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-//================= Hercules Database =====================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2018 Hercules Dev Team
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Monster Skill Database
-//=========================================================================
-
-mob_skill_db:(
-{
-/**************************************************************************
- ************* Entry structure ********************************************
- **************************************************************************
- <Monster_Constant>: {
- <Skill_Constant>: {
- ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
- SkillLevel: (int, defaults to 1)
- SkillState: (int, defaults to 0)
- SkillTarget: (int, defaults to 0)
- Rate: (int, defaults to 1)
- CastTime: (int, defaults to 0)
- Delay: (int, defaults to 0)
- Cancelable: (boolean, defaults to false)
- CastCondition: (int, defaults to 0)
- ConditionData: (int, defaults to 0)
- val0: (int, defaults to 0)
- val1: (int, defaults to 0)
- val2: (int, defaults to 0)
- val3: (int, defaults to 0)
- val4: (int, defaults to 0)
- Emotion: (int, defaults to 0)
- ChatMsgID: (int, defaults to 0)
- }
- }
-**************************************************************************/
- SCORPION: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HORNET: {
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FARMILIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FABRE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PUPA: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- }
- CONDOR: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 5
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- WILOW: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- CHONCHON: {
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RODA_FROG: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WOLF: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- SPORE: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ZOMBIE: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARCHER_SKELETON: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CREAMY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PECOPECO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- MANDRAGORA: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ORK_WARRIOR: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SMOKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 36000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- WORM_TAIL: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SNAKE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MUNAK: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SOLDIER_SKELETON: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ISIS: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- }
- ANACONDAQ: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POPORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VERIT: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- ELDER_WILOW: {
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- THARA_FROG: {
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HUNTER_FLY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GHOUL: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SIDE_WINDER: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- OSIRIS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1029
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1522
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1522
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BAPHOMET: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1431
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1431
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1101
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 29
- }
- }
- GOLEM: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MUMMY: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- STEEL_CHONCHON: {
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- OBEAUNE: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12437
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- MARC: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DOPPELGANGER: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1427
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1427
- }
- }
- PECOPECO_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1049
- val1: 1050
- }
- }
- THIEF_BUG_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- }
- PICKY: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PICKY_: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- THIEF_BUG: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ROCKER: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- THIEF_BUG_: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- THIEF_BUG__: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MUKA: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- SMOKIE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 19
- }
- }
- YOYO: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- METALLER: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- MISTRESS: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1156
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1604
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1604
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BIGFOOT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- NIGHTMARE: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PORING_: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MEGALODON: {
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 7
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- STROUF: {
- MG_FROSTDIVER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- VADON: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CORNUTUS: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HYDRA: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SWORD_FISH: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KUKRE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PIRATE_SKEL: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 27
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 27
- }
- }
- KAHO: {
- MG_FIREBOLT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CRAB: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SHELLFISH: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SKELETON: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POISON_SPORE: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 14469
- }
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOLDEN_BUG: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1608
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1608
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1054
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 19
- }
- }
- ORK_HERO: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1439
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1439
- }
- }
- VOCAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1052
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1052
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1052
- }
- }
- TOAD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1012
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1012
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MASTERING: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1002
- Emotion: 21
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DRAGON_FLY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1011
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1011
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1011
- Emotion: 27
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- VAGABOND_WOLF: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1013
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1013
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1013
- Emotion: 27
- }
- }
- ECLIPSE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1063
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1063
- }
- }
- AMBERNITE: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANDRE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANGELING: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1031
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- ANT_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1095
- val1: 1105
- val2: 1160
- }
- }
- ANUBIS: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARGIOPE: {
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- }
- ARGOS: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BAPHOMET_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- }
- BATHORY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CARAMEL: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- COCO: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DENIRO: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DESERT_WOLF: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12429
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DESERT_WOLF_B: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DEVIACE: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DEVIRUCHI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- DOKEBI: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- }
- DRAINLIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRAKE: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1566
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1566
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1192
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 29
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- DROPS: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DUSTINESS: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EDDGA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 4000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1603
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1603
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1060
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EGGYRA: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EVIL_DRUID: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FLORA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FRILLDORA: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GHOSTRING: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 28
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- Emotion: 28
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- Emotion: 28
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1186
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- }
- GIEARTH: {
- HT_SANDMAN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 8
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GOBLIN_1: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_2: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_3: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_4: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_5: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HODE: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HORN: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HORONG: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SIGHT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- JAKK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 13973
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- JOKER: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 10
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 10
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 10
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 131
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- KHALITZBURG: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- KOBOLD_1: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- KOBOLD_2: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- KOBOLD_3: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MAGNOLIA: {
- HT_FLASHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MANTIS: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12437
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MARDUK: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- MARINA: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MARINE_SPHERE: {
- NPC_RANDOMMOVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALCHEMIST"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALCHEMIST"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 173
- }
- NPC_SPEEDUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MARIONETTE: {
- HT_FREEZINGTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MARSE: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MARTIN: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MATYR: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12437
- }
- }
- MAYA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1477
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1477
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1194
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- MEDUSA: {
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- }
- MINOROUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- MOONLIGHT: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 21
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 21
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 21
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 21
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 4000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 0
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 4000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 0
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 4000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 0
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1471
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1471
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1180
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MYST: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- ORC_SKELETON: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ORC_ZOMBIE: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PASANA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12437
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PETIT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PETIT_: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PHARAOH: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1458
- val1: 1464
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1458
- val1: 1464
- }
- }
- PHEN: {
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- PHREEONI: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1558
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1558
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1127
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 19
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 19
- }
- }
- PIERE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PLANKTON: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RAYDRIC: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- REQUIEM: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SAND_MAN: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SAVAGE: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SAVAGE_BABE: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SKEL_WORKER: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- }
- SOHEE: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUICIDE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- STAINER: {
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 19
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TAROU: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VITATA: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ZENORC: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ZEROM: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- WHISPER: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NINE_TAIL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- BON_GUN: {
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- ORC_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- HT_ANKLESNARE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 5
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ORC_LORD: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 700
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1473
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1473
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1189
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 9
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- WRAITH: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ALARM: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- }
- ARCLOUSE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- }
- RIDEWORD: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- SKEL_PRISONER: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- ZOMBIE_PRISONER: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DARK_PRIEST: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 300
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PUNK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ZHERLTHSH: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 30
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1257
- }
- }
- RYBIO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- }
- PHENDARK: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- MYSTELTAINN: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TIRFING: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EXECUTIONER: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANOLIAN: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 13973
- }
- }
- STING: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 10
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- WANDER_MAN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CRAMP: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BRILIGHT: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 9
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HIGH_ORC: {
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SMOKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 36000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- CHOCO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HT_SKIDTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1057
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1057
- Emotion: 27
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- STEM_WORM: {
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PENOMENA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KNIGHT_OF_ABYSS: {
- AC_CHARGEARROW: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1132
- }
- }
- MARIN: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SASQUATCH: {
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- COOKIE_XMAS: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- ANTONIO: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_RUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_RUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CRUISER: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- }
- MYSTCASE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CHEPET: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 17
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 17
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 17
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1743
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1743
- Emotion: 27
- }
- PR_STRECOVERY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- Emotion: 3
- }
- PR_STRECOVERY: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- Emotion: 3
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KNIGHT_OF_WINDSTORM: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1607
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1607
- Emotion: 27
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 21
- }
- }
- GARM: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1606
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1606
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GARGOYLE: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RAGGLER: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NERAID: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PEST: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- INJUSTICE: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 16
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GRYPHON: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DARK_FRAME: {
