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-rw-r--r--db/skill_castnodex_db.txt60
1 files changed, 30 insertions, 30 deletions
diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt
index 61699c7e8..74ce7b299 100644
--- a/db/skill_castnodex_db.txt
+++ b/db/skill_castnodex_db.txt
@@ -1,30 +1,30 @@
-//<Skill id>,<Cast: 1 or 0>,<Delay (Optional): 1 or 0>
-// Cast: With 1, dex does not affect the skill's cast rate
-// Cast: With 2, cast-rate cannot be reduced by Suffragium and the like
-// Cast: With 3, same effect as 1 + 2
-// Cast: With 0, dex affects the skill's cast rate
-// Delay: With 1, agi does not affect the skill's delay rate
-// Delay: With 2, delay cannot be reduced by Suffragium and the like
-// Delay: With 0, agi affects the skill's delay rate
-// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex/agi.
-// By default, agi NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
-263,0,2 //MO_TRIPLEATTACK
-272,0,2 //MO_CHAINCOMBO
-273,0,2 //MO_COMBOFINISH
-336,1 //WE_CALLPARTNER
-366,1 //HW_MAGICPOWER
-370,1 //CH_PALMSTRIKE
-371,0,2 //CH_TIGERFIST
-372,0,2 //CH_CHAINCRUSH
-403,3 //PF_MEMORIZE
-408,1 //WE_BABY
-409,1 //WE_CALLPARENT
-410,1 //WE_CALLBABY
-482,1 //PF_DOUBLECASTING
-462,1 //SL_KAIZEL
-512,3 //GS_TRACKING
-1014,1 //PR_REDEMPTIO
-10010,3 //GD_BATTLEORDER
-10011,3 //GD_REGENERATION
-10012,3 //GD_RESTORE
-10013,3 //GD_EMERGENCYCALL
+//<Skill id>,<Cast: 1 or 0>,<Delay (Optional): 1 or 0>
+// Cast: With 1, dex does not affect the skill's cast rate
+// Cast: With 2, cast-rate cannot be reduced by Suffragium and the like
+// Cast: With 3, same effect as 1 + 2
+// Cast: With 0, dex affects the skill's cast rate
+// Delay: With 1, agi does not affect the skill's delay rate
+// Delay: With 2, delay cannot be reduced by Suffragium and the like
+// Delay: With 0, agi affects the skill's delay rate
+// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex/agi.
+// By default, agi NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
+263,0,2 //MO_TRIPLEATTACK
+272,0,2 //MO_CHAINCOMBO
+273,0,2 //MO_COMBOFINISH
+336,1 //WE_CALLPARTNER
+366,1 //HW_MAGICPOWER
+370,1 //CH_PALMSTRIKE
+371,0,2 //CH_TIGERFIST
+372,0,2 //CH_CHAINCRUSH
+403,3 //PF_MEMORIZE
+408,1 //WE_BABY
+409,1 //WE_CALLPARENT
+410,1 //WE_CALLBABY
+482,1 //PF_DOUBLECASTING
+462,1 //SL_KAIZEL
+512,3 //GS_TRACKING
+1014,1 //PR_REDEMPTIO
+10010,3 //GD_BATTLEORDER
+10011,3 //GD_REGENERATION
+10012,3 //GD_RESTORE
+10013,3 //GD_EMERGENCYCALL