomb,Coconut Bomb,17,1,,10,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13262,Melon_Bomb,Melon Bomb,17,10,,1,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13263,Pineapple_Bomb,Pineapple Bomb,17,10,,1,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13264,Banana_Bomb,Banana Bomb,17,10,,1,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13265,Black_Lump,Black Lump,17,10,,50,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13266,Hard_Black_Lump,Hard Black Lump,17,10,,50,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13267,Extremely_Hard_Black_Lump,Extremely Hard Black Lump,17,10,,50,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13268,Mysterious_Powder,Mysterious Powder,17,10,,10,100,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_MYSTERIOUS_POWDER,10000,2; },{},{} +13269,Throwing_Boost_500,Throwing Boost 500,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13270,Throwing_Full_Swing_K,Throwing Full Swing K,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13271,Throwing_Manaplus,Throwing Manaplus,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13272,Throwing_Cure_Free,Throwing Cure Free,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13273,Throwing_Muramura_M,Throwing Muramura M,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13274,Throwing_Falmons_F,Throwing Falmons F,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13275,Throwing_Increase_HP_Potion_(Small),Throwing Increase HP Potion (Small),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMHPRATE,500000,1; itemheal 840,0; },{},{} +13276,Throwing_Increase_HP_Potion_(Medium),Throwing Increase HP Potion (Medium),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMHPRATE,500000,2; itemheal 1040,0; },{},{} +13277,Throwing_Increase_HP_Potion_(Large),Throwing Increase HP Potion (Large),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMHPRATE,500000,5; itemheal 1240,0; },{},{} +13278,Throwing_Increase_SP_Potion_(Small),Throwing Increase SP Potion (Small),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMSPRATE,500000,2; itemheal 0,200; },{},{} +13279,Throwing_Increase_SP_Potion_(Medium),Throwing Increase SP Potion (Medium),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMSPRATE,500000,4; itemheal 0,300; },{},{} +13280,Throwing_Increase_SP_Potion_(Large),Throwing Increase SP Potion (Large),17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{ sc_start SC_INCMSPRATE,500000,8; itemheal 0,400; },{},{} +13281,Throwing_Concentrated_White_Potion_Z,Throwing Concentrated White Potion Z,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13282,Throwing_Vitata_500,Throwing Vitata 500,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13283,Throwing_Ceromain_Soup,Throwing Ceromain Soup,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13284,Throwing_Savage_Full_Roast,Throwing Savage Full Roast,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13285,Throwing_Cocktail_Warg_Blood,Throwing Cocktail Warg Blood,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13286,Throwing_Minor_Stew,Throwing Minor Stew,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13287,Throwing_Siroma_Iced_Tea,Throwing Siroma Iced Tea,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13288,Throwing_Drosera_Herb_Salad,Throwing Drosera Herb Salad,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13289,Throwing_Petite_Tail_Soup,Throwing Petite Tail Soup,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} +13290,Throwing_Black_Mass,Throwing Black Mass,17,10,,100,0,,,,0xFFFFFFFF,7,2,32768,,1,,9,{},{},{} // Ninja Fuuma Shurikens 13300,Huuma_Bird_Wing,Huuma Wing Shuriken,4,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} 13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,4,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{} @@ -6735,16 +6745,16 @@ 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} 16998,Archangel_Wings_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2573,1; },{},{} -// TODO: Update job for Mechanic only. -18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,100,120,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -18002,Dark_Cannon_Ball,Dark Cannon Ball,10,200,,100,120,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -18003,Soul_Cannon_Ball,Soul Cannon Ball,10,200,,100,120,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -18004,Iron_Cannon_Ball,Iron Cannon Ball,10,500,,100,250,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} +//Mechanic Cannon Balls +18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00000400,8,2,32768,,1,,8,{},{},{} +18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,100,120,,,,0x00000400,8,2,32768,,1,,8,{ bonus bAtkEle,Ele_Holy; },{},{} +18002,Dark_Cannon_Ball,Dark Cannon Ball,10,200,,100,120,,,,0x00000400,8,2,32768,,1,,8,{ bonus bAtkEle,Ele_Dark; },{},{} +18003,Soul_Cannon_Ball,Soul Cannon Ball,10,200,,100,120,,,,0x00000400,8,2,32768,,1,,8,{ bonus bAtkEle,Ele_Ghost; },{},{} +18004,Iron_Cannon_Ball,Iron Cannon Ball,10,500,,100,250,,,,0x00000400,8,2,32768,,1,,8,{ bonus bAtkEle,Ele_Neutral; },{},{} //18100,Shooting_Star_C, 18101,F_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} 18102,E_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x000A0848,7,2,34,3,105,1,11,{ bonus bInt,4; },{},{} +18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bInt,4; },{},{} //18500,Cheer_Scarf6, //18501,Cheer_Scarf8, //18502,Cheer_Scarf10, diff --git a/db/item_db_re.txt b/db/item_db_re.txt new file mode 100644 index 000000000..9d0796d49 --- /dev/null +++ b/db/item_db_re.txt @@ -0,0 +1,305 @@ +// Renewal-Specific Database
+// specially for renewal-modified items, when compiled in RRMODE entries in this file override item_db.txt and are overriden by item_db2.txt
+//
+// Structure of Database:
+// ID,Name,Name,Type,Price,Sell,Weight,ATK:MATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
+//
+// Note (ATK field)
+// - in RE this field is able to store a optional value, for the weapons' matk
+// - You may use, for example: 10:25 for a item to give 10 atk and 25 weapon matk.
+
+//ASPD in RE they give a fixed +4/+6/+9 ASPD
+645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{}
+656,Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{}
+657,Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0x01E646A6,7,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{}
+
+// Matk updates. Work in progress.
+// Daggers
+13010,Asura,Asura,4,3000,,600,50:50,,1,2,0x02000000,7,2,2,1,12,1,1,{},{},{}
+13011,Asura_,Asura,4,3000,,600,50:50,,1,3,0x02000000,7,2,2,1,12,1,1,{},{},{}
+1231,Bazerald,Bazerald,4,20,,500,70:105,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; },{},{}
+
+// Staffs
+1472,Staff_Of_Soul,Soul Staff,4,20,,1400,25:200,,1,0,0x00810204,7,2,34,3,73,1,10,{ bonus bInt,5; bonus bAgi,2; if(isequipped(2677) || isequipped(2711)){ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getrefine(); } },{},{}
+1601,Rod,Rod,4,50,,400,15:30,,1,3,0x00818315,7,2,2,1,1,1,10,{},{},{}
+1602,Rod_,Rod,4,50,,400,15:30,,1,4,0x00818315,7,2,2,1,1,1,10,{},{},{}
+1603,Rod__,Rod,4,50,,400,15:30,,1,0,0x00818315,7,2,2,1,1,1,10,{},{},{}
+1604,Wand,Wand,4,2500,,400,25:45,,1,2,0x00818315,7,2,2,2,12,1,10,{},{},{}
+1605,Wand_,Wand,4,2500,,400,25:45,,1,3,0x00818315,7,2,2,2,12,1,10,{},{},{}
+1606,Wand__,Wand,4,2500,,400,25:45,,1,0,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; },{},{}
+1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{},{}
+1608,Staff_,Staff,4,9500,,400,40:70,,1,3,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{},{}
+1609,Staff__,Staff,4,9500,,400,40:70,,1,0,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{},{}
+1610,Arc_Wand,Arc Wand,4,45000,,400,60:95,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; },{},{}
+1611,Arc_Wand_,Arc Wand,4,45000,,400,60:95,,1,2,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; },{},{}
+1612,Arc_Wand__,Arc Wand,4,45000,,400,60:95,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; },{},{}
+1613,Mighty_Staff,Mighty Staff,4,20,,700,130:100,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bStr,10; bonus bSPDrainValue,-2; },{},{}
+1614,Blessed_Wand,Wand of Occult,4,20,,700,75:105,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; },{},{}
+1616,Staff_Of_Wing,Wing Staff,4,20,,500,60:115,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bCastrate,-5; },{},{}
+1617,Survival_Rod,Survivor's Rod,4,85000,,1000,50:120,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,2; bonus bMaxHP,300; },{},{}
+1618,Survival_Rod_,Survivor's Rod,4,85000,,1000,50:120,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,3; bonus bMaxHP,400; },{},{}
+1619,Survival_Rod2,Survivor's Rod,4,85000,,1000,50:120,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,2; bonus bMaxHP,300; },{},{}
+1620,Survival_Rod2_,Survivor's Rod,4,85000,,1000,50:120,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMaxHP,400; },{},{}
+1621,Hypnotist's_Staff,Hypnotist's Staff,4,43000,,500,70:120,,1,1,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; },{},{}
+1622,Hypnotist's_Staff_,Hypnotist's Staff,4,20,,500,70:120,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; },{},{}
+1624,Lich_Bone_Wand,Lich's Bone Wand,4,20,,800,60:170,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{}
+1625,Healing_Staff,Healing Staff,4,20,,400,10:105,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2); },{},{}
+1626,Piercing_Staff,Piercing Staff,4,20,,500,80:145,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine(); },{},{}
+1629,Walking_Stick,Gentleman's Staff,4,20,,500,40:125,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } },{},{}
+1630,Release_Of_Wish,Release of Wish,4,20,,500,30:125,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{}
+1636,Thorn_Staff,Thorn Staff of Darkness,4,20,,700,60:160,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{}
+1637,Eraser,Eraser,4,20,,500,80:170,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
+2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130:280,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{}
+2001,Divine_Cross,Divine Cross,4,20,,1500,120:210,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; },{},{}
+
+// Books
+1560,Diary_Of_Great_Sage,Sage's Diary,4,20,,1100,100:120,,1,2,0x00410100,7,2,2,3,60,1,15,{ if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{}
+1561,Hardback,Hardcover Book,4,20,,1500,140,,1,1,0x00410100,7,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{}
+1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60:160,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bInt,3; bonus bSPrecovRate,5; },{},{}
+1573,Ancient_Magic,Ancient Magic,4,20,,700,30:140,,1,2,0x00410100,7,2,2,3,70,1,15,{ if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{}
+1564,Encyclopedia,Encyclopedia,4,20,,2000,110:100,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{}
+
+// DEF updates
+// Headgears - Work in progress.
+2208,Ribbon,Ribbon,5,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,17,{ bonus bMdef,3; },{},{}
+2209,Ribbon_,Ribbon,5,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,17,{ bonus bMdef,3; },{},{}
+2216,Biretta,Biretta,5,9000,,100,,8,,0,0x00008110,7,2,256,,0,1,11,{},{},{}
+2217,Biretta_,Biretta,5,9000,,100,,8,,1,0x00008110,7,2,256,,0,1,11,{},{},{}
+2252,Star_Sparkling,Wizard Hat,5,20,,300,,7,,0,0x00810204,7,2,256,,0,1,36,{ bonus bMaxSP,100; },{},{}
+2266,Iron_Cane,Iron Cain,5,20,,300,,4,,0,0x00004082,7,2,1,,50,0,53,{},{},{}
+2280,Sahkkat,Sakkat,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,0,1,67,{ bonus bAgi,1; },{},{}
+2285,Apple_Of_Archer,Apple of Archer,5,20,,200,,1,,0,0xFFFFFFFE,7,2,256,,30,1,72,{ bonus bDex,3; },{},{}
+2287,Pirate_Bandana,Pirate Bandana,5,20,,100,,4,,0,0xFFFFFFFE,7,2,256,,0,1,74,{ bonus bStr,1; },{},{}
+2299,Viking_Helm,Orc Helm,5,20,,500,,9,,0,0x000654E2,7,2,256,,0,1,86,{},{},{}
+5007,Loard_Circlet,Grand Circlet,5,20,,200,,7,,0,0xFFFFFFFE,7,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{}
+5010,Indian_Hair_Piece,Indian Fillet,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,96,{},{},{}
+5015,Egg_Shell,Egg Shell,5,20,,200,,6,,0,0xFFFFFFFF,7,2,256,,0,0,101,{},{},{}
+5017,Bone_Helm,Bone Helm,5,20,,800,,15,,0,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{}
+5058,Drooping_Kitty,Drooping Cat,5,250000,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000; },{},{}
+5111,Galapago_Cap,Galapago Cap,5,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,55,1,192,{ bonus2 bAddMonsterDropItem,605,100; },{},{}
+5118,Ear_Of_Puppy,Puppy Headband,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,199,{},{},{}
+5122,Magni_Cap,Magni's Cap,5,30000,,1000,,9,,0,0xFFFFFFFE,7,2,256,,65,1,250,{ bonus bStr,2; },{},{}
+5128,Goibne's_Helmet,Goibne's Helm,5,30000,,500,,10,,0,0xFFFFFFFE,7,2,256,,54,1,258,{ bonus bVit,3; bonus bMdef,3; if(isequipped(2354,2419,2520)) { bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; } },{},{}
+5157,Viking_Helm_,Orc Helm,5,20,,500,,9,,1,0x000654E2,7,2,256,,0,1,86,{},{},{}
+5350,Pirate_Bandana_,Pirate Bandana,5,20,,100,,4,,1,0xFFFFFFFE,7,2,256,,0,1,74,{ bonus bStr,1; },{},{}
+
+// Shields
+2101,Guard,Guard,5,500,,300,,20,,0,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{}
+2102,Guard_,Guard,5,500,,300,,20,,1,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{}
+2103,Buckler,Buckler,5,14000,,600,,40,,0,0x000ED5F2,7,2,32,,0,1,2,{},{},{}
+2104,Buckler_,Buckler,5,14000,,600,,40,,1,0x000ED5F2,7,2,32,,0,1,2,{},{},{}
+2105,Shield,Shield,5,56000,,1300,,60,,0,0x00004082,7,2,32,,0,1,3,{},{},{}
+2106,Shield_,Shield,5,56000,,1300,,60,,1,0x00004082,7,2,32,,0,1,3,{},{},{}
+2107,Mirror_Shield,Mirror Shield,5,60000,,1000,,45,,0,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{}
+2108,Mirror_Shield_,Mirror Shield,5,60000,,1000,,45,,1,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{}
+2109,Memorize_Book,Memory Book,5,20,,1000,,25,,0,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }; },{},{}
+2110,Holy_Guard,Holy Guard,5,85000,,1400,,110,,0,0x00004000,7,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{}
+2111,Herald_Of_GOD,Sacred Mission,5,128000,,1600,,120,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{}
+2112,Novice_Guard,Novice Guard,5,1,,1,,20,,0,0x00000001,7,2,32,,0,0,1,{},{},{}
+2113,Novice_Shield,Novice Shield,5,5000,,1000,,20,,1,0x00000001,7,2,32,,40,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{}
+2114,Stone_Buckler,Stone Buckler,5,30000,,1500,,45,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } },{},{}
+2115,Valkyrja's_Shield,Valkyrja's Shield,5,30000,,500,,80,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } },{},{}
+2116,Angel's_Safeguard,Angelic Guard,5,10000,,400,,30,,1,0x00000001,7,2,32,,20,1,1,{ bonus2 bSubRace,RC_Demon,5; },{},{}
+2117,Arm_Guard,Arm Guard,5,10000,,150,,50,,0,0x02000000,7,2,32,,20,1,1,{},{},{}
+2118,Arm_Guard_,Arm Guard,5,10000,,150,,50,,1,0x02000000,7,2,32,,20,1,1,{},{},{}
+2119,Improved_Arm_Guard,Advanced Arm Guard,5,40000,,150,,45,,0,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{}
+2120,Improved_Arm_Guard_,Advanced Arm Guard,5,40000,,150,,45,,1,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{}
+2121,Memorize_Book_,Memory Book,5,20,,1000,,25,,1,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }; },{},{}
+2122,Platinum_Shield,Platinum Shield,5,20,,1200,,95,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0; },{},{}
+2123,Orleans_Server,Orleans's Server,5,20,,1000,,75,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; },{},{}
+2124,Thorny_Buckler,Thorny Buckler,5,20,,1000,,85,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } },{},{}
+2125,Strong_Shield,Strong Shield,5,20,,2500,,90,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
+2128,Herald_Of_GOD_,Sacred Mission,5,128000,,1600,,120,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{}
+2129,Exorcism_Bible,Exorcism Bible,5,20,,600,,80,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) { bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; } },{},{}
+2130,Cross_Shield,Cross Shield,5,20,,2000,,130,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10; },{},{}
+2131,Magic_Study_Vol1,Magic Bible Vol1,5,20,,1000,,18,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
+2133,Tournament_Shield,Tournament Shield,5,20,,1000,,105,,1,0x00004082,2,2,32,,50,1,4,{ bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } },{},{}
+2134,Shield_Of_Naga,Shield of Naga,5,20,,500,,35,,1,0x00CFFF80,2,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{}
+2135,Shadow_Guard,Shadow Guard,5,20,,800,,52,,1,0x00020000,2,2,32,,70,1,2,{ if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; } },{},{}
+2138,Bradium_Shield,Bradium Shield,5,20,,1800,,98,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500; },{},{}
+2139,Flame_Thrower,Flame Thrower,5,20000,,2000,,60,,0,0xFFFFFFFF,7,2,32,,99,0,1,{},{},{}
+
+// Footgear
+2401,Sandals,Sandals,5,400,,200,,5,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{}
+2402,Sandals_,Sandals,5,400,,200,,5,,1,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{}
+2403,Shoes,Shoes,5,3500,,400,,10,,0,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{}
+2404,Shoes_,Shoes,5,3500,,400,,10,,1,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{}
+2405,Boots,Boots,5,18000,,600,,16,,0,0x016E5CEA,7,2,64,,0,1,0,{},{},{}
+2406,Boots_,Boots,5,18000,,600,,16,,1,0x016E5CEA,7,2,64,,0,1,0,{},{},{}
+2407,Chrystal_Pumps,Crystal Pumps,5,20,,100,,5,,0,0xFFFFFFFE,7,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{}
+2408,Cuffs,Shackles,5,5000,,3000,,15,,0,0xFFFFFFFF,7,2,64,,0,1,0,{ if (isequipped(2655)) { bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } },{},{}
+2409,Spiky_Heel,High Heels,5,8500,,600,,4,,0,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMdef,5; },{},{}
+2410,Sleipnir,Sleipnir,5,20,,3500,,40,,0,0xFFFFFFFF,7,2,64,,94,0,0,{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25; },{},{}
+2411,Grave,Greaves,5,48000,,750,,27,,0,0x00004080,7,2,64,,65,1,0,{},{},{}
+2412,Grave_,Greaves,5,54000,,750,,15,,1,0x00004080,7,2,64,,65,1,0,{},{},{}
+2414,Novice_Boots,Novice Slippers,5,1,,1,,5,,0,0x00000001,7,2,64,,0,0,0,{},{},{}
+2416,Novice_Shoes,Novice Shoes,5,35000,,500,,8,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{}
+2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,12,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20; if(isequipped(2353,2516)){ bonus bAgi,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; } },{},{}