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 26
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- WILD_ROSE: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MUTANT_DRAGON: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WIND_GHOST: {
- HT_SHOCKWAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MERMAN: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- COOKIE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- }
- CARAT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- BLOODY_KNIGHT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CHANGEFIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- }
- CLOCK: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C_TOWER_MANAGER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- ALLIGATOR: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- }
- DARK_LORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1605
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1605
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- ORC_LADY: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MEGALITH: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ALICE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1744
- }
- }
- RAYDRIC_ARCHER: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- GREATEST_GENERAL: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 6
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 5000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 5000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- STALACTIC_GOLEM: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- TRI_JOINT: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- STEAM_GOBLIN: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SAGEWORM: {
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 20
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 20
- }
- }
- KOBOLD_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CHIMERA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1253
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- ARCHER_GUARDIAN: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SOLDIER_GUARDIAN: {
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAYA_PUPLE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 13973
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1194
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SKELETON_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1028
- val1: 1016
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WRAITH_DEAD: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- MINI_DEMON: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- val1: 13973
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1109
- Emotion: 11
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1109
- Emotion: 11
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- CREMY_FEAR: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1018
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KILLER_MANTIS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1139
- }
- }
- OWL_BARON: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1320
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- }
- KOBOLD_LEADER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1133
- val1: 1134
- val2: 1135
- val3: 1282
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1133
- val1: 1134
- val2: 1135
- val3: 1282
- Emotion: 27
- }
- }
- ANCIENT_MUMMY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- ZOMBIE_MASTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1036
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOBLIN_LEADER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 27
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 27
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1122
- val1: 1123
- val2: 1124
- val3: 1125
- val4: 1126
- Emotion: 27
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1122
- val1: 1123
- val2: 1124
- val3: 1125
- val4: 1126
- Emotion: 27
- }
- }
- CATERPILLAR: {
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- AM_MUT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- AM_ACIDTERROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1110
- }
- }
- DARK_ILLUSION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GIANT_HONET: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GIANT_SPIDER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1100
- }
- }
- ANCIENT_WORM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1099
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- LEIB_OLMAI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1243
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CAT_O_NINE_TAIL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1180
- }
- }
- PANZER_GOBLIN: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GAJOMART: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SIGHT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1129
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAJORUROS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1149
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- GULLINBURSTI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1166
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- TURTLE_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1364
- val1: 1594
- val2: 1600
- val3: 1601
- val4: 1602
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1364
- val1: 1594
- val2: 1600
- val3: 1601
- val4: 1602
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- MOBSTER: {
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- PERMETER: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ASSULTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- val0: 23
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 13973
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- TF_BACKSLIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- }
- SOLIDER: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- FUR_SEAL: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 12437
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HEATER: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- FREEZER: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- OWL_DUKE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- DRAGON_TAIL: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SPRING_RABBIT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 131
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SEE_OTTER: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- APOCALIPS: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- }
- LAVA_GOLEM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1367
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BLAZZER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GEOGRAPHER: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GRAND_PECO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SUCCUBUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- FAKE_ANGEL: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- GOAT: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 4233
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- LORD_OF_DEATH: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1490
- val1: 1490
- val2: 1509
- val3: 1508
- val4: 1179
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1490
- val1: 1490
- val2: 1509
- val3: 1508
- val4: 1179
- }
- }
- INCUBUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- }
- THE_PAPER: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DEFENDER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- }
- HARPY: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- ELDER: {
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_FIREBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_STONECURSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DEMON_PUNGUS: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NIGHTMARE_TERROR: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRILLER: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GRIZZLY: {
- KN_SPEARSTAB: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- DIABOLIC: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_METEOR: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- EXPLOSION: {
- AM_DEMONSTRATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DELETER: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12429
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DELETER_: {
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12429
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SLEEPER: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GIG: {
- CR_AUTOGUARD: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- TF_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARCHANGELING: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- Emotion: 18
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_SANCTUARY: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRACULA: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 16
- Rate: 10000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1419
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 16
- Rate: 10000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1419
- }
- }
- VIOLY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- GALAPAGO: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 4235
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- ROTAR_ZAIRO: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- }
- G_MUMMY: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_BAPHO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 20
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 3000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1026
- val1: 1170
- val2: 1029
- val3: 1044
- val4: 1749
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1026
- val1: 1170
- val2: 1029
- val3: 1044
- val4: 1749
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- KARAKASA: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- val1: 14469
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 31
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 31
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SHINOBI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HT_CLAYMORETRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 2
- Rate: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_BACKSLIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 3600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- }
- POISON_TOAD: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANTIQUE_FIRELOCK: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MIYABI_NINGYO: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TENGU: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_PROVOKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- SM_PROVOKE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- KAPHA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 16
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 16
- }
- }
- BLOOD_BUTTERFLY: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- RICE_CAKE_BOY: {
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- LIVE_PEACH_TREE: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EVIL_CLOUD_HERMIT: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- WILD_GINSENG: {
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 3000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- BABY_LEOPARD: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- }
- WICKED_NYMPH: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ZIPPER_BEAR: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DARK_SNAKE_LORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1531
- val1: 1531
- val2: 1564
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1531
- val1: 1531
- val2: 1564
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- G_FARMILIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARCHER_SKELETON: {
- AC_DOUBLE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ISIS: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_HUNTER_FLY: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_GHOUL: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SIDE_WINDER: {
- KN_PIERCE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_OBEAUNE: {
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MARC: {
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_NIGHTMARE: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_POISON_SPORE: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARGIOPE: {
- AS_VENOMDUST: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARGOS: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_BAPHOMET_: {
- NPC_DARKBREATH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_DESERT_WOLF: {
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_DEVIRUCHI: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- }
- G_DRAINLIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_EVIL_DRUID: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_JAKK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_JOKER: {
- MG_FIREBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_KHALITZBURG: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_HIGH_ORC: {
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SMOKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 36000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_STEM_WORM: {
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PENOMENA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SASQUATCH: {
- KN_SPEARSTAB: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- }
- G_CRUISER: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_CHEPET: {
- AL_HEAL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_HEAL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_FIREWALL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_STRECOVERY: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- }
- PR_STRECOVERY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- }
- PR_STRECOVERY: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- }
- PR_STRECOVERY: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDSTATUSON"
- ConditionData: "MSC_ANY"
- }
- }
- G_RAGGLER: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_INJUSTICE: {
- AS_SONICBLOW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_GRYPHON: {
- KN_PIERCE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_DARK_FRAME: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MUTANT_DRAGON: {
- MG_FIREBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_WIND_GHOST: {
- HT_SHOCKWAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MERMAN: {
- KN_PIERCE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ORC_LADY: {
- AL_INCAGI: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RAYDRIC_ARCHER: {
- AC_CHARGEARROW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_TRI_JOINT: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_KOBOLD_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_CHIMERA: {
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MANTIS: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MARDUK: {
- MG_FIREBOLT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MARIONETTE: {
- HT_FREEZINGTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MATYR: {
- AS_SONICBLOW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MINOROUS: {
- BS_HAMMERFALL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ORC_SKELETON: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ORC_ZOMBIE: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PASANA: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PETIT: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PETIT_: {
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RAYDRIC: {
- BS_MAXIMIZE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_REQUIEM: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SKEL_WORKER: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ZEROM: {
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_NINE_TAIL: {
- NPC_ATTRICHANGE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_BON_GUN: {
- KN_SPEARSTAB: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ORC_ARCHER: {
- AC_SHOWER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- HT_ANKLESNARE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MIMIC: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_WRAITH: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ALARM: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARCLOUSE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RIDEWORD: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SKEL_PRISONER: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ZOMBIE_PRISONER: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PUNK: {
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ZHERLTHSH: {
- AS_SONICBLOW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_LICK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RYBIO: {
- AS_SONICBLOW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PHENDARK: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MYSTELTAINN: {
- BS_MAXIMIZE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_TIRFING: {
- AS_SONICBLOW: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_EXECUTIONER: {
- BS_MAXIMIZE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ANOLIAN: {
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_STING: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_WANDER_MAN: {
- KN_AUTOCOUNTER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_DOKEBI: {
- BS_ADRENALINE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- INCANTATION_SAMURAI: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- ASC_BREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_BREAKER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1560
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1560
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRYAD: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- }
- KIND_OF_BEETLE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- STONE_SHOOTER: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- WOODEN_GOLEM: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WOOTAN_SHOOTER: {
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- WOOTAN_FIGHTER: {
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PARASITE: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- PORING_V: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- AL_HEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 16
- Rate: 10000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1491
- val1: 1431
- val2: 1433
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 16
- Rate: 10000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1491
- val1: 1431
- val2: 1433
- Emotion: 18
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPHELM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- GIBBET: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- DULLAHAN: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- LOLI_RURI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- DISGUISE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- val0: 1509
- val1: 1508
- Emotion: 19
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BLOODY_MURDERER: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- QUVE: {
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1509
- Emotion: 19
- }
- }
- LUDE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1508
- Emotion: 19
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HYLOZOIST: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- AMON_RA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 21
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 79
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 83
- val0: 1474
- val1: 1477
- val2: 1438
- Emotion: 9
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 21
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 79
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 83
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- Emotion: 9
- }
- }
- HYEGUN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CIVIL_SERVANT: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DANCING_DRAGON: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- }
- GARM_BABY: {
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- INCREASE_SOIL: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- CastTime: 5000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1516
- }
- }
- LI_ME_MANG_RYANG: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- }
- BACSOJIN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CHUNG_E: {
