diff options
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_db.txt | 30 | ||||
-rw-r--r-- | db/re/skill_db.txt | 4 | ||||
-rw-r--r-- | db/re/skill_unit_db.txt | 10 |
3 files changed, 22 insertions, 22 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 52b872afc..94a988e12 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -1181,10 +1181,10 @@ 2118,Arm_Guard_,Arm Guard,5,10000,,150,,50,,1,0x02000000,7,2,32,,20,1,1,{},{},{} 2119,Improved_Arm_Guard,Advanced Arm Guard,5,40000,,150,,45,,0,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{} 2120,Improved_Arm_Guard_,Advanced Arm Guard,5,40000,,150,,45,,1,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{} -2121,Memorize_Book_,Memory Book,5,20,,1000,,25,,1,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; }; },{},{} +2121,Memorize_Book_,Memory Book,5,20,,1000,,25,,1,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} 2122,Platinum_Shield,Platinum Shield,5,20,,1200,,95,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",2,150,BF_MAGIC,0; },{},{} 2123,Orleans_Server,Orleans's Server,5,20,,1000,,75,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{} -2124,Thorny_Buckler,Thorny Buckler,5,20,,1000,,85,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; } },{},{} +2124,Thorny_Buckler,Thorny Buckler,5,20,,1000,,85,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; },{},{} 2125,Strong_Shield,Strong Shield,5,20,,2500,,90,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 2126,Guyak_Shield,Guyak Shield,5,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,1,1,2,{ bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; },{},{} 2127,Secular_Mission,Secular Mission,5,20,,0,,10,,0,0xFFFFFFFF,7,2,32,,0,0,4,{ bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25; },{},{} @@ -1197,7 +1197,7 @@ 2134,Shield_Of_Naga,Shield of Naga,5,20,,500,,35,,1,0x00CFFF80,2,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{} 2135,Shadow_Guard,Shadow Guard,5,20,,800,,52,,1,0x00020000,2,2,32,,70,1,2,{},{},{} 2136,Cracked_Buckler,Cracked Buckler,5,0,,0,,5,,0,0xFFFFFFFF,7,2,32,,0,0,2,{ bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1; },{},{} -2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,5,0,,0,,5,,0,0xFFFFFFFE,2,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; } },{},{} +2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,5,0,,0,,5,,0,0xFFFFFFFE,2,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} 2138,Bradium_Shield,Bradium Shield,5,20,,1800,,98,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{} 2139,Flame_Thrower,Flame Thrower,5,20000,,2000,,60,,0,0x00000400,7,2,32,,99,0,1,{},{},{} 2140,Energy_Rune_Guard,Energy Rune Guard,5,20,,0,,70,,1,0x00000080,7,2,32,,99,1,4,{ bonus bMaxSPrate,2; },{},{} @@ -3461,7 +3461,7 @@ 5767,Samurai_Mask,Samurai Mask,5,20,,300,,1,,0,0xFFFFFFFF,7,2,1,,50,0,644,{ bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; },{},{} 5768,Sakura_Coronet,Sakura Coronet,5,20,,800,,1,,1,0xFFFFFFFF,7,2,256,,1,1,645,{ bonus bMdef,3; bonus bMaxSP,25; },{},{} 5769,Gold_Angel_Sculpture,Gold Angel Sculpture,5,100,,0,,2,,0,0xFFFFFFFF,7,2,256,,70,0,646,{ skill "RG_GRAFFITI",1; },{},{} -5770,Splash_Hat,Splash Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,349,{ autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} +5770,Splash_Hat,Splash Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,349,{ autobonus "{ sc_start SC_PROPERTYWIND,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 5771,Family_Hat,Family Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,109,{ bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1; },{},{} //5772,Red_Navy_Hat,Red Navy Hat,5,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,651,{},{},{} //5773,Navy_Beret,Navy Beret,5,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,652,{},{},{} @@ -5329,7 +5329,7 @@ 12030,Box_Of_Grudge,Box of Resentment,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PLUSATTACKPOWER,60000,20; },{},{} 12031,Sleepy_Box,Box of Drowsiness,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PLUSMAGICPOWER,60000,20; },{},{} 12032,Box_Of_Storm,Box of Storms,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} -12033,Box_Of_Sunlight,Box of Sunlight,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Intravision,30000,0; },{},{} +12033,Box_Of_Sunlight,Box of Sunlight,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CLAIRVOYANCE,30000,0; },{},{} 12034,Painting_Box,Box of Panting,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0; },{},{} 12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{} 12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{} @@ -5592,7 +5592,7 @@ 12295,PC_Bang_Coin_Box2,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2739,1; },{},{} 12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{} 12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{} -12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPCOST_RATE,3600000,15; },{},{} +12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKER_BLOOD,3600000,15; },{},{} 12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{} 