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-rw-r--r--db/skill_db.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 868a11d58..ad169ee85 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -32,9 +32,9 @@
// 0x0080- trap
// 0x0100- skill that damages/targets yourself
// 0x0200- cannot be casted on self (if inf = 4, auto-select target skill)
-// 0x0400- usable only on party-members
-// 0x0800- usable only on guild-mates
-// 0x1000- allow usage on enemies too (use with 0x0400/0x0800)
+// 0x0400- usable only on party-members (and enemies if skill is offensive)
+// 0x0800- usable only on guild-mates (and enemies if skill is offensive)
+// 0x1000- disable usage on enemies (for non-offensive skills).
// 13 maxcount: max amount of skill instances to place on the ground when
// player_land_skill_limit/monster_land_skill_limit is enabled.
// 14 attack type (none, weapon, magic, misc)
@@ -327,7 +327,7 @@
286,2,6,2,1,0x1,0,5,1,yes,0,0,0,magic,0 //SA_DELUGE#Deluge#
287,2,6,2,4,0x1,0,5,1,yes,0,0,0,magic,0 //SA_VIOLENTGALE#Whirlwind#
288,3,6,2,0,0x1,0,5,1,yes,0,0,0,magic,0 //SA_LANDPROTECTOR#Magnetic Earth#
-289,9,6,1,0,0x1,0,5,1,yes,0,0x1E00,0,magic,0 //SA_DISPELL#Dispel#
+289,9,6,1,0,0x1,0,5,1,yes,0,0xE00,0,magic,0 //SA_DISPELL#Dispel#
290,0,6,4,0,0x1,0,10,1,yes,0,0,0,magic,0 //SA_ABRACADABRA#Hocus-pocus#
291,9,6,1,0,0x1,0,1,1,yes,0,0x2,0,magic,0 //SA_MONOCELL#Monocell#
292,9,6,1,0,0x1,0,1,1,yes,0,0x2,0,magic,0 //SA_CLASSCHANGE#Class Change#
@@ -412,7 +412,7 @@
371,-2,8,4,-1,0,0,5,1,no,0,0x200,0,weapon,0 //CH_TIGERFIST#Glacier Fist#
372,-2,8,4,-1,0,0,10,-1:-1:-2:-2:-3:-3:-4:-4:-5:-5,no,0,0x200,0,weapon,0 //CH_CHAINCRUSH#Chain Crush Combo#
373,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0 //PF_HPCONVERSION#Health Conversion#
-374,9,6,16,0,0x1,0,1,1,yes,0,0x1E00,0,none,0 //PF_SOULCHANGE#Soul Exhale#
+374,9,6,1,0,0x1,0,1,1,yes,0,0xE00,0,none,0 //PF_SOULCHANGE#Soul Exhale#
375,9,6,1,0,0x98,0,5,1,yes,0,0,0,magic,0 //PF_SOULBURN#Soul Siphon#
376,0,0,0,0,0x1,0,5,1,no,0,0,0,weapon,0 //ASC_KATAR#Advanced Katar Mastery#
//377,0,0,4,0,0x1,0,10,1,no,0,0,0,misc,0 //ASC_HALLUCINATION#Hallucination Walk#
@@ -434,7 +434,7 @@
393,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0 //CR_SYNTHESISPOTION#Potion Synthesis#
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0 //CG_ARROWVULCAN#Vulcan Arrow#
395,0,0,4,0,0x1,3,1,1,yes,0,0x40,0,misc,2 //CG_MOONLIT#Sheltering Bliss#
-396,-1,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0 //CG_MARIONETTE#Marionette Control#
+396,1,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0 //CG_MARIONETTE#Marionette Control#
397,5,8,1,-1,0x20,0,5,5,no,0,0,0,weapon,0 //LK_SPIRALPIERCE#Spiral Pierce#
398,4,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //LK_HEADCRUSH#Traumatic Blow#
399,4,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //LK_JOINTBEAT#Vital Strike#