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- BOILED_RICE: {
- CR_AUTOGUARD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUICIDE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 4000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- G_PARASITE: {
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- G_FLORA: {
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- G_HYDRA: {
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- DEVILING: {
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- TAO_GUNKA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1793
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1793
- }
- }
- TAMRUAN: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- LEAF_CAT: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- }
- KRABEN: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_MANDRAGORA: {
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- G_GEOGRAPHER: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- METALING: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- MINERAL: {
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 3000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- OBSIDIAN: {
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 3000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- PITMAN: {
- HT_CLAYMORETRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- WASTE_STOVE: {
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- UNGOLIANT: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1625
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1625
- }
- }
- PORCELLIO: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 25
- Emotion: 9
- }
- }
- NOXIOUS: {
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 14
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 173
- Emotion: 23
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VENOMOUS: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 173
- Emotion: 23
- }
- }
- TEDDY_BEAR: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 23
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 3
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 3
- Emotion: 23
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- RSX_0806: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 32
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1624
- val1: 1624
- val2: 1621
- val3: 1620
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1624
- val1: 1624
- val2: 1621
- val3: 1620
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1617
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_WASTE_STOVE: {
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 4000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_PORCELLIO: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 25
- Emotion: 9
- }
- }
- G_DARK_PRIEST: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- }
- ANOPHELES: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MOLE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- HILL_WIND: {
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BACSOJIN_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1519
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1519
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1519
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CHUNG_E_: {
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GREMLIN: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BEHOLDER: {
- MG_NAPALMBEAT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- SEYREN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- EREMES: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HARWORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 150000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAGALETA: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 100
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- }
- SHECIL: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HT_FLASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FLASHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FREEZINGTRAP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FREEZINGTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_SKIDTRAP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_SKIDTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 35000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SN_SHARPSHOOTING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 1500
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KATRINN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_NAPALMVULCAN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SEYREN: {
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- G_EREMES: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_HARWORD: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 150000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 23
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MAGALETA: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- }
- G_SHECIL: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- HT_ANKLESNARE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_ANKLESNARE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_BLASTMINE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_BLASTMINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_LANDMINE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_LANDMINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND3"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SN_SHARPSHOOTING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 1500
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_KATRINN: {
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_NAPALMVULCAN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 200
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 200
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_STORMGUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_VERMILION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_SEYREN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEFIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- B_EREMES: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWIND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_HARWORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 150000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 23
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEGROUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_MAGALETA: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 5
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1644
- val4: 1645
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1644
- val4: 1645
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 18
- }
- }
- B_SHECIL: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HT_CLAYMORETRAP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_CLAYMORETRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_SANDMAN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_SANDMAN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_SHOCKWAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- HT_SHOCKWAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1645
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1645
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SN_SHARPSHOOTING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 1500
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_KATRINN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_NAPALMVULCAN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1644
- Emotion: 0
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1644
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1642
- val3: 1643
- val4: 1644
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 200
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 200
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- YGNIZEM: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 800
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 5
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- WHIKEBAIN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 52
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 4000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARMAIA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 800
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 42
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EREND: {
- AL_BLESSING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 22
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KAVAC: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 46
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RAWREL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 26
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- B_YGNIZEM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 15
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- Emotion: 9
- }
- NPC_CHANGEWIND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 84
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1659
- val1: 1660
- val2: 1661
- val3: 1662
- val4: 1663
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1659
- val1: 1660
- val2: 1661
- val3: 1662
- val4: 1663
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 800
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 5
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_WHIKEBAIN: {
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 52
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 4000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARMAIA: {
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 800
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 42
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_EREND: {
- AL_BLESSING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_KAVAC: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 46
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RAWREL: {
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 26
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- }
- POTON_CANON: {
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POTON_CANON_1: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POTON_CANON_2: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POTON_CANON_3: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARCHDAM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DIMIK: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DIMIK_1: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DIMIK_2: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DIMIK_3: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DIMIK_4: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MONEMUS: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VENATU: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- VENATU_1: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- VENATU_2: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VENATU_3: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- VENATU_4: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HILL_WIND_1: {
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GEMINI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 31
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 30
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- REMOVAL: {
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ARCHDAM: {
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- APOCALIPS_H: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 15
- val0: 1365
- val1: 1669
- val2: 1675
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1365
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ORC_BABY: {
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 28
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1023
- val1: 1273
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1023
- val1: 1273
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1023
- val1: 1273
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- LADY_TANEE: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- Emotion: 2
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- Emotion: 2
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1691
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1691
- }
- }
- G_BACSOJIN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1690
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1690
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1690
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SPRING_RABBIT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 131
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- }
- G_KRABEN: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- BREEZE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PLASMA_Y: {
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- PLASMA_R: {
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- CastTime: 300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- PLASMA_G: {
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_STONECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- PLASMA_P: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- PLASMA_B: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DEATHWORD: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- ANCIENT_MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 250000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- Delay: 250000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- OBSERVATION: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SHELTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RETRIBUTION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- SOLACE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- THA_ODIUM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CHANGEDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- THA_DESPERO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- THA_MAERO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- THA_DOLOR: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- }
- THANATOS: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1711
- val1: 1710
- val2: 1709
- val3: 1712
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1711
- val1: 1710
- val2: 1709
- val3: 1712
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_THA_ODIUM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CHANGEDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- G_THA_DESPERO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- G_THA_MAERO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- G_THA_DOLOR: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ACIDUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 36
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- FERUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 36
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NOVUS: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ACIDUS_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FERUS_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- }
- NOVUS_: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DETALE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1756
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1756
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1756
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HYDRO: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRAGON_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 1715
- val1: 1718
- }
- }
- KIEL: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2500
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2500
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KIEL_: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1739
- val1: 1740
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1739
- val1: 1740
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 9
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 9
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ALICEL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ALIOT: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- ALIZA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 54
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 52
- }
- }
- CONSTANT: {
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ALICEL: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ALIOT: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- G_COOKIE_XMAS: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_CARAT: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- G_MYSTCASE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_WILD_ROSE: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_CONSTANT: {
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RANDGRIS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_POWERUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1765
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SKOGUL: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 3600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1762
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- FRUS: {
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 3600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1761
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- SKEGGIOLD: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_ANY"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1763
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- SKEGGIOLD_: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_ANY"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1764
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- G_HYDRO: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1757
- val1: 1758
- val2: 1759
- val3: 1760
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SKOGUL: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- G_FRUS: {
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- G_SKEGGIOLD: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- }
- G_SKEGGIOLD_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- G_RANDGRIS: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 100
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GLOOMUNDERNIGHT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1786
- val1: 1787
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1786
- val1: 1787
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- AGAV: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- }
- ECHIO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VANBERK: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- }
- ISILLA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- }
- HODREMLIN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 52
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SEEKER: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 52
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 200
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 200
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SNOWIER: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 36
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- }
- SIROMA: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 45
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- val0: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- val0: 28
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- ICE_TITAN: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- GAZETI: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KTULLANUX: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 4000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1788
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1788
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MUSCIPULAR: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DROSERA: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_CLOSECONFINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ROWEEN: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12429
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GALION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1794
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1794
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- STAPO: {
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 25
- Emotion: 9
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ATROCE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1791
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1791
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- G_AGAV: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- }