+2418,Vidar's_Boots,Vidar's Boots,5,30000,,650,,13,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; if(isequipped(2353,2517)){ bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; } },{},{}
+2419,Goibne's_Combat_Boots,Goibne's Greaves,5,30000,,700,,13,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
+2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,8,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
+2421,Valkyrie_Shoes,Valkyrian Shoes,5,0,,500,,13,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{}
+2422,High_Fashion_Sandals,High Fashion Sandals,5,24000,,200,,7,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{}
+2423,Variant_Shoes,Variant Shoes,5,20,,500,,13,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{}
+2424,Tidal_Shoes,Tidal Shoes,5,20,,300,,13,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; } },{},{}
+2425,Black_Leather_Boots,Black Leather Boots,5,20,,500,,16,,0,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2; },{},{}
+2426,Shadow_Walk,Shadow Walk,5,20,,2000,,0,,0,0xFFFFFFFE,2,2,64,,75,1,0,{ bonus bMdef,10; if(getskilllv("AS_CLOAKING") < 3){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",3,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0; },{},{}
+2432,Spiky_Heel_,High Heels,5,8500,,600,,10,,1,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMdef,5; },{},{}
+2433,Diabolus_Boots,Diabolus Boots,5,20,,250,,15,,1,0x00CFFF80,2,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{}
+2434,Black_Leather_Boots_,Black Leather Boots,5,20,,500,,16,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2; },{},{}
+2435,Battle_Greave,Battle Greaves,5,10,,0,,15,,1,0x026654E2,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2436,Combat_Boots,Combat Boots,5,10,,0,,9,,1,0x00898B1C,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2437,Battle_Boots,Battle Boots,5,10,,0,,9,,1,0x01000000,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2440,Sprint_Shoes,Sprint Shoes,5,20,,300,,10,,1,0x00CFFF80,2,2,64,,70,1,0,{ bonus bAgi,1; bonus bSPrecovRate,5; },{},{}
+2444,Krieger_Shoes1,Glorious Shoes,5,20,,0,,0,,0,0xFFFFFFFE,7,2,64,,81,1,0,{ bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; },{},{}
+2445,Krieger_Shoes2,Glorious Popularized Shoes,5,20,,0,,0,,0,0xFFFFFFFE,7,2,64,,61,1,0,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; },{},{}
+2446,Krieger_Shoes3,Glorious Mass-Production Shoes,5,20,,0,,10,,0,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMaxHPRate,5; },{},{}
+2447,Military_Boots,Army Boots,5,0,,1000,,5,,0,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{}
+2450,Vital_Tree_Shoes,Vital Tree Shoes,5,20,,500,,16,,0,0xFFFFFFFE,2,2,64,,60,1,0,{ bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2; },{},{}
+2456,Para_Team_Boots1,Eden Team Boots I,5,0,,0,,14,,0,0xFFFFFFFF,7,2,64,,12,0,0,{ bonus bHPrecovRate,10; bonus bSPrecovRate,2; },{},{}
+2457,Para_Team_Boots2,Eden Team Boots II,5,0,,0,,16,,0,0xFFFFFFFF,7,2,64,,26,0,0,{ bonus bHPrecovRate,12; bonus bSPrecovRate,4; },{},{}
+2458,Para_Team_Boots3,Eden Team Boots III,5,0,,0,,18,,0,0xFFFFFFFF,7,2,64,,40,0,0,{ bonus bHPrecovRate,14; bonus bSPrecovRate,6; },{},{}
+2463,Feral_Boots,Feral Boots,5,20,,0,,12,,0,0xFFFFFFFF,7,2,64,,75,0,0,{ bonus bMdef,2; },{},{}
+
+// Armor
+2301,Cotton_Shirt,Cotton Shirt,5,10,,100,,10,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2302,Cotton_Shirt_,Cotton Shirt,5,10,,100,,10,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2303,Leather_Jacket,Jacket,5,200,,200,,15,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2304,Leather_Jacket_,Jacket,5,200,,200,,15,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2305,Adventure_Suit,Adventurer's Suit,5,1000,,300,,20,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2306,Adventurere's_Suit_,Adventurer's Suit,5,1000,,300,,20,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2307,Mantle,Mantle,5,10000,,600,,37,,0,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{}
+2308,Mantle_,Mantle,5,10000,,600,,37,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{}
+2309,Coat,Coat,5,22000,,1200,,42,,0,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{}
+2310,Coat_,Coat,5,22000,,1200,,42,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{}
+2311,Mink_Coat,Mink Coat,5,20,,2300,,30,,1,0xFFFFFFFE,7,2,16,,30,1,0,{},{},{}
+2312,Padded_Armor,Padded Armor,5,48000,,2800,,35,,0,0x000654E2,7,2,16,,0,1,0,{ if(isequipped(2656)) { bonus bDef,5; bonus bMaxHP,150; } },{},{}
+2313,Padded_Armor_,Padded Armor,5,48000,,2800,,35,,1,0x000654E2,7,2,16,,0,1,0,{ if(isequipped(2656)) { bonus bDef,5; bonus bMaxHP,150; } },{},{}
+2314,Chain_Mail,Chain Mail,5,65000,,3300,,55,,0,0x000654E2,7,2,16,,0,1,0,{},{},{}
+2315,Chain_Mail_,Chain Mail,5,65000,,3300,,55,,1,0x000654E2,7,2,16,,0,1,0,{},{},{}
+2316,Plate_Armor,Full Plate,5,80000,,4500,,70,,0,0x00004082,7,2,16,,40,1,0,{},{},{}
+2317,Plate_Armor_,Full Plate,5,80000,,4500,,70,,1,0x00004082,7,2,16,,40,1,0,{},{},{}
+2318,Clothes_Of_The_Lord,Lord's Clothes,5,20,,2500,,59,,1,0x00040420,7,2,16,,70,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
+2319,Glittering_Clothes,Glittering Jacket,5,20,,2500,,58,,1,0xFFFFFFFE,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300; },{},{}
+2320,Formal_Suit,Formal Suit,5,20,,300,,40,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{}
+2321,Silk_Robe,Silk Robe,5,8000,,400,,20,,0,0x0085C7B6,7,2,16,,0,1,0,{ bonus bMdef,10; },{},{}
+2322,Silk_Robe_,Silk Robe,5,8000,,400,,20,,1,0x0085C7B6,7,2,16,,0,1,0,{ bonus bMdef,10; },{},{}
+2323,Scapulare,Scapulare,5,6500,,400,,24,,0,0x00008110,7,2,16,,0,1,0,{},{},{}
+2324,Scapulare_,Scapulare,5,6500,,400,,24,,1,0x00008110,7,2,16,,0,1,0,{},{},{}
+2325,Saint_Robe,Saint's Robe,5,54000,,600,,50,,0,0x00048530,7,2,16,,0,1,0,{ bonus bMdef,5; },{},{}
+2326,Saint_Robe_,Saint's Robe,5,54000,,600,,50,,1,0x00048530,7,2,16,,0,1,0,{ bonus bMdef,5; },{},{}
+2327,Holy_Robe,Holy Robe,5,20,,1700,,57,,0,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{}
+2328,Wooden_Mail,Wooden Mail,5,5500,,1000,,25,,0,0x000444A2,7,2,16,,0,1,0,{},{},{}
+2329,Wooden_Mail_,Wooden Mail,5,5500,,1000,,25,,1,0x000444A2,7,2,16,,0,1,0,{},{},{}
+2330,Tights,Tights,5,71000,,500,,27,,0,0x00080808,7,2,16,,45,1,0,{ bonus bDex,1; },{},{}
+2331,Tights_,Tights,5,71000,,500,,27,,1,0x00080808,7,2,16,,45,1,0,{ bonus bDex,1; },{},{}
+2332,Silver_Robe,Silver Robe,5,7000,,700,,23,,0,0x00810204,7,2,16,,0,1,0,{},{},{}
+2333,Silver_Robe_,Silver Robe,5,7000,,700,,23,,1,0x00810204,7,2,16,,0,1,0,{},{},{}
+2334,Mage_Coat,Mage Coat,5,20,,600,,40,,0,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
+2335,Thief_Clothes,Thief Clothes,5,74000,,100,,40,,0,0x02021040,7,2,16,,0,1,0,{ bonus bAgi,1; },{},{}
+2336,Thief_Clothes_,Thief Clothes,5,74000,,100,,40,,1,0x02021040,7,2,16,,0,1,0,{ bonus bAgi,1; },{},{}
+2337,Ninja_Suit,Ninja Suit,5,20,,1500,,58,,0,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; if(isequipped(2654)) { bonus bUseSPrate,-20; bonus bMaxHP,300; } },{},{}
+2338,Wedding_Dress,Wedding Dress,5,43000,,500,,10,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ bonus bMdef,15; },{},{}
+2339,G_Strings,Pantie,5,1000,,100,,22,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2341,Full_Plate_Armor,Legion Plate Armor,5,94000,,5500,,79,,0,0x00004000,7,2,16,,70,1,0,{},{},{}
+2342,Full_Plate_Armor_,Legion Plate Armor,5,102500,,5500,,79,,1,0x00004000,7,2,16,,70,1,0,{},{},{}
+2343,Robe_Of_Casting,Robe of Cast,5,124800,,1100,,40,,0,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
+2344,Flame_Sprits_Armor,Lucius's Fierce Armor of Volcano,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{}
+2345,Flame_Sprits_Armor_,Lucius's Fierce Armor of Volcano,5,136000,,2200,,25,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{}
+2346,Water_Sprits_Armor,Saphien's Armor of Ocean,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{}
+2347,Water_Sprits_Armor_,Saphien's Armor of Ocean,5,136000,,2200,,25,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{}
+2348,Wind_Sprits_Armor,Aebecee's Raging Typhoon Armor,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{}
+2349,Wind_Sprits_Armor_,Aebecee's Raging Typhoon Armor,5,136000,,2200,,25,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{}
+2350,Earth_Sprits_Armor,Claytos Cracking Earth Armor,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{}
+2351,Earth_Sprits_Armor_,Claytos Cracking Earth Armor,5,136000,,2200,,25,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{}
+2352,Novice_Plate,Tattered Novice Ninja Suit,5,1,,1,,25,,0,0x00000001,7,2,16,,0,0,0,{},{},{}
+2353,Odin's_Blessing,Odin's Blessing,5,30000,,2500,,53,,1,0xFFFFFFFE,7,2,16,,65,1,0,{},{},{}
+2354,Goibne's_Armor,Goibne's Armor,5,50000,,3500,,58,,0,0xFFFFFFFE,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{}
+2355,Angel's_Protection,Angelic Protection,5,10000,,600,,25,,1,0x00000001,7,2,16,,40,1,0,{ bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,1,30; } },{},{}
+2356,Vestment_Of_Grace,Blessed Holy Robe,5,20,,2500,,45,,1,0x00008100,7,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{}
+2357,Valkyrie_Armor,Valkyrian Armor,5,0,,2800,,55,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
+2359,Ninja_Suit_,Ninja Suit,5,20,,1500,,58,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; if(isequipped(2654)) { bonus bUseSPrate,-20; bonus bMaxHP,300; } },{},{}
+2360,Robe_Of_Casting_,Robe of Cast,5,124800,,1100,,40,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
+2364,Meteo_Plate_Armor,Meteo Plate Armor,5,20,,3000,,85,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
+2365,Orleans_Gown,Orleans's Gown,5,20,,300,,15,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel,0; },{},{}
+2366,Divine_Cloth,Divine Cloth,5,20,,1500,,50,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{}
+2367,Sniping_Suit,Sniping Suit,5,20,,750,,42,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{}
+2371,G_Strings_,Pantie,5,1000,,100,,22,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
+2372,Mage_Coat_,Mage Coat,5,20,,600,,40,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
+2373,Holy_Robe_,Holy Robe,5,20,,1700,,57,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{}
+2374,Diabolus_Robe,Diabolus Robe,5,20,,300,,57,,1,0x00098B1C,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } },{},{}
+2375,Diabolus_Armor,Diabolus Armor,5,20,,600,,79,,1,0x000654E2,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } },{},{}
+2376,Assaulter_Plate,Assaulter Plate,5,10,,0,,57,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }; },{},{}
+2377,Elite_Engineer_Armor,Elite Engineer Armor,5,10,,0,,50,,1,0x00040420,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }; },{},{}
+2378,Assassin_Robe,Assassin Robe,5,10,,0,,41,,1,0x02021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }; },{},{}
+2379,Warlock_Battle_Robe,Warlock's Battle Robe,5,10,,0,,36,,1,0x00810204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }; },{},{}
+2380,Medic_Robe,Medic's Robe,5,10,,0,,25,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }; },{},{}
+2381,Elite_Archer_Suit,Elite Archer Suit,5,10,,0,,35,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{}
+2382,Elite_Shooter_Suit,Elite Shooter Suit,5,10,,0,,25,,1,0x01000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540,2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{}
+2383,Brynhild,Brynhild,5,20,,400,,120,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{}
+2386,Chameleon_Armor,Chameleon Armor,5,20,,1700,,55,,0,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte ) bonus bMdef,5; else if( BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief ) bonus bDef,3; },{},{}
+2387,Sprint_Mail,Sprint Mail,5,20,,1000,,20,,1,0x00CFFF80,2,2,16,,70,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,AL_HEAL,3; if( isequipped(2440,2744) ) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; } },{},{}
+2388,Kandura,Kandura,5,20,,300,,36,,1,0x00001000,2,2,16,,70,1,0,{ bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2; },{},{}
+2389,Armor_Of_Naga,Armor of Naga,5,20,,1000,,45,,1,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMdef,2; autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
+2390,Improved_Tights,Improved Tights,5,20,,400,,38,,1,0x00080808,2,2,16,,75,1,0,{ bonus bMdef,2; bonus bFlee2,3; },{},{}
+2391,Life_Link,Life Link,5,20,,3500,,75,,1,0x00004082,2,2,16,,82,1,0,{ bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50; },{},{}
+
+// Garment
+2501,Hood,Hood,5,1000,,200,,4,,0,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{}
+2502,Hood_,Hood,5,1000,,200,,4,,1,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{}
+2503,Muffler,Muffler,5,5000,,400,,8,,0,0xFFFFFFFE,7,2,4,,0,1,0,{},{},{}
+2504,Muffler_,Muffler,5,5000,,400,,8,,1,0xFFFFFFFE,7,2,4,,0,1,0,{},{},{}
+2505,Manteau,Manteau,5,32000,,600,,13,,0,0x006654E2,7,2,4,,0,1,0,{},{},{}
+2506,Manteau_,Manteau,5,32000,,600,,13,,1,0x006654E2,7,2,4,,0,1,0,{},{},{}
+2507,Cape_Of_Ancient_Lord,Ancient Cape,5,82000,,600,,9,,0,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
+2508,Ragamuffin_Cape,Ragamuffin Manteau,5,56000,,500,,4,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment,0; bonus bMdef,10; },{},{}
+2509,Clack_Of_Servival,Survivor's Manteau,5,20000,,550,,10,,0,0x00810204,7,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; if(isequipped(1618) || isequipped(1620)){ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getrefine()*3; } },{},{}
+2510,Novice_Hood,Somber Novice Hood,5,1,,1,,4,,0,0x00000001,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
+2512,Novice_Manteau,Novice Manteau,5,50000,,500,,7,,1,0x00000001,7,2,4,,40,1,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{}
+2513,Celestial_Robe,Heavenly Maiden Robe,5,20,,500,,18,,1,0xFFFFFFFE,7,2,4,,80,1,0,{},{},{}
+2514,Pauldron,Pauldron,5,20,,800,,25,,1,0x000654E2,7,2,4,,80,1,0,{},{},{}
+2515,Wing_Of_Eagle,Eagle Wing,5,20000,,300,,12,,1,0x00810204,7,2,4,,85,1,0,{ if(isequipped(1616)) bonus bSpeedRate,25; },{},{}
+2516,Falcon_Robe,Falcon Muffler,5,30000,,400,,8,,0,0xFFFFFFFE,7,2,4,,65,1,0,{ bonus bFlee,15; bonus bFlee2,5; },{},{}
+2517,Vali's_Manteau,Vali's Manteau,5,30000,,600,,13,,0,0xFFFFFFFE,7,2,4,,65,1,0,{ bonus2 bSubEle,Ele_Neutral,15; },{},{}
+2518,Morpheus's_Shawl,Morpheus's Shawl,5,30000,,600,,8,,0,0xFFFFFFFE,7,2,4,,33,1,0,{ bonus bMaxSPrate,10; bonus bMdef,3; },{},{}
+2519,Morrigane's_Manteau,Morrigane's Manteau,5,30000,,600,,9,,0,0xFFFFFFFE,7,2,4,,61,1,0,{ bonus bLuk,2; bonus bFlee2,8; },{},{}
+2520,Goibne's_Shoulder_Arms,Goibne's Spaulders,5,30000,,700,,11,,0,0xFFFFFFFE,7,2,4,,54,1,0,{ bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1; },{},{}
+2521,Angel's_Warmth,Angelic Cardigan,5,10000,,400,,5,,1,0x00000001,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{}
+2522,Undershirt,Undershirt,5,20000,,150,,5,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; if(isequipped(2339) || isequipped(2371)) { bonus bAgi,5; bonus bFlee,10; } },{},{}
+2523,Undershirt_,Undershirt,5,20000,,150,,5,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; if(isequipped(2339) || isequipped(2371)) { bonus bAgi,5; bonus bFlee,10; } },{},{}
+2524,Valkyrie_Manteau,Valkyrian Manteau,5,0,,500,,10,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}
+2525,Cape_Of_Ancient_Lord_,Ancient Cape,5,82000,,600,,9,,1,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
+2527,Dragon_Breath,Dragon Breath,5,20,,600,,16,,1,0xFFFFFFFE,2,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; if (isequipped(1166) || isequipped(13001) || isequipped(1474)) bonus2 bAddRace,RC_Dragon,5; },{},{}
+2528,Wool_Scarf,Wool Scarf,5,20,,500,,11,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bMdef,4; },{},{}
+2529,Rider_Insignia,Rider Insignia,5,20,,500,,13,,0,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10; },{},{}
+2530,Rider_Insignia_,Rider Insignia,5,20,,500,,13,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10; },{},{}
+2531,Ulfhedinn,Ulfhedinn,5,20,,700,,13,,1,0x000654E2,2,2,4,,70,1,0,{ bonus3 bAutoSpellWhenHit,NPC_STONESKIN,1,20; },{},{}
+2532,Mithril_Magic_Cape,Mithril Magic Cape,5,20,,400,,8,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0; },{},{}
+2536,Skin_Of_Ventus,Skin of Ventus,5,20,,250,,7,,1,0xFFFFFFFE,7,2,4,,60,1,0,{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{}
+2537,Diabolus_Manteau,Diabolus Manteau,5,20,,250,,15,,1,0x00CFFF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; if (isequipped(2433)) bonus bMaxHPRate,6; },{},{}
+2538,Commander_Manteau,Captain's Manteau,5,10,,0,,28,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2539,Commander_Manteau_,Commander's Manteau,5,10,,0,,20,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2540,Sheriff_Manteau,Sheriff's Manteau,5,10,,0,,20,,1,0x01000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
+2541,Asprika,Asprika,5,20,,400,,40,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0; },{},{}
+2542,Flame_Manteau,Flame Manteau of Naght Sieger,5,20,,70,,16,,1,0xFFFFFFFE,2,2,4,,70,1,0,{ bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{}
+2544,Leather_Of_Tendrilion,Leather of Tendrilion,5,20,,300,,14,,1,0x00CFDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{}
+2545,Musika,Musika,5,20,,500,,10,,1,0x00008100,2,2,4,,70,1,0,{ bonus bMdef,3; bonus3 bAutoSpellwhenhit,AL_HEAL,getskilllv("AL_HEAL") ? getskilllv("AL_HEAL") : 1,20; },{},{}
+2548,Muffler_C,Neo Muffler,5,0,,0,,5,,0,0xFFFFFFFE,2,2,4,,95,0,0,{ bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; },{},{}
+2549,Krieger_Muffler1,Glorious Muffler,5,20,,0,,0,,0,0xFFFFFFFE,7,2,4,,81,1,0,{ bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5; },{},{}
+2553,Dragon_Manteau,Dragon Manteau,5,20,,1000,,14,,1,0xFFFFFFFE,2,2,4,,0,1,0,{ bonus bAgi,1; bonus bMdef,5; },{},{}
+2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,5,20,,400,,25,,1,0xFFFFFFFE,2,2,4,,90,1,0,{ bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,1,1,0; bonus bMdef,3; },{},{}
+2560,Para_Team_Manteau,Eden Team Manteau,5,0,,0,,14,,0,0xFFFFFFFF,7,2,4,,12,0,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{}
+2564,Feral_Tail,Feral Tail,5,20,,0,,16,,0,0xFFFFFFFF,7,2,4,,75,0,0,{},{},{}
+
+
+//[Ind] keeping these 2 here until we confirm: these ids are conflicting, I think they're wrong.
+// Minstrel And Wanderer Cough Drop
+//11513,Cough_Drop,Cough Drop,3,200,,10,,,,,,,,,,,,,{},{},{}
+
+// Genetic Cure Free
+//11518,Cure_Free,Cure Free,0,10,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(1000,1200),0; sc_end SC_Silence; sc_end SC_Bleeding; sc_end SC_Curse; },{},{}
+
+
+// Unknown Item. Rune Knight Armor???
