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Diffstat (limited to 'db/re/mob_skill_db.conf')
-rw-r--r-- | db/re/mob_skill_db.conf | 100667 |
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diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf deleted file mode 100644 index 4d06ebef4..000000000 --- a/db/re/mob_skill_db.conf +++ /dev/null @@ -1,100667 +0,0 @@ -//================= Hercules Database ===================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2018 Hercules Dev Team -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Monster Skill Database -//========================================================================= - -mob_skill_db:( -{ -/************************************************************************** - ************* Entry structure ******************************************** - ************************************************************************** - <Monster_Constant>: { - <Skill_Constant>: { - ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. - SkillLevel: (int, defaults to 1) - SkillState: (int, defaults to 0) - SkillTarget: (int, defaults to 0) - Rate: (int, defaults to 1) - CastTime: (int, defaults to 0) - Delay: (int, defaults to 0) - Cancelable: (boolean, defaults to false) - CastCondition: (int, defaults to 0) - ConditionData: (int, defaults to 0) - val0: (int, defaults to 0) - val1: (int, defaults to 0) - val2: (int, defaults to 0) - val3: (int, defaults to 0) - val4: (int, defaults to 0) - Emotion: (int, defaults to 0) - ChatMsgID: (int, defaults to 0) - } - } -**************************************************************************/ - SCORPION: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HORNET: { - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FARMILIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FABRE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PUPA: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - } - CONDOR: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 5 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - WILOW: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - CHONCHON: { - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RODA_FROG: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - WOLF: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - SPORE: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ZOMBIE: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARCHER_SKELETON: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CREAMY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PECOPECO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - MANDRAGORA: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ORK_WARRIOR: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SMOKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 36000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - WORM_TAIL: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SNAKE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MUNAK: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SOLDIER_SKELETON: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ISIS: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - } - ANACONDAQ: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POPORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VERIT: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - ELDER_WILOW: { - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - THARA_FROG: { - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HUNTER_FLY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GHOUL: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SIDE_WINDER: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - OSIRIS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1029 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1522 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1522 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BAPHOMET: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1431 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1431 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1101 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 29 - } - } - GOLEM: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MUMMY: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - STEEL_CHONCHON: { - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - OBEAUNE: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12437 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - MARC: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DOPPELGANGER: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1427 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1427 - } - } - PECOPECO_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1049 - val1: 1050 - } - } - THIEF_BUG_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - } - PICKY: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PICKY_: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - THIEF_BUG: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - ROCKER: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - THIEF_BUG_: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - THIEF_BUG__: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MUKA: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - SMOKIE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 19 - } - } - YOYO: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - METALLER: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - MISTRESS: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1156 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1604 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1604 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BIGFOOT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - NIGHTMARE: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PORING_: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MEGALODON: { - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 7 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - STROUF: { - MG_FROSTDIVER: { - SkillState: "MSS_ANGRY" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - VADON: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CORNUTUS: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HYDRA: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SWORD_FISH: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KUKRE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PIRATE_SKEL: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 27 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 27 - } - } - KAHO: { - MG_FIREBOLT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CRAB: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SHELLFISH: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SKELETON: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POISON_SPORE: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 14469 - } - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOLDEN_BUG: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1608 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1608 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1054 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 19 - } - } - ORK_HERO: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1439 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1439 - } - } - VOCAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1052 - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1052 - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1052 - } - } - TOAD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1012 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1012 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MASTERING: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1002 - Emotion: 21 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DRAGON_FLY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1011 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1011 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1011 - Emotion: 27 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - VAGABOND_WOLF: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1013 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1013 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1013 - Emotion: 27 - } - } - ECLIPSE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1063 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1063 - } - } - AMBERNITE: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANDRE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANGELING: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1031 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - ANT_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1095 - val1: 1105 - val2: 1160 - } - } - ANUBIS: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARGIOPE: { - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - } - ARGOS: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BAPHOMET_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - } - BATHORY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CARAMEL: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - COCO: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DENIRO: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DESERT_WOLF: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12429 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DESERT_WOLF_B: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DEVIACE: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DEVIRUCHI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - DOKEBI: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - } - DRAINLIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRAKE: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1566 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1566 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1192 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 29 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - DROPS: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DUSTINESS: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EDDGA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 4000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1603 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1603 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1060 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - EGGYRA: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EVIL_DRUID: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FLORA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FRILLDORA: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GHOSTRING: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 28 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - Emotion: 28 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - Emotion: 28 - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1186 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - } - GIEARTH: { - HT_SANDMAN: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 8 