- G_ECHIO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ICE_TITAN: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- G_GALION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ROWEEN: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12429
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- AUNOE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- }
- FANAT: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- }
- EVENT_LUDE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- }
- EVENT_HYDRO: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 27
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 2500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 8000
- CastTime: 700
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 900
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 4000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2500
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_MOON: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 21
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 21
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 0
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_DETALE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 12
- Emotion: 36
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 12
- Emotion: 36
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_BATHORY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- }
- EVENT_BIGFOOT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- EVENT_DESERT_WOLF: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12429
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EVENT_DEVIRUCHI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- EVENT_FREEZER: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EVENT_GARM_BABY: {
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- EVENT_GOBLINE_XMAS: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_MYST: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- EVENT_SASQUATCH: {
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- SWORD_GUARDIAN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- }
- BOW_GUARDIAN: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_DOUBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- }
- SALAMANDER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- IFRIT: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- }
- KASA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SALAMANDER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- G_KASA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 3000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 3000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAGMARING: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- IMP: {
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KNOCKER: {
- HT_LANDMINE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 4000
- CastTime: 1000
- Delay: 18000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_THROWSTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- BYORGUE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1829
- val1: 1830
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1829
- val1: 1830
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1829
- val1: 1830
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOLDEN_SAVAGE: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- CastTime: 1500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- EVENT_MOBSTER: {
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- ZOMBIE_SLAUGHTER: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RAGGED_ZOMBIE: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HELL_POODLE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_RUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 26
- }
- NPC_RUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 26
- }
- }
- BANSHEE: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_BANSHEE: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FLAME_SKULL: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- NECROMANCER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 300
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1864
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1864
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1864
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- FALLINGBISHOP: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 44
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 800
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 800
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 300
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1868
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1868
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- BEELZEBUB_FLY: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BEELZEBUB: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 5000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- val0: 1874
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 5000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- val0: 1874
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 47
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- BEELZEBUB_: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ACIDBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ACIDBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_RUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- Emotion: 26
- }
- NPC_RUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- Emotion: 26
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1872
- val1: 1872
- val2: 1011
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 47
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 42
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WOOD_GOBLIN: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LES: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 3000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- VAVAYAGA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- UZHAS: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- MAVKA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GOPINICH: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1886
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1886
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1886
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MAVKA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- CastTime: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FREEZER_R: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GARM_BABY_R: {
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GARM_R: {
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- }
- GOPINICH_R: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RANDGRIS_: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 100
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- POURING: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BOMBPORING: {
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 3000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 3000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 3000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MOROCC: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- ChatMsgID: 2
- }
- MG_STONECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- ChatMsgID: 2
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- ChatMsgID: 17
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- ChatMsgID: 17
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLPOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- ChatMsgID: 14
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- ChatMsgID: 14
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- ChatMsgID: 4
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- ChatMsgID: 4
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 1
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- ChatMsgID: 16
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- ChatMsgID: 16
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 15
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 15
- }
- NPC_WIDEHELLDIGNITY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 6
- }
- NPC_WIDEHELLDIGNITY: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 6
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- ChatMsgID: 3
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- ChatMsgID: 3
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- }
- MOROCC_: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- ChatMsgID: 2
- }
- MG_STONECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- ChatMsgID: 2
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- ChatMsgID: 17
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 5
- ChatMsgID: 17
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLPOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLPOWER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_HELLPOWER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- ChatMsgID: 14
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- ChatMsgID: 14
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- ChatMsgID: 4
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- ChatMsgID: 4
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1922
- val1: 1923
- val2: 1924
- val3: 1925
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 1
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- ChatMsgID: 16
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- ChatMsgID: 16
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 15
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 15
- }
- NPC_WIDEHELLDIGNITY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 6
- }
- NPC_WIDEHELLDIGNITY: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 6
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- ChatMsgID: 3
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- ChatMsgID: 3
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- }
- MOROCC_1: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MOROCC_2: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 5000
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MOROCC_3: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- }
- MOROCC_4: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- }
- G_MOROCC_1: {
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 800
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MOROCC_2: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 700
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1937
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1937
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_MOROCC_3: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- }
- G_MOROCC_4: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 36
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- }
- WHISPER_H: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- }
- BAPHOMET_I: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 20
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 30000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- ChatMsgID: 23
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- ChatMsgID: 24
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- ChatMsgID: 24
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 800
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 22
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 800
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 24
- }
- NPC_INVINCIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 19
- }
- NPC_INVINCIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 19
- }
- NPC_INVINCIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 19
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 21
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 20
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1431
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1431
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 19
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 2
- ChatMsgID: 25
- }
- NPC_TALK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 2
- ChatMsgID: 25
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 29
- }
- }
- PIAMETTE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- }
- WISH_MAIDEN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1933
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1933
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1933
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GARDEN_KEEPER: {
- NPC_RUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 26
- }
- NPC_RUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 26
- }
- }
- GARDEN_WATCHER: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 400000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 400000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CONSTANT_: {
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PIAMETTE_: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 90
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 300
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 5000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 5000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 35000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- }
- NAGHT_SIEGER: {
- ASC_BREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1605
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1605
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ENTWEIHEN: {
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_BREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- ML_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- ML_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 30000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 800
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 300
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 21
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 79
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 83
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- Emotion: 9
- }
- }
- G_ENTWEIHEN_R: {
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SN_SHARPSHOOTING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ENTWEIHEN_H: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 2000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 4000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 36
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 300
- Delay: 4000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 36
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- G_ENTWEIHEN_M: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_ENTWEIHEN_S: {
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 2000
- Delay: 40000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_VADON: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 98
- val0: 2075
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 98
- val0: 2075
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 98
- val0: 2075
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BANSHEE_MASTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BEHOLDER_MASTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 52
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 200
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 200
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 1000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- COBALT_MINERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- HEAVY_METALING: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- HELL_APOCALIPS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- }
- ZAKUDAM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- I_HIGH_ORC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- I_ORC_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- val0: 6
- val1: 46741
- }
- }
- I_ORC_SKELETON: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- I_ORC_LADY: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- DANDELION: {
-/*
-// Can't find skill with id 696 in skill_db
- 696: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 500
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
-*/
-/*
-// Can't find skill with id 696 in skill_db
- 696: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- CastTime: 500
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
-*/
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TATACHO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- CENTIPEDE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_AROUND1"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- NEPENTHES: {
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- }
- HILLSRION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- }
- HARDROCK_MOMMOTH: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 3000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 30000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 13973
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1997
- val1: 1997
- val2: 1997
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1997
- val1: 1997
- val2: 1997
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1997
- val1: 1997
- val2: 1997
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TENDRILRION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 30000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- val1: 14469
- Emotion: 7
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CORNUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- }
- NAGA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LUCIOLA_VESPA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- PINGUICULA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CENTIPEDE_LARVA: {
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_AROUND1"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRACO: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DRACO_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PINGUICULA_D: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- AQUA_ELEMENTAL: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RATA: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DUNEYRR: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANCIENT_TREE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RHYNCHO: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- PHYLLA: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 100
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- S_NYDHOG: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 120000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 20
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 33
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 15
- }
- NPC_EVILLAND: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 500
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 32
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 15
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 10000
- Delay: 40000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 31
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- ChatMsgID: 34
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- ChatMsgID: 34
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2027
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2027
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2027
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 3000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- Emotion: 32
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 120000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 28
- Emotion: 12
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 28
- Emotion: 12
- }
- }
- DARK_SHADOW: {
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BRADIUM_GOLEM: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- DANDELION_: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 6000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- ChatMsgID: 29
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 27
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- ChatMsgID: 30
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 28
- }
- }
- G_DARK_SHADOW: {
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SILVERSNIPER: {
- NPC_REVENGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MASTERATTACKED"
- }
- }
- MAGICDECOY_FIRE: {
- MG_FIREBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAGICDECOY_WATER: {
- MG_COLDBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAGICDECOY_EARTH: {
- WZ_EARTHSPIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MAGICDECOY_WIND: {
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- W_NAGA: {
