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-rw-r--r--db/Changelog.txt2
-rw-r--r--db/const.txt1
-rw-r--r--db/item_db.txt2
-rw-r--r--db/mob_race2_db.txt6
4 files changed, 10 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index c757a0adf..73f7b4380 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -6,6 +6,8 @@
Skill databases == celest working on them i believe.
02/18
+ * Changed Goblin Leader Card to using bAddRace2 -- each player can only save
+ 10 AddDamageClass, so this would save some space for other cards ^^ [celest]
* Started adding new cards effects. Also big thanks to Landarma [Lupus]
02/17
diff --git a/db/const.txt b/db/const.txt
index a2f199c0b..5e3976c86 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -245,6 +245,7 @@ bAddDamageByClass 2020
bSPGainValue 2021
bIgnoreDefMob 2022
bHPLossRate 2023
+bAddRace2 2024
Eff_Stone 0
diff --git a/db/item_db.txt b/db/item_db.txt
index d439a11d9..3a8556870 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1185,7 +1185,7 @@
4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,,,,,{},{}
4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; }
4154,Dumpling_Child_Card,Dumpling Child Card,6,20,0,10,,,,,,,,,,,{},{}
-4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddDamageClass,1122,30; bonus2 bAddDamageClass,1123,30; bonus2 bAddDamageClass,1124,30; bonus2 bAddDamageClass,1125,30; bonus2 bAddDamageClass,1126,30; bAddDamageClass,1245,30; bAddDamageClass,1258,30; bAddDamageClass,1280,30; bAddDamageClass,1299,30; bAddDamageClass,1308,30; }
+4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,1,30; }
4156,Goblin_Steamrider_Card,Goblin Steamrider Card,6,20,0,10,,,,,,,2,,,,{},{}
4157,Goblin_Archer_Card,Goblin Archer Card,6,20,0,10,,,,,,,2,,,,{},{}
4158,Sky_Deleter_Card,Sky Deleter Card,6,20,0,10,,,,,,,16,,,,{},{}
diff --git a/db/mob_race2_db.txt b/db/mob_race2_db.txt
new file mode 100644
index 000000000..ebe563d52
--- /dev/null
+++ b/db/mob_race2_db.txt
@@ -0,0 +1,6 @@
+// RACE,Mob ID1,Mob ID2,Mob ID3,...,Mob ID9
+1,1122,1123,1124,1125,1126,1245,1258,1280,1308 // Goblins
+2,1133,1134,1135,1136,1137,1226,1282,1455 // Kobolds
+3,1023,1152,1153,1177,1189,1213,1273 // Orcs
+4,1040,1278,1366,1497 // Golems
+5,1285,1286,1287 // Guardians \ No newline at end of file