+//15002,Rune_Plate,Rune Plate,3,10,,10,,,,,,,,,,,,,{},{},{}
+
diff --git a/db/job_db1.txt b/db/job_db1.txt index fb1fe7fdd..10f2ff922 100644 --- a/db/job_db1.txt +++ b/db/job_db1.txt @@ -153,3 +153,74 @@ 4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 // Soul Linker 4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +//************************************************************* +//* 3rds (base 650 3CeAM) +//************************************************************* +// Rune Knight (Base 2nd to 3rd) +4054, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Warlock (Base 2nd to 3rd) +4055, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +// Ranger (Base 2nd to 3rd) +4056, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Arch Bishop (Base 2nd to 3rd) +4057, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +// Mechanic (Base 2nd to 3rd) +4058, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Guillotine Cross(Base 2nd to 3rd) +4059, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Rune Knight (Trans 2nd to 3rd) +4060, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Warlock (Trans 2nd to 3rd) +4061, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +// Ranger (Trans 2nd to 3rd) +4062, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Arch Bishop (Trans 2nd to 3rd) +4063, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +// Mechanic (Trans 2nd to 3rd) +4064, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Guillotine Cross(Trans 2nd to 3rd) +4065, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Royal Guard (Base 2nd to 3rd) +4066, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Sorcerer (Base 2nd to 3rd) +4067, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +// Minstrel (Base 2nd to 3rd) +4068, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Wanderer (Base 2nd to 3rd) +4069, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Sura (Base 2nd to 3rd) +4070, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575 +// Genetic (Base 2nd to 3rd) +4071, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Shadow Chaser (Base 2nd to 3rd) +4072, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Royal Guard (Trans 2nd to 3rd) +4073, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Sorcerer (Trans 2nd to 3rd) +4074, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +// Minstrel (Trans 2nd to 3rd) +4075, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Wanderer (Trans 2nd to 3rd) +4076, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Sura (Trans 2nd to 3rd) +4077, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575 +// Genetic (Trans 2nd to 3rd) +4078, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Shadow Chaser (Trans 2nd to 3rd) +4079, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Rune Knight Mount (Base 2nd to 3rd) +4080, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Rune Knight Mount (Trans 2nd to 3rd) +4081, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Royal Guard Mount (Base 2nd to 3rd) +4082, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Royal Guard Mount (Trans 2nd to 3rd) +4083, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Ranger Mount (Base 2nd to 3rd) +4084, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Ranger Mount (Trans 2nd to 3rd) +4085, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Mechanic Mount (Base 2nd to 3rd) +4086, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +// Mechanic Mount (Trans 2nd to 3rd) +4087, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
\ No newline at end of file diff --git a/db/job_db2.txt b/db/job_db2.txt index 0144624b9..a0c88121d 100644 --- a/db/job_db2.txt +++ b/db/job_db2.txt @@ -161,3 +161,74 @@ 4048,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 // Soul Linker 4049,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5 +//************************************************************* +//* 3rds (base 650 3CeAM) +//************************************************************* +// Rune Knight (Base 2nd to 3rd) +4054,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Warlock (Base 2nd to 3rd) +4055,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Ranger (Base 2nd to 3rd) +4056,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Arch Bishop (Base 2nd to 3rd) +4057,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5 +// Mechanic (Base 2nd to 3rd) +4058,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Guillotine Cross (Base 2nd to 3rd) +4059,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Rune Knight (Trans 2nd to 3rd) +4060,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Warlock (Trans 2nd to 3rd) +4061,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Ranger (Trans 2nd to 3rd) +4062,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Arch Bishop (Trans 2nd to 3rd) +4063,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5 +// Mechanic (Trans 2nd to 3rd) +4064,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Guillotine Cross (Trans 2nd to 3rd) +4065,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Royal Guard (Base 2nd to 3rd) +4066,5,5,5,5,5,0,0,0,2,2,2,2,2,0,0,0,1,1,1,1,1,0,0,0,0,6,6,6,6,6,0,0,0,0,0,3,3,3,3,3,0,0,0,0,0,4,4,4,4,4 +// Sorcerer (Base 2nd to 3rd) +4067,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Minstrel (Base 2nd to 3rd) +4068,0,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,0,4,4,0,0,5,3,1,0,0,4,5 +// Wanderer (Base 2nd to 3rd) +4069,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Sura (Base 2nd to 3rd) +4070,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Genetic (Base 2nd to 3rd) +4071,4,4,5,0,0,5,4,2,0,0,0,4,5,0,0,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,0,4,4,1,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Shadow Chaser (Base 2nd to 3rd) +4072,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Royal Guard (Trans 2nd to 3rd) +4073,5,5,5,5,5,0,0,0,2,2,2,2,2,0,0,0,1,1,1,1,1,0,0,0,0,6,6,6,6,6,0,0,0,0,0,3,3,3,3,3,0,0,0,0,0,4,4,4,4,4 +// Sorcerer (Trans 2nd to 3rd) +4074,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Minstrel (Trans 2nd to 3rd) +4075,0,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,0,4,4,0,0,5,3,1,0,0,4,5 +// Wanderer (Trans 2nd to 3rd) +4076,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Sura (Trans 2nd to 3rd) +4077,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Genetic (Trans 2nd to 3rd) +4078,4,4,5,0,0,5,4,2,0,0,0,4,5,0,0,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,0,4,4,1,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Shadow Chaser (Trans 2nd to 3rd) +4079,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Rune Knight Mount (Base 2nd to 3rd) +4080,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Rune Knight Mount (Trans 2nd to 3rd) +4081,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Royal Guard Mount (Base 2nd to 3rd) +4082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +// Royal Guard Mount (Trans 2nd to 3rd) +4083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +// Ranger Mount (Base 2nd to 3rd) +4084,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Ranger Mount (Trans 2nd to 3rd) +4085,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Mechanic Mount (Base 2nd to 3rd) +4086,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Mechanic Mount (Trans 2nd to 3rd) +4087,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 diff --git a/db/magicmushroom_db.txt b/db/magicmushroom_db.txt new file mode 100644 index 000000000..9be7f9dff --- /dev/null +++ b/db/magicmushroom_db.txt @@ -0,0 +1,26 @@ +// Magic Mushroom DB.
+// Database for skills that are randomly used trough Magic Mushroom status change.
+// Format: SkillID
+
+7 //SM_MAGNUM
+8 //SM_ENDURE
+10 //MG_SIGHT
+24 //AL_RUWACH
+32 //AL_CRUCIS
+33 //AL_ANGELUS
+45 //AC_CONCENTRATION
+61 //KN_AUTOCOUNTER
+74 //PR_MAGNIFICAT
+110 //BS_HAMMERFALL
+114 //BS_MAXIMIZE
+142 //NV_FIRSTAID
+150 //TF_BACKSLIDING
+151 //TF_PICKSTONE
+157 //MG_ENERGYCOAT
+249 //CR_AUTOGUARD
+261 //MO_CALLSPIRITS
+256 //CR_PROVIDENCE
+318 //BA_FROSTJOKER
+500 //GS_GLITTERING
+527 //NJ_TATAMIGAESHI
+531 //NJ_UTSUSEMI
\ No newline at end of file diff --git a/db/mob_db.txt b/db/mob_db.txt index f49eae46c..67b2b072b 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1095,11 +1095,15 @@ //2039,EXECUTIONER_R,Executioner,Executioner,65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x120,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2040,TIRFING_R,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x120,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2041,MYSTELTAINN_R,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x120,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2042,SILVERSNIPER,Silver Sniper,Silver Sniper,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + +//**** +// NC Mechanic Summons +2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2043,MAGICDECOY_FIRE,Magic Decoy Fire,Magic Decoy Fire,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2044,MAGICDECOY_WATER,Magic Decoy Water,Magic Decoy Water,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2045,MAGICDECOY_EARTH,Magic Decoy Earth,Magic Decoy Earth,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2046,MAGICDECOY_WIND,Magic Decoy Wind,Magic Decoy Wind,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + //2047,W_NAGA,Naga,Naga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index c0dacc9c3..d1e801739 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -5781,3 +5781,28 @@ 2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, 2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, 2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, +//**** +// NC Mechanic Summons +2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,, +2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,, +2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,, +2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,, +2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,, +2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,, +2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,, +2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,, +2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, +2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, diff --git a/db/packet_db.txt b/db/packet_db.txt index f423d1c14..a9517e0c0 100644 --- a/db/packet_db.txt +++ b/db/packet_db.txt @@ -33,8 +33,8 @@ // Main packet version of the DB to use (default = max available version) // Client detection is faster when all clients use this version. // Version 23 is the latest Sakexe (above versions are for Renewal clients) -packet_db_ver: 23 -//packet_db_ver: default +//packet_db_ver: 23 +packet_db_ver: default packet_ver: 5 diff --git a/db/produce_db.txt b/db/produce_db.txt index 938bdeb7d..78252447c 100644 --- a/db/produce_db.txt +++ b/db/produce_db.txt @@ -395,3 +395,50 @@ 12117,23,1007,1,7433,1,1013,3 //============================================== + +//===== Ancilla And Runes === ItemLV=24 ======== +//---- Ancilla --------------------------------- +//-- Ancilla <-- AB_ANCILLA & 1 Blue Gemstone +12333,24,2039,1,717,1 + +//---- Rune Stones ----------------------------- +//-- Runstone Nosiege <-- RK_RUNEMASTERY Lv8, 1 Broken Armor Piece, 1 Old Magic Circle, 1 Light Granule, 1 Elder Branch +12725,24,2010,8,7069,1,7099,1,7938,1,7939,1 +//-- Runstone Rhydo <-- RK_RUNEMASTERY Lv7, 1 Red Gemstone, 1 Light Granule, 1 Elder Branch +12726,24,2010,7,716,1,7938,1,7939,1 +//-- Runstone Verkana <-- RK_RUNEMASTERY Lv9, 1 Dullahan Armor, 1 Elder Branch +12727,24,2010,9,7210,1,7939,1 +//-- Runstone Isia <-- RK_RUNEMASTERY Lv2, 1 Burning Heart, 1 Elder Branch +12728,24,2010,2,7097,1,7939,1 +//-- Runstone Asir <-- RK_RUNEMASTERY Lv5, 1 Ogre Tooth, 1 Light Granule, 1 Elder Branch +12729,24,2010,5,7002,1,7938,1,7939,1 +//-- Runstone Urj <-- RK_RUNEMASTERY Lv6, 1 Honey, 1 Slender Snake, 1 Elder Branch +12730,24,2010,6,518,1,1048,1,7939,1 +//-- Runstone Turisus <-- RK_RUNEMASTERY Lv1, 1 Cobold Hair, 1 Claw Of Desert Wolf, 1 Elder Branch +12731,24,2010,1,1034,1,7030,1,7939,1 +//-- Runstone Pertz <-- RK_RUNEMASTERY Lv3, 1 Dragon Canine, 1 Tangled Chain, 1 Light Granule, 1 Elder Branch +12732,24,2010,3,1035,1,7221,1,7938,1,7939,1 +//-- Runstone Hagalas <-- RK_RUNEMASTERY Lv4, 1 Round Shell, 1 Dragon's Skin, 1 Elder Branch +12733,24,2010,4,1096,1,7123,1,7939,1 +//============================================== + +//===== Guillotine Cross Poisons === ItemLv=25 = +//-- Guillotine Antidote <-- GC_RESEARCHNEWPOISON Lv5, 1 White Herb, 1 Blue Herb, 2 Green Herb +6128,25,2024,5,509,1,510,1,511,2 +//-- Poison Paralysis <-- GC_RESEARCHNEWPOISON Lv1, 1 Medicine Bowl, 20 Poison Toad's Skin, 1 Poison Kit, 1 Poison Herb Amoena +12717,25,2024,1,7134,1,7155,20,7931,1,7937,1 +//-- Poison Leech <-- GC_RESEARCHNEWPOISON Lv4, 1 Medicine Bowl, 1 Poison Kit, 1 Poison Herb Nerium, 1 Poison Herb Scopolia +12718,25,2024,4,7134,1,7931,1,7932,1,7936,1 +//-- Poison Oblivion <-- GC_RESEARCHNEWPOISON Lv9, 1 Izidor, 10 Heart Of Mermaid, 1 Medicine Bowl, 1 Poison Kit +12719,25,2024,9,709,1,950,10,7134,1,7931,1 +//-- Poison Contamination <-- GC_RESEARCHNEWPOISON Lv3, 25 Decayed Nail, 1 Medicine Bowl, 1 Poison Kit, 1 Poison Herb Seratum +12720,25,2024,3,957,25,7134,1,7931,1,7935,1 +//-- Poison Numb <-- GC_RESEARCHNEWPOISON Lv8, 1 Medicine Bowl, 10 Sticky Poison, 1 Poison Kit, 1 Poison Herb Nerium +12721,25,2024,8,7134,1,7565,10,7931,1,7932,1 +//-- Poison Fever <-- GC_RESEARCHNEWPOISON Lv2, 20 Anolian Skin, 1 Medicine Bowl, 1 Poison Kit, 1 Poison Herb Rantana +12722,25,2024,2,7003,20,7134,1,7931,1,7933,1 +//-- Poison Laughing <-- GC_RESEARCHNEWPOISON Lv7, 10 Poison Spore, 1 Medicine Bowl, 1 Poison Kit, 1 Poison Herb Makulata +12723,25,2024,7,7033,10,7134,1,7931,1,7934,1 +//-- Poison Fatigue <-- GC_RESEARCHNEWPOISON Lv6, 1 Izidor, 1 Medicine Bowl, 10 Sticky Poison, 1 Poison Kit +12724,25,2024,6,709,1,7134,1,7565,10,7931,1 +//============================================== diff --git a/db/quest_db.txt b/db/quest_db.txt index 000e7f1de..6932de5dd 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -1161,24 +1161,24 @@ 11114,0,1004,10,0,0,0,0,"Request : Hunt Honet" 11115,0,1009,20,0,0,0,0,"Request : Hunt Condor" -11116,0,1052,10,0,0,0,0,"Request : Hunt grasshopper's leg" +11116,0,1052,10,0,0,0,0,"Request : Hunt Grasshopper's Leg" 11117,0,1024,20,0,0,0,0,"Request : Hunt Worm tail" 11118,0,1014,30,0,0,0,0,"Request : Hunt Spore" -11119,0,1048,20,0,0,0,0,"Request : Pest control" +11119,0,1048,20,0,0,0,0,"Request : Pest Control" 11120,0,1055,20,0,0,0,0,"Request : Hunt Muka" 11121,0,1005,20,0,0,0,0,"Request : Hunt Farmiliar" -11122,0,1019,30,0,0,0,0,"Request : Collect feather" -11123,0,1077,30,0,0,0,0,"Request : Collect Poison spore" -11124,86400,0,0,0,0,0,0,"Request : Hunt honet - Complete" -11125,86400,0,0,0,0,0,0,"Request : Hunt condor - Complete" -11126,86400,0,0,0,0,0,0,"Request : Hunt grasshopper's leg - Complete" -11127,86400,0,0,0,0,0,0,"Request : Hunt Worm tail - Complete" -11128,86400,0,0,0,0,0,0,"Request : Hunt spore - Complete" -11129,86400,0,0,0,0,0,0,"Request : Pest control - Complete" -11130,86400,0,0,0,0,0,0,"Request : Hunt muka - Complete" +11122,0,1019,30,0,0,0,0,"Request : Collect Feather" +11123,0,1077,30,0,0,0,0,"Request : Collect Poison Spore" +11124,86400,0,0,0,0,0,0,"Request : Hunt Honet - Complete" +11125,86400,0,0,0,0,0,0,"Request : Hunt Condor - Complete" +11126,86400,0,0,0,0,0,0,"Request : Hunt Grasshopper's Leg - Complete" +11127,86400,0,0,0,0,0,0,"Request : Hunt Worm Tail - Complete" +11128,86400,0,0,0,0,0,0,"Request : Hunt Spore - Complete" +11129,86400,0,0,0,0,0,0,"Request : Pest Control - Complete" +11130,86400,0,0,0,0,0,0,"Request : Hunt Muka - Complete" 11131,86400,0,0,0,0,0,0,"Request : Hunt Farmiliar - Complete" -11132,86400,0,0,0,0,0,0,"Request : Collect feather - Complete" -11133,86400,0,0,0,0,0,0,"Request : Collect Poison spore - Complete" +11132,86400,0,0,0,0,0,0,"Request : Collect Feather - Complete" +11133,86400,0,0,0,0,0,0,"Request : Collect Poison Spore - Complete" 11135,0,0,0,0,0,0,0,"Looking for Maestro Song" 11136,0,0,0,0,0,0,0,"Looking for Maestro Song" diff --git a/db/re_job_db.txt b/db/re_job_db.txt new file mode 100644 index 000000000..d062c8587 --- /dev/null +++ b/db/re_job_db.txt @@ -0,0 +1,230 @@ +// Job-specific values database,
+// Used for Renewal-exclusive values, such as the shield ASPD penalty
+// Job ID, Shield ASPD Penalty (value / 10)
+
+//Novice
+0,100
+//Swordman
+1,50
+//Mage
+2,50
+//Archer
+3,50
+//Acolyte
+4,50
+//Merchant
+5,50
+//Thief
+6,60
+//Knight
+7,50
+//Priest
+8,50
+//Wizard
+9,50
+//Blacksmith
+10,50
+//Hunter
+11,90
+//Assassin
+12,60
+//Knight2
+13,50
+//Crusader
+14,50
+//Monk
+15,50
+//Sage
+16,50
+//Rogue
+17,50
+//Alchem
+18,50
+//Alchemist
+18,50
+//Bard
+19,70
+//Dancer
+20,70
+//Crusader2
+21,50
+//Wedding
+22,50
+//SuperNovice
+23,50
+//Gunslinger
+24,60
+//Ninja
+25,60
+//Xmas
+26,50
+//Summer
+27,50
+//NoviceHigh
+4001,100
+//SwordmanHigh
+4002,50
+//MageHigh
+4003,50
+//ArcherHigh
+4004,50
+//AcolyteHigh
+4005,50
+//MerchantHigh
+4006,50
+//ThiefHigh
+4007,60
+//LordKnight
+4008,50
+//HighPriest
+4009,50
+//HighWizard
+4010,50
+//Whitesmith
+4011,50
+//Sniper
+4012,90
+//AssassinCross
+4013,60
+//LordKnight2
+4014,50
+//Paladin
+4015,50
+//Champion
+4016,50
+//Professor
+4017,50
+//Stalker
+4018,50
+//Creator
+4019,50
+//Clown
+4020,70
+//Gypsy
+4021,70
+//Paladin2
+4022,50
+//Baby
+4023,100
+//BabySwordman
+4024,50
+//BabyMage
+4025,50
+//BabyArcher
+4026,50
+//BabyAcolyte
+4027,50
+//BabyMerchant
+4028,50
+//BabyThief
+4029,60
+//BabyKnight
+4030,50
+//BabyPriest
+4031,50
+//BabyWizard
+4032,50
+//BabyBlacksmith
+4033,50
+//BabyHunter
+4034,90
+//BabyAssassin
+4035,60
+//BabyKnight2
+4036,50
+//BabyCrusader
+4037,50
+//BabyMonk
+4038,50
+//BabySage
+4039,50
+//BabyRogue
+4040,50
+//BabyAlchem
+4041,50
+//BabyAlchemist
+4041,50
+//BabyBard
+4042,70
+//BabyDancer
+4043,70
+//BabyCrusader2
+4044,50
+//SuperBaby
+4045,50
+//Taekwon
+4046,50
+//StarGladiator
+4047,50
+//StarGladiator2
+4048,50
+//SoulLinker
+4049,80
+//RuneKnight
+4054,50
+//Warlock
+4055,50
+//Ranger
+4056,80
+//ArchBishop
+4057,100
+//Mechanic
+4058,60
+//GuillotineCross
+4059,90
+//RuneKnightT
+4060,50
+//WarlockT
+4061,50
+//RangerT
+4062,80
+//ArchBishopT
+4063,100
+//MechanicT
+4064,60
+//GuillotineCrossT
+4065,90
+//RoyalGuard
+4066,50
+//Sorcerer
+4067,50
+//Minstrel
+4068,70
+//Wanderer
+4069,70
+//Sura
+4070,50
+//Genetic
+4071,50
+//ShadowChaser
+4072,40
+//RoyalGuardT
+4073,50
+//SorcererT
+4074,50
+//MinstrelT
+4075,50
+//WandererT
+4076,50
+//SuraT
+4077,50
+//GeneticT
+4078,50
+//ShadowChaserT
+4079,40
+//RuneKnight2
+4080,50
+//RuneKnightT2
+4081,50
+//RoyalGuard2
+4082,50
+//RoyalGuardT2
+4083,50
+//Ranger2
+4084,50
+//RangerT2
+4085,50
+//Mechanic2
+4086,50
+//MechanicT2
+4087,50