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- }
- W_PINGUICULA_D: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- W_BRADIUM_GOLEM: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- W_AQUA_ELEMENTAL: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NC_DIMIK: {
- NPC_ATTRICHANGE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 10
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 131
- }
- }
- BOITATA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2082
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2082
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2082
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- IARA: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- PIRANHA: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HEADLESS_MULE: {
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- JAGUAR: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TOUCAN: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CURUPIRA: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_STONECURSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- CRYSTAL_L: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 4000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- G_PIRANHA: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- HORN_SCARABA: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HORN_SCARABA2: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANTLER_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 300
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- RAKE_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 300
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- QUEEN_SCARABA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2145
- val1: 2144
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2145
- val1: 2144
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- HORN_SCARABA_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2083
- }
- }
- HORN_SCARABA2_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2084
- }
- }
- ANTLER_SCARABA_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2085
- }
- }
- RAKE_SCARABA_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2086
- }
- }
- DOLOMEDES: {
- AS_VENOMDUST: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- E_ORK_HERO2: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1439
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1439
- }
- }
- E_EDDGA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 4000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1603
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1603
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1060
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_OSIRIS2: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1522
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1522
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1029
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_DRACULA: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 16
- Rate: 10000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1419
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 16
- Rate: 10000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 5
- val0: 1419
- }
- }
- E_DOPPELGANGER: {
- AL_DECAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1427
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1427
- }
- }
- E_MISTRESS: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1604
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1604
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1156
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_BAPHOMET2: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1431
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1431
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1101
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 29
- }
- }
- E_LORD_OF_DEATH2: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1490
- val1: 1490
- val2: 1509
- val3: 1508
- val4: 1179
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1490
- val1: 1490
- val2: 1509
- val3: 1508
- val4: 1179
- }
- }
- E_DARK_LORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- E_KTULLANUX: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1788
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1788
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_DARK_SNAKE_LORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1531
- val1: 1531
- val2: 1564
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 2
- val0: 1531
- val1: 1531
- val2: 1564
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- E_TURTLE_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1364
- val1: 1594
- val2: 1600
- val3: 1601
- val4: 1602
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1364
- val1: 1594
- val2: 1600
- val3: 1601
- val4: 1602
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- E_APOCALIPS_H: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 15
- val0: 1669
- val1: 1675
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1365
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 10000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_FALLINGBISHOP: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 44
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 800
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 800
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 300
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1868
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1868
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- E_GLOOMUNDERNIGHT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1787
- val1: 1787
- val2: 1786
- val3: 1786
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1787
- val1: 1787
- val2: 1786
- val3: 1786
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_RANDGRIS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_POWERUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1891
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 1765
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_IFRIT: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 1834
- val1: 1835
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- }
- E_B_HARWORD: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 150000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 23
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEGROUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1641
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1500
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_B_SEYREN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- KN_SPEARBOOMERANG: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEFIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1641
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- E_B_EREMES: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- ASC_BREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ASC_METEORASSAULT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWIND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1640
- val1: 1642
- val2: 1643
- val3: 1644
- val4: 1645
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LOST_DRAGON: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 120000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 20
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 20000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 20000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 10000
- Delay: 180000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 15
- }
- NPC_EVILLAND: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 800
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- ChatMsgID: 32
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 6000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 15
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 10000
- Delay: 40000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 31
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- ChatMsgID: 34
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- ChatMsgID: 34
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 75
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 3000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 95
- Emotion: 32
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 120000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 28
- Emotion: 12
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 28
- Emotion: 12
- }
- }
- POM_SPIDER: {
- AS_VENOMDUST: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- ANGRA_MANTIS: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 700
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- }
- PARUS: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- SM_PROVOKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- SM_PROVOKE: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 23
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LITTLE_FATUM: {
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- MIMING: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- NYDHOG_MEMORY1_1: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2139
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 35
- }
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 35
- }
- }
- NYDHOG_MEMORY1_2: {
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 36
- }
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 36
- }
- }
- NYDHOG_MEMORY2_1: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2141
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 37
- }
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 37
- }
- }
- NYDHOG_MEMORY2_2: {
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 40
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 38
- }
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 38
- }
- }
- NYDHOG_MEMORY3_1: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2143
- }
- NPC_TALK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 39
- }
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 39
- }
- }
- NYDHOG_MEMORY3_2: {
- NPC_TALK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 2500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 40
- }
- }
- G_ANTLER_SCARABA: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_RAKE_SCARABA: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- }
- G_S_NYDHOG: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 35000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EVILLAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 7000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 10000
- Delay: 40000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- CastTime: 3000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 1000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- ALNOLDI: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- COMODO: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CENDRAWASIH: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- }
- BANASPATY: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BUTOIJO: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- LEAK: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_EXPULSION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2157
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2157
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2157
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- }
- G_BANASPATY: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- S_HORNET: {
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- S_GIANT_HORNET: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 200
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- S_LUCIOLA_VESPA: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- I_HORN_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12949
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_HORN_SCARABA2: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 6
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 4000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12949
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_ANTLER_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 4000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12949
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_RAKE_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 8
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12949
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 32
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_QUEEN_SCARABA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 3
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 32
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2145
- val1: 2171
- val2: 2170
- val3: 2172
- val4: 2173
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2145
- val1: 2171
- val2: 2170
- val3: 2172
- val4: 2173
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 2000
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 42
- }
- NPC_WIDESTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 42
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- I_HORN_SCARABA_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2161
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2161
- }
- }
- I_HORN_SCARABA2_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2162
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2162
- }
- }
- I_ANTLER_SCARABA_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2163
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2163
- }
- }
- I_RAKE_SCARABA_EGG: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 429
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 430
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2164
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 400
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 428
- val0: 2164
- }
- }
- I_G_ANTLER_SCARABA: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 4000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 32
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_G_RAKE_SCARABA: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12949
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 32
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_G_HORN_SCARABA: {
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 6
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- I_G_HORN_SCARABA2: {
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- CastTime: 500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 6
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 4000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_WALK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 2008
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_WALK"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECONFUSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 15000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 6000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- }
- MD_VADON: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MD_MARSE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_CORNUTUS: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MD_SHELLFISH: {
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 200
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_KUKRE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_STROUF: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MD_SWORD_FISH: {
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_MARC: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_ANOLIAN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- MD_OBEAUNE: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12437
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_KAPHA: {
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 16
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 16
- }
- }
- COELACANTH_N_E: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- COELACANTH_N_A: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2195
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2195
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- COELACANTH_N_M: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2195
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2195
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- COELACANTH_H_M: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2196
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2196
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- COELACANTH_H_A: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 1000
- Delay: 7000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2196
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2196
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_SEAWEED: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 3
- }
- NPC_INVINCIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_OCTOPUS_LEG: {
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_GIANT_OCTOPUS: {
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- MD_G_KUKRE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_G_STROUF: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 70
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 200
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- RED_ERUMA: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- KING_DRAMOH: {
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 36
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 38
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- SIORAVA: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- SROPHO: {
- AL_RUWACH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 5
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KRAKEN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2206
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2206
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2206
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FROSTNOVA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- }
- POT_DOFLE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 36
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SEDORA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KRAKEN_LEG: {
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDEFREEZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESLEEP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1300
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WILD_RIDER: {
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- E_QUVE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- RANDEL: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 32
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PA_PRESSURE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FLAMEL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_ACIDTERROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- CR_ACIDDEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 3000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CELIA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 33
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CHEN: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MO_BALKYOUNG: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- MO_EXTREMITYFIST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 3000
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GERTIE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_CLOSECONFINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- RG_STRIPHELM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 43
- }
- TF_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ALPHOCCIO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-/*
-// Can't find skill with id 2540 in skill_db
- 2540: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 100000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TRENTINI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-/*
-// Can't find skill with id 2541 in skill_db
- 2541: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 100000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RANDEL: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 32
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PA_PRESSURE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_FLAMEL: {
- AM_ACIDTERROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- CR_ACIDDEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 3000
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_CELIA: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 33
