diff options
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_db.conf | 1605 |
1 files changed, 1605 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 661985f1f..8f90ea396 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -43942,6 +43942,50 @@ item_db: ( Script: <" bonus bMaxHPrate,2; "> }, { + Id: 4863 + AegisName: "Fatal1" + Name: "Fatal1Lv" + Type: 6 + Loc: 1023 + Script: <" + bonus bCriAtkRate, 4; + bonus bCritical, 1; + "> +}, +{ + Id: 4864 + AegisName: "Fatal2" + Name: "Fatal2Lv" + Type: 6 + Loc: 1023 + Script: <" + bonus bCriAtkRate, 6; + bonus bCritical, 2; + "> +}, +{ + Id: 4865 + AegisName: "Fatal3" + Name: "Fatal3Lv" + Type: 6 + Loc: 1023 + Script: <" + bonus bCriAtkRate, 8; + bonus bCritical, 3; + "> +}, +{ + Id: 4866 + AegisName: "Fatal4" + Name: "Fatal4Lv" + Type: 6 + Loc: 1023 + Script: <" + bonus bCriAtkRate, 10; + bonus bCritical, 4; + "> +}, +{ Id: 4867 AegisName: "MHP3" Name: "MHP+3%" @@ -43958,6 +44002,14 @@ item_db: ( Script: <" bonus bMaxHPrate,4; "> }, { + Id: 4869 + AegisName: "Attack_Delay_1" + Name: "DelayafterAttack1Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bAspdRate, 4; "> +}, +{ Id: 4870 AegisName: "SP25" Name: "SP+25" @@ -43973,6 +44025,1229 @@ item_db: ( Loc: 1023 Script: <" bonus bMaxSP,75; "> }, +{ + Id: 4872 + AegisName: "Attack_Delay_2" + Name: "DelayafterAttack2Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bAspdRate, 6; "> +}, +{ + Id: 4873 + AegisName: "Attack_Delay_3" + Name: "DelayafterAttack3Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bAspdRate, 8; "> +}, +{ + Id: 4875 + AegisName: "Bear's_Power" + Name: "Strength of Bear" + Type: 6 + Loc: 1023 + Script: <" autobonus2 "{ bonus bStr, 200; bonus2 bHPLossRate, 500, 1000; montransform BIGFOOT, 5000; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_POTION_BERSERK; showscript \"?!!!!\"; }"; "> + OnUnequipScript: <" heal 0, -300; "> +}, +{ + Id: 4876 + AegisName: "Runaway_Magic" + Name: "Runaway Magic" + Type: 6 + Loc: 1023 + Script: <" autobonus "{ bonus bInt, 200; bonus2 bSPLossRate, 200, 1000; }", 15, 10000, BF_MAGIC, "{ specialeffect2 EF_POTION_BERSERK; showscript \"YOooooooo!!!!!\"; }"; "> + OnUnequipScript: <" heal 0, -2000; "> +}, +{ + Id: 4877 + AegisName: "Speed_Of_Light" + Name: "Speed Of Light" + Type: 6 + Loc: 1023 + Script: <" autobonus "{ bonus bAspdRate, 100; bonus bFlee2, 100; bonus2 bHPLossRate, 400, 1000; bonus2 bSPLossRate, 40, 1000; }", 10, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; "> + OnUnequipScript: <" heal 0, -300; "> +}, +{ + Id: 4878 + AegisName: "Muscle_Fool" + Name: "Muscle Fool" + Type: 6 + Loc: 1023 + Script: <" autobonus2 "{ bonus bDef, 1000; bonus bMatkRate, -50; bonus bAtkRate, -50; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_MAGNUMBREAK; }"; "> + OnUnequipScript: <" heal 0, -300; "> +}, +{ + Id: 4879 + AegisName: "Hawkeye" + Name: "Hawkeye" + Type: 6 + Loc: 1023 + Script: <" autobonus "{ bonus bDex, 200; bonus2 bSPLossRate, 50, 1000; }", 30, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; "> + OnUnequipScript: <" heal 0, -300; "> +}, +{ + Id: 4880 + AegisName: "Lucky_Day" + Name: "Lucky Day" + Type: 6 + Loc: 1023 + Script: <" + autobonus "{ bonus2 bAddMonsterDropItem, Treasure_Box, 10; bonus bLuk, 200; }", 15, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }"; + autobonus2 "{ bonus2 bAddMonsterDropItem, Treasure_Box, 1; bonus bLuk, 200; }", 1, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }"; + "> + OnUnequipScript: <" heal 0, -300; "> +}, +{ + Id: 4881 + AegisName: "Attack_Delay_4" + Name: "DelayafterAttack4Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bAspdRate, 10; "> +}, +{ + Id: 4882 + AegisName: "ATK_1" + Name: "ATK + 1%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 1; "> +}, +{ + Id: 4883 + AegisName: "MATK_1" + Name: "MATK + 1%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 1; "> +}, +{ + Id: 4884 + AegisName: "HIT_1" + Name: "HIT + 1" + Type: 6 + Loc: 1023 + Script: <" bonus bHit, 1; "> +}, +{ + Id: 4885 + AegisName: "Spell_1" + Name: "Spell 1" + Type: 6 + Loc: 1023 + Script: <" + bonus bMatk, 5; + bonus bVariableCastrate, -3; + "> +}, +{ + Id: 4886 + AegisName: "Spell_2" + Name: "Spell 2" + Type: 6 + Loc: 1023 + Script: <" + bonus bMatk, 10; + bonus bVariableCastrate, -3; + "> +}, +{ + Id: 4887 + AegisName: "Spell_3" + Name: "Spell 3" + Type: 6 + Loc: 1023 + Script: <" + bonus bMatk, 15; + bonus bVariableCastrate, -3; + "> +}, +{ + Id: 4888 + AegisName: "Spell_4" + Name: "Spell 4" + Type: 6 + Loc: 1023 + Script: <" + bonus bMatk, 20; + bonus bVariableCastrate, -3; + "> +}, +{ + Id: 4889 + AegisName: "Spell_5" + Name: "Spell 5" + Type: 6 + Loc: 1023 + Script: <" + bonus bMatk, 30; + bonus bVariableCastrate, -5; + "> +}, +{ + Id: 4890 + AegisName: "MDEF_1" + Name: "MDEF+1" + Type: 6 + Loc: 1023 + Script: <" bonus bMdef, 1; "> +}, +{ + Id: 4891 + AegisName: "MDEF_3" + Name: "MDEF+3" + Type: 6 + Loc: 1023 + Script: <" bonus bMdef, 3; "> +}, +{ + Id: 4892 + AegisName: "MDEF_5" + Name: "MDEF+5" + Type: 6 + Loc: 1023 + Script: <" bonus bMdef, 5; "> +}, +{ + Id: 4893 + AegisName: "DEF_15" + Name: "DEF+15" + Type: 6 + Loc: 1023 + Script: <" bonus bDef, 15; "> +}, +{ + Id: 4894 + AegisName: "ATK_4" + Name: "ATK + 4%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 4; "> +}, +{ + Id: 4895 + AegisName: "ATK_5" + Name: "ATK + 5%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 5; "> +}, +{ + Id: 4896 + AegisName: "MATK_2" + Name: "MATK + 2%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 2; "> +}, +{ + Id: 4897 + AegisName: "MATK_3" + Name: "MATK + 3%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 3; "> +}, +{ + Id: 4898 + AegisName: "MATK_4" + Name: "MATK + 4%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 4; "> +}, +{ + Id: 4899 + AegisName: "MATK_5" + Name: "MATK + 5%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 5; "> +}, +{ + Id: 4900 + AegisName: "MHP_5" + Name: "MHP+5%" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxHPrate, 5; "> +}, +{ + Id: 4902 + AegisName: "DEF_18" + Name: "DEF+18" + Type: 6 + Loc: 1023 + Script: <" bonus bDef, 18; "> +}, +{ + Id: 4903 + AegisName: "DEF_21" + Name: "DEF+21" + Type: 6 + Loc: 1023 + Script: <" bonus bDef, 21; "> +}, +{ + Id: 4904 + AegisName: "ATK_6" + Name: "ATK+6%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 6; "> +}, +{ + Id: 4905 + AegisName: "ATK_7" + Name: "ATK+7%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 7; "> +}, +{ + Id: 4906 + AegisName: "MATK_6" + Name: "MATK+6%" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 6; "> +}, +{ + Id: 4907 + AegisName: "MATK_7" + Name: "MATK+7%" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 7; "> +}, +{ + Id: 4908 + AegisName: "Essence_Of_Evil_Str1" + Name: "Essence Of Evil STR 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bStr, 1; + bonus bBaseAtk, 3; + bonus