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-//=====================================================================================================
-//-- skil_unit_db_re.txt: entries in this file override skill_unit_db.txt -- file only used in Ragnarok Renewal Mode
-//=====================================================================================================
-// ID,unit ID,unit ID 2,layout,range,interval,target,flag
-//
-// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11
-// target = friend (party +guildmates +neutral players) / party /
-// ally (party +guildmates) / all / enemy
-// flag 0x001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
-// 0x002(UF_NOREITERRATION) Spell cannot be stacked
-// 0x004(UF_NOFOOTSET) Spell cannot be cast near/on targets
-// 0x008(UF_NOOVERLAP) Spell effects do not overlap
-// 0x010(UF_PATHCHECK) Only cells with a shootable path will be placed
-// 0x020(UF_NOPC) Spell cannot affect players.
-// 0x040(UF_NOMOB) Spell cannot affect mobs.
-// 0x080(UF_SKILL) Spell CAN affect skills.
-// 0x100(UF_DANCE) Dance skill
-// 0x200(UF_ENSEMBLE) Ensemble skill
-// 0x400(UF_SONG) Song skill
-// 0x800(UF_DUALMODE) Spell has effects both at an interval and when you step in/out
-// Example: 0x006 = 0x002+0x004 -> Cannot be stacked nor cast near targets
-//
-// Notes:
-// ------
-// 0x89,0x8a,0x8b without indication
-//
-// u1 u2 lay r intr target flag
-// \ No newline at end of file