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_METEOR: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_CHEN: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- MO_BALKYOUNG: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- MO_EXTREMITYFIST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 300000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_EXTREMITYFIST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 3000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_METEOR: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_GERTIE: {
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 3
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_CLOSECONFINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- RG_STRIPHELM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 34
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_METEOR: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_ALPHOCCIO: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-/*
-// Can't find skill with id 2540 in skill_db
- 2540: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_METEOR: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- G_TRENTINI: {
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-/*
-// Can't find skill with id 2541 in skill_db
- 2541: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 120000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_METEOR: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_RUDEATTACKED"
- }
- }
- B_RANDEL: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 5
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 5
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 3000
- Delay: 1500
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 5
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 32
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEFIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2229
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2229
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2229
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- PA_PRESSURE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_FLAMEL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_ACIDTERROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 5
- }
- CR_ACIDDEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 12000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_ACIDDEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 2500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEFIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 60000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2230
- val2: 2231
- val3: 2232
- val4: 2233
- }
- }
- B_CELIA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ATTRICHANGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2229
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2231
- val3: 2232
- val4: 2233
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 42
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_CHEN: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 5
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 3
- }
- AL_INCAGI: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 240000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_PNEUMA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 19
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2232
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2232
- val4: 2233
- }
- }
- B_GERTIE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWIND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELMBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2233
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2233
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- RG_STRIPHELM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- RG_STRIPSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 37
- }
- }
- B_ALPHOCCIO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
-/*
-// Can't find skill with id 2539 in skill_db
- 2539: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 150000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEHOLY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 9
- }
- NPC_CHANGETELEKINESIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- NPC_CHANGEWATER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- B_TRENTINI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 60000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2228
- val1: 2229
- val2: 2230
- val3: 2231
- val4: 2232
- }
-/*
-// Can't find skill with id 2541 in skill_db
- 2541: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 70000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
-*/
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 70
- Emotion: 47
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_DESERT_WOLF: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- MD_DESERT_WOLF_B: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- PYURIEL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_POWERUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2277
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2277
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2277
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LORA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 800
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 5
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GIOIA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- Emotion: 6
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2278
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2278
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2278
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- ST_FULLSTRIP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ELVIRA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- DAEHYON: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2279
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2279
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- }
- SOHEON: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- KADES: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 50000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 700
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2280
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- val0: 2280
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RUDO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- G_LORA: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 15
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 800
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 5
- Emotion: 32
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- G_ELVIRA: {
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_SOHEON: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 15000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_SANCTUARY: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_RUDO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- GLD_DARK_SHADOW: {
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GLD_DARK_FRAME: {
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 26
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- GLD_DARK_PRIEST: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 300
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- GLD_KOBOLD_1: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GLD_KOBOLD_2: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GLD_KOBOLD_3: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- GLD_KOBOLD_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- BUNGISNGIS: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 20
- }
- }
- ENGKANTO: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- }
- MANANANGGAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MANGKUKULAM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- }
- TIKBALANG: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 16
- }
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- }
- TIYANAK: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- WAKWAK: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- JEJELING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BANGUNGOT_1: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_POWERUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 90
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BANGUNGOT_2: {
- NPC_ALLHEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ALLHEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BUWAYA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_ICEBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BAKONAWA_1: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BAKONAWA_3: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 47
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_ICEBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 36
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WEAPONBRAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- BUWAYA_EGG: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2330
- }
- }
- BUWAYA_SLAVE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MA_SEAW: {
- AL_DECAGI: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 100
- Emotion: 3
- }
- }
- HIDDEN_MOB: {
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_MANANANGGAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MD_MANGKUKULAM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- }
- MD_TIYANAK: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- RWC_BOSS2011: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HP_ASSUMPTIO: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 90000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_AGIUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_POWERUP: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 1
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- HIDDEN_MOB_W: {
- NPC_INVISIBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_INVISIBLE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_STORMGUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- N_MINOROUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- N_MUMMY: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- N_VERIT: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- N_MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- G_N_MIMIC: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- N_ARCLOUSE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- G_N_ARCLOUSE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- N_ANCIENT_MUMMY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- N_AMON_RA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBLESSING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_CASTTARGETED"
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 21
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 79
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- NPC_SUMMONMONSTER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 83
- val0: 2359
- val1: 2357
- Emotion: 9
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 2000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 28
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 21
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 79
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 83
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 89
- Emotion: 9
- }
- }
- MENBLATT: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- PETAL: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12429
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CENERE: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ANTIQUE_BOOK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- LICHTERN_B: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 6
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- LICHTERN_Y: {
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- LICHTERN_R: {
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- CastTime: 300
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- LICHTERN_G: {
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_STONECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- FAITHFUL_MANAGER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- DUMMY_10: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- DUMMY_50: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- DUMMY_100: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- DUMMY_150: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- MG_ZOMBIE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 26
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 8000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_WRAITH: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_GHOUL: {
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- ChatMsgID: 26
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 8000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 8000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_ARCLOUSE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_RAYDRIC: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- MG_RAYDRIC_ARCHER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_DOUBLE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 1000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- MG_KNIGHT_OF_ABYSS: {
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- AC_CHARGEARROW: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_KHALITZBURG: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_BLOODY_KNIGHT: {
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_M_UNDEAD_KNIGHT: {
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 50
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- }
- MG_F_UNDEAD_KNIGHT: {
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- MG_CORRUPTION_ROOT: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 100
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 4000
- Delay: 100
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_WIDESILENCE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESTUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDESOULDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 42
- }
- }
- MG_AMDARAIS: {
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 32
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- NG_WANDER_MAN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NJ_ISSEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- }
- NG_RIDEWORD: {
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- NG_MIMIC: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- NG_EVIL_DRUID: {
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- NG_WRAITH_DEAD: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- NG_BAPHOMET: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- WZ_VERMILION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 2000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- Emotion: 29
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_ARMORBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_EARTHQUAKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2484
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 6
- Rate: 10000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 2484
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SPAWN"
- val0: 2484
- }
- }
- G_NG_BAPHOMET_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- }
- NG_CHIMERA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_SHIELDBRAKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1253
- }
- }
- C1_ZOMBIE_SLAUGHTER: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_ZOMBIE_PRISONER: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_ZOMBIE_MASTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1298
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C4_ZOMBIE: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_ZAKUDAM: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_YOYO: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_YOYO: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_WORM_TAIL: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1024
- }
- }
- C4_WOOTAN_FIGHTER: {
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 120000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_WOOD_GOBLIN: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_WOLF: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C2_WIND_GHOST: {
- HT_SHOCKWAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_WILOW: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1010
- }
- }
- C4_WILD_ROSE: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_WICKED_NYMPH: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 2
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_WHISPER: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_WEAK_SKELETON: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2405
- }
- }
- C4_WANDER_MAN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_VIOLY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C1_VIOLY: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C2_VIOLY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C3_VENOMOUS: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 173
- Emotion: 23
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1621
- }
- }
- C4_VENATU_1: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 100
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- C5_VAVAYAGA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_VANBERK: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- }
- C2_VADON: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_UNGOLIANT: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1618
- }
- }
- C4_TOUCAN: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_TIYANAK: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 3
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_THIEF_BUG: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_THIEF_BUG: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1051
- }
- }
- C4_THIEF_BUG: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_THARA_FROG: {
- NPC_LICK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C1_TEDDY_BEAR: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 23
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 3
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 3
- Emotion: 23
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_TATACHO: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C3_TAROU: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1175
- }
- }
- C4_TAMRUAN: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- C5_STING: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 4
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 10
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- }
- C1_STEM_WORM: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_STEEL_CHONCHON: {
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_STAPO: {
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 25
- Emotion: 9
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1784
- }
- }
- C4_STALACTIC_GOLEM: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- C5_STAINER: {
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 19
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_SPORE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_SOLIDER: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_SOLDIER_SKELETON: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1028
- }
- }
- C4_SOLDIER_SKELETON: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_SOLACE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_GRANDCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C1_SOHEE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUICIDE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_SNOWIER: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 36
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- }
- C3_SNAKE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1025
- }
- }
- C4_SMOKIE: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 19
- }
- }
- C5_SLEEPER: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_SLEEPER: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_SKOGUL: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 700
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 100
- Delay: 3600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1762
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 180000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- C3_SKELETON_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1290
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C4_SKELETON_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1028
- val1: 1016