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GOBLIN_1: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_2: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_3: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_4: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_5: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HODE: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HORN: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HORONG: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SIGHT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - JAKK: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 13973 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - JOKER: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 10 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 10 - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_ATTRICHANGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 10 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_EMOTION_ON: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 131 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - KHALITZBURG: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - KOBOLD_1: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - KOBOLD_2: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - KOBOLD_3: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MAGNOLIA: { - HT_FLASHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MANTIS: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12437 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MARDUK: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - MARINA: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MARINE_SPHERE: { - NPC_RANDOMMOVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALCHEMIST" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALCHEMIST" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 173 - } - NPC_SPEEDUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MARIONETTE: { - HT_FREEZINGTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MARSE: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MARTIN: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MATYR: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12437 - } - } - MAYA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1477 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1477 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1194 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - MEDUSA: { - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - } - MINOROUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - MOONLIGHT: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 21 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 21 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 21 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 21 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 4000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 0 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 4000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 0 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 4000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 0 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1471 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1471 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1180 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MYST: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - ORC_SKELETON: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ORC_ZOMBIE: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PASANA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12437 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PETIT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PETIT_: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PHARAOH: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1458 - val1: 1464 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1458 - val1: 1464 - } - } - PHEN: { - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - PHREEONI: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1558 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1558 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1127 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 19 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 19 - } - } - PIERE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PLANKTON: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RAYDRIC: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - REQUIEM: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SAND_MAN: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SAVAGE: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SAVAGE_BABE: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SKEL_WORKER: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - } - SOHEE: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUICIDE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - STAINER: { - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 19 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TAROU: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VITATA: { - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ZENORC: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ZEROM: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - WHISPER: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - NINE_TAIL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ATTRICHANGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - BON_GUN: { - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - ORC_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - HT_ANKLESNARE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 5 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ORC_LORD: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 700 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1473 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1473 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1189 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 9 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - WRAITH: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ALARM: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - } - ARCLOUSE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - } - RIDEWORD: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - SKEL_PRISONER: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - ZOMBIE_PRISONER: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DARK_PRIEST: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 300 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PUNK: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ZHERLTHSH: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 30 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1257 - } - } - RYBIO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - } - PHENDARK: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - MYSTELTAINN: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TIRFING: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EXECUTIONER: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANOLIAN: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 13973 - } - } - STING: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 10 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - WANDER_MAN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CRAMP: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BRILIGHT: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 9 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HIGH_ORC: { - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SMOKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 36000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - CHOCO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HT_SKIDTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1057 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1057 - Emotion: 27 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - STEM_WORM: { - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PENOMENA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KNIGHT_OF_ABYSS: { - AC_CHARGEARROW: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1132 - } - } - MARIN: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SASQUATCH: { - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - COOKIE_XMAS: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - ANTONIO: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_RUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_RUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CRUISER: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - } - MYSTCASE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CHEPET: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 17 - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 17 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 17 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1743 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1743 - Emotion: 27 - } - PR_STRECOVERY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - Emotion: 3 - } - PR_STRECOVERY: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - Emotion: 3 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - } - KNIGHT_OF_WINDSTORM: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1607 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1607 - Emotion: 27 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 21 - } - } - GARM: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1606 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1606 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GARGOYLE: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RAGGLER: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - NERAID: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PEST: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - INJUSTICE: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 16 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GRYPHON: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DARK_FRAME: { - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 26 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - WILD_ROSE: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MUTANT_DRAGON: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - WIND_GHOST: { - HT_SHOCKWAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MERMAN: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - COOKIE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - } - CARAT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - BLOODY_KNIGHT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CHANGEFIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - } - CLOCK: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C_TOWER_MANAGER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - ALLIGATOR: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - } - DARK_LORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1605 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1605 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - ORC_LADY: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MEGALITH: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ALICE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1744 - } - } - RAYDRIC_ARCHER: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - GREATEST_GENERAL: { - NPC_BLINDATTACK: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 6 - } - NPC_BLINDATTACK: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 5000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 5000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - STALACTIC_GOLEM: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - TRI_JOINT: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - STEAM_GOBLIN: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SAGEWORM: { - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 20 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 20 - } - } - KOBOLD_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CHIMERA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1253 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - ARCHER_GUARDIAN: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SOLDIER_GUARDIAN: { - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MAYA_PUPLE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 13973 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1194 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SKELETON_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1028 - val1: 1016 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - WRAITH_DEAD: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - MINI_DEMON: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - val1: 13973 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1109 - Emotion: 11 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1109 - Emotion: 11 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - CREMY_FEAR: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1018 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KILLER_MANTIS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1139 - } - } - OWL_BARON: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1320 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - } - KOBOLD_LEADER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1133 - val1: 1134 - val2: 1135 - val3: 1282 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1133 - val1: 1134 - val2: 1135 - val3: 1282 - Emotion: 27 - } - } - ANCIENT_MUMMY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - ZOMBIE_MASTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1036 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOBLIN_LEADER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 27 - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 27 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1122 - val1: 1123 - val2: 1124 - val3: 1125 - val4: 1126 - Emotion: 27 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1122 - val1: 1123 - val2: 1124 - val3: 1125 - val4: 1126 - Emotion: 27 - } - } - CATERPILLAR: { - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - AM_MUT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - AM_ACIDTERROR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1110 - } - } - DARK_ILLUSION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GIANT_HONET: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GIANT_SPIDER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1100 - } - } - ANCIENT_WORM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1099 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - LEIB_OLMAI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1243 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CAT_O_NINE_TAIL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1180 - } - } - PANZER_GOBLIN: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GAJOMART: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SIGHT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1129 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MAJORUROS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1149 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - GULLINBURSTI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1166 - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - TURTLE_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1364 - val1: 1594 - val2: 1600 - val3: 1601 - val4: 1602 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1364 - val1: 1594 - val2: 1600 - val3: 1601 - val4: 1602 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - MOBSTER: { - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - PERMETER: { - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ASSULTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - val0: 23 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 13973 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - TF_BACKSLIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - } - SOLIDER: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - FUR_SEAL: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 12437 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HEATER: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - FREEZER: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - OWL_DUKE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - DRAGON_TAIL: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SPRING_RABBIT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 131 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SEE_OTTER: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - APOCALIPS: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - } - LAVA_GOLEM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1367 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - } - BLAZZER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GEOGRAPHER: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GRAND_PECO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SUCCUBUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - FAKE_ANGEL: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - GOAT: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 4233 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - LORD_OF_DEATH: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1490 - val1: 1490 - val2: 1509 - val3: 1508 - val4: 1179 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1490 - val1: 1490 - val2: 1509 - val3: 1508 - val4: 1179 - } - } - INCUBUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - } - THE_PAPER: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DEFENDER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - } - HARPY: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - ELDER: { - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_FIREBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_STONECURSE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DEMON_PUNGUS: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - NIGHTMARE_TERROR: { - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRILLER: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GRIZZLY: { - KN_SPEARSTAB: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - DIABOLIC: { - MO_BODYRELOCATION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_METEOR: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - EXPLOSION: { - AM_DEMONSTRATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - DELETER: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12429 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DELETER_: { - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12429 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - SLEEPER: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GIG: { - CR_AUTOGUARD: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_FOLLOW" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - TF_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARCHANGELING: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - Emotion: 18 - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_SANCTUARY: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRACULA: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 16 - Rate: 10000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1419 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 16 - Rate: 10000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1419 - } - } - VIOLY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - GALAPAGO: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 4235 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - ROTAR_ZAIRO: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - } - G_MUMMY: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_BAPHO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 20 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 3000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1026 - val1: 1170 - val2: 1029 - val3: 1044 - val4: 1749 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1026 - val1: 1170 - val2: 1029 - val3: 1044 - val4: 1749 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - KARAKASA: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - val1: 14469 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 31 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 31 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SHINOBI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HT_CLAYMORETRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 2 - Rate: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_BACKSLIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 3600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - } - POISON_TOAD: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANTIQUE_FIRELOCK: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MIYABI_NINGYO: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TENGU: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_PROVOKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - SM_PROVOKE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - KAPHA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 16 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 16 - } - } - BLOOD_BUTTERFLY: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - RICE_CAKE_BOY: { - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - LIVE_PEACH_TREE: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EVIL_CLOUD_HERMIT: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - WILD_GINSENG: { - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 3000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - BABY_LEOPARD: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - } - WICKED_NYMPH: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ZIPPER_BEAR: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DARK_SNAKE_LORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1531 - val1: 1531 - val2: 1564 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1531 - val1: 1531 - val2: 1564 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - G_FARMILIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARCHER_SKELETON: { - AC_DOUBLE: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ISIS: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_HUNTER_FLY: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_GHOUL: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SIDE_WINDER: { - KN_PIERCE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_OBEAUNE: { - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MARC: { - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_NIGHTMARE: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_POISON_SPORE: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARGIOPE: { - AS_VENOMDUST: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARGOS: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_BAPHOMET_: { - NPC_DARKBREATH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_DESERT_WOLF: { - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_DEVIRUCHI: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - } - G_DRAINLIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_EVIL_DRUID: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_JAKK: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_JOKER: { - MG_FIREBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ATTRICHANGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_KHALITZBURG: { - AS_GRIMTOOTH: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_HIGH_ORC: { - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SMOKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 36000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_STEM_WORM: { - NPC_GUIDEDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PENOMENA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SASQUATCH: { - KN_SPEARSTAB: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - } - G_CRUISER: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_CHEPET: { - AL_HEAL: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_HEAL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_FIREWALL: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_STRECOVERY: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - } - PR_STRECOVERY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - } - PR_STRECOVERY: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - } - PR_STRECOVERY: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDSTATUSON" - ConditionData: "MSC_ANY" - } - } - G_RAGGLER: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_INJUSTICE: { - AS_SONICBLOW: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_GRYPHON: { - KN_PIERCE: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_DARK_FRAME: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MUTANT_DRAGON: { - MG_FIREBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_WIND_GHOST: { - HT_SHOCKWAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MERMAN: { - KN_PIERCE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANGEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ORC_LADY: { - AL_INCAGI: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RAYDRIC_ARCHER: { - AC_CHARGEARROW: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_TRI_JOINT: { - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_KOBOLD_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_CHIMERA: { - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MANTIS: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MARDUK: { - MG_FIREBOLT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MARIONETTE: { - HT_FREEZINGTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MATYR: { - AS_SONICBLOW: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MINOROUS: { - BS_HAMMERFALL: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ORC_SKELETON: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ORC_ZOMBIE: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PASANA: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PETIT: { - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PETIT_: { - NPC_TELEKINESISATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RAYDRIC: { - BS_MAXIMIZE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_REQUIEM: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SKEL_WORKER: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ZEROM: { - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_NINE_TAIL: { - NPC_ATTRICHANGE: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ATTRICHANGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_BON_GUN: { - KN_SPEARSTAB: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ORC_ARCHER: { - AC_SHOWER: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - HT_ANKLESNARE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MIMIC: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_WRAITH: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ALARM: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARCLOUSE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RIDEWORD: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SKEL_PRISONER: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ZOMBIE_PRISONER: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PUNK: { - NPC_PETRIFYATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ZHERLTHSH: { - AS_SONICBLOW: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_LICK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RYBIO: { - AS_SONICBLOW: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PHENDARK: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MYSTELTAINN: { - BS_MAXIMIZE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_TIRFING: { - AS_SONICBLOW: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_EXECUTIONER: { - BS_MAXIMIZE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ANOLIAN: { - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_STING: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - KN_SPEARSTAB: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - WZ_QUAGMIRE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_WANDER_MAN: { - KN_AUTOCOUNTER: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_DOKEBI: { - BS_ADRENALINE: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_ADRENALINE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - INCANTATION_SAMURAI: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - ASC_BREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_BREAKER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELMBRAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1560 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1560 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRYAD: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - } - KIND_OF_BEETLE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - STONE_SHOOTER: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - WOODEN_GOLEM: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - WOOTAN_SHOOTER: { - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - WOOTAN_FIGHTER: { - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - PARASITE: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - PORING_V: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - AL_HEAL: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 16 - Rate: 10000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1491 - val1: 1431 - val2: 1433 - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 16 - Rate: 10000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1491 - val1: 1431 - val2: 1433 - Emotion: 18 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPHELM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - GIBBET: { - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - DULLAHAN: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - LOLI_RURI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - DISGUISE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - val0: 1509 - val1: 1508 - Emotion: 19 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BLOODY_MURDERER: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - QUVE: { - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1509 - Emotion: 19 - } - } - LUDE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1508 - Emotion: 19 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HYLOZOIST: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - AMON_RA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 21 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 79 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 83 - val0: 1474 - val1: 1477 - val2: 1438 - Emotion: 9 - } - WZ_FIREPILLAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 21 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 79 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 83 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - Emotion: 9 - } - } - HYEGUN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CIVIL_SERVANT: { - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DANCING_DRAGON: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - } - GARM_BABY: { - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - INCREASE_SOIL: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - CastTime: 5000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1516 - } - } - LI_ME_MANG_RYANG: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - } - BACSOJIN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CHUNG_E: { - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - BOILED_RICE: { - CR_AUTOGUARD: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUICIDE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 4000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - G_PARASITE: { - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - G_FLORA: { - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - G_HYDRA: { - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - DEVILING: { - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - TAO_GUNKA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1793 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1793 - } - } - TAMRUAN: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - LEAF_CAT: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - } - KRABEN: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_MANDRAGORA: { - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - G_GEOGRAPHER: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - METALING: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - MINERAL: { - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 3000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - OBSIDIAN: { - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 3000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - PITMAN: { - HT_CLAYMORETRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_SPRINKLESAND: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - WASTE_STOVE: { - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - UNGOLIANT: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1625 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1625 - } - } - PORCELLIO: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 25 - Emotion: 9 - } - } - NOXIOUS: { - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 14 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 173 - Emotion: 23 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VENOMOUS: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 173 - Emotion: 23