bInt, -1; + "> +}, +{ + Id: 4909 + AegisName: "Essence_Of_Evil_Str2" + Name: "Essence Of Evil STR 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bStr, 2; + bonus bBaseAtk, 6; + bonus bInt, -2; + "> +}, +{ + Id: 4910 + AegisName: "Essence_Of_Evil_Str3" + Name: "Essence Of Evil STR 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bStr, 4; + bonus bBaseAtk, 12; + bonus bInt, -4; + "> +}, +{ + Id: 4911 + AegisName: "Essence_Of_Evil_Int1" + Name: "Essence Of Evil INT 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bInt, 1; + bonus bMatk, 3; + bonus bStr, -1; + "> +}, +{ + Id: 4912 + AegisName: "Essence_Of_Evil_Int2" + Name: "Essence Of Evil INT 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bInt, 2; + bonus bMatk, 6; + bonus bStr, -2; + "> +}, +{ + Id: 4913 + AegisName: "Essence_Of_Evil_Int3" + Name: "Essence Of Evil INT 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bInt, 4; + bonus bMatk, 12; + bonus bStr, -4; + "> +}, +{ + Id: 4914 + AegisName: "Essence_Of_Evil_Agi1" + Name: "Essence Of Evil AGI 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bAgi, 1; + bonus bFlee, 2; + bonus bVit, -1; + "> +}, +{ + Id: 4915 + AegisName: "Essence_Of_Evil_Agi2" + Name: "Essence Of Evil AGI 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bAgi, 2; + bonus bFlee, 4; + bonus bVit, -2; + "> +}, +{ + Id: 4916 + AegisName: "Essence_Of_Evil_Agi3" + Name: "Essence Of Evil AGI 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bAgi, 4; + bonus bFlee, 8; + bonus bVit, -4; + "> +}, +{ + Id: 4917 + AegisName: "Essence_Of_Evil_Vit1" + Name: "Essence Of Evil VIT 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bVit, 1; + bonus bDef, 3; + bonus bMdef, 2; + bonus bAgi, -1; + "> +}, +{ + Id: 4918 + AegisName: "Essence_Of_Evil_Vit2" + Name: "Essence Of Evil VIT 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bVit, 2; + bonus bDef, 6; + bonus bMdef, 4; + bonus bAgi, -2; + "> +}, +{ + Id: 4919 + AegisName: "Essence_Of_Evil_Vit3" + Name: "Essence Of Evil VIT 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bVit, 4; + bonus bDef, 12; + bonus bMdef, 8; + bonus bAgi, -4; + "> +}, +{ + Id: 4920 + AegisName: "Essence_Of_Evil_Dex1" + Name: "Essence Of Evil DEX 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bDex, 1; + bonus bHit, 2; + bonus bLuk, -1; + "> +}, +{ + Id: 4921 + AegisName: "Essence_Of_Evil_Dex2" + Name: "Essence Of Evil DEX 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bDex, 2; + bonus bHit, 4; + bonus bLuk, -2; + "> +}, +{ + Id: 4922 + AegisName: "Essence_Of_Evil_Dex3" + Name: "Essence Of Evil DEX 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bDex, 4; + bonus bHit, 8; + bonus bLuk, -4; + "> +}, +{ + Id: 4923 + AegisName: "Essence_Of_Evil_Luk1" + Name: "Essence Of Evil LUK 1" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bLuk, 1; + bonus bCritical, 1; + bonus bDex, -1; + "> +}, +{ + Id: 4924 + AegisName: "Essence_Of_Evil_Luk2" + Name: "Essence Of Evil LUK 2" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bLuk, 2; + bonus bCritical, 2; + bonus bDex, -2; + "> +}, +{ + Id: 4925 + AegisName: "Essence_Of_Evil_Luk3" + Name: "Essence Of Evil LUK 3" + Type: 6 + Weight: 10 + Loc: 1023 + Script: <" + bonus bLuk, 4; + bonus bCritical, 4; + bonus bDex, -4; + "> +}, +{ + Id: 4926 + AegisName: "Critical1" + Name: "Critical1Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bCritical, 1; "> +}, +{ + Id: 4927 + AegisName: "HP50" + Name: "HP+50" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxHP, 50; "> +}, +{ + Id: 4928 + AegisName: "SP10" + Name: "SP+10" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxSP, 10; "> +}, +{ + Id: 4929 + AegisName: "MSP_1" + Name: "MSP+1%" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxSPrate, 1; "> +}, +{ + Id: 4930 + AegisName: "Inc_Recovery" + Name: "Increase Recovery" + Type: 6 + Loc: 1023 + Script: <" bonus bHPrecovRate, 2; "> +}, +{ + Id: 4931 + AegisName: "Healing_10" + Name: "Healing 10" + Type: 6 + Loc: 1023 + Script: <" bonus2 bHPRegenRate, 10, 10000; "> +}, +{ + Id: 4932 + AegisName: "SP_Recovery_1" + Name: "SP Recovery 1" + Type: 6 + Loc: 1023 + Script: <" bonus bSPGainValue, 1; "> +}, +{ + Id: 4933 + AegisName: "Neutral1" + Name: "Neutral Properties Lv1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bSubEle, Ele_Neutral, 1; "> +}, +{ + Id: 4934 + AegisName: "Neutral2" + Name: "Neutral Properties Lv2" + Type: 6 + Loc: 1023 + Script: <" bonus2 bSubEle, Ele_Neutral, 2; "> +}, +{ + Id: 4935 + AegisName: "Neutral3" + Name: "Neutral Properties Lv3" + Type: 6 + Loc: 1023 + Script: <" bonus2 bSubEle, Ele_Neutral, 3; "> +}, +{ + Id: 4936 + AegisName: "L_Atk1" + Name: "Large Attack 1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bAddSize, Size_Large, 1; "> +}, +{ + Id: 4937 + AegisName: "M_Atk1" + Name: "Medium Attack 1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bAddSize, Size_Medium, 1; "> +}, +{ + Id: 4938 + AegisName: "S_Atk1" + Name: "Small Attack 1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bAddSize, Size_Small, 1; "> +}, +{ + Id: 4939 + AegisName: "Critical2" + Name: "Critical2Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bCritical, 2; "> +}, +{ + Id: 4940 + AegisName: "Critical3" + Name: "Critical3Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bCritical, 4; "> +}, +{ + Id: 4941 + AegisName: "Critical4" + Name: "Critical4Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bCritical, 6; "> +}, +{ + Id: 4942 + AegisName: "Critical_1" + Name: "Critical Lv1" + Type: 6 + Loc: 1023 + Script: <" bonus bCritical, 3; "> +}, +{ + Id: 4943 + AegisName: "Shedding2" + Name: "Shedding2Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bFlee2, 4; "> +}, +{ + Id: 4944 + AegisName: "Shedding3" + Name: "Shedding3Lv" + Type: 6 + Loc: 1023 + Script: <" bonus bFlee2, 5; "> +}, +{ + Id: 4945 + AegisName: "Saving1" + Name: "Saving Lv1" + Type: 6 + Loc: 1023 + Script: <" bonus bUseSPrate, -2; "> +}, +{ + Id: 4946 + AegisName: "Saving2" + Name: "Saving Lv2" + Type: 6 + Loc: 1023 + Script: <" bonus bUseSPrate, -4; "> +}, +{ + Id: 4947 + AegisName: "Saving3" + Name: "Saving Lv3" + Type: 6 + Loc: 1023 + Script: <" bonus bUseSPrate, -6; "> +}, +{ + Id: 4948 + AegisName: "Delay1" + Name: "Delay After Skill Lv1" + Type: 6 + Loc: 1023 + Script: <" bonus bDelayrate, -2; "> +}, +{ + Id: 4949 + AegisName: "Delay2" + Name: "Delay After Skill Lv2" + Type: 6 + Loc: 1023 + Script: <" bonus bDelayrate, -4; "> +}, +{ + Id: 4950 + AegisName: "Delay3" + Name: "Delay After Skill Lv3" + Type: 6 + Loc: 1023 + Script: <" bonus bDelayrate, -6; "> +}, +{ + Id: 4951 + AegisName: "Darkness_Drop" + Name: "Darkness Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus3 bAddEle, Ele_Dark, 2, BF_WEAPON | BF_MAGIC; + bonus2 bSubEle, Ele_Dark, 1; + "> +}, +{ + Id: 4952 + AegisName: "Fire_Drop" + Name: "Fire Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus3 bAddEle, Ele_Fire, 2, BF_WEAPON | BF_MAGIC; + bonus2 bSubEle, Ele_Fire, 1; + "> +}, +{ + Id: 4953 + AegisName: "Water_Drop" + Name: "Water Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus3 bAddEle, Ele_Water, 2, BF_WEAPON | BF_MAGIC; + bonus2 bSubEle, Ele_Water, 1; + "> +}, +{ + Id: 4954 + AegisName: "Earth_Drop" + Name: "Earth Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus3 bAddEle, Ele_Earth, 2, BF_WEAPON | BF_MAGIC; + bonus2 bSubEle, Ele_Earth, 1; + "> +}, +{ + Id: 4955 + AegisName: "Light_Drop" + Name: "Light Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus3 bAddEle, Ele_Holy, 2, BF_WEAPON | BF_MAGIC; + bonus2 bSubEle, Ele_Holy, 1; + "> +}, +{ + Id: 4956 + AegisName: "Recovery_Drop" + Name: "Recovery Drop" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSkillHeal, AL_HEAL, 2; + bonus2 bSkillHeal, PR_SANCTUARY, 2; + bonus2 bSkillHeal, AM_POTIONPITCHER, 2; + bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 2; + bonus2 bSkillHeal, AB_CHEAL, 2; + bonus2 bSkillHeal2, AL_HEAL, 2; + bonus2 bSkillHeal2, PR_SANCTUARY, 2; + bonus2 bSkillHeal2, AM_POTIONPITCHER, 2; + bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 2; + bonus2 bSkillHeal2, AB_CHEAL, 2; + bonus bAddItemHealRate, 2; + "> +}, +{ + Id: 4957 + AegisName: "The_Power_Of_Famitsu" + Name: "The Power Of Famitsu" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxHP, 832; "> +}, +{ + Id: 4958 + AegisName: "Double_Pediatric_Palace" + Name: "Double Pediatric Palace" + Type: 6 + Loc: 1023 + Script: <" bonus bDelayrate, -1; "> +}, +{ + Id: 4959 + AegisName: "Sagittarius" + Name: "Sagittarius" + Type: 6 + Loc: 1023 + Script: <" bonus bLongAtkRate, 1; "> +}, +{ + Id: 4960 + AegisName: "Aquarius" + Name: "Aquarius" + Type: 6 + Loc: 1023 + Script: <" bonus bUseSPrate, -2; "> +}, +{ + Id: 4961 + AegisName: "Aries" + Name: "Aries" + Type: 6 + Loc: 1023 + Script: <" bonus bMatk, 10; "> +}, +{ + Id: 4962 + AegisName: "Cancer" + Name: "Cancer" + Type: 6 + Loc: 1023 + Script: <" bonus bBaseAtk, 3; "> +}, +{ + Id: 4963 + AegisName: "Taurus" + Name: "Taurus" + Type: 6 + Loc: 1023 + Script: <" + bonus bBaseAtk, 3; + bonus bHit, 1; + "> +}, +{ + Id: 4964 + AegisName: "Capricorn" + Name: "Capricorn" + Type: 6 + Loc: 1023 + Script: <" bonus bMatkRate, 3; "> +}, +{ + Id: 4965 + AegisName: "Pisces" + Name: "Pisces" + Type: 6 + Loc: 1023 + Script: <" bonus bVariableCastrate, -2; "> +}, +{ + Id: 4966 + AegisName: "Scorpio" + Name: "Scorpio" + Type: 6 + Loc: 1023 +}, +{ + Id: 4967 + AegisName: "Leo" + Name: "Leo" + Type: 6 + Loc: 1023 + Script: <" bonus bAtkRate, 3; "> +}, +{ + Id: 4968 + AegisName: "Virgo" + Name: "Virgo" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSkillHeal, AL_HEAL, 1; + bonus2 bSkillHeal, PR_SANCTUARY, 1; + bonus2 bSkillHeal, AM_POTIONPITCHER, 1; + bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 1; + bonus2 bSkillHeal, AB_CHEAL, 1; + "> +}, +{ + Id: 4969 + AegisName: "Libra" + Name: "Libra" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSkillHeal2, AL_HEAL, 1; + bonus2 bSkillHeal2, PR_SANCTUARY, 1; + bonus2 bSkillHeal2, AM_POTIONPITCHER, 1; + bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 1; + bonus2 bSkillHeal2, AB_CHEAL, 1; + bonus bAddItemHealRate, 1; + "> +}, +{ + Id: 4970 + AegisName: "Fire_Property_Reactor" + Name: "Fire Property Reactor" + Type: 6 + Loc: 1023 + Script: <" bonus bDefEle, Ele_Fire; "> +}, +{ + Id: 4971 + AegisName: "Water_Property_Reactor" + Name: "Water Property Reactor" + Type: 6 + Loc: 1023 + Script: <" bonus bDefEle, Ele_Water; "> +}, +{ + Id: 4972 + AegisName: "Earth_Property_Reactor" + Name: "Earth Property Reactor" + Type: 6 + Loc: 1023 + Script: <" bonus bDefEle, Ele_Earth; "> +}, +{ + Id: 4973 + AegisName: "Wind_Property_Reactor" + Name: "Wind Property Reactor" + Type: 6 + Loc: 1023 + Script: <" bonus bDefEle, Ele_Wind; "> +}, +{ + Id: 4974 + AegisName: "Fire_Resistance_Reactor" + Name: "Fire Resistance Reactor" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSubEle, Ele_Fire, 25; + bonus2 bSubEle, Ele_Water, -25; + "> +}, +{ + Id: 4975 + AegisName: "Water_Resistance_Reactor" + Name: "Water Resistance Reactor" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSubEle, Ele_Water, 25; + bonus2 bSubEle, Ele_Wind, -25; + "> +}, +{ + Id: 4976 + AegisName: "Earth_Resistance_Reactor" + Name: "Earth Resistance Reactor" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSubEle, Ele_Earth, 25; + bonus2 bSubEle, Ele_Fire, -25; + "> +}, +{ + Id: 4977 + AegisName: "Wind_Resistance_Reactor" + Name: "Wind Resistance Reactor" + Type: 6 + Loc: 1023 + Script: <" + bonus2 bSubEle, Ele_Wind, 25; + bonus2 bSubEle, Ele_Earth, -25; + "> +}, +{ + Id: 4978 + AegisName: "Restoration_Reactor_101" + Name: "Restoration Reactor 101" + Type: 6 + Loc: 1023 + Script: <" bonus2 bHPRegenRate, (getrefine() >= 7) ? 100 : 50, 5000; "> +}, +{ + Id: 4979 + AegisName: "Restoration_Reactor_102" + Name: "Restoration Reactor 102" + Type: 6 + Loc: 1023 + Script: <" bonus2 bSPRegenRate, (getrefine() >= 7) ? 5 : 3, 500; "> +}, +{ + Id: 4980 + AegisName: "Restoration_Reactor_201" + Name: "Restoration Reactor 201" + Type: 6 + Loc: 1023 + Script: <" bonus bHPrecovRate, (getrefine() >= 7) ? 100 : 50; "> +}, +{ + Id: 4981 + AegisName: "Restoration_Reactor_202" + Name: "Restoration Reactor 202" + Type: 6 + Loc: 1023 + Script: <" bonus bSPrecovRate, (getrefine() >= 7) ? 100 : 50; "> +}, +{ + Id: 4982 + AegisName: "Auxiliary_Reactor_STR" + Name: "Auxiliary Reactor STR" + Type: 6 + Loc: 1023 + Script: <" + if (readparam(bStr) >= 10) bonus bBaseAtk, 5; + if (getrefine() >= 7) bonus bBaseAtk, 10; + "> +}, +{ + Id: 4983 + AegisName: "Auxiliary_Reactor_INT" + Name: "Auxiliary Reactor INT" + Type: 6 + Loc: 1023 + Script: <" + if (readparam(bInt) >= 10) bonus bMatk, 5; + if (getrefine() >= 7) bonus bMatk, 10; + "> +}, +{ + Id: 4984 + AegisName: "Auxiliary_Reactor_DEF" + Name: "Auxiliary Reactor DEF" + Type: 6 + Loc: 1023 + Script: <" bonus bDef, 100; "> +}, +{ + Id: 4985 + AegisName: "Auxiliary_Reactor_Perfect" + Name: "Auxiliary Reactor Perfect" + Type: 6 + Loc: 1023 + Script: <" bonus bFlee2, 3; "> +}, +{ + Id: 4986 + AegisName: "Auxiliary_Reactor_Attack" + Name: "Auxiliary Reactor Attack" + Type: 6 + Loc: 1023 + Script: <" bonus bBaseAtk, 20; "> +}, +{ + Id: 4987 + AegisName: "Auxiliary_Reactor_Magic" + Name: "Auxiliary Reactor Magic" + Type: 6 + Loc: 1023 + Script: <" bonus bMatk, 20; "> +}, +{ + Id: 4988 + AegisName: "Auxiliary_Reactor_MaxHP" + Name: "Auxiliary Reactor MaxHP" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxHPrate, 5; "> +}, +{ + Id: 4989 + AegisName: "Auxiliary_Reactor_MaxSP" + Name: "Auxiliary_Reactor_MaxHP" + Type: 6 + Loc: 1023 + Script: <" bonus bMaxSPrate, 3; "> +}, +{ + Id: 4990 + AegisName: "Auxiliary_Reactor_Frozen" + Name: "Auxiliary Reactor Frozen" + Type: 6 + Loc: 1023 + Script: <" bonus2 bResEff, Eff_Freeze, 10000; "> +}, +{ + Id: 4991 + AegisName: "Auxiliary_Reactor_ASPD" + Name: "Auxiliary Reactor ASPD" + Type: 6 + Loc: 1023 + Script: <" bonus bAspd, 1; "> +}, +{ + Id: 4992 + AegisName: "HPAbsorb1" + Name: "HP Absorb 1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bHPDrainRate, 1, 1; "> +}, +{ + Id: 4993 + AegisName: "SPAbsorb1" + Name: "SP Absorb 1" + Type: 6 + Loc: 1023 + Script: <" bonus2 bSPDrainRate, 1, 1; "> +}, +{ + Id: 4994 + AegisName: "Rune_Of_Might1" + Name: "Rune Of Might 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bStr, 5; + if (getrefine() >= 10) bonus bAtkRate, 10; + "> +}, +{ + Id: 4995 + AegisName: "Rune_Of_Might2" + Name: "Rune Of Might 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bStr, 6; + if (getrefine() >= 11) { + bonus bStr, 1; + bonus bAtkRate, 7; + } + "> +}, +{ + Id: 4996 + AegisName: "Rune_Of_Might3" + Name: "Rune Of Might 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bStr, 7; + if (getrefine() >= 12) { + bonus bStr, 1; + bonus bAtkRate, 8; + } + if (getrefine() >= 13) { + bonus bStr, 1; + bonus bAtkRate, 2; + } + "> +}, +{ + Id: 4997 + AegisName: "Rune_Of_Agility1" + Name: "Rune Of Agility 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bAgi, 5; + if (getrefine() >= 10) bonus bFlee2, 5; + "> +}, +{ + Id: 4998 + AegisName: "Rune_Of_Agility2" + Name: "Rune Of Agility 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bAgi, 6; + if (getrefine() >= 11) { + bonus bAgi, 1; + bonus bFlee2, 7; + } + "> +}, +{ + Id: 4999 + AegisName: "Rune_Of_Agility3" + Name: "Rune Of Agility 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bAgi, 7; + if (getrefine() >= 12) { + bonus bAgi, 1; + bonus bFlee2, 5; + } + if (getrefine() >= 13) { + bonus bAgi, 1; + bonus bFlee2, 5; + } + "> +}, //== More Headgears ======================================== { @@ -137502,4 +138777,334 @@ item_db: ( } "> }, + +//== New Enchantment Stones ================================ +{ + Id: 29000 + AegisName: "Rune_Of_Magic1" + Name: "Rune Of Magic Power 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bInt, 5; + if (getrefine() >= 10) bonus bMatkRate, 5; + "> +}, +{ + Id: 29001 + AegisName: "Rune_Of_Magic2" + Name: "Rune Of Magic Power 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bInt, 6; + if (getrefine() >= 11) { + bonus bInt, 1; + bonus bMatkRate, 7; + } + "> +}, +{ + Id: 29002 + AegisName: "Rune_Of_Magic3" + Name: "Rune Of Magic Power 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bInt, 7; + if (getrefine() >= 12) { + bonus bInt, 1; + bonus bMatkRate, 8; + } + if (getrefine() >= 13) { + bonus bInt, 1; + bonus bMatkRate, 2; + } + "> +}, +{ + Id: 29003 + AegisName: "Rune_Of_Dexterity1" + Name: "Rune Of Dexterity 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bDex, 5; + if (getrefine() >= 10) bonus bLongAtkRate, 5; + "> +}, +{ + Id: 29004 + AegisName: "Rune_Of_Dexterity2" + Name: "Rune Of Dexterity 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bDex, 6; + if (getrefine() >= 11) { + bonus bDex, 1; + bonus bLongAtkRate, 7; + } + "> +}, +{ + Id: 29005 + AegisName: "Rune_Of_Dexterity3" + Name: "Rune Of Dexterity 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bDex, 7; + if (getrefine() >= 12) { + bonus bDex, 1; + bonus bLongAtkRate, 8; + } + if (getrefine() >= 13) { + bonus bDex, 1; + bonus bLongAtkRate, 2; + } + "> +}, +{ + Id: 29006 + AegisName: "Rune_Of_Fortune1" + Name: "Rune Of Fortune 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bLuk, 