12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{} 12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} @@ -5647,7 +5647,7 @@ 12350,Angeling_Potion,Angeling Potion,11,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5; },{},{} 12351,Shout_Megaphone,Scream Megaphone,11,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MC_LOUD",1; },{},{} 12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_WATERWEAPON,90000,1; },{},{} +12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PROPERTYWATER,90000,1; },{},{} 12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7; },{},{} 12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{} 12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{} @@ -7194,14 +7194,14 @@ 14534,Small_Life_Potion,Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; },{},{} 14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} 14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30; },{},{} -14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20; },{},{} +14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_HEALPLUS,1800000,20; },{},{} 14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} -14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0; },{},{} -14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0; },{},{} -14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3; },{},{} -14542,B_Def_Potion,Big Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3; },{},{} -14543,S_Mdef_Potion,Small Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3; },{},{} -14544,B_Mdef_Potion,Big Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3; },{},{} +14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0; },{},{} +14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0; },{},{} +14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3; },{},{} +14542,B_Def_Potion,Big Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3; },{},{} +14543,S_Mdef_Potion,Small Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3; },{},{} +14544,B_Mdef_Potion,Big Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3; },{},{} 14545,Battle_Manual_X3,Field Manual 300%,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CASH_PLUSEXP,1800000,300; },{},{} 14546,Fire_Cracker_Love,I Love You Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{} 14547,Fire_Cracker_Wday,Whiteday Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{} @@ -7808,7 +7808,7 @@ 18594,Magni_Cap_,Magni Cap,5,30000,,1000,,9,,1,0xFFFFFFFE,7,2,256,,0,1,250,{ bonus bStr,2; },{},{} 18595,Horn_Of_Ancient,Horn of Ancient,5,40,,200,,8,,1,0xFFFFFFFF,7,2,256,,50,1,757,{ autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 18596,Sprout_Hat,Sprout Hat,5,20,,200,,4,,0,0xFFFFFFFF,7,2,256,,70,1,758,{ skill "WZ_HEAVENDRIVE",3; },{},{} -18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }},{},{} +18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; } },{},{} 18598,Mini_Tree_J,Mini Tree J,5,20,,50,,0,,1,0xFFFFFFFF,7,2,256,,0,0,727,{ bonus bMdef,20; },{},{} 18599,Black_Devil_Mask,Black Devil Mask,5,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,760,{ bonus bAllStats,2; },{},{} 18600,Cat_Ear_Beret,Cat Ear Beret,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; } },{},{} diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index e472626d4..cf53b968c 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -9,8 +9,8 @@ // -2 - use endowed element, -3 - use random element.) // 06 nk (skill damage properties): // 0x01 - No damage skill -// 0x02 - Has splash area -// 0x04 - Damage should be split among targets +// 0x02 - Has splash area (requires source modification) +// 0x04 - Damage should be split among targets (requires 0x02 in order to work) // 0x08 - Skill ignores caster's % damage cards (misc type always ignores) // 0x10 - Skill ignores elemental adjustments // 0x20 - Skill ignores target's defense (misc type always ignores) diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index 7468c6cc3..bece02852 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -2,7 +2,7 @@ // // layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11 // target = friend (party +guildmates +neutral players) / party / guild -// ally (party +guildmates) / all / enemy +// ally (party +guildmates) / all / sameguild (guild but no allies) / enemy // flag 0x001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend' // 0x002(UF_NOREITERRATION) Spell cannot be stacked // 0x004(UF_NOFOOTSET) Spell cannot be cast near/on targets @@ -180,7 +180,7 @@ 8409,0xef, , 0, 1,1000,friend,0x018 //EL_ZEPHYR 8412,0xf0, , 0, 1, -1,friend,0x018 //EL_POWER_OF_GAIA -10006,0xc1, , 2, 0, -1,guild, 0x040 //GD_LEADERSHIP -10007,0xc2, , 2, 0, -1,guild, 0x040 //GD_GLORYWOUNDS -10008,0xc3, , 2, 0, -1,guild, 0x040 //GD_SOULCOLD -10009,0xc4, , 2, 0, -1,guild, 0x040 //GD_HAWKEYES +10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP +10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS +10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD +10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES |