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-rw-r--r--db/re/skill_db.conf266
1 files changed, 190 insertions, 76 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 8866f1742..2992aa103 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -43,7 +43,7 @@
Description: "Skill Description" (string) (optional but recommended)
Range: Skill Range (int) (optional, defaults to 0) (can be grouped by Levels)
Note: Range < 5 is considered Melee range.
- Hit: Hit Type (int) (optional, default "BDT_NORMAL")
+ Hit: Hit Type (int) (optional, default "BDT_NORMAL") (can be grouped by Levels)
Types - "BDT_SKILL", "BDT_MULTIHIT" or "BDT_NORMAL"
SkillType: { (bool, defaults to "Passive")
Passive: true/false (boolean, defaults to false)
@@ -78,7 +78,7 @@
HiddenTrap: true/false (boolean, defaults to false)
IsCombo: true/false (boolean, defaults to false)
}
- AttackType: "Attack Type" (string, defaults to "None")
+ AttackType: "Attack Type" (string, defaults to "None") (can be grouped by Levels)
Types: "None", "Weapon", "Magic" or "Misc"
Element: "Element Type" (string) (Optional field - Default "Ele_Neutral")
(can be grouped by Levels)
@@ -87,7 +87,7 @@
"Ele_Weapon" - Uses weapon's element.
"Ele_Endowed" - Uses Endowed element.
"Ele_Random" - Uses random element.
- DamageType: { (bool, default to "NoDamage")
+ DamageType: { (bool, default to "NK_NONE")
NoDamage: true/false No damage skill
SplashArea: true/false Has splash area (requires source modification)
SplitDamage: true/false Damage should be split among targets (requires 'SplashArea' in order to work)
@@ -103,8 +103,8 @@
Note: when positive, damage is increased by hits,
negative values just show number of hits without
increasing total damage.
- InterruptCast: Cast Interruption (bool, defaults to false)
- CastDefRate: Cast Defense Reduction (int, defaults to 0)
+ InterruptCast: Cast Interruption (bool, defaults to false) (can be grouped by Levels)
+ CastDefRate: Cast Defense Reduction (int, defaults to 0) (can be grouped by Levels)
SkillInstances: Skill instances (int, defaults to 0) (can be grouped by Levels)
Notes: max amount of skill instances to place on the ground when
player_land_skill_limit/monster_land_skill_limit is enabled. For skills
@@ -118,7 +118,8 @@
CoolDown: Skill Cooldown (in ms) (int, defaults to 0) (can be grouped by Levels)
FixedCastTime: Fixed Cast Time (in ms) (int, defaults to 0) (can be grouped by Levels)
Note: when 0, uses 20% of cast time and less than
- 0 means no fixed cast time.
+ 0 means no fixed cast time. Is only read if
+ RENEWAL_CAST is defined.
CastTimeOptions: {
IgnoreDex: true/false (boolean, defaults to false)
IgnoreStatusEffect: true/false (boolean, defaults to false)
@@ -142,6 +143,8 @@
SPRateCost: SP % Cost (int, defaults to 0) (can be grouped by Levels)
Note: If positive, it is a percent of your current sp,
otherwise it is a percent of your max sp.
+ MaxHPTrigger: Max HP % trigger (int, defaults to 0) (can be grouped by Levels)
+ MaxSPTrigger: Max SP % trigger (int, defaults to 0) (can be grouped by Levels)
ZenyCost: Zeny Cost (int, defaults to 0) (can be grouped by Levels)
WeaponTypes: { (bool or string, defaults to "All")
NoWeapon: true/false (boolean, defaults to false)
@@ -217,7 +220,12 @@
ItemID or Aegis_Name : Amount (int, defaults to 0) (can be grouped by Levels)
Item example: "ID717" or "Blue_Gemstone".
Notes: Items with amount 0 will not be consumed.
- Amount can also be grouped by levels.
+ Any: true/false (boolean, defaults to false) (can be grouped by Levels)
+ }
+ Equip: {
+ ItemID or Aegis_Name : Amount (int, defaults to 1) (can be grouped by Levels)
+ Item example: "ID1103" or "Sword__".
+ Any: true/false (boolean, defaults to false) (can be grouped by Levels)
}
}
Unit: {
@@ -225,16 +233,22 @@
Layout: Unit Layout (int, defaults to 0) (can be grouped by Levels)
Range: Unit Range (int, defaults to 0) (can be grouped by Levels)
Interval: Unit Interval (int, defaults to 0) (can be grouped by Levels)
- Target: "Unit Target" (string, defaults to "None")
+ Target: "Unit Target" (string, defaults to "None") (can be grouped by Levels)
Types:
All - affects everyone
NotEnemy - affects anyone who isn't an enemy
- Friend - affects party, guildmates and neutral players
+ NotParty - affects anyone who isn't a party member
+ NotGuild - affects anyone who isn't a guild member or guild ally
+ Friend - same as NotEnemy
Party - affects party only
- Guild - affects guild only
- Ally - affects party and guildmates only
- Sameguild - affects guild but not allies
+ Guild - affects guild members and guild allies
+ Ally - affects party members, guild members and guild allies
+ Sameguild - affects guild members but not guild allies
Enemy - affects enemies only
+ Self - affects only yourself
+ GuildAlly - affects guild allies but not guild members
+ Neutral - affects anyone who isn't a party member, guild member,
+ guild ally, enemy and not yourself
None - affects nobody
Flag: {
UF_DEFNOTENEMY: true/false (boolean, defaults to false)
@@ -7070,16 +7084,21 @@ skill_db: (
Requirements: {
SPCost: 1
Items: {
- Red_Potion: 1
- Orange_Potion: 1
- Yellow_Potion: 1
- White_Potion: 1
- Blue_Potion: 1
- Fruit_Of_Mastela: 1
- Royal_Jelly: 1
- Seed_Of_Yggdrasil: 1
- Yggdrasilberry: 1
- Berserk_Potion: 1
+ Red_Potion: {
+ Lv1: 1
+ }
+ Orange_Potion: {
+ Lv2: 1
+ }
+ Yellow_Potion: {
+ Lv3: 1
+ }
+ White_Potion: {
+ Lv4: 1
+ }
+ Blue_Potion: {
+ Lv5: 1
+ }
}
}
},
@@ -11645,7 +11664,7 @@ skill_db: (
}
AttackType: "Weapon"
Element: "Ele_Weapon"
- SplashRange: 2
+ SplashRange: 1
InterruptCast: true
SkillInstances: 13
CastTime: 1000
@@ -14671,16 +14690,22 @@ skill_db: (
Requirements: {
SPCost: 30
Items: {
- Red_Slim_Potion: 1
- Red_Slim_Potion: 1
- Red_Slim_Potion: 1
- Red_Slim_Potion: 1
- Red_Slim_Potion: 1
- Yellow_Slim_Potion: 1
- Yellow_Slim_Potion: 1
- Yellow_Slim_Potion: 1
- Yellow_Slim_Potion: 1
- White_Slim_Potion: 1
+ Red_Slim_Potion: {
+ Lv1: 1
+ Lv2: 1
+ Lv3: 1
+ Lv4: 1
+ Lv5: 1
+ }
+ Yellow_Slim_Potion: {
+ Lv6: 1
+ Lv7: 1
+ Lv8: 1
+ Lv9: 1
+ }
+ White_Slim_Potion: {
+ Lv10: 1
+ }
}
}
},
@@ -15166,8 +15191,12 @@ skill_db: (
Requirements: {
SPCost: 10
Items: {
- Mushroom_Spore: 1
- Stem: 1
+ Mushroom_Spore: {
+ Lv1: 1
+ }
+ Stem: {
+ Lv2: 1
+ }
}
}
},
@@ -16043,6 +16072,7 @@ skill_db: (
}
AmmoTypes: {
A_BULLET: true
+ A_GRENADE: true
}
AmmoAmount: 5
}
@@ -18162,6 +18192,9 @@ skill_db: (
Lv10: 240000
}
FixedCastTime: -1
+ Requirements: {
+ HPCost: 15
+ }
},
{
Id: 691
@@ -19183,6 +19216,31 @@ skill_db: (
FixedCastTime: 1000
Requirements: {
SPCost: 1
+ WeaponTypes: {
+ Daggers: true
+ 1HSwords: true
+ 2HSwords: true
+ 1HSpears: true
+ 2HSpears: true
+ 1HAxes: true
+ 2HAxes: true
+ Maces: true
+ 2HMaces: true
+ Staves: true
+ Bows: true
+ Knuckles: true
+ Instruments: true
+ Whips: true
+ Books: true
+ Katars: true
+ Revolvers: true
+ Rifles: true
+ GatlingGuns: true
+ Shotguns: true
+ GrenadeLaunchers: true
+ FuumaShurikens: true
+ 2HStaves: true
+ }
}
},
{
@@ -22710,11 +22768,12 @@ skill_db: (
Requirements: {
SPCost: 50
State: "MadoGear"
- Items: {
- Pilebuncker: 0
- Pilebuncker_S: 0
- Pilebuncker_P: 0
- Pilebuncker_T: 0
+ Equip: {
+ Pilebuncker: 1
+ Pilebuncker_S: 1
+ Pilebuncker_P: 1
+ Pilebuncker_T: 1
+ Any: true
}
}
},
@@ -23050,9 +23109,11 @@ skill_db: (
SPCost: 25
State: "MadoGear"
Items: {
- Hovering_Booster: 0
Magic_Gear_Fuel: 1
}
+ Equip: {
+ Hovering_Booster: 1
+ }
}
},
{
@@ -23180,10 +23241,18 @@ skill_db: (
SPCost: 100
State: "MadoGear"
Items: {
- Scarlet_Pts: 1
- Lime_Green_Pts: 1
- Yellow_Wish_Pts: 1
- Indigo_Pts: 1
+ Scarlet_Pts: {
+ Lv1: 1
+ }
+ Lime_Green_Pts: {
+ Lv2: 1
+ }
+ Yellow_Wish_Pts: {
+ Lv3: 1
+ }
+ Indigo_Pts: {
+ Lv4: 1
+ }
Magic_Gear_Fuel: 2
Shape_Shifter: 0
}
@@ -23494,6 +23563,17 @@ skill_db: (
}
State: "MadoGear"
Items: {
+ RepairA: {
+ Lv1: 1
+ Lv2: 1
+ }
+ RepairB: {
+ Lv3: 1
+ Lv4: 1
+ }
+ RepairC: {
+ Lv5: 1
+ }
Repair_Kit: 0
}
}
@@ -28269,7 +28349,7 @@ skill_db: (
Lv7: 20
Lv8: 22
Lv9: 24
- Lv10: 26
+ Lv10: 25
}
CastTime: 1000
AfterCastActDelay: 1000
@@ -28324,7 +28404,7 @@ skill_db: (
Lv7: 20
Lv8: 22
Lv9: 24
- Lv10: 26
+ Lv10: 25
}
CastTime: 1000
AfterCastActDelay: 1000
@@ -29288,9 +29368,13 @@ skill_db: (
Lv10: 550
}
Items: {
- Boody_Red: 3
- Boody_Red: 6
- Flame_Heart: 1
+ Boody_Red: {
+ Lv1: 3
+ Lv2: 6
+ }
+ Flame_Heart: {
+ Lv3: 1
+ }
}
}
},
@@ -29348,9 +29432,13 @@ skill_db: (
Lv10: 550
}
Items: {
- Crystal_Blue: 3
- Crystal_Blue: 6
- Mistic_Frozen: 1
+ Crystal_Blue: {
+ Lv1: 3
+ Lv2: 6
+ }
+ Mistic_Frozen: {
+ Lv3: 1
+ }
}
}
},
@@ -29408,9 +29496,13 @@ skill_db: (
Lv10: 550
}
Items: {
- Wind_Of_Verdure: 3
- Wind_Of_Verdure: 6
- Rough_Wind: 1
+ Wind_Of_Verdure: {
+ Lv1: 3
+ Lv2: 6
+ }
+ Rough_Wind: {
+ Lv3: 1
+ }
}
}
},
@@ -29468,9 +29560,13 @@ skill_db: (
Lv10: 550
}
Items: {
- Yellow_Live: 3
- Yellow_Live: 6
- Great_Nature: 1
+ Yellow_Live: {
+ Lv1: 3
+ Lv2: 6
+ }
+ Great_Nature: {
+ Lv3: 1
+ }
}
}
},
@@ -29586,9 +29682,11 @@ skill_db: (
Lv10: 94
}
Items: {
- Scarlet_Pts: 1
- Scarlet_Pts: 2
- Scarlet_Pts: 3
+ Scarlet_Pts: {
+ Lv1: 1
+ Lv2: 2
+ Lv3: 3
+ }
}
}
Unit: {
@@ -29636,9 +29734,11 @@ skill_db: (
Lv10: 94
}
Items: {
- Indigo_Pts: 1
- Indigo_Pts: 2
- Indigo_Pts: 3
+ Indigo_Pts: {
+ Lv1: 1
+ Lv2: 2
+ Lv3: 3
+ }
}
}
Unit: {
@@ -29686,9 +29786,11 @@ skill_db: (
Lv10: 94
}
Items: {
- Yellow_Wish_Pts: 1
- Yellow_Wish_Pts: 2
- Yellow_Wish_Pts: 3
+ Yellow_Wish_Pts: {
+ Lv1: 1
+ Lv2: 2
+ Lv3: 3
+ }
}
}
Unit: {
@@ -29736,9 +29838,11 @@ skill_db: (
Lv10: 94
}
Items: {
- Lime_Green_Pts: 1
- Lime_Green_Pts: 2
- Lime_Green_Pts: 3
+ Lime_Green_Pts: {
+ Lv1: 1
+ Lv2: 2
+ Lv3: 3
+ }
}
}
Unit: {
@@ -30334,11 +30438,21 @@ skill_db: (
Lv10: 75
}
Items: {
- Oil_Bottle: 1
- Explosive_Powder: 1
- Smoke_Powder: 1
- Tear_Gas: 1
- Acid_Bottle: 1
+ Oil_Bottle: {
+ Lv1: 1
+ }
+ Explosive_Powder: {
+ Lv2: 1
+ }
+ Smoke_Powder: {
+ Lv3: 1
+ }
+ Tear_Gas: {
+ Lv4: 1
+ }
+ Acid_Bottle: {
+ Lv5: 1
+ }
}
}
},