5; + if (getrefine() >= 10) bonus bCritAtkRate, 5; + "> +}, +{ + Id: 29007 + AegisName: "Rune_Of_Fortune2" + Name: "Rune Of Fortune 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bLuk, 6; + if (getrefine() >= 11) { + bonus bLuk, 1; + bonus bCritAtkRate, 7; + } + "> +}, +{ + Id: 29008 + AegisName: "Rune_Of_Fortune3" + Name: "Rune Of Fortune 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bLuk, 7; + if (getrefine() >= 12) { + bonus bLuk, 1; + bonus bCritAtkRate, 8; + } + if (getrefine() >= 13) { + bonus bLuk, 1; + bonus bCritAtkRate, 6; + } + "> +}, +{ + Id: 29009 + AegisName: "Rune_Of_Stamina1" + Name: "Rune Of Stamina 1Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bVit, 5; + if (getrefine() >= 10) bonus bMaxHPrate, 5; + "> +}, +{ + Id: 29010 + AegisName: "Rune_Of_Stamina2" + Name: "Rune Of Stamina 2Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bVit, 6; + if (getrefine() >= 11) { + bonus bVit, 1; + bonus bMaxHPrate, 7; + } + "> +}, +{ + Id: 29011 + AegisName: "Rune_Of_Stamina3" + Name: "Rune Of Stamina 3Lv" + Type: 6 + Loc: 1023 + Script: <" + if (getrefine() >= 7) bonus bVit, 7; + if (getrefine() >= 12) { + bonus bVit, 1; + bonus bMaxHPrate, 8; + } + if (getrefine() >= 13) { + bonus bVit, 1; + bonus bMaxHPrate, 2; + } + "> +}, +{ + Id: 29013 + AegisName: "HPAbsorb3" + Name: "HP Absorb 3" + Type: 6 + Loc: 1023 + Script: <" bonus2 bHPDrainRate, 1, 3; "> +}, +{ + Id: 29014 + AegisName: "STR3_INT3" + Name: "STR+3 INT-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bStr, 3; + bonus bInt, -3; + "> +}, +{ + Id: 29015 + AegisName: "STR3_DEX3" + Name: "STR+3 DEX-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bStr, 3; + bonus bDex, -3; + "> +}, +{ + Id: 29016 + AegisName: "INT3_DEX3" + Name: "INT+3 DEX-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bInt, 3; + bonus bDex, -3; + "> +}, +{ + Id: 29017 + AegisName: "INT3_VIT3" + Name: "INT+3 VIT-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bInt, 3; + bonus bVit, -3; + "> +}, +{ + Id: 29018 + AegisName: "DEX3_VIT3" + Name: "DEX+3 VIT-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bDex, 3; + bonus bVit, -3; + "> +}, +{ + Id: 29019 + AegisName: "DEX3_AGI3" + Name: "DEX+3 AGI-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bDex, 3; + bonus bAgi, -3; + "> +}, +{ + Id: 29020 + AegisName: "VIT3_AGI3" + Name: "VIT+3 AGI-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bVit, 3; + bonus bAgi, -3; + "> +}, +{ + Id: 29021 + AegisName: "VIT3_LUK3" + Name: "VIT+3 LUK-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bVit, 3; + bonus bLuk, -3; + "> +}, +{ + Id: 29022 + AegisName: "AGI3_LUK3" + Name: "AGI+3 LUK-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bAgi, 3; + bonus bLuk, -3; + "> +}, +{ + Id: 29023 + AegisName: "AGI3_STR3" + Name: "AGI+3 STR-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bAgi, 3; + bonus bStr, -3; + "> +}, +{ + Id: 29024 + AegisName: "LUK3_STR3" + Name: "LUK+3 STR-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bLuk, 3; + bonus bStr, -3; + "> +}, +{ + Id: 29025 + AegisName: "LUK3_INT3" + Name: "LUK+3 INT-3" + Type: 6 + Loc: 1023 + Script: <" + bonus bLuk, 3; + bonus bInt, -3; + "> +}, +{ + Id: 29026 + AegisName: "DEF20" + Name: "DEF+20" + Type: 6 + Loc: 1023 + Script: <" bonus bDef, 20; "> +}, +{ + Id: 29027 + AegisName: "EXP2" + Name: "EXP+2%" + Type: 6 + Loc: 1023 + Script: <" bonus2 bExpAddRace, RC_All, 2; "> +}, ) |