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_SKEL_WORKER: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- }
- }
- C1_SIROMA: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 45
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- val0: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 1
- val0: 28
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- C2_SIDE_WINDER: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_SIDE_WINDER: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1037
- }
- }
- C4_SHINOBI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- HT_CLAYMORETRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_REBIRTH: {
- SkillState: "MSS_DEAD"
- SkillLevel: 2
- Rate: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_BACKSLIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 3600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- }
- C5_SHELTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AS_VENOMDUST: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_SHELLFISH: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_SHECIL: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- HT_FLASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FLASHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FREEZINGTRAP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_FREEZINGTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_SKIDTRAP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- HT_SKIDTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 2000
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 35000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 100000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 25000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SN_SHARPSHOOTING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 500
- Delay: 1500
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_SEE_OTTER: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1323
- }
- }
- C4_SEDORA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_SCORPION: {
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_SAVAGE_BABE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_SAVAGE: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_SAVAGE: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1166
- }
- }
- C4_SAND_MAN: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_SALAMANDER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- KN_TWOHANDQUICKEN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1000
- Delay: 200000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDEBLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 100000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- C2_ROWEEN: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- val1: 12429
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_RODA_FROG: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1012
- }
- }
- C4_RODA_FROG: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_ROCKER: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_RIDEWORD: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C2_RIDEWORD: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C3_RICE_CAKE_BOY: {
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1409
- }
- }
- C4_RETRIBUTION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- C5_RETRIBUTION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- C1_RETRIBUTION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- }
- C2_REQUIEM: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_REMOVAL: {
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1682
- }
- }
- C5_RED_ERUMA: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- C1_RAYDRIC: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_RAYDRIC: {
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_RAWREL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 26
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1657
- }
- }
- C4_RAKE_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 300
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- C5_RAGGLER: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_PORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1002
- }
- }
- C4_PORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_PORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_PORING: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_PORCELLIO: {
- AL_PNEUMA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 18
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 25
- Emotion: 9
- }
- }
- C3_POPORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1031
- }
- }
- C4_POPORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_POPORING: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_POISON_TOAD: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_POISON_SPORE: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 14469
- }
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_PLASMA_Y: {
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_NAPALMBEAT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 4000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 39
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1693
- }
- }
- C4_PLANKTON: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_PITMAN: {
- HT_CLAYMORETRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C1_PIRANHA: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_PINGUICULA_D: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_PINGUICULA: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 5000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 40
- Emotion: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 0
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1995
- }
- }
- C4_PICKY_: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_PHEN: {
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C1_PETIT: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_PETIT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_PENOMENA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1216
- }
- }
- C4_PENOMENA: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_PECOPECO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PROVOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C1_PASANA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12437
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_PARASITE: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- C3_OWL_DUKE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1320
- }
- }
- C4_ORK_WARRIOR: {
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 27
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SMOKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 36000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- C5_ORC_ZOMBIE: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_ORC_SKELETON: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_ORC_LADY: {
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_OBSERVATION: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 18
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1700
- }
- }
- C4_NOXIOUS: {
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 14
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 14
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 23
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 173
- Emotion: 23
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_NOVUS: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_NOVUS: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_NOVUS: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_NOVUS: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 37
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1715
- }
- }
- C4_NIGHTMARE_TERROR: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_NG_WRAITH_DEAD: {
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- C1_NG_WANDER_MAN: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- KN_AUTOCOUNTER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_INTIMIDATE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_NEPENTHES: {
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- }
- C3_NECROMANCER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 300
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CALLSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 6000000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 700
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 60000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DRAGONFEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 300
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 200
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1870
- }
- }
- C4_MYSTCASE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_MUSCIPULAR: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_MUMMY: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_MUMMY: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_MUKA: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1055
- }
- }
- C4_MOROCC_1: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_MOROCC_1: {
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_MOROCC_1: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 45
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_PNEUMA: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_GRANDDARKNESS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 2000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 6
- }
- NPC_MAGICMIRROR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLOWCAST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 100
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_MOLE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 25000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 29
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- C3_MIYABI_NINGYO: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1404
- }
- }
- C4_MINOROUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C5_MINOROUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C1_MINOROUS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C2_MINERAL: {
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BARRIER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 3000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_RANDOMATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 50000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- TF_HIDING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 19
- }
- }
- C3_MIMING: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2137
- }
- }
- C4_MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- C5_MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- C1_METALLER: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C2_METALING: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- C3_METALING: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1613
- }
- }
- C4_MERMAN: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_MENBLATT: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- C1_MEDUSA: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- }
- C2_MARTIN: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_HIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_MARIONETTE: {
- HT_FREEZINGTRAP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1143
- }
- }
- C4_MARIN: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_MARDUK: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- }
- C1_MANTIS: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12437
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_MANDRAGORA: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_MANANANGGAL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2311
- }
- }
- C4_MAJORUROS: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1149
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C5_MAGNOLIA: {
- HT_FLASHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_MAGMARING: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_LUNATIC: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1063
- }
- }
- C4_LUDE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- val0: 1508
- Emotion: 19
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_LUCIOLA_VESPA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- C1_LOLI_RURI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- C2_LIVE_PEACH_TREE: {
- AM_POTIONPITCHER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- AM_POTIONPITCHER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_LITTLE_PORING: {
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2398
- }
- }
- C4_LITTLE_FATUM: {
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- }
- C5_LI_ME_MANG_RYANG: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_RANGEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- }
- C1_LES: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 3000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_LEIB_OLMAI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1243
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_LEAF_CAT: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1586
- }
- }
- C1_KOBOLD_ARCHER: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_KOBOLD_1: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_KNOCKER: {
- HT_LANDMINE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 4000
- CastTime: 1000
- Delay: 18000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 5
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_SPRINKLESAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- TF_THROWSTONE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1838
- }
- }
- C4_KIND_OF_BEETLE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- C5_KASA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 5000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1500
- Delay: 15000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 30000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_KARAKASA: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- val1: 14469
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 31
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 31
- }
- WZ_WATERBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_ISIS: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 12437
- }
- }
- C3_ISILLA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1772
- }
- }
- C4_INJUSTICE: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_INCREASE_SOIL: {
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- CastTime: 5000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1516
- }
- }
- C1_ICE_TITAN: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- C2_IARA: {
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 3
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_WATERBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_HYEGUN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1512
- }
- }
- C4_HUNTER_FLY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 14469
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_HORNET: {
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_HORN_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_HORN: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_HODREMLIN: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 52
- }
- RG_STRIPARMOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1773
- }
- }
- C4_HODE: {
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_HILL_WIND_1: {
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C1_HILL_WIND_1: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_HIGH_ORC: {
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SMOKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 36000000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- }
- C3_HARPY: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1376
- }
- }
- C4_HARPY: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_GREEN_IGUANA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- }
- C1_GREATEST_GENERAL: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 6
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 5000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 6
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 5000
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- C2_GRAND_PECO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_GRAND_PECO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1369
- }
- }
- C4_GOLEM: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- CR_SHIELDCHARGE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_GOBLIN_1: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_GOBLIN_1: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_GOAT: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 4233
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_GOAT: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 4233
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1372
- }
- }
- C4_GLD_KOBOLD_2: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_GLD_KOBOLD_2: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 12429
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C1_GLD_DARK_SHADOW: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_GLD_DARK_SHADOW: {
- NPC_DARKNESSBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_GIANT_HONET: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 13973
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1303
- }
- }
- C4_GHOUL: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_GHOUL: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_GEOGRAPHER: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_GEOGRAPHER: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_GARGOYLE: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1253
- }
- }
- C4_GARGOYLE: {
- AC_CHARGEARROW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_GALION: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1794
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- ConditionData: 3
- val0: 1794
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_FUR_SEAL: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 1
- val1: 12437
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_FREEZER: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_FREEZER: {
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 20
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1319
- }
- }
- C4_FERUS_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- }
- C5_FARMILIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_FAKE_ANGEL: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- C2_FABRE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_FABRE: {
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1007
- }
- }
- C4_EXPLOSION: {
- AM_DEMONSTRATION: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AM_DEMONSTRATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 100
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_EVIL_DRUID: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_ELDER_WILOW: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_ELDER_WILOW: {
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_ECHIO: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_HOLYCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1770
- }
- }
- C4_DUSTINESS: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_DRYAD: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 2
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 3
- }
- }
- C2_DROSERA: {
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 20000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- RG_CLOSECONFINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_DROPS: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1113
- }
- }
- C4_DRILLER: {
- AS_CLOAKING: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_FOLLOW"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 100
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AS_CLOAKING: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_DRAINLIAR: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_DRAGON_TAIL: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_DRACO: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_FIREBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 44
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_DOLOMEDES: {
- AS_VENOMDUST: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2092
- }
- }
- C4_DOKEBI: {
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MC_MAMMONITE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 8
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- }
- C5_DISGUISE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1000