\ No newline at end of file diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 7ded81500..05e44e02b 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -1,1137 +1,1860 @@ // Skill Times Database // // Structure of Database: -// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2 -// -//========================================== -// Rough list of Contents: -//========================================== -// 1. 1st Jobs Skills -// 2. 2-1 Jobs Skills -// 3. 1st Jobs Quest Skills -// 4. NPC Skills (1) -// 5. 2-2 Jobs Skills -// 6. Wedding Skills -// 7. NPC Skills (2) -// 8. Advanced Jobs Skills (1) -// 9. Adoption Skills -// 10. Taekwon Jobs Skills (1) -// 11. Advanced Jobs Skills (2) -// 12. Taekwon Jobs Skills (2) -// 13. 2nd Jobs Quest Skills -// 14. Homunculus Skills -// 15. Mercenary Skills -// 16. Guild Skills -//========================================== -// This is just a rough overview to help -// giving an overview on the document and -// help navigating through it. (Vedurin) +// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down +//== Explained: +// CastingTime : time to cast this skill, in miliseconds +// AfterCastActDelay : "normal" delay, character cannot use skills, in miliseconds +// AfterCastWalkDleay : amount of time before character can move again, in miliseconds +// Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data +// Cool Down : amount of time until character can re-use this skill, in miliseconds +//== Extra +// On all fields you can use ':' as a delimiter to level-specific values, +// - Example using SM_PROVOKE +// - Original:6,0,0,0,30000,0,1000 +// - ModifiedTo:6,0,0,0,30000,0,1000:2500:3000:etc +// - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on. //========================================== - - - //===== Swordman =========================== //-- SM_PROVOKE -6,0,0,0,30000,0 +6,0,0,0,30000,0,1000 //-- SM_MAGNUM -7,0,0,0,2000,10000 +7,0,0,0,2000,10000,2000 //-- SM_ENDURE -8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000 +8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000 //========================================== //===== Mage =============================== //-- MG_SIGHT -10,0,0,0,10000,0 +10,0,0,0,10000,0,0 //-- MG_NAPALMBEAT -11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0 +11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0 //-- MG_SAFETYWALL -12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- MG_SOULSTRIKE -13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0 +13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0 //-- MG_COLDBOLT -14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_FROSTDRIVER -15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000 +15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0 //-- MG_STONECURSE -16,1000,0,0,5000,20000 +16,1000,0,0,5000,20000,0 //-- MG_FIREBALL -17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0 +17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0 //-- MG_FIREWALL -18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0 //-- MG_FIREBOLT -19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_LIGHTNINGBOLT -20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_THUNDERSTORM -21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0 +21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0 //========================================== //===== Acolyte ============================ //-- AL_RUWACH -24,0,0,0,10000,0 +24,0,0,0,10000,0,0 //-- AL_PNEUMA -25,0,0,0,10000,0 +25,0,0,0,10000,0,0 //-- AL_TELEPORT -26,0,0,0,0,0 +26,0,0,0,0,0,0 //-- AL_WARP -27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- AL_HEAL -28,0,1000,0,0,0 +28,0,1000,0,0,0,0 //-- AL_INCAGI -29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AL_DECAGI -30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0 //-- AL_HOLYWATER -31,1000,500,0,0,0 +31,1000,500,0,0,0,0 //-- AL_CRUCIS -32,500,2000,0,60000,0 +32,500,2000,0,0,0,0 //-- AL ANGELUS -33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- AL_BLESSING -34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AL_CURE -35,0,1000,0,0,6000 +35,0,1000,0,0,6000,0 //========================================== //===== Archer ============================= //-- AC_CONCENTRATION -45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AC_DOUBLE -46,0,0,0,100,0 +46,0,0,0,100,0,0 //-- AC_SHOWER -47,0,0,0,100,0 +47,0,0,0,100,0,0 //========================================== //===== Thief ============================== //-- TF_HIDING -51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- TF_POISON -52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //========================================== //===== First planned to be shared ========= //-- ALL_RESURRECTION -54,6000:4000:2000:0,0:1000:2000:3000,0,0,0 +54,6000:4000:2000:0,0:1000:2000:3000,0,0,0,0 //========================================== //===== Knight ============================= //-- KN_BRANDISHSPEAR -57,700,0,0,0,0 +57,700,0,0,0,0,0 //-- KN_SPEARBOOMERANG -59,0,1000,0,0,0 +59,0,1000,0,0,0,0 //-- KN_TWOHANDQUICKEN -60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- KN_AUTOCOUNTER -61,0,0,0,400:800:1200:1600:2000,0 +61,0,0,0,400:800:1200:1600:2000,0,0 //-- KN_BOWLINGBASH -62,700,0,0,0,0 +62,700,0,0,0,0,0 //========================================== //===== Priest ============================= //-- PR_IMPOSITIO -66,0,3000,0,60000,0 +66,0,3000,0,60000,0,0 //-- PR_SUFFRAGIUM -67,0,2000,0,30000:20000:10000,0 +67,0,2000,0,30000:20000:10000,0,0 //-- PR_ASPERSIO -68,0,2000,0,60000:90000:120000:150000:180000,0 +68,0,2000,0,60000:90000:120000:150000:180000,0,0 //-- PR_BENEDICTIO -69,0,0,0,40000:80000:120000:160000:200000,0 +69,0,0,0,40000:80000:120000:160000:200000,0,0 //-- PR_SANCTUARY -70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 +70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0,0 //-- PR_SLOWPOISON -71,0,0,0,10000:20000:30000:40000,0 +71,0,0,0,10000:20000:30000:40000,0,0 //-- PR_STRECOVERY -72,0,2000,0,0,30000 +72,0,2000,0,0,30000,0 //-- PR_KYRIE -73,2000,2000,0,120000,0 +73,2000,2000,0,120000,0,0 //-- PR_MAGNIFICAT -74,4000,2000,0,30000:45000:60000:75000:90000,0 +74,4000,2000,0,30000:45000:60000:75000:90000,0,0 //-- PR_GLORIA -75,0,2000,0,10000:15000:20000:25000:30000,0 +75,0,2000,0,10000:15000:20000:25000:30000,0,0 //-- PR_LEXDIVINA -76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0 //-- PR_TURNUNDEAD -77,1000,3000,0,0,0 +77,1000,3000,0,0,0,0 //-- PR_LEXAETERNA -78,0,3000,0,600000,0 +78,0,3000,0,600000,0,0 //-- PR_MAGNUS -79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0 //========================================== //===== Wizard ============================= //-- WZ_FIREPILLAR -80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400 +80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0 //-- WZ_SIGHTRASHER -81,700,2000,0,500,0 - +81,700,2000,0,500,0,0 +//-- WZ_FIREIVY +82,5000:4500:4000:3500:3000:2500:2000:1500:1000:500,800,600,5000,5000,0 //-- WZ_METEOR -83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000 +83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000,0 //-- WZ_JUPITEL -84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0 +84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0,0 //-- WZ_VERMILION -85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 +85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0 //-- WZ_WATERBALL -86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0 +86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0,0 //-- WZ_ICEWALL -87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- WZ_FROSTNOVA -88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000 +88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000,0 //-- WZ_STORMGUST -89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000 +89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000,0 //-- WZ_EARTHSPIKE -90,1000:2000:3000:4000:5000,700,0,0,0 +90,1000:2000:3000:4000:5000,700,0,0,0,0 //-- WZ_HEAVENDRIVE -91,1000:2000:3000:4000:5000,700,0,500,0 +91,1000:2000:3000:4000:5000,700,0,500,0,0 //-- WZ_QUAGMIRE -92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 +92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0 //========================================== //===== Blacksmith ========================= //-- BS_REPAIRWEAPON -108,7500,0,0,0,0 +108,7500,0,0,0,0,0 //-- BS_HAMMERFALL -110,0,0,0,0,5000 +110,0,0,0,0,5000,0 //-- BS_ADRENALINE -111,0,0,0,30000:60000:90000:120000:150000,0 +111,0,0,0,30000:60000:90000:120000:150000,0,0 //-- BS_WEAPONPEFECT -112,0,0,0,10000:20000:30000:40000:50000,0 +112,0,0,0,10000:20000:30000:40000:50000,0,0 //-- BS_OVERTHRUST -113,0,0,0,20000:40000:60000:80000:100000,0 +113,0,0,0,20000:40000:60000:80000:100000,0,0 //-- BS_MAXIMIZE -114,0,0,0,1000:2000:3000:4000:5000,0 +114,0,0,0,1000:2000:3000:4000:5000,0,0 //========================================== //===== Hunter ============================= //-- HT_SKIDTRAP -115,0,0,0,300000:240000:180000:120000:60000,0 +115,0,0,0,300000:240000:180000:120000:60000,0,0 //-- HT_LANDMINE -116,0,0,0,200000:160000:120000:80000:40000,5000 +116,0,0,0,200000:160000:120000:80000:40000,5000,0 //-- HT_ANKLESNARE -117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 +117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0 //-- HT_SHOCKWAVE -118,0,0,0,200000:160000:120000:80000:40000,0 +118,0,0,0,200000:160000:120000:80000:40000,0,0 //-- HT_SANDMAN -119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0 //-- HT_FLASHER -120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 +120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000,0 //-- HT_FREEZINGTRAP -121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0 //-- HT_BLASTMINE -122,0,0,0,25000:20000:15000:10000:5000,0 +122,0,0,0,25000:20000:15000:10000:5000,0,0 //-- HT_CLAYMORETRAP -123,0,0,0,20000:40000:60000:80000:100000,0 +123,0,0,0,20000:40000:60000:80000:100000,0,0 //-- HT_TALKIEBOX -125,0,0,0,600000,0 +125,0,0,0,600000,0,0 //-- HT_BLITZBEAT -129,1500,1000,0,0,0 +129,1500,1000,0,0,0,0 //========================================== //===== Assassin =========================== //-- AS_CLOAKING -135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 +135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0 //-- AS_SONICBLOW -136,0,2000,2000,0,5000 +136,0,2000,2000,0,5000,0 //-- AS_ENCHANTPOISON -138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000 +138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0 //-- AS_POISONREACT -139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 +139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0 //-- AS_VENOMDUST -140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- AS_SPLASHER -141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //========================================== //===== 1st Jobs Quest Skills=============== //-- NV_TRICKDEAD -143,0,0,0,600000,0 +143,0,0,0,600000,0,0 //-- SM_FATALBLOW -145,0,0,0,0,5000 +145,0,0,0,0,5000,0 //-- AC_CHARGEARROW -148,1500,0,0,0,0 +148,1500,0,0,0,0,0 //-- TF_SPRINKLESAND -149,0,0,0,0,10000 +149,0,0,0,0,10000,0 //-- TF_PICKSTONE -151,500,0,0,0,0 +151,500,0,0,0,0,0 //-- TF_THROWSTONE -152,0,0,0,5000,8000 +152,0,0,0,5000,8000,0 //-- MC_LOUD -155,0,0,0,300000,0 +155,0,0,0,300000,0,0 //-- AL_HOLYLIGHT -156,2000,0,0,0,0 +156,2000,0,0,0,0,0 //-- MG_ENERGYCOAT -157,5000,0,0,300000,0 +157,5000,0,0,300000,0,0 //========================================== //===== NPC Skills Part 1 ================== //-- NPC_ATTRICHANGE -161,0,0,0,1800000,0 +161,0,0,0,1800000,0,0 //-- NPC_CHANGEWATER -162,0,0,0,1800000,0 +162,0,0,0,1800000,0,0 //-- NPC_CHANGEGROUND -163,0,0,0,1800000,0 +163,0,0,0,1800000,0,0 //-- NPC_CHANGEFIRE -164,0,0,0,1800000,0 +164,0,0,0,1800000,0,0 //-- NPC_CHANGEWIND -165,0,0,0,1800000,0 +165,0,0,0,1800000,0,0 //-- NPC_CHANGEPOISON -166,0,0,0,1800000,0 +166,0,0,0,1800000,0,0 //-- NPC_CHANGEHOLY -167,0,0,0,1800000,0 +167,0,0,0,1800000,0,0 //-- NPC_CHANGEDARKNESS -168,0,0,0,1800000,0 +168,0,0,0,1800000,0,0 //-- NPC_CHANGETELEKINESIS -169,0,0,0,1800000,0 +169,0,0,0,1800000,0,0 //-- NPC_SELFDESTRUCTION -173,0,0,0,3500,0 +173,0,0,0,3500,0,0 //-- NPC_POISON -176,0,0,0,0,60000 +176,0,0,0,0,60000,0 //-- NPC_BLINDATTACK -177,0,0,0,0,30000 +177,0,0,0,0,30000,0 //-- NPC_SILENCEATTACK -178,0,0,0,0,30000 -//-- NPC_STUNATTACK -179,0,0,0,0,5000 +178,0,0,0,0,30000,0 +//-- NPC0,_STUNATTACK +179,0,0,0,0,5000,0 //-- NPC_PETRIFYATTACK -180,0,0,0,0,20000 +180,0,0,0,0,20000,0 //-- NPC_CURSEATTACK -181,0,0,0,0,30000 +181,0,0,0,0,30000,0 //-- NPC_SLEEPATTACK -182,0,0,0,0,30000 +182,0,0,0,0,30000,0 //-- NPC_MAGICALATTACK -192,0,0,0,15000,0 +192,0,0,0,15000,0,0 //-- NPC_KEEPING -201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_BARRIER -204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_DEFENDER -205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_LICK -206,0,0,0,0,3000 +206,0,0,0,0,3000,0 //-- NPC_HALLUCINATION -207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 +207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0 //========================================== //===== Rogue ============================== //-- RG_BACKSTAB -212,0,500,0,0,0 +212,0,500,0,0,0,0 //-- RG_RAID -214,0,0,0,5000,8000:9000:10000:11000:12000 +214,0,0,0,5000,8000:9000:10000:11000:12000,0 //-- RG_STRIPEWEAPON -215,1000,1000,0,75000:90000:105000:120000:135000,0 +215,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPSHIELD -216,1000,1000,0,75000:90000:105000:120000:135000,0 +216,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPWEAPON -217,1000,1000,0,75000:90000:105000:120000:135000,0 +217,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPHELM -218,1000,1000,0,75000:90000:105000:120000:135000,0 +218,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_GRAFITTI -220,0,0,0,180000,0 +220,0,0,0,180000,0,0 //========================================== //===== Alchemist ========================== //-- AM_DEMONSTRATION -229,1000,0,0,40000:45000:50000:55000:60000,0 +229,1000,0,0,40000:45000:50000:55000:60000,0,0 //-- AM_ACIDTERROR -230,1000,0,0,3:7:10:12:13,120000 +230,1000,0,0,3:7:10:12:13,120000,0 //-- AM_POTIONPITCHER -231,0,500,0,0,0 +231,0,500,0,0,0,0 //-- AM_CANNIBALIZE -232,2000,500,0,300000:240000:180000:120000:60000,0 +232,2000,500,0,300000:240000:180000:120000:60000,0,0 //-- AM_SPHEREMINE -233,2000,500,0,30000,0 +233,2000,500,0,30000,0,0 //-- AM_CP_WEAPON -234,2000,0,0,120000:240000:360000:480000:600000,0 +234,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_SHIELD -235,2000,0,0,120000:240000:360000:480000:600000,0 +235,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_ARMOR -236,2000,0,0,120000:240000:360000:480000:600000,0 +236,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_HELM -237,2000,0,0,120000:240000:360000:480000:600000,0 +237,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_RESURRECTHOMUN -247,2000,0,0,0,0 +247,2000,0,0,0,0,0 //========================================== //===== Crusader =========================== //-- CR_AUTOGUARD -249,0,0,0,300000,0 +249,0,0,0,300000,0,0 //-- CR_SHIELDCHARGE -250,0,0,0,0,5000 +250,0,0,0,0,5000,0 //-- CR_SHIELDBOOMERANG -251,0,700,0,0,0 +251,0,700,0,0,0,0 //-- CR_REFLECTSHIELD -252,0,0,0,300000,0 +252,0,0,0,300000,0,0 //-- CR_HOLYCROSS -253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- CR_GRANDCROSS -254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- CR_DEVOTION -255,3000,0,0,0,30000:45000:60000:75000:90000 +255,3000,0,0,0,30000:45000:60000:75000:90000,0 //-- CR_PROVIDENCE -256,3000,0,0,180000,0 +256,3000,0,0,180000,0,0 //-- CR_DEFENDER -257,0,800,0,180000,0 +257,0,800,0,180000,0,0 //-- CR_SPEARQUICKEN -258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //========================================== //===== Monk =============================== //-- MO_CALLSPIRITS -261,1000,0,0,600000,0 +261,1000,0,0,600000,0,0 //-- MO_ABSORBSPIRITS -262,2000,0,0,0,0 +262,2000,0,0,0,0,0 //-- MO_TRIPLEATTACK -263,0,1000,0,0,0 +263,0,1000,0,0,0,0 //-- MO_INVESTIGATE -266,1000,500,0,0,0 +266,1000,500,0,0,0,0 //-- MO_FINGEROFFENSIVE -267,1000,500,0:200:400:600:800,0,0 +267,1000,500,0:200:400:600:800,0,0,0 //-- MO_STEELBODY -268,5000,0,0,30000:60000:90000:120000:150000,0 +268,5000,0,0,30000:60000:90000:120000:150000,0,0 //-- MO_BLADESTOP -269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 +269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0 //-- MO_EXPLOSIONSPIRITS -270,0,0,0,180000,0 +270,0,0,0,180000,0,0 //-- MO_EXTREMITYFIST -271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000 +271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000,0 //-- MO_CHAINCOMBO -272,0,1000,0,0,0 +272,0,1000,0,0,0,0 //-- MO_COMBOFINISH -273,0,700,0,0,0 +273,0,700,0,0,0,0 //========================================== //===== Sage =============================== //-- SA_MAGICROD -276,0,0,0,400:600:800:1000:1200,0 +276,0,0,0,400:600:800:1000:1200,0,0 //-- SA_SPELLBREAKER -277,700,0,0,0,0 +277,700,0,0,0,0,0 //-- SA_AUTOSPELL -279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0 +279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0 //-- SA_FLAMELAUNCHER -280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_FROSTWEAPON -281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_LIGHTNINGLOADER -282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_SEISMICWEAPON -283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_VOLCANO -285,5000,0,0,60000:120000:180000:240000:300000,0 +285,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_DELUGE -286,5000,0,0,60000:120000:180000:240000:300000,0 +286,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_VIOLENTGALE -287,5000,0,0,60000:120000:180000:240000:300000,0 +287,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_LANDPROTECTOR -288,5000,0,0,165000:210000:255000:300000:345000,0 +288,5000,0,0,165000:210000:255000:300000:345000,0,0 //-- SA_DISPELL -289,2000,0,0,0,0 +289,2000,0,0,0,0,0 //-- SA_REVERSEORCISH -294,0,0,0,1200000,0 +294,0,0,0,1200000,0,0 //========================================== //===== Bard & Dancer (Ensemble Skills) ==== //-- BD_ADAPTATION -304,0,0,0,0,5000 +304,0,0,0,0,5000,0 //-- BD_LULLABY -306,0,0,0,60000,15000 +306,0,0,0,60000,15000,0 //-- BD_RICHMANKIM -307,0,0,0,60000,60000 +307,0,0,0,60000,60000,0 //-- BD_ETERNALCHAOS -308,0,0,0,60000,60000 +308,0,0,0,60000,60000,0 //-- BD_DRUMBATTLEFIELD -309,0,0,0,60000,60000 +309,0,0,0,60000,60000,0 //-- BD_RINGNIBELUNGEN -310,0,0,0,60000,60000 +310,0,0,0,60000,60000,0 //-- BD_ROKISWEIL -311,0,0,0,60000,60000 +311,0,0,0,60000,60000,0 //-- BD_INTOABYSS -312,0,0,0,60000,60000 +312,0,0,0,60000,60000,0 //-- BD_SIEGFRIED -313,0,0,0,60000,60000 +313,0,0,0,60000,60000,0 //========================================== //===== Bard =============================== //-- BA_MUSICALSTRIKE -316,1500,0,0,0,0 +316,1500,0,0,0,0,0 //-- BA_DISSONANCE -317,0,0,0,30000,3000 +317,0,0,0,30000,3000,0 //-- BA_FROSTJOKE -318,0,3000,0,0,10000:11000:12000:13000:14000 +318,0,3000,0,0,10000:11000:12000:13000:14000,0 //-- BA_WHISTLE -319,0,0,0,60000,20000 +319,0,0,0,60000,20000,0 //-- BA_ASSASSINCROSS -320,0,0,0,120000,20000 +320,0,0,0,120000,20000,0 //-- BA_POEMBRAGI -321,0,0,0,180000,20000 +321,0,0,0,180000,20000,0 //-- BA_APPLEIDUN -322,0,0,0,180000,20000 +322,0,0,0,180000,20000,0 //========================================== //===== Dancer ============================= //-- DC_THROWARROW -324,1500,0,0,0,0 +324,1500,0,0,0,0,0 //-- DC_UGLYDANCE -325,0,0,0,30000,3000 +325,0,0,0,30000,3000,0 //-- DC_SCREAM -326,0,3000,0,0,5000 +326,0,3000,0,0,5000,0 //-- DC_HUMMING -327,0,0,0,60000,20000 +327,0,0,0,60000,20000,0 //-- DC_DONTFORGETME -328,0,0,0,180000,20000 +328,0,0,0,180000,20000,0 //-- DC_FORTUNEKISS -329,0,0,0,120000,20000 +329,0,0,0,120000,20000,0 //-- DC_SERVICEFORYOU -330,0,0,0,180000,20000 +330,0,0,0,180000,20000,0 //========================================== //===== Wedding Skills ===================== //-- WE_MALE -334,3000,0,0,0,0 +334,3000,0,0,0,0,0 //-- WE_FEMALE -335,3000,0,0,0,0 +335,3000,0,0,0,0,0 //-- WE_CALLPARTNER -336,0,0,0,20000,0 +336,0,0,0,20000,0,0 //========================================== //===== NPC Skills Part 2 ================== //-- NPC_GRANDDARKNESS -339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- NPC_STOP -342,0,0,0,10000,0 +342,0,0,0,10000,0,0 //-- NPC_CHANGEUNDEAD -348,0,0,0,30000,0 +348,0,0,0,30000,0,0 //-- NPC_POWERUP -349,0,0,0,10000:15000:20000:25000:30000,0 +349,0,0,0,10000:15000:20000:25000:30000,0,0 //-- NPC_AGIUP -350,0,0,0,10000:15000:20000:25000:30000,0 +350,0,0,0,10000:15000:20000:25000:30000,0,0 //-- NPC_INVISIBLE -353,0,0,0,30000,0 +353,0,0,0,30000,0,0 //-- NPC_RUN -354,0,0:500:1000:1500:2000:2500,0,0,0 +354,0,0:500:1000:1500:2000:2500,0,0,0,0 //========================================== //===== Lord Knight ======================== //-- LK_AURABLADE -355,0,0,0,40000:60000:80000:100000:120000,0 +355,0,0,0,40000:60000:80000:100000:120000,0,0 //-- LK_PARRYING -356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0 //-- LK_CONCENTRATION -357,0,0,0,25000:30000:35000:40000:45000,0 +357,0,0,0,25000:30000:35000:40000:45000,0,0 //-- LK_TENSIONRELAX -358,0,0,0,180000,0 +358,0,0,0,180000,0,0 //-- LK_BERSERK -359,0,0,0,300000,15000 +359,0,0,0,300000,15000,0 //-- LK_FURY -360,0,0,0,300000,0 +360,0,0,0,300000,0,0 //========================================== //===== High Priest ======================== //-- HP_ASSUMPTIO -361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0 +361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0 //-- HP_BASILICA -362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 +362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0 //========================================== //===== High Wzard ========================= //-- HW_MAGICCRASHER -365,300,300,0,0,0 +365,300,300,0,0,0,0 //-- HW_MAGICPOWER -366,700,0,0,30000,0 +366,700,0,0,30000,0,0 //========================================== //===== Paladin ============================ //-- PA_PRESSURE -367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000 +367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0 //-- PA_SACRIFICE -368,0,2000,0,0,0 +368,0,2000,0,0,0,0 //-- PA_GOSPEL -369,0,0,0,60000,60000 +369,0,0,0,60000,60000,0 //========================================== //===== Champion =========================== //-- CH_PALMSTRIKE -370,0,300,0,0,0 +370,0,300,0,0,0,0 //-- CH_TIGERFIST -371,0,700,0,0,2000:4000:6000:8000:10000 +371,0,700,0,0,2000:4000:6000:8000:10000,0 //-- CH_CHAINCRUSH -372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0 +372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,0 //========================================== //===== Professor ========================== //-- PF_HPCONVERSION -373,0,1000:1200:1400:1600:1800,0,0,0 +373,0,1000:1200:1400:1600:1800,0,0,0,0 //-- PF_SOULCHANGE -374,3000,5000,0,0,0 +374,3000,5000,0,0,0,0 //-- PF_SOULBURN -375,0,0,0,0,0 +375,0,0,0,0,0,10000:10000:10000:10000:15000 //========================================== //===== Assassin Cross ===================== //-- ASC_EDP -378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000 +378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0 //-- ASC_BREAKER -379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //========================================== //===== Sniper ============================= //-- SN_SIGHT -380,0,0,0,30000,0 +380,0,0,0,30000,0,0 //-- SN_FALCONASSAULT -381,1000,3000,0,0,0 +381,1000,3000,0,0,0,0 //-- SN_SHARPSHOOTING -382,2000,1500,0,0,0 +382,2000,1500,0,0,0,0 //-- SN_WINDWALK -383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 +383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0 //========================================== //===== Whitesmith ========================= //-- WS_MELTDOWN -384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 +384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0 //-- WS_CARTBOOST -387,0,0,0,60000,0 +387,0,0,0,60000,0,0 //========================================== //===== Stalker ============================ //-- ST_CHASEWALK -389,1200,0,0,10000,30000 +389,1200,0,0,10000,30000,0 //-- ST_REJECTSWORD -390,0,0,0,300000,0 +390,0,0,0,300000,0,0 //========================================== //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN -394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0 +394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0,0 //-- CG_MOONLIT -395,0,0,0,20000:25000:30000:35000:40000,0 +395,0,0,0,20000:25000:30000:35000:40000,0,0 //-- CG_MARIONETTE -396,0,0,0,1000,0 +396,0,0,0,1000,0,0 //========================================== //===== Mixed Advanced Skills ============== //-- LK_SPIRALPIERCE -397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0 //-- LK_HEADCRUSH -398,0,500,0,0,120000 +398,0,500,0,0,120000,0 //-- LK_JOINTBEAT -399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000 +399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000,0 //-- HW_NAPALMVULCAN -400,1000,1000,0,0,45000 +400,1000,1000,0,0,45000,0 //-- CH_SOULCOLLECT -401,2000,0,0,600000,0 +401,2000,0,0,600000,0,0 //-- PF_MINDBREAKER -402,0,800:900:1000:1100:1200,0,30000,0 +402,0,800:900:1000:1100:1200,0,30000,0,0 //-- PF_MEMORIZE -403,5000,0,0,0,0 +403,5000,0,0,0,0,0 //-- PF_FOGWALL -404,0,0,0,20000,10000 +404,0,0,0,20000,10000,0 //-- PF_SPIDERWEB -405,0,0,0,30000,8000 +405,0,0,0,30000,8000,0 //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3)) -406,500,500,0,0,10000:5000:120000 +406,500,500,0,0,10000:5000:120000,0 //-- ASC_CDP -407,0,500,0,0,0 +407,0,500,0,0,0,0 //========================================== //===== Adoption Skills ==================== //-- WE_BABY -408,3000,0,0,300000,0 +408,3000,0,0,300000,0,0 //-- WE_CALLPARENT -409,0,0,0,20000,0 +409,0,0,0,20000,0,0 //-- WE_CALLBABY -410,0,0,0,20000,0 +410,0,0,0,20000,0,0 //========================================== //===== Taekwon ============================ //-- TK_RUN -411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000 +411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000,0 //-- TK_DOWNKICK -415,0,0,0,0,3000 +415,0,0,0,0,3000,0 //-- TK_TURNKICK -417,0,0,0,0,2000 +417,0,0,0,0,2000,0 //-- TK_SPTIME -423,0,0,0,1800000,0 +423,0,0,0,1800000,0,0 //-- TK_SEVENWIND -425,0,0,0,300000,0 +425,0,0,0,300000,0,0 //-- TK_HIGHJUMP -426,5000:4000:3000:2000:1000,0,0,0,0 +426,5000:4000:3000:2000:1000,0,0,0,0,0 //========================================== //===== Star Gladiator ===================== //-- SG_FEEL -427,1000,0,0,0,0 +427,1000,0,0,0,0,0 //SG_SUN_WARM -428,0,1000,0,10000:20000:60000,0 +428,0,1000,0,10000:20000:60000,0,0 //SG_MOON_WARM -429,0,1000,0,10000:20000:60000,0 +429,0,1000,0,10000:20000:60000,0,0 //SG_STAR_WARM -430,0,1000,0,10000:20000:60000,0 +430,0,1000,0,10000:20000:60000,0,0 //SG_SUN_COMFORT -431,0,1000,0,80000:160000:240000:320000,0 +431,0,1000,0,80000:160000:240000:320000,0,0 //SG_MOON_COMFORT -432,0,1000,0,80000:160000:240000:320000,0 +432,0,1000,0,80000:160000:240000:320000,0,0 //SG_STAR_COMFORT -433,0,1000,0,80000:160000:240000:320000,0 +433,0,1000,0,80000:160000:240000:320000,0,0 //-- SG_HATE -434,1000,0,0,0,0 +434,1000,0,0,0,0,0 //SG_FRIEND -442,0,0,0,10000,0 +442,0,0,0,10000,0,0 //SG_KNOWLEDGE -443,0,0,0,600000,0 +443,0,0,0,600000,0,0 //SG_FUSION -444,0,1000,0,600000,0 +444,0,1000,0,600000,0,0 //========================================== //===== Soul Linker ======================== //-- SL_ALCHEMIST -445,1000,500,0,150000:200000:250000:300000:350000,0 +445,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now -446,0,500,0,0,0 +446,0,500,0,0,0,0 //-- SL_MONK -447,1000,500,0,150000:200000:250000:300000:350000,0 +447,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_STAR -448,1000,500,0,150000:200000:250000:300000:350000,0 +448,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SAGE -449,1000,500,0,150000:200000:250000:300000:350000,0 +449,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_CRUSADER -450,1000,500,0,150000:200000:250000:300000:350000,0 +450,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SUPERNOVICE -451,1000,500,0,150000:200000:250000:300000:350000,0 +451,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_KNIGHT -452,1000,500,0,150000:200000:250000:300000:350000,0 +452,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_WIZARD -453,1000,500,0,150000:200000:250000:300000:350000,0 +453,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_PRIEST -454,1000,500,0,150000:200000:250000:300000:350000,0 +454,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_BARDDANCER -455,1000,500,0,150000:200000:250000:300000:350000,0 +455,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_ROGUE -456,1000,500,0,150000:200000:250000:300000:350000,0 +456,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_ASSASSIN -457,1000,500,0,150000:200000:250000:300000:350000,0 +457,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_BLACKSMITH -458,1000,500,0,150000:200000:250000:300000:350000,0 +458,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- BS_ADRENALINE2 -459,0,0,0,150000,0 +459,0,0,0,150000,0,0 //-- SL_HUNTER -460,1000,500,0,150000:200000:250000:300000:350000,0 +460,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SOULLINKER -461,1000,500,0,150000:200000:250000:300000:350000,0 +461,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_KAIZEL -462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000 +462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000,0 //-- SL_KAAHI -463,0,500,0,1800000,500 +463,0,500,0,1800000,500,0 //-- SL_KAUPE -464,500,500,0,600000,0 +464,500,500,0,600000,0,0 //-- SL_KAITE -465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0 +465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0,0 //-- SL_STIN -467,100,500,0,0,0 +467,100,500,0,0,0,0 //-- SL_STUN -468,100,500,0,2000,0 +468,100,500,0,2000,0,0 //-- SL_SMA -469,2000,500,0,3000,0 +469,2000,500,0,3000,0,0 //-- SL_SWOO -470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0 +470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0,0 //-- SL_SKE -471,3000:2000:1000,500,0,10000:20000:30000,3000 +471,3000:2000:1000,500,0,10000:20000:30000,3000,0 //-- SL_SKA -472,3000:2000:1000,500,0,10000:20000:30000,0 +472,3000:2000:1000,500,0,10000:20000:30000,0,0 //========================================== //-- SM_SELFPROVOKE -473,0,0,0,30000,0 +473,0,0,0,30000,0,0 //===== Mixed Advanced Skills ============== //-- ST_PRESERVE -475,1000,0,0,600000,0 +475,1000,0,0,600000,0,0 //-- ST_FULLSTRIP -476,0,1000,0,75000:90000:105000:120000:135000,0 +476,0,1000,0,75000:90000:105000:120000:135000,0,0 //-- CR_SLIMPITCHER -478,1000,1000,0,0,0 +478,1000,1000,0,0,0,0 //-- CR_FULLPROTECTION -479,2000,0,0,120000:240000:360000:480000:600000,0 +479,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- PA_SHIELDCHAIN -480,1000,1000,0,0,0 +480,1000,1000,0,0,0,0 //-- PF_DOUBLECASTING -482,2000,0,0,90000,0 +482,2000,0,0,90000,0,0 //-- HW_GANBANTEIN -483,3000,2000,0,0,0 +483,3000,2000,0,0,0,0 //-- HW_GRAVITATION -484,5000,2000,0,5000:6000:7000:8000:9000,0 +484,5000,2000,0,5000:6000:7000:8000:9000,0,0 //-- WS_CARTTERMINATION -485,0,0,0,0,5000 +485,0,0,0,0,5000,0 //-- WS_OVERTHRUSTMAX -486,0,0,0,180000,0 +486,0,0,0,180000,0,0 //-- CG_LONGINGFREEDOM -487,0,0,0,180000,0 +487,0,0,0,180000,0,0 //-- CG_HERMODE -488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000 +488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0 //-- CG_TAROTCARD -489,1000,3000,0,0,30000 +489,1000,3000,0,0,30000,0 //-- CR_ACIDDEMONSTRATION -490,1000,1000,0,0,0 +490,1000,1000,0,0,0,0 //-- CR_CULTIVATION -491,0,0,0,300000,0 +491,0,0,0,300000,0,0 //========================================== //-- ITEM_ENCHANTARMS -492,0,0,0,180000,0 +492,0,0,0,180000,0,0 //===== Mixed Taekwon Skills =============== //-- TK_MISSION -493,1000,0,0,0,0 +493,1000,0,0,0,0,0 //-- SL_HIGH -494,1000,500,0,150000:200000:250000:300000:350000,0 +494,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- KN_ONEHAND -495,0,0,0,300000,0 +495,0,0,0,300000,0,0 //-- AM_TWILIGHT1 -496,3000,10000,0,0,0 +496,3000,10000,0,0,0,0 //-- AM_TWILIGHT2 -497,3000,10000,0,0,0 +497,3000,10000,0,0,0,0 //-- AM_TWILIGHT3 -498,3000,10000,0,0,0 +498,3000,10000,0,0,0,0 //-- HT_POWER -499,0,0,0,100,0 +499,0,0,0,100,0,0 //========================================== //===== Gunslinger ========================= //-- GS_GLITTERING -500,0,0,0,600000,0 +500,0,0,0,600000,0,0 //-- GS_FLING -501,0,0,0,30000,0 +501,0,0,0,30000,0,0 //-- GS_BULLSEYE -503,500,0,0,0,0 +503,500,0,0,0,0,0 //-- GS_MADNESSCANCEL -504,3000,4000,0,15000,0 +504,3000,4000,0,15000,0,0 //-- GS_ADJUSTMENT -505,1000,1000,0,30000,0 +505,1000,1000,0,30000,0,0 //-- GS_INCREASING -506,0,1000,0,60000,0 +506,0,1000,0,60000,0,0 //-- GS_CRACKER -508,0,1000,0,0,5000 +508,0,1000,0,0,5000,0 //-- GS_TRACKING -512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0 +512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0,0 //-- GS_DISARM -513,0,0,0,30000,0 +513,0,0,0,30000,0,0 //-- GS_PIERCINGSHOT -514,1500,0,0,0,120000 +514,1500,0,0,0,120000,0 //-- GS_RAPIDSHOWER -515,0,1000,0,0,0 +515,0,1000,0,0,0,0 //-- GS_DESPERADO -516,0,1000,1000,1000,0 +516,0,1000,1000,1000,0,0 //-- GS_GATLINGFEVER -517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 +517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0 //-- GS_DUST -518,1000,1000,0,0,0 +518,1000,1000,0,0,0,0 //-- GS_FULLBUSTER -519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000 +519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0 //-- GS_GROUNDDRIFT -521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000 +521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0 //========================================== //===== Ninja ============================== //-- NJ_KUNAI -524,0,1000,0,0,0 +524,0,1000,0,0,0,0 //-- NJ_HUUMA -525,3000,2000,0,0,0 +525,3000,2000,0,0,0,0 //-- NJ_ZENYNAGE -526,0,5000,0,0,0 +526,0,5000,0,0,0,0 //-- NJ_TATAMIGAESHI -527,0,3000,0,3000,3000 +527,0,3000,0,3000,3000,0 //-- NJ_KASUMIKIRI -528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- NJ_SHADOWJUMP -529,0,1000,0,0,0 +529,0,1000,0,0,0,0 //-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project) -530,0,0,0,0,0 +530,0,0,0,0,0,0 //-- NJ_UTSUSEMI -531,0,1000,0,20000:30000:40000:50000:60000,0 +531,0,1000,0,20000:30000:40000:50000:60000,0,0 //-- NJ_BUNSINJYUTSU -532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- NJ_KOUENKA -534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0 //-- NJ_KAENSIN -535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0 +535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,0 //-- NJ_BAKUENRYU -536,3000,2000,0,0,0 +536,3000,2000,0,0,0,0 //-- NJ_HYOUSENSOU -537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0 //-- NJ_SUITON -538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- NJ_HYOUSYOURAKU -539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- NJ_HUUJIN -540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0 +540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0,0 //-- NJ_RAIGEKISAI -541,4000,0,0,0,0 +541,4000,0,0,0,0,0 //-- NJ_KAMAITACHI -542,4000,0,0,0,0 +542,4000,0,0,0,0,0 //-- NJ_NEN -543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0 +543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0,0 +//========================================== + +//===== Gangsi Branch and Other Skills ===== +//-- MB_PETPITCHER +//551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0 + +//-- MB_B_GAIN +//556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0 + +//-- MB_MUNAKBALL +//560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0 + +//-- MB_B_GATHERING +//562,10000,0,0,0,0,0 + +//-- MB_B_EXCLUDE +//564,30000:25000:20000:15000:10000,0,0,0,0,0 + +//-- MB_B_WALLSHIFT +//568,1000:800:600:400:200,0,0,0,0,0 + +//-- SL_DEATHKNIGHT +572,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_COLLECTOR +573,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_NINJA +574,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_GUNNER +575,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- AM_TWILIGHT4 +//576,3000,10000,0,0,0,0 + +//-- DE_WINDATTACK +//617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0 + +//-- DA_EXPLOSION +//625,7000:6000:5000:4000:3000,0,0,0,0,0 + +//-- DA_MAGICCART +//640,5000:4000:3000:2000:1000,0,0,0,0,0 +//-- DA_COPY +//641,20000,0,0,0,0,0 + +//-- DA_EDARKNESS +//647,13000:11000:9000:7000:5000,0,0,0,0,0 + +//-- DA_TIMEOUT +//649,5000:3000:1000,0,0,0,0,0 +//-- ALL_TIMEIN +//650,0,0,0,0,0,0,1000 //========================================== //===== New Monster Skills ================= //-- NPC_ICEBREATH -655,0,0,0,0,12000 +655,0,0,0,0,12000,0 //-- NPC_ACIDBREATH -657,0,0,0,0,60000 +657,0,0,0,0,60000,0 //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4)) -659,0,0,0,0,5000:30000:30000:120000 +659,0,0,0,0,5000:30000:30000:120000,0 //-- NPC_BLEEDING -660,0,0,0,0,120000 +660,0,0,0,0,120000,0 //-- NPC_HELLJUDGEMENT -662,0,0,0,0,30000 +662,0,0,0,0,30000,0 //-- NPC_WIDESILENCE -663,0,0,0,0,30000 +663,0,0,0,0,30000,0 //-- NPC_WIDEFREEZE -664,0,0,0,0,12000 +664,0,0,0,0,12000,0 //-- NPC_WIDEBLEEDING -665,0,0,0,0,120000 +665,0,0,0,0,120000,0 //-- NPC_WIDESTONE -666,0,0,0,0,20000 +666,0,0,0,0,20000,0 //-- NPC_WIDECONFUSE -667,0,0,0,0,30000 +667,0,0,0,0,30000,0 //-- NPC_WIDESLEEP -668,0,0,0,0,30000 +668,0,0,0,0,30000,0 //-- NPC_WIDESIGHT -669,0,0,0,10000,0 +669,0,0,0,10000,0,0 //-- NPC_EVILLAND -670,0,0,0,30000,30000 +670,0,0,0,30000,30000,0 //-- NPC_MAGICMIRROR -671,0,0,0,30000,0 +671,0,0,0,30000,0,0 //-- NPC_SLOWCAST -672,0,0,0,0,30000 +672,0,0,0,0,30000,0 //-- NPC_CRITICALWOUND -673,0,0,0,0,30000 +673,0,0,0,0,30000,0 //-- NPC_STONESKIN -675,0,0,0,30000,0 +675,0,0,0,30000,0,0 //-- NPC_ANTIMAGIC -676,0,0,0,30000,0 +676,0,0,0,30000,0,0 //-- NPC_WIDECURSE -677,0,0,0,0,30000 +677,0,0,0,0,30000,0 //-- NPC_WIDESTUN -678,0,0,0,0,5000 +678,0,0,0,0,5000,0 //========================================== //===== New Monster Skills (12.1) ========== //-- NPC_HELLPOWER -683,0,0,0,0,300000 +683,0,0,0,0,300000,0 //-- NPC_WIDEHELLDIGNITY -684,0,0,0,0,300000 +684,0,0,0,0,300000,0 //-- NPC_INVINCIBLE -685,0,0,0,-1,0 +685,0,0,0,-1,0,0 //-- NPC_INVINCIBLEOFF -686,0,0,0,60000,0 +686,0,0,0,60000,0,0 //===== Item Use-Only Skills =============== //-- CASH_BLESSING -689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- CASH_INCAGI -690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- CASH_ASSUMPTIO -691,0,0,0,20000:40000:60000:80000:100000,0 +691,0,0,0,20000:40000:60000:80000:100000,0,0 +//-- ALL_CATCRY +692,0,5000,0,0,0,0 + +//-- ALL_DREAM_SUMMERNIGHT +695,0,12000,0,0,0,0 + //-- ALL_WEWISH -698,0,20000,0,0,0 +698,0,20000,0,0,0,0 //========================================== //===== 2nd Jobs Quest Skills ============== //-- KN_CHARGEATK -1001,300,300,0,0,0 +1001,300,300,0,0,0,0 //-- CR_SHRINK -1002,0,0,0,300000,0 +1002,0,0,0,300000,0,0 //-- AS_VENOMKNIFE -1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- RG_CLOSECONFINE -1005,0,0,0,10000,0 +1005,0,0,0,10000,0,0 //-- WZ_SIGHTBLASTER -1006,2000,0,0,120000,0 +1006,2000,0,0,120000,0,0 //-- SA_ELEMENTWATER -1008,2000,1000,0,1800000,0 +1008,2000,1000,0,1800000,0,0 //-- HT_PHANTASMIC -1009,0,0,0,0,0 +1009,0,0,0,0,0,0 //-- BA_PANGVOICE -1010,1000,2000,0,17000,0 +1010,1000,2000,0,17000,0,0 //-- DC_WINKCHARM (time1: Charm, time2: Confusion) -1011,1000,2000,0,10000,17000 +1011,1000,2000,0,10000,17000,0 //-- BS_GREED -1013,0,1000,0,0,0 +1013,0,1000,0,0,0,0 //-- PR_REDEMPTIO -1014,4000,0,0,0,0 +1014,4000,0,0,0,0,0 //-- MO_KITRANSLATION -1015,2000,1000,0,600000,0 +1015,2000,1000,0,600000,0,0 //-- MO_BALKYOUNG -1016,0,2000,0,0,2000 +1016,0,2000,0,0,2000,0 //-- SA_ELEMENTGROUND -1017,2000,1000,0,1800000,0 +1017,2000,1000,0,1800000,0,0 //-- SA_ELEMENTFIRE -1018,2000,1000,0,1800000,0 +1018,2000,1000,0,1800000,0,0 //-- SA_ELEMENTWIND -1019,2000,1000,0,1800000,0 +1019,2000,1000,0,1800000,0,0 +//========================================== + +//===== Rune Knight ======================== +//-- RK_ENCHANTBLADE +2001,1000,0,0,300000,0,0 +//-- RK_SONICWAVE +2002,0,1000,0,0,0,2000 +//-- RK_DEATHBOUND +2003,0,2000,0,2000,0,3000 +//-- RK_HUNDREDSPEAR +2004,1000,500,0,0,0,0 +//-- RK_WINDCUTTER //CHECK duration 1 +2005,0,0,0,0,0,2000 +//-- RK_IGNITIONBREAK +2006,1000,0,0,0,0,2000 + +//-- RK_DRAGONBREATH //CHECK duration 1 burning +2008,500:500:500:1500:1500:1500:2000:2000:2500:2500,2000,0,5000,0,0 +//-- RK_DRAGONHOWLING +2009,0,0,0,15000,0,60000 + +//-- RK_MILLENNIUMSHIELD //CHECK duration 2 +2011,0,1000,0,300000,0,60000 +//-- RK_CRUSHSTRIKE +2012,1000,0,0,0,0,30000 +//-- RK_REFRESH //CHECK duration 1 +2013,1000,0,0,30000,0,120000 +//-- RK_GIANTGROWTH +2014,1000,0,0,300000,0,0 +//-- RK_STONEHARDSKIN //CHECK duration 2 +2015,2000,0,0,300000,10000,0 +//-- RK_VITALITYACTIVATION +2016,0,0,0,30000,0,0 +//-- RK_STORMBLAST //CHECK duration 1 +2017,2000,1000,0,1000,0,0 +//-- RK_FIGHTINGSPIRIT +2018,0,0,0,300000,0,0 +//-- RK_ABUNDANCE +2019,0,0,0,300000,0,0 +//========================================== + +//===== Gillotine Cross ==================== +//-- GC_VENOMIMPRESS +2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0 +//-- GC_CROSSIMPACT +2022,0,2500:2000:1500:1000:500,2000,0,0,0 +//-- GC_DARKILLUSION +2023,0,1500,0,0,0,0 + +//-- GC_CREATENEWPOISON +2025,0,500,0,0,0,0 +//-- GC_ANTIDOTE +2026,0,0,0,0,0,0 +//-- GC_POISONINGWEAPON -- VenomBleed Note : As poison says 15 seconds, on kRO is doing 300 seconds. +2027,0,1000,0,60000:120000:180000:240000:300000,300000:300000:300000:300000:0:300000:300000:300000:300000:0,0 +//-- GC_WEAPONBLOCKING +2028,0,2000,0,180000,0,0 +//-- GC_COUNTERSLASH +2029,0,2000,0,0,0,0 +//-- GC_WEAPONCRUSH //CHECK duration 1 devist +2030,0,1000,0,40000:80000:120000:160000:200000,0,0 +//-- GC_VENOMPRESSURE +2031,0,1000,0,0,0,0 +//-- GC_POISONSMOKE //CHECK Cast time is said 2 second fixed, but no variable. Check duration 1 (was added / thought to be AoE duration) +2032,2000,2000,0,6000:8000:10000:12000:14000,0,0 +//-- GC_CLOAKINGEXCEED +2033,0,2000,0,0,0,0 +//-- GC_PHANTOMMENACE +2034,0,1000,0,0,0,0 +//-- GC_HALLUCINATIONWALK +2035,0,0,0,30000:35000:40000:45000:50000,25000,300000 +//-- GC_ROLLINGCUTTER //CHECK duration 1 (should be as long as esma status?) +2036,0,200,0,4000,0,0 +//-- GC_CROSSRIPPERSLASHER +2037,0,1000,0,0,0,0 +//========================================== + +//===== Arch Bishop ======================== +//-- AB_JUDEX +2038,2500,500,0,0,0,0 +//-- AB_ANCILLA +2039,1000,1000,0,0,0,0 +//-- AB_ADORAMUS //CHECK Duration 1 is blindness and duration 2 is reduced AGI. FIX ME!!!! +2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000 +//-- AB_CLEMENTIA +2041,4000,0,0,120000:180000:240000,0,0 +//-- AB_CANTO +2042,4000,0,0,120000:180000:240000,0,0 +//-- AB_CHEAL +2043,4000:3500:3000,0,0,0,0,1000:2000:3000 +//-- AB_EPICLESIS +2044,4000:4500:5000:5500:6000,2000,0,18000:21000:24000:27000:30000,0,60000 +//-- AB_PRAEFATIO +2045,3000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000 +//-- AB_ORATIO +2046,5000,0,0,30000,0,2000 +//-- AB_LAUDAAGNUS +2047,1000,0,0,60000,0,3000 +//-- AB_LAUDARAMUS +2048,1000,0,0,60000,0,3000 + +//-- AB_RENOVATIO +2050,5000,0,0,90000,0,1000 +//-- AB_HIGHNESSHEAL +2051,1000,1000,0,0,0,3000:6000:9000:12000:15000 +//-- AB_CLEARANCE +2052,4000,0,0,0,0,10000 +//-- AB_EXPIATIO +2053,2000,0,0,150000:180000:210000:240000:270000,0,0 +//-- AB_DUPLELIGHT +2054,4000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0 + +//-- AB_SILENTIUM +2057,4000,0,0,20000:30000:40000:50000:60000,0,15000 +//========================================== + +//===== Warlock ============================ +//-- WL_WHITEIMPRISON //CHECK Is reuse delay hard coded to work only if successful? Duration 1 may be incorrect. Is duration 2 for if casted on self? +2201,0,0,0,10000:12000:14000:16000:18000,5000,0 +//-- WL_SOULEXPANSION +2202,2000,500,0,0,0,0 +//-- WL_FROSTMISTY +2203,2500,2000,0,40000,0,8000 +//-- WL_JACKFROST +2204,3000,2000,0,10000:15000:20000:25000:30000,0,0 +//-- WL_MARSHOFABYSS //CHECK Duration 1 time +2205,500,1000,0,20000,0,2500:3000:3500:4000:4500 +//-- WL_RECOGNIZEDSPELL +2206,2000,1000,0,20000:30000:40000:50000:60000,0,60000 +//-- WL_SIENNAEXECRATE // Duration of the status for this skill appears to be hard coded. Fix later???? +2207,2000,2000,0,10000:12000:14000:16000:18000,0,0 + +//-- WL_STASIS // Duration for the status will need to be hard coded soon to make stats reduce the duration. +2209,4000,2000,0,20000:30000:40000:50000:60000,0,180000:190000:200000:210000:220000 +//-- WL_DRAINLIFE +2210,5000,0,0,0,0,2000 +//-- WL_CRIMSONROCK //CHECK Whats duration 1 for? +2211,6000,2000,0,3000:4000:5000:6000:7000,0,5000 +//-- WL_HELLINFERNO +2212,4000,1000,0,20000:30000:40000:50000:60000,0,0 +//-- WL_COMET //CHECK Is burning on duration 1 correct? +2213,11000:12500:14000:15500:17000,5000,0,20000,0,180000 +//-- WL_CHAINLIGHTNING //CHECK Whats duration 1 used for? +2214,4500:5000:5500:6000:6500,3000,0,1000,0,0 + +//-- WL_EARTHSTRAIN //CHECK What is duration 2 used for? +2216,3000:4000:5000:6000:7000,1000,0,500,60000,10000 +//-- WL_TETRAVORTEX //CHECK Duration 1 might be correct? +2217,6000:7000:8000:9000:10000,2000,0,20000,0,15000 + +//-- WL_SUMMONFB +2222,2000,0,0,30000:40000:50000:60000:70000,0,0 +//-- WL_SUMMONBL +2223,2000,0,0,30000:40000:50000:60000:70000,0,0 +//-- WL_SUMMONWB +2224,2000,0,0,30000:40000:50000:60000:70000,0,0 + +//-- WL_SUMMONSTONE +2229,2000,0,0,30000:40000:50000:60000:70000,0,0 + +//-- WL_READING_SB //CHECK Is duration 1 how long the spell will be stored for? +2231,4000,500,0,30000,0,5000 +//========================================== + +//===== Ranger ============================= +//-- RA_ARROWSTORM +2233,2500,0,0,0,0,3000 +//-- RA_FEARBREEZE +2234,2000,0,0,60000:90000:120000:150000:180000,0,0 + +//-- RA_AIMEDBOLT +2236,5000,1000,0,0,0,0 +//-- RA_DETONATOR //CHECK Is this timer needed for this skill at all??? +2237,0,0,0,1000,0,0 +//-- RA_ELECTRICSHOCKER //CHECK Is duration 1 and 2 what I think it is? +2238,0,0,0,15000,20000,0 +//-- RA_CLUSTERBOMB //CHECK Thinking the same for this one too. +2239,0,0,0,15000,0,0 +//-- RA_WUGMASTERY +2240,0,1000,0,0,0,0 +//-- RA_WUGRIDER +2241,0,500,0,0,0,0 +//-- RA_WUGDASH +2242,0,2000,0,0,0,0 + +//-- RA_WUGBITE //CHECK Its found that the no movement duration is bugged. Keeping this at 10 sec for now. +2244,0,2000,0,10000,0,5000 + +//-- RA_SENSITIVEKEEN +2246,0,3000,0,0,0,0 +//-- RA_CAMOUFLAGE +2247,0,0,0,10000,0,0 + +//-- RA_MAGENTATRAP //CHECK Duration 1 and 2 should be correct? +2249,0,2000,0,15000,10000,0 +//-- RA_COBALTTRAP +2250,0,2000,0,15000,10000,0 +//-- RA_MAIZETRAP +2251,0,2000,0,15000,10000,0 +//-- RA_VERDURETRAP +2252,0,2000,0,15000,10000,0 +//-- RA_FIRINGTRAP +2253,0,0,0,15000,25000,0 +//-- RA_ICEBOUNDTRAP +2254,0,0,0,15000,25000,0 +//========================================== + +//===== Mechanic =========================== +//-- NC_BOOSTKNUCKLE +2256,1000:1200:1400:1600:1800,0,0,0,0,0 +//-- NC_PILEBUNKER +2257,0,2000,0,0,0,5000 +//-- NC_VULCANARM +2258,0,500:300:100,0,0,0,0 +//-- NC_FLAMELAUNCHER +2259,1500:1900:2300,1500:1000:500,0,7000:14000:21000,0,0 +//-- NC_COLDSLOWER //CHECK Are freezing and frozen durations correct? +2260,1000,1000:2000:3000,0,5000:10000:15000,10000:15000:20000,0 +// -- NC_ARMSCANNON +2261,1400:1600:1800,500:1000:2000,0,0,0,0 +//-- NC_ACCELERATION +2262,0,0,0,30000:60000:90000,0,0 +//-- NC_HOVERING +2263,0,0,0,30000,0,0 +//-- NC_F_SIDESLIDE +2264,0,500,0,0,0,0 +//-- NC_B_SIDESLIDE +2265,0,500,0,0,0,0 + +//-- NC_SELFDESTRUCTION +2267,3500:3000:2500,0,0,0,0,0 +//-- NC_SHAPESHIFT +2268,2000,2000,0,300000,0,0 +//-- NC_EMERGENCYCOOL +2269,0,500,0,0,0,5000 +//-- NC_INFRAREDSCAN +2270,1000,500,0,10000,0,15000 +//-- NC_ANALYZE +2271,1000,1000,0,20000,0,0 +//-- NC_MAGNETICFIELD +2272,500:1000:1500,0,0,15000,0,300000 +//-- NC_NEUTRALBARRIER +2273,500:1000:1500,0,0,30000:45000:60000,0,120000 +//-- NC_STEALTHFIELD +2274,500:1000:1500,0,0,15000:20000:25000,0,120000 +//-- NC_REPAIR +2275,500,1000,0,0,0,0 + +//-- NC_AXEBOOMERANG +2278,0,0,0,0,0,5000 +//-- NC_POWERSWING //CHECK Duration 1 is stun? +2279,0,1000,0,3000,0,0 +//-- NC_AXETORNADO +2280,0,500,0,0,0,4000:3500:3000:2500:2000 +//-- NC_SILVERSNIPER +2281,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0 +//-- NC_MAGICDECOY +2282,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0 +//-- NC_DISJOINT +2283,2000,0,0,0,0,0 +//========================================== + +//===== Shadow Chaser ====================== +//-- SC_FATALMENACE +2284,0,500,0,0,0,0 +//-- SC_REPRODUCE //CHECK Does a duration limit still exist, or it just stays on until reused? +2285,0,1000,0,60000,0,0 +//-- SC_AUTOSHADOWSPELL +2286,6000:5600:5200:4800:4400:4000:3600:3200:2800:2400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0 +//-- SC_SHADOWFORM +2287,0,1000,0,30000:40000:50000:60000:70000,0,0 +//-- SC_TRIANGLESHOT +2288,1000,500,0,0,0,0 +//-- SC_BODYPAINT //CHECK Whats duration 2 do? +2289,0,1000,0,5000:7000:9000:11000:13000,5000,2000 +//-- SC_INVISIBILITY //CHECK Is duration 1 needed for this or it lasts until your out of SP? +2290,1000,1000,0,20000,0,300000 +//-- SC_DEADLYINFECT +2291,0,1000,0,10000:15000:20000:25000:30000,0,2000 +//-- SC_ENERVATION +2292,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_GROOMY +2293,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_IGNORANCE +2294,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_LAZINESS +2295,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_UNLUCKY +2296,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_WEAKNESS +2297,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_STRIPACCESORY +2298,1000,1000,0,60000:70000:80000:90000:100000,0,0 +//-- SC_MANHOLE +2299,1000,2000,0,5000:1000:15000,5000:1000:15000,0 +//-- SC_DIMENSIONDOOR +2300,1000,2000,0,4000:8000:12000,0,0 +//-- SC_CHAOSPANIC +2301,2000,2000,0,5000:10000:15000,30000,0 +//-- SC_MAELSTROM +2302,2000,2000,0,7000:14000:21000,0,0 +//-- SC_BLOODYLUST +2303,2000,2000,0,10000:20000:30000,30000,0 +//-- SC_FEINTBOMB +2304,1000,0,0,1000,0,5000 +//========================================== + +//==== Royal Guard skills ================== +//-- LG_CANNONSPEAR +2307,0,0,0,0,0,2000 + +//-- LG_TRAMPLE +2309,0,1000,0,0,0,0 +//-- LG_SHIELDPRESS +2310,0,0,0,5500:6000:6500:7000:7500,0,2000 +//-- LG_REFLECTDAMAGE +2311,0,0,0,300000,0,0 +//-- LG_PINPOINTATTACK //CHECK Whats duration 1 for? +2312,0,1000,0,5000,0,5000 +//-- LG_FORCEOFVANGUARD +2313,1000,1000,0,120000,0,0 +//-- LG_RAGEBURST +2314,0,3000,0,0,0,0 +//-- LG_SHIELDSPELL //CHECK Shound spells the shield casts use the original duration of that skill? +2315,1000,1000,0,3000:30000:30000,0,2000 +//-- LG_EXEEDBREAK +2316,5000:5500:6000:6500:7000,1000,0,300000,0,0 +//-- LG_OVERBRAND +2317,500,2000,0,0,0,0 +//-- LG_PRESTIGE +2318,3000,0,0,30000:45000:60000:75000:90000,0,60000 +//-- LG_BANDING +2319,0,0,0,-1,2000:4000:6000:8000:10000,0 +//-- LG_MOONSLASHER +2320,1000,1000,0,0,0,6000:5000:4000:3000:2000 +//-- LG_RAYOFGENESIS +2321,2500:3000:3500:4000:4500,2000,0,10000,0,5000 +//-- LG_PIETY +2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0 +//-- LG_EARTHDRIVE +2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000 +//-- LG_HESPERUSLIT +2324,1000,3000,0,0,0,20000 +//-- LG_INSPIRATION +2325,3000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000 +//========================================== + +//===== Sura Skills ======================== +//-- SR_DRAGONCOMBO //CHECK Is stun on duration 1 correct? +2326,0,0,0,3000,0,0 +//-- SR_SKYNETBLOW +2327,0,500,0,0,0,0 +//-- SR_EARTHSHAKER //CHECK Duration 1 is correct, but is the stun working? +2328,0,0,0,1000:2000:2000:3000:3000,0,3000 +//-- SR_FALLENEMPIRE //CHECK The immoble is working? +2329,0,0,0,500:1000:1500:2000:2500,0,0 +//-- SR_TIGERCANNON +2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000 + +//-- SR_RAMPAGEBLASTER +2332,0,1000,0,0,0,10000 +//-- SR_CRESCENTELBOW +2333,0,1000,0,10000:15000:20000:25000:30000,0,5000 +//-- SR_CURSEDCIRCLE +2334,0,1000,0,3000:4000:5000:6000:7000,0,10000 +//-- SR_LIGHTNINGWALK +2335,0,1000,0,10000:15000:20000:25000:30000,0,5000 +//-- SR_KNUCKLEARROW +2336,0,1000,0,0,0,0 +//-- SR_WINDMILL +2337,1000,500,0,0,0,3000 +//-- SR_RAISINGDRAGON //CHECK Whats the set 5 seconds in the last column for? +2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,5000,30000 + +//-- SR_ASSIMILATEPOWER +2340,0,1000,0,0,0,5000 +//-- SR_POWERVELOCITY +2341,2000,0,0,0,0,0 + +//-- SR_GATEOFHELL +2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,5000 +//-- SR_GENTLETOUCH_QUIET +2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000 +//-- SR_GENTLETOUCH_CURE +2345,0,1000,0,0,0,0 +//-- SR_GENTLETOUCH_ENERGYGAIN //CHECK Desc shows these durations. Are they good as is? +2346,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//-- SR_GENTLETOUCH_CHANGE +2347,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//-- SR_GENTLETOUCH_REVITALIZE +2348,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//========================================== + +//==== Wanderer skills ===================== +//-- WA_SWING_DANCE +2350,1000,2000,0,60000,0,0 +//-- WA_SYMPHONY_OF_LOVER +2351,1000,2000,0,60000,0,0 +//-- WA_MOONLIT_SERENADE +2352,1000,2000,0,60000,0,0 +//========================================== + +//==== Minstresl skills ==================== +//-- MI_RUSH_WINDMILL +2381,1000,2000,0,60000,0,0 +//-- MI_ECHOSONG +2382,1000,2000,0,60000,0,0 +//-- MI_HARMONIZE +2383,1000,1000,0,60000,0,5000 +//========================================== + +//==== Minstrel/Wanderer skills ============ +//-- WM_METALICSOUND +2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000 +//-- WM_REVERBERATION +2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0 + +//-- WM_DOMINION_IMPULSE +2417,0,1000,0,0,0,0 +//-- WM_SEVERE_RAINSTORM +2418,2000:2500:3000:3500:4000,1000,0,900:1500:2100:2700:3000,0,5000 +//-- WM_POEMOFNETHERWORLD +2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0 +//-- WM_VOICEOFSIREN +2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000 +//-- WM_DEADHILLHERE +2421,4000:3500:3000:2500:2000,1000,0,0,0,0 +//-- WM_LULLABY_DEEPSLEEP +2422,3000,1000,0,12000:14000:16000:18000:20000,0,10000 +//-- WM_SIRCLEOFNATURE +2423,2000,1000,0,60000,0,15000 +//-- WM_RANDOMIZESPELL +2424,0,1000,0,0,0,3000 +//-- WM_GLOOMYDAY +2425,1500,1000,0,30000:45000:60000:75000:90000,0,3000 +//-- WM_GREAT_ECHO +2426,2500:2700:2900:3100:3300,1000,0,0,0,10000 +//-- WM_SONG_OF_MANA +2427,1500,1000,0,30000:60000:90000:120000:150000,0,90000 +//-- WM_DANCE_WITH_WUG +2428,2000:2500:3000:3500:4000,1000,0,30000:60000:90000:120000:150000,0,90000 +//-- WM_SOUND_OF_DESTRUCTION +2429,500:1000:1500:2000:2500,1000,0,0,0,20000 +//-- WM_SATURDAY_NIGHT_FEVER +2430,2000:3000:4000:5000:6000,1000,0,20000:30000:40000:50000:60000,3000,180000 +//-- WM_LERADS_DEW +2431,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_MELODYOFSINK +2432,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_BEYOND_OF_WARCRY +2433,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_UNLIMITED_HUMMING_VOICE +2434,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//========================================== + +//==== Sorcerer skills ===================== +//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +2443,1000,1000,0,12000,0,0 +//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +2444,1000,1000,0,12000,0,0 +//-- SO_SPELLFIST +2445,0,1000,0,20000:25000:30000:35000:40000,0,0 +//-- SO_EARTHGRAVE +2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000 +//-- SO_DIAMONDDUST +2447,5500:6000:6500:7000:7500,1000,0,500,12000:14000:16000:18000:20000,5000 +//-- SO_POISON_BUSTER +2450,2000:3000:4000:5000:6000,1000,0,0,0,2000 +//-- SO_PSYCHIC_WAVE +2449,9000:9900:10800:11700:12600,1000,0,1200:1700:2200:2700:3200,0,5000 +//-- SO_CLOUD_KILL +2450,3300:3500:3700:3900:4100,1000,0,8000:10000:12000:14000:16000,10000:15000:20000:25000:30000,5000 +//-- SO_STRIKING +2451,3000,1000,0,60000,0,2000 +//-- SO_WARMER +2452,1700:1900:2100:2300:2500,1000,0,40000:45000:50000:55000:60000,30000,60000 +//-- SO_VACUUM_EXTREME //CHECK Whats duration 2 used for? Is it part of holding the player in place until duration 1 ends? +2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000 +//-- SO_VARETYR_SPEAR //CHECK Duration 2 is used for the stun? +2454,1700:1900:2100:2300:2500,1000,0,0,3000,2000 +//-- SO_ARULLO +2455,1500:2000:2500:3000:3500,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000 +//-- SO_EL_CONTROL +2456,2000,0,0,0,0,5000 +//-- SO_SUMMON_AGNI //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2457,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_AQUA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2458,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_VENTUS //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2459,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_TERA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2460,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_EL_ACTION +2461,0,0,0,0,0,5000 +//-- SO_EL_ANALYSIS +2462,2000,0,0,0,0,0 + +//-- SO_EL_CURE +2464,2000,1000,0,0,0,0 +//-- SO_FIRE_INSIGNIA +2465,2000,0,0,60000,0,60000 +//-- SO_WATER_INSIGNIA +2466,2000,0,0,60000,0,60000 +//-- SO_WIND_INSIGNIA +2467,2000,0,0,60000,0,60000 +//-- SO_EARTH_INSIGNIA +2468,2000,0,0,60000,0,60000 +//========================================== + +//==== Genetic skills ====================== +//-- GN_CART_TORNADO //CHECK Duration 1 used for stun? +2476,0,500,0,5000,0,0:500:1000:1500:2000 +//-- GN_CARTCANNON +2477,1000:1500:2000:2500:3000,500,0,0,0,0 +//-- GN_CARTBOOST +2478,1500,500,0,90000,0,0 +//-- GN_THORNS_TRAP +2479,1500,500,0,10000:12000:14000:16000:18000,20000,0 +//-- GN_BLOOD_SUCKER +2480,1500,500,0,20000:22000:24000:26000:28000,0,0 +//-- GN_SPORE_EXPLOSION +2481,1500,500,0,2000:2000:3000:3000:4000,0,5000 +//-- GN_WALLOFTHORN +2482,1500,500,0,10000:11000:12000:13000:14000,0,5000 +//-- GN_CRAZYWEED //CHECK Will need to recheck this skill later if durations needs to be set. +2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000 + +//-- GN_DEMONIC_FIRE //CHECK Is duration 2 the burning? +2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,10000,5000 +//-- GN_FIRE_EXPANSION +2486,2000,500,0,0,0,0 +//-- GN_FIRE_EXPANSION_SMOKE_POWDER +2487,0,0,0,10000:12000:14000:16000:18000,0,0 +//-- GN_FIRE_EXPANSION_TEAR_GAS +2488,0,0,0,10000:12000:14000:16000:18000,0,0 + +//-- GN_HELLS_PLANT +2490,3000:3500:4000:4500:5000,500,0,40000,0,0 +//-- GN_HELLS_PLANT_ATK //CHECK Guessing durations 1 and 2 are for stun and bleeding. +2491,0,0,0,6000,16000,0 +//-- GN_MANDRAGORA +2492,1000,500,0,30000,0,10000 +//-- GN_SLINGITEM //CHECK Whats durations 1 and 2 used for? +2493,0,0,0,77000,10000,1000 + +//-- GN_SLINGITEM_RANGEMELEEATK //CHECK Whats duration 1 used for? +2498,0,0,0,3000,0,0 +//========================================== + +//===== Extra 3rd Class Skills ============= +//-- AB_SECRAMENT +2515,2000,500,0,60000:90000:120000:150000:180000,0,0 + +//-- SR_HOWLINGOFLION //CHECK Is duration 1 correct for fear? +2517,1500,0,0,10000,0,10000 +//-- SR_RIDEINLIGHTNING +2518,0,200,0,0,0,1000 +//========================================== + +//===== Misc. Skills ======================= +//-- ALL_ODINS_RECALL +2533,10000,0,0,0,0,300000 +//-- RETURN_TO_ELDICASTES +2534,2000,0,0,0,2000,300000 + +//-- ALL_GUARDIAN_RECALL +//2536,2000,0,0,0,2000,300000 //========================================== //===== Homunculus Skills ================== //-- HLIF_HEAL -8001,0,2000,0,0,0 +8001,0,2000,0,0,0,0 //-- HLIF_AVOID -8002,0,35000,0,40000:35000:30000:25000:20000,0 +8002,0,35000,0,40000:35000:30000:25000:20000,0,0 //-- HLIF_CHANGE -8004,0,600000:900000:1200000,0,60000:120000:180000,0 +8004,0,600000:900000:1200000,0,60000:120000:180000,0,0 //-- HAMI_CASTLE -8005,0,0,0,0,60000:70000:80000:90000:129000 +8005,0,0,0,0,60000:70000:80000:90000:129000,0 //-- HAMI_DEFENCE -8006,0,0,0,40000:35000:30000:25000:20000,0 +8006,0,0,0,40000:35000:30000:25000:20000,0,0 //-- HAMI_BLOODLUST -8008,0,0,0,60000:180000:300000,300000:600000:900000 +8008,0,0,0,60000:180000:300000,300000:600000:900000,0 //-- HFLI_MOON -8009,0,0,1000,0,0 +8009,0,0,1000,0,0,0 //-- HFLI_FLEET -8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0 //-- HFLI_SPEED -8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0 //-- HVAN_CAPRICE -8013,0,1000:1200:1400:1600:1800,0,0,0 +8013,0,1000:1200:1400:1600:1800,0,0,0,0 //-- HVAN_CHAOTIC -8014,0,1000,1000,0,0 +8014,0,1000,1000,0,0,0 //-- HVAN_EXPLOSION -8016,0,0,1000,0,0 +8016,0,0,1000,0,0,0 +//========================================== + +//===== Mutated Homunculus Skills ========== CHECK - Need Aftercast and Cooldown times for these skills [Rytech] +//-- MH_SUMMON_LEGION +8018,2000,0,0,20000:30000:40000:50000:60000,0,0 +//-- MH_NEEDLE_OF_PARALYZE = Whats the duration of the paralyze status? [Rytech] +8019,1500,0,0,0,0,0 +//-- MH_POISON_MIST +8020,1000:1200:1400:1600:1800,0,0,12000:14000:16000:18000:20000,0,0 +//-- MH_PAIN_KILLER +8021,2000,0,0,20000:30000:40000:50000:60000,0,0 +//-- MH_LIGHT_OF_REGENE +8022,1600:1400:1200:1000:800,0,0,360000:420000:480000:540000:600000,0,0 +//-- MH_OVERED_BOOST +8023,1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_ERASER_CUTTER +8024,1000:1500:2000:2500:3000,0,0,0,0,0 +//-- MH_XENO_SLASHER - CHECK Whats the duration of bleeding status? [Rytech] +8025,2000:3000:4000:5000:6000,0,0,500,0,0 +//-- MH_SILENT_BREEZE +8026,2000,0,0,9000:12000:15000:18000:21000,0,0 +//-- MH_STYLE_CHANGE +//8027,0,0,0,0,0,0,0 +//-- MH_SONIC_CRAW +//8028,0,0,0,0,0,0,0 +//-- MH_SILVERVEIN_RUSH +//8029,0,0,0,0,0,0,0 +//-- MH_MIDNIGHT_FRENZY +//8030,0,0,0,0,0,0,0 +//-- MH_STAHL_HORN - CHECK Stun duration is the same as regular stun? [Rytech] +8031,1000,0,0,0,0,0 +//-- MH_GOLDENE_FERSE +8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_STEINWAND +8033,1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_HEILIGE_STANGE +8034,2000,0,0,0,0,0 +//-- MH_ANGRIFFS_MODUS +8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_TINDER_BREAKER +//8036,0,0,0,0,0,0,0 +//-- MH_CBC +//8037,0,0,0,0,0,0,0 +//-- MH_EQC +//8038,0,0,0,0,0,0,0 +//-- MH_MAGMA_FLOW +8039,4000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_GRANITIC_ARMOR +8040,6000:5500:5000:4500:4000,0,0,0,0,0 +//-- MH_LAVA_SLIDE +8041,6000:5500:5000:4500:4000,0,0,12000:14000:16000:18000:20000,0,0 +//-- MH_PYROCLASTIC +8042,6000:5500:5000:4500:4000,0,0,60000:90000:120000:150000:180000,0,0 +//-- MH_VOLCANIC_ASH +8043,5000:4500:4000:3500:3000,0,0,12000:14000:16000:18000:20000,0,0 //========================================== //===== Mercenary Skills =================== //-- MS_MAGNUM -8202,0,0,0,2000,10000 +8202,0,0,2000,2000,10000,0 //-- KN_BOWLINGBASH -8203,700,0,0,0,0 +8203,700,0,0,0,0,0 //-- LK_PARRYING -8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0 //-- CR_REFLECTSHIELD -8205,0,0,0,300000,0 +8205,0,0,0,300000,0,0 //-- MS_BERSERK -8206,0,0,0,300000,15000 +8206,0,0,0,300000,15000,0 //-- MA_DOUBLE -8207,0,0,0,100,0 +8207,0,0,0,100,0,0 //-- MA_SHOWER -8208,0,0,0,100,0 +8208,0,0,0,100,0,0 //-- MA_SKIDTRAP -8209,0,0,0,300000:240000:180000:120000:60000,0 +8209,0,0,0,300000:240000:180000:120000:60000,0,0 //-- MA_LANDMINE -8210,0,0,0,200000:160000:120000:80000:40000,5000 +8210,0,0,0,200000:160000:120000:80000:40000,5000,0 //-- MA_SANDMAN -8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0 //-- MA_FREEZINGTRAP -8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0 //-- MA_CHARGEARROW -8214,1500,0,0,0,0 +8214,1500,0,0,0,0,0 //-- MA_SHARPSHOOTING -8215,2000,1500,0,0,0 +8215,2000,1500,0,0,0,0 //-- ML_BRANDISHSPEAR -8217,700,0,0,0,0 +8217,700,0,0,0,0,0 //-- ML_SPIRALPIERCE -8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0 //-- ML_DEFENDER -8219,0,800,0,180000,0 +8219,0,800,0,180000,0,0 //-- ML_AUTOGUARD -8220,0,0,0,300000,0 +8220,0,0,0,300000,0,0 //-- ML_DEVOTION -8221,3000,0,0,0,30000:45000:60000:75000:90000 +8221,3000,0,0,0,30000:45000:60000:75000:90000,0 //-- MER_MAGNIFICAT -8222,4000,2000,0,30000:45000:60000:75000:90000,0 +8222,4000,2000,0,30000:45000:60000:75000:90000,0,0 //-- MER_QUICKEN -8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- MER_SIGHT -8224,0,0,0,10000,0 +8224,0,0,0,10000,0,0 //-- MER_CRASH -8225,1000,2000,0,0,5000 +8225,1000,2000,0,0,5000,0 //-- MER_PROVOKE -8232,0,0,0,30000,0 +8232,0,0,0,30000,0,0 //-- MER_DECAGI -8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0 //-- MER_SCAPEGOAT -8235,3000,0,0,0,0 +8235,3000,0,0,0,0,0 //-- MER_LEXDIVINA -8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0 //-- MER_KYRIE -8238,2000,2000,0,120000,0 +8238,2000,2000,0,120000,0,0 //-- MER_BLESSING -8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- MER_INCAGI -8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 +//========================================== + +//===== Elemental Skills ======================= +//-- EL_CIRCLE_OF_FIRE +8401,0,0,0,-1,0,0 +//-- EL_FIRE_CLOAK +8402,0,0,0,-1,0,0 +//-- EL_FIRE_MANTLE +8403,0,0,0,15000,0,0 +//-- EL_WATER_SCREEN +8404,0,0,0,-1,0,0 +//-- EL_WATER_DROP +8405,0,0,0,-1,0,0 +//-- EL_WATER_BARRIER +8406,1000,0,0,15000,0,0 +//-- EL_WIND_STEP +8407,0,0,0,-1,0,0 +//-- EL_WIND_CURTAIN +8408,0,0,0,-1,0,0 +//-- EL_ZEPHYR +8409,0,0,0,15000,0,0 +//-- EL_STONE_SHIELD +8411,0,0,0,-1,0,0 +//-- EL_POWER_OF_GAIA +8412,0,0,0,15000,0,0 +//-- EL_PYROTECHNIC +8413,0,0,0,-1,0,0 +//-- EL_HEATER +8414,0,0,0,-1,0,0 +//-- EL_TROPIC +8415,0,0,0,-1,0,0 +//-- EL_AQUAPLAY +8416,0,0,0,-1,0,0 +//-- EL_COOLER +8417,0,0,0,-1,0,0 +//-- EL_CHILLY_AIR +8418,0,0,0,-1,0,0 +//-- EL_GUST +8419,0,0,0,-1,0,0 +//-- EL_BLAST +8420,0,0,0,-1,0,0 +//-- EL_WILD_STORM +8421,0,0,0,-1,0,0 +//-- EL_PETROLOGY +8422,0,0,0,-1,0,0 +//-- EL_CURSED_SOIL +8423,0,0,0,-1,0,0 +//-- EL_UPHEAVAL +8424,0,0,0,-1,0,0 +//-- EL_TIDAL_WEAPON +8433,0,0,0,-1,0,0 +//-- EL_TYPOON_MIS +8437,0,0,0,15000,0,0 +//-- EL_STONE_HAMMER +8439,0,0,0,5000,0,0 +//-- EL_ROCK_CRUSHER +8440,0,0,0,15000,0,0 +//-- EL_ROCK_CRUSHER_ATK +8441,0,0,0,15000,0,0 //========================================== //===== Guild Skills ======================= //-- GD_LEADERSHIP -10006,0,0,0,300000,0 +10006,0,0,0,300000,0,0 //-- GD_GLORYWOUNDS -10007,0,0,0,300000,0 +10007,0,0,0,300000,0,0 //-- GD_SOULCOLD -10008,0,0,0,300000,0 +10008,0,0,0,300000,0,0 //-- GD_HAWKEYES -10009,0,0,0,300000,0 +10009,0,0,0,300000,0,0 //-- GD_BATTLEORDER -10010,0,0,0,60000,300000 +10010,0,0,0,60000,300000,0 //-- GD_REGENERATION -10011,0,0,0,60000,300000 +10011,0,0,0,60000,300000,0 //-- GD_RESTORE -10012,10000,0,0,0,300000 +10012,10000,0,0,0,300000,0 //-- GD_EMERGENCYCALL -10013,5000,0,0,0,300000 +10013,5000,0,0,0,300000,0 //========================================== diff --git a/db/skill_db.txt b/db/skill_db.txt index 2a39740df..eba695928 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -124,7 +124,8 @@ 79,9,8,2,6,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0, PR_MAGNUS,Magnus Exorcismus 80,9,8,2,3,0x20,1:1:1:1:1:2:2:2:2:2:2,10,3:4:5:6:7:8:9:10:11:12:12,yes,0,0x80,5,magic,0, WZ_FIREPILLAR,Fire Pillar 81,0,6,4,3,0,3,10,1,yes,0,0,0,magic,5, WZ_SIGHTRASHER,Sightrasher -//82,9,6,2,3,0,0,10,1,yes,0,0,0,magic,0, WZ_FIREIVY,Fire Ivy +82,9,8,2,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0, WZ_FIREIVY,Fire Ivy +//82,9,6,2,3,0,0,10,1,yes,0,0x200,1,magic,0, WZ_FIREIVY,Fire Ivy 83,9,8,2,3,0,3:3:3:3:3:3:3:3:3:3:14,10,1:1:2:2:3:3:4:4:5:5:15,yes,0,0,0,magic,0, WZ_METEOR,Meteor Storm 84,9,8,1,4,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0,0,magic,2:3:3:4:4:5:5:6:6:7, WZ_JUPITEL,Jupitel Thunder 85,9,8,2,4,0,0,10,-10,yes,0,0,0,magic,0, WZ_VERMILION,Lord of Vermilion @@ -663,27 +664,155 @@ 1018,9,6,1,3,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTFIRE,Elemental Change Fire 1019,9,6,1,4,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTWIND,Elemental Change Wind -// Third Job Skills -//2001,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ENCHANTBLADE, -//2002,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_SONICWAVE, -//2003,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DEATHBOUND, -//2004,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_HUNDREDSPEAR, -//2005,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_WINDCUTTER, -//2006,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_IGNITIONBREAK, -//2007,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONTRAINING, -//2008,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONBREATH, -//2009,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONHOWLING, -//2010,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_RUNEMASTERY, -//2011,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_MILLENNIUMSHIELD, -//2012,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_CRUSHSTRIKE, -//2013,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_REFRESH, -//2014,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_GIANTGROWTH, -//2015,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STONEHARDSKIN, -//2016,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_VITALITYACTIVATION, -//2017,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STORMBLAST, -//2018,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_FIGHTINGSPIRIT, -//2019,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ABUNDANCE, -//2020,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_PHANTOMTHRUST, +//**** +// RK Rune Knight +//**** +2001,1,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,Enchant Blade +2002,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RK_SONICWAVE,Sonic Wave +2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, RK_DEATHBOUND,Death Bound +2004,1,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear +2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3, RK_WINDCUTTER,Wind Cutter +2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,Ignition Break +2007,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, RK_DRAGONTRAINING,Dragon Training +2008,9,6,2,3,0xC2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH,Dragon Breath //CHECK May have to change this back to a weapon type attack. +2009,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,weapon,0, RK_DRAGONHOWLING,Dragon Howling +2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,Rune Mastery +2011,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield +2012,1,6,1,-1,0,0x8,1,1,yes,0,0,0,weapon,0, RK_CRUSHSTRIKE,Crush Strike +2013,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_REFRESH,Refresh +2014,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_GIANTGROWTH,Giant Growth +2015,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_STONEHARDSKIN,Stone Hard Skin +2016,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_VITALITYACTIVATION,Vitality Activation +2017,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,7, RK_STORMBLAST,Storm Blast +2018,0,6,4,0,0x3,-1,1,1,yes,0,0,0,none,0, RK_FIGHTINGSPIRIT,Fighting Spirit //CHECK Is this splash needed? +2019,9,6,4,6,0x1,0,1,1,yes,0,0,0,none,0, RK_ABUNDANCE,Abundance +2020,5:6:7:8:9,6,1,-1,0,0,5,1,yes,0,0,0,weapon,0, RK_PHANTOMTHRUST,Phantom Thrust + +//**** +// WL Warlock +//**** +2201,11,6,16,0,0,0,5,1,yes,0,0,0,magic,0, WL_WHITEIMPRISON,White Imprison +2202,11,8,1,8,0x2,1:1:1:2:2,5,-2,yes,0,0,0,magic,0, WL_SOULEXPANSION,Soul Expansion +2203,0,8,4,1,0x2,13,5,-3:-4:-5:-6:-7,yes,0,0,0,magic,0, WL_FROSTMISTY,Frosty Misty +2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost +2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss +2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell +2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate +2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius +2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis +2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life +2211,11,8,1,3,0x2,3,5,-7,yes,0,0,0,magic,3, WL_CRIMSONROCK,Crimson Rock +2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,Hell Inferno +2213,11,8,2,0,0x2,15,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet //CHECK AoE in official code appears to be 15 x 15, yet casting circle is much bigger then that. +2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning //CHECK Is the splash being used for the target search? +2215,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,Chain Lightning Attack +2216,3,8,2,2,0,0,5,-6:-7:-8:-9:-10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,Earth Strain +2217,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,Tetra Vortex +2218,11,6,1,3,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_FIRE,Tetra Vortex Fire +2219,11,6,1,1,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WATER,Tetra Vortex Water +2220,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WIND,Tetra Vortex Wind +2221,11,6,1,2,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_GROUND,Tetra Vortex Earth +2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,Summon Fire Ball +2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,Summon Lightning Ball +2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,Summon Water Ball +2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire //CHECK Summon attack ID's dont appear to have a range. +2226,11,6,1,4,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WIND,Summon Attack Wind +2227,11,6,1,1,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WATER,Summon Attack Water +2228,11,6,1,2,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_GROUND,Summon Attack Earth +2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,Summon Stone +2230,11,8,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release //CHECK Should it be left to do multi hit or single hit? +2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook +2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell + + +//**** +// GC Guillotine Cross +//**** + +//**** +// AB Arch Bishop +//**** +2038,11,8,1,6,0x2,3,5,-3,yes,0,0,0,magic,0, AB_JUDEX,Judex +2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, AB_ANCILLA,Ancilla +2040,11,8,1,6,0,0,10,-10,yes,0,0,0,magic,0, AB_ADORAMUS,Adoramus +2041,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CLEMENTIA,Crementia +2042,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CANTO,Canto Candidus +2043,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CHEAL,Coluceo Heal +2044,11,6,2,6,0x1,0,5,1,yes,0,0,1,magic,0, AB_EPICLESIS,Epiclesis +2045,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0, AB_PRAEFATIO,Praefatio +2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0, AB_ORATIO,Oratio +2047,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDAAGNUS,Lauda Agnus +2048,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDARAMUS,Lauda Ramus +2049,0,0,0,0,0,0,10,0,no,0,0,0,none,0, AB_EUCHARISTICA,Eucharistica +2050,11,6,16,6,0x1,0,1,1,yes,0,0,0,magic,0, AB_RENOVATIO,Renovatio +2051,11,6,16,6,0x21,0,5,1,yes,0,0,0,magic,0, AB_HIGHNESSHEAL,Highness Heal //CHECK Info shows this has magic attack. +2052,11,6,1,0,0x1,0,5,1,yes,0,0xA00,0,magic,0, AB_CLEARANCE,Clearance //CHECK Also shows this as a magic attack. Why? +2053,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_EXPIATIO,Expiatio //CHECK Does this also give the buff to party members? +2054,0,6,4,6,0x1,0,10,1,yes,0,0,0,none,0, AB_DUPLELIGHT,Duple Light //CHECK Had issues adding a skill level check to make the % go higher with the skills level. Will do later. +2055,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, AB_DUPLELIGHT_MELEE,Duple Light Melee +2056,-1,6,1,0,0,0,10,1,no,0,0,0,magic,0, AB_DUPLELIGHT_MAGIC,Duple Light Magic +2057,0,6,4,6,0x3,4:5:6:7:8,5,1,yes,0,0,0,magic,0, AB_SILENTIUM,Silentium //CHECk Marked magic attack as well. Hmmmm.... + +2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_SECRAMENT,Secrament + +//**** +// RA Ranger +//**** +2233,9,8,1,-1,0x2,2:2:2:2:2:3:3:3:3:4,10,3,yes,0,0,0,weapon,0, RA_ARROWSTORM,Arrow Storm +2234,0,6,4,0,0,0,5,1,yes,0,0,0,none,0, RA_FEARBREEZE,Fear Breeze +2235,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_RANGERMAIN,Ranger Main +2236,9,8,1,-1,0,0,10,1,yes,0,0,0,weapon,0, RA_AIMEDBOLT,Aimed Bolt +2237,9,6,2,0,0x3,3,1,1,no,0,0,0,none,0, RA_DETONATOR,Detonator +2238,3,6,2,0,0x3,2,5,1,no,0,0x80,3,misc,0, RA_ELECTRICSHOCKER,Electric Shocker +2239,3,6,2,0,0x42,3,5,1,no,0,0x80,3,misc,0, RA_CLUSTERBOMB,Cluster Bomb +2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0, RA_WUGMASTERY,Warg Mastery +2241,0,6,4,0,0,0,3,1,no,0,0,0,none,0, RA_WUGRIDER,Warg Rider +2242,0,6,4,-1,0x2,1,1,0,no,0,0,0,weapon,0, RA_WUGDASH,Warg Dash +2243,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGSTRIKE,Warg Strike +2244,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGBITE,Warg Bite +2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_TOOTHOFWUG,Tooth of Warg +2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0, RA_SENSITIVEKEEN,Sensitive Keen +2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_CAMOUFLAGE,Camouflage +2248,0,0,0,0,0,0,5,0,no,0,0,0,none,0, RA_RESEARCHTRAP,Research Trap +2249,3,6,2,3,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAGENTATRAP,Magenta Trap +2250,3,6,2,1,0x43,2,1,1,no,0,0x80,1,misc,0, RA_COBALTTRAP,Cobalt Trap +2251,3,6,2,2,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAIZETRAP,Maize Trap +2252,3,6,2,4,0x43,2,1,1,no,0,0x80,1,misc,0, RA_VERDURETRAP,Verdure Trap +2253,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap +2254,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap + +//**** +// NC Mechanic +2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_MADOLICENCE,Mado License +2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_BOOSTKNUCKLE,Boost Knuckle +2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_PILEBUNKER,Pile Bunker +2258,13,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm +2259,5,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher +2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0, NC_COLDSLOWER,Cold Slower +2261,7,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon +2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0, NC_ACCELERATION,Acceleration +2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_HOVERING,Hovering +2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_F_SIDESLIDE,Front-Side Slide +2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_B_SIDESLIDE,Back-Side Slide +2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0, NC_MAINFRAME,Mainframe Restructure // Check me. Part of the code notes translated to "The amount of fuel have". +2267,0,6,4,-1,0x42,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction +2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0, NC_SHAPESHIFT,Shape Shift +2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_EMERGENCYCOOL,Emergency Cool +2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0, NC_INFRAREDSCAN,Infrared Scan +2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, NC_ANALYZE,Analyze +2272,0,6,4,0,0x3,1:2:3,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field +2273,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_NEUTRALBARRIER,Neutral Barrier +2274,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_STEALTHFIELD,Stealth Field +2275,5,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair +2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0, NC_TRAININGAXE,Axe Training +2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_RESEARCHFE,Research Fire/Earth +2278,4:5:6:7:8,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang +2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_POWERSWING,Power Swing +2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use. +2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_SILVERSNIPER,FAW - Silver Sniper +2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys. +2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal + //2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS, //2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT, //2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION, diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 9e9f385f0..08ea26839 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -89,7 +89,7 @@ 79,0,0,40:42:44:46:48:50:52:54:56:58,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //PR_MAGNUS#ƒ}ƒOƒkƒXƒGƒNƒ\ƒVƒYƒ€# 80,0,0,75,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#ƒtƒ@ƒCƒA?ƒsƒ‰?# 81,0,0,35:37:39:41:43:45:47:49:51:53,0,0,0,99,0,0,sight,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTRASHER#ƒTƒCƒgƒ‰ƒbƒVƒƒ?# - +82,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#ƒ†ƒsƒeƒ‹ƒTƒ“ƒ_?# 83,0,0,20:24:30:34:40:44:50:54:60:64,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_METEOR#ƒƒeƒIƒXƒg?ƒ€# 84,0,0,20:23:26:29:32:35:38:41:44:47,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_JUPITEL#ƒ†ƒsƒeƒ‹ƒTƒ“ƒ_?# 85,0,0,60:64:68:72:76:80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_VERMILION#ƒ?ƒhƒIƒuƒ”ƒ@?ƒ~ƒŠƒIƒ“# @@ -454,6 +454,164 @@ 1018,0,0,30,0,0,0,99,0,0,none,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE 1019,0,0,30,0,0,0,99,0,0,none,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND +//***** +// RK Rune Knight +2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +2003,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# +2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_MILLENNIUMSHIELD#Millenium Shield# +2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_CRUSHSTRIKE#Crush Strike# +2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_REFRESH#Refresh# +2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_GIANTGROWTH#Giant Growth# +2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_STONEHARDSKIN#Stone Hard Skin# +2016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_VITALITYACTIVATION#Vitality Activation# +2017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_STORMBLAST#Storm Blast# +2018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_FIGHTINGSPIRIT#Fighting Spirit# +2019,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_ABUNDANCE#Abundance# +2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# + +//**** +// GC Guilottine Cross +2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# +2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed? +2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# + +2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# +2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# +2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# +2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +2031,0,0,30:40:50:60:70,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +2032,0,0,40,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# +2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +2037,0,0,20:24:28:32:36,0,0,0,16,0,0,rollingcutter,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# + + +//**** +// WL Warlock +2201,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +2202,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# +2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# +2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# + +2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# +2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING_ATK#Chain Lightning Attack# +2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +2217,0,0,120:150:180:210:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TETRAVORTEX#Tetra Vortex# +2218,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TETRAVORTEX_FIRE#Tetra Vortex Fire# +2219,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TETRAVORTEX_WATER#Tetra Vortex Water# +2220,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TETRAVORTEX_WIND#Tetra Vortex Wind# +2221,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TETRAVORTEX_GROUND#Tetra Vortex Earth# +2222,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +2223,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +2224,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +2225,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMON_ATK_FIRE#Summon Attack Fire# +2226,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMON_ATK_WIND#Summon Attack Wind# +2227,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMON_ATK_WATER#Summon Attack Water# +2228,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMON_ATK_GROUND#Summon Attack Earth# +2229,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +2230,0,0,3:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +2231,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# +//2232,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# (Passive Skill) + + +//**** +// AB Arch Bishop +2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS#Adoramus# +2041,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# +2042,0,0,145:160:175,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# +2043,0,0,130:145:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# +2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +2045,0,0,60:70:80:90:100:110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# +2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# + +2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# +2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +2053,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +2054,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +2055,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT_MELEE#Duple Light Melee# +2056,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT_MAGIC#Duple Light Magic# +2057,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# + +2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_SECRAMENT#Sacrament# + +//**** +// RA Ranger +2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# + +2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require??? +2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +2238,0,0,35,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# +2239,0,0,20,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# +2240,0,0,5,0,0,0,99,0,0,none,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# +2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# +2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# +2243,0,0,20:22:24:26:28,0,0,0,99,0,0,ridingwarg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# +2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# + +2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# +2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# + +2249,0,0,10,0,0,0,99,0,0,none,0,7940,1,990,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# +2250,0,0,10,0,0,0,99,0,0,none,0,7940,1,991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +2251,0,0,10,0,0,0,99,0,0,none,0,7940,1,993,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# +2252,0,0,10,0,0,0,99,0,0,none,0,7940,1,992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +2253,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# +2254,0,0,10,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# + +//**** +// NC Mechanic +2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# +2257,0,0,50,0,0,0,99,0,0,mado,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +2258,0,0,2,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +2260,0,0,20,0,0,0,99,0,0,mado,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +2263,0,0,25,0,0,0,99,0,0,mado,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# +2264,0,0,5,0,0,0,99,0,0,mado,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front - Side Slide# +2265,0,0,5,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back - Side Slide# + +2267,0,0,200,0,0,0,99,0,0,mado,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# +2268,0,0,100,0,0,0,99,0,0,mado,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot? +2269,0,0,20,0,0,0,99,0,0,mado,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# +2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# +2271,0,0,30,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +2272,0,0,90,0,0,0,99,0,0,mado,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +2273,0,0,90,0,0,0,99,0,0,mado,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# +2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# + +2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# +2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# +2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# + 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store 10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER## diff --git a/db/skill_tree.txt b/db/skill_tree.txt index 27f616c11..51c30f181 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -187,7 +187,7 @@ 9,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 9,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# 9,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -//9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# +9,82,10,19,3,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# 9,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# 9,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# 9,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# @@ -2263,3 +2263,671 @@ 4049,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# 4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Rune Knight (non-trans) +4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# +4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4054,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# +//Warlock (non-trans) +4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4055,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# +4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# +4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# +4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# +4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# +4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# +4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# +4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# +4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# +4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# +4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +4055,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# +4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# +4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# +4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# +4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# +//Ranger (non-trans) +4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# +4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# +4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# +4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# +4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# +4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# +4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# +4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# +4056,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# +4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# +4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# +4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# +4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# +4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# +4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# +4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# +//Arch Bishop (non-trans) +4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# +4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# +4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# +4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# +4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# +4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# +4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# +4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# +4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# +4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# +4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# +4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# +4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# +4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# +4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# +4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# +4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# +4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# +4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# +4057,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# +4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# +4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# +4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# +4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# +//Mechanic (non-trans) +4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4058,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# +4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# +4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4058,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# +4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# +4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# +4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# +4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# +4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# +4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# +4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# +4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# +4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4058,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# +4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# +4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# +4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# +4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# +4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Guillotine Cross (non-trans) +4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# +4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# +4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# +4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# +4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# +4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# +4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# +4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# +4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# +4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# +4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# +4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# +4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# +4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# +4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# +4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# +//Rune Knight (Trans) +4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# +4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# +4060,357,5,4,1,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# +4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# +4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk. +4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# +4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# +4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# +4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# +4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# +//Warlock (Trans) +4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# +4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# +4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# +4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# +4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# +4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# +4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# +4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# +4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# +4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# +4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# +4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# +4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# +4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# +4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# +4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# +4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +4061,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# +4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# +4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# +4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# +4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# +//Ranger (Trans) +4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# +4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# +4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# +4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# +4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# +4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# +4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# +4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# +4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# +4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# +4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# +4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# +4062,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# +4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# +4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# +4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# +4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# +4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# +4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# +4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# +//Arch Bishop (Trans) +4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# +4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# +4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# +4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# +4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# +4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# +4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# +4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# +4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# +4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# +4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# +4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# +4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# +4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# +4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# +4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# +4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# +4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# +4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# +4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# +4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# +4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# +4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# +4063,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# +4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# +4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# +4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# +4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# +//Mechanic (Trans) +4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# +4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# +4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# +4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# +4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# +4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# +4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# +4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4064,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# +4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# +4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# +4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# +4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# +4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# +4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# +4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# +4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# +4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4064,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# +4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# +4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# +4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# +4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# +4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Guillotine Cross (Trans) +4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# +4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# +4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# +4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# +4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# +4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# +4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# +4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# +4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# +4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# +4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# +4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# +4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# +4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# +4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# +4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# +4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# +4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# +4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# +4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# +4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
\ No newline at end of file diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 244f56ab0..45ecbc767 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -33,6 +33,7 @@ 70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY 79,0x84, , -1, 1,3000,enemy, 0x018 //PR_MAGNUS 80,0x87,0x88, 0, 1,2000,enemy, 0x006 //WZ_FIREPILLAR + 82,0x86, , 0, 3,1000,enemy, 0x018 //WZ_FIREIVY 83,0x86, , 0, 3,1000,enemy, 0x010 //WZ_METEOR 85,0x86, , 0, 6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x018 //WZ_VERMILION 87,0x8d, , -1, 0, -1,all, 0x010 //WZ_ICEWALL @@ -95,6 +96,26 @@ 535,0xbd, , -1, 0, 20,enemy, 0x010 //NJ_KAENSIN 538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010 //NJ_SUITON 670,0xc7, , 1, 4:7:10:13:16:19:22:25:28:31,1000,all,0x008 //NPC_EVILLAND + +2044,0xca, , 0, 3,1000,all, 0x018 //AB_EPICLESIS + +2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE + +2214,0x86, , 0, 5, 100,enemy, 0x080 //WL_CHAINLIGHTNING +2216,0xcb, , -1, 2,2000,enemy, 0x018 //WL_EARTHSTRAIN + +2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER +2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB +2249,0xd2, , 0, 1,1000,enemy, 0x026 //RA_MAGENTATRAP +2250,0xd3, , 0, 1,1000,enemy, 0x026 //RA_COBALTTRAP +2251,0xd4, , 0, 1,1000,enemy, 0x026 //RA_MAIZETRAP +2252,0xd5, , 0, 1,1000,enemy, 0x026 //RA_VERDURETRAP +2253,0xd6, , 0, 1,1000,enemy, 0x006 //RA_FIRINGTRAP +2254,0xd7, , 0, 1,1000,enemy, 0x006 //RA_ICEBOUNDTRAP + +2273,0xe2, , 1, 0, 500,friend,0x000 //NC_NEUTRALBARRIER +2274,0xe3, , 1, 0, 500,all, 0x000 //NC_STEALTHFIELD + 8208,0x86, , 0, 2,1000,enemy, 0x080 //MA_SHOWER 8209,0x90, , 0, 1,1000,enemy, 0x006 //MA_SKIDTRAP 8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE diff --git a/db/spellbook_db.txt b/db/spellbook_db.txt new file mode 100644 index 000000000..ee3a0c323 --- /dev/null +++ b/db/spellbook_db.txt @@ -0,0 +1,29 @@ +//============================================================
+// Preserve points database for Reading Spellbook. [LimitLine/3CeAm]
+// Structure:
+// SkillID,PreservePoints,Required Book
+//============================================================
+//To add more entries skill.h MAX_SKILL_SPELLBOOK_DB must be increased
+
+//Mage
+14,7,6190 //Cold Bolt
+19,7,6189 //Fire Bolt
+20,7,6191 //Lightning Bolt
+21,9,6197 //Thunder Storm
+
+//Wizard
+83,10,6194 //Meteor Storm
+84,9,6198 //Jupitel Thunder
+85,10,6193 //Lord of Vermillion
+86,9,6199 //Water Ball
+89,10,6192 //Storm Gust
+90,8,6201 //Earth Spike
+91,9,6200 //Heaven's Drive
+
+//Warlock
+2210,8,6205 //Drain Life
+2211,12,6204 //Crimson Rock
+2213,22,6195 //Comet
+2214,12,6203 //Chain Lightning
+2216,12,6202 //Earth Strain
+2217,22,6196 //Tetra Vortex
diff --git a/db/statpoint_renewal.txt b/db/statpoint_renewal.txt new file mode 100644 index 000000000..cd876c4cd --- /dev/null +++ b/db/statpoint_renewal.txt @@ -0,0 +1,255 @@ +48
+51
+54
+57
+60
+64
+68
+72
+76
+80
+85
+90
+95
+100
+105
+111
+117
+123
+129
+135
+142
+149
+156
+163
+170
+178
+186
+194
+202
+210
+219
+228
+237
+246
+255
+265
+275
+285
+295
+305
+316
+327
+338
+349
+360
+372
+384
+396
+408
+420
+433
+446
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