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_METAMORPHOSIS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 60000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- val0: 1509
- val1: 1508
- Emotion: 19
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_DIMIK_1: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 4
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_DEVIRUCHI: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 19
- }
- }
- C3_DESERT_WOLF_B: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1107
- }
- }
- C4_DESERT_WOLF_B: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_DENIRO: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_DEATHWORD: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- C2_DEATHWORD: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- C3_DEATHWORD: {
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1698
- }
- }
- C4_DARK_PRIEST: {
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CHANGEUNDEAD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 300
- CastTime: 1000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKCROSS: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_DANCING_DRAGON: {
- NPC_AGIUP: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_AGIUP: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- }
- C1_CREAMY: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_CORNUTUS: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 2
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 9
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_COOKIE: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 0
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- NPC_TELEKINESISATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 4
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1265
- }
- }
- C4_CONSTANT: {
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 1000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_COMODO: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- KN_SPEARSTAB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 28
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_COCO: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_COCO: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- TF_THROWSTONE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C3_CLOCK: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1269
- }
- }
- C4_CLOCK: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_CHONCHON: {
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_CENTIPEDE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_AROUND1"
- CastCondition: "MSC_ALWAYS"
- }
- HW_GANBANTEIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 7000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_QUAGMIRE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- }
- C2_CENERE: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_CELIA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AL_TELEPORT: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_COLDBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FIREWALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 18
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_DISPELL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_LANDPROTECTOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1500
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 33
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_EARTHSPIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_HEAVENDRIVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2223
- }
- }
- C4_CATERPILLAR: {
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_CARAT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SA_REVERSEORCISH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 50
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- SM_PROVOKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 600
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- }
- C1_CARAMEL: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C2_BUNGISNGIS: {
- BS_HAMMERFALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 20
- }
- }
- C3_BREEZE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1692
- }
- }
- C4_BREEZE: {
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DEFENDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_DEFENDER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 29
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- C5_BRADIUM_GOLEM: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- }
- C1_BLOOD_BUTTERFLY: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- KN_PIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- C3_BIGFOOT: {
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_ENDURE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1060
- }
- }
- C4_BATHORY: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_ENERGYDRAIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_BANSHEE_MASTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_BANSHEE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_CRITICALWOUND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 21
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val1: 13973
- }
- NPC_EVILLAND: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_VAMPIRE_GIFT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WIDECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_BANASPATY: {
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- NPC_HALLUCINATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 18
- }
- RG_STRIPWEAPON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_SIGHTRASHER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_ASSULTER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 20
- val0: 23
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 13973
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 24
- }
- TF_BACKSLIDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- CastTime: 500
- Delay: 600000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1315
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- Delay: 600000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- }
- }
- C4_ARGOS: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 3000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_ARGIOPE: {
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- }
- C1_ARGIOPE: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_VENOMDUST: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- }
- C2_ARCLOUSE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- }
- C3_ARCLOUSE: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1194
- }
- }
- C4_APOCALIPS: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- KN_BRANDISHSPEAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_DARKTHUNDER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SELFDESTRUCTION: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 10
- Emotion: 9
- }
- }
- C5_ANTLER_SCARABA: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- BS_ADRENALINE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- BS_ADRENALINE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 500
- CastTime: 1500
- Delay: 300000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_BLEEDING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 3000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 10000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PF_SPIDERWEB: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 300
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- }
- C1_ANTIQUE_BOOK: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C2_ANTIQUE_BOOK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PIERCINGATT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- C4_ANOLIAN: {
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 22
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- val1: 13973
- }
- }
- C5_ANGRA_MANTIS: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 700
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- }
- C1_ANGRA_MANTIS: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 700
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_COMBOATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- }
- }
- C2_ANDRE: {
- NPC_EMOTION: {
- SkillState: "MSS_LOOT"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 1500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_ANCIENT_MIMIC: {
- CR_AUTOGUARD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 250000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- CR_AUTOGUARD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1000
- Delay: 250000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_LONGRANGEATTACKED"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1699
- }
- }
- C4_ANACONDAQ: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_AMBERNITE: {
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- }
- NPC_KEEPING: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 9
- }
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C1_ALNOLDI: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 60
- Emotion: 18
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 10000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 18
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C2_ALLIGATOR: {
- NPC_WATERATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 4
- Rate: 1000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 145
- }
- }
- C3_ALIZA: {
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_WALK"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 5000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 80
- Emotion: 3
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 54
- }
- NPC_EMOTION: {
- SkillState: "MSS_WALK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 2
- }
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- CastTime: 1000
- Delay: 30000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 52
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1737
- }
- }
- C4_ALICEL: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_GUIDEDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 1000
- Delay: 20000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C5_ALARM: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- }
- C1_AGAV: {
- AL_TELEPORT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- AL_DECAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_FRIEND"
- CastCondition: "MSC_FRIENDHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 3000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- Emotion: 3
- }
- AL_HEAL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 50
- }
- MG_SAFETYWALL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SIGHT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SKILLUSED"
- ConditionData: 137
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 30
- }
- NPC_HOLYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- PR_LEXDIVINA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 5000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_CASTTARGETED"
- Emotion: 36
- }
- }
- C2_ACIDUS_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- C3_ACIDUS_: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 8
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 8
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 32
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 1000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_THUNDERSTORM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 9
- Rate: 2000
- CastTime: 1000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- NPC_STOP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 6
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 700
- Delay: 30000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 1716
- }
- }
- BIG_BEN: {
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_GROUNDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- NPC_POWERUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- Emotion: 6
- }
- }
- BIG_BELL: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKBREATH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 13973
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- Emotion: 6
- }
- LK_SPIRALPIERCE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- CastTime: 1000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 80
- Emotion: 36
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- TIME_KEEPER: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- SA_DISPELL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SILENCEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 700
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_SLEEPATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_EMOTION_ON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14469
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 200
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 9
- val1: 145
- }
- }
- NEO_PUNK: {
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 129
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 7
- val1: 12437
- }
- NPC_WINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MENTALBREAKER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- ARC_ELDER: {
- MG_FIREBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_RUSH"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_STONECURSE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_FIREBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_RANDOM"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- MG_FROSTDIVER: {
- SkillState: "MSS_IDLE"
- SkillLevel: 9
- Rate: 10000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_RANDOM"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 7
- Rate: 10000
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_RANDOM"
- CastCondition: "MSC_ALWAYS"
- Emotion: 12
- }
- MG_STONECURSE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 10
- Rate: 10000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_RANDOM"
- CastCondition: "MSC_ALWAYS"
- Emotion: 11
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_RUN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 26
- }
- NPC_RUN: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 99
- Emotion: 26
- }
- }
- OWL_VISCOUNT: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- PR_LEXAETERNA: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- CR_REFLECTSHIELD: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 10000
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 161
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14261
- }
- }
- OWL_MARQUEES: {
- AL_TELEPORT: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_RUDEATTACKED"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_STONESKIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 10000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 32
- }
- NPC_EMOTION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 200
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 19
- val1: 161
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 6
- val1: 14261
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 2
- Rate: 10000
- CastTime: 2000
- Delay: 60000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2921
- }
- }
- CURSED_SOLDIER: {
- AC_DOUBLE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- AC_SHOWER: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- CURSED_SENTINEL: {
- AS_SONICBLOW: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 7
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- }
- BROKEN_MIND: {
- CR_REFLECTSHIELD: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- Delay: 300000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- Emotion: 7
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLINDATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 1
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 26
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_CURSEATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 0
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_PETRIFYATTACK: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- }
- FLOATING_WORD: {
- MG_FIREBALL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 1500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- MO_BODYRELOCATION: {
- SkillState: "MSS_RUSH"
- SkillLevel: 1
- Rate: 2000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_BLOODDRAIN: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 2
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- }
- LIKE_LOVE: {
- HT_SHOCKWAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 500
- Delay: 300000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- Emotion: 29
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- MG_LIGHTNINGBOLT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- NPC_EMOTION: {
- SkillState: "MSS_IDLE"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- val0: 29
- }
- NPC_MAGICALATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 9
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_JUPITEL: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- WZ_JUPITEL: {
- SkillState: "MSS_RUSH"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- CURSED_MEMORY: {
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISONATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_UNDEADATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 2
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- COLORLESS_VOW: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- }
- OLD_FRIENDSHIP: {
- NPC_POISON: {
- SkillState: "MSS_ANGRY"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_POISON: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 800
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- SWEET_SLAUGHTER: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- BS_MAXIMIZE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 500
- CastTime: 1000
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SPLASHATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 2000
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ATTACKPCGE"
- ConditionData: 2
- }
- NPC_STUNATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 1500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- FORGOTTEN_NAME: {
- NPC_CRITICALSLASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 1
- Rate: 1000
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_DARKNESSATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 500
- CastTime: 500
- Delay: 5000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- Emotion: 6
- }
- }
- FATAL_DAYS: {
- AS_GRIMTOOTH: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 10000
- Delay: 700
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_MYSTATUSON"
- ConditionData: "SC_HIDING"
- }
- MG_SOULSTRIKE: {
- SkillState: "MSS_RUSH"
- SkillLevel: 5
- Rate: 2000
- Delay: 3000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TORTUROUS_REDEEMER: {
- SM_BASH: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 5000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_FIREATTACK: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 3
- Rate: 1000
- Delay: 200000
- Cancelable: true
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_FIREPILLAR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_AROUND2"
- CastCondition: "MSC_ALWAYS"
- }
- SM_MAGNUM: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 500
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- }
- TIMEHOLDER: {
- NPC_AGIUP: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 10000
- Delay: 10000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_MYHPLTMAXRATE"
- ConditionData: 30
- }
- AL_INCAGI: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 2000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- WZ_METEOR: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 11
- Rate: 1000
- CastTime: 500
- Delay: 10000
- SkillTarget: "MST_TARGET"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_RUSH"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_HELLJUDGEMENT: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 10
- Rate: 3000
- CastTime: 1000
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_PULSESTRIKE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 2000
- Delay: 30000
- Cancelable: true
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_ALWAYS"
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_BERSERK"
- SkillLevel: 5
- Rate: 1000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2917
- }
- NPC_SUMMONSLAVE: {
- SkillState: "MSS_IDLE"
- SkillLevel: 5
- Rate: 1000
- CastTime: 700
- Delay: 10000
- SkillTarget: "MST_SELF"
- CastCondition: "MSC_SLAVELE"
- val0: 2917
- }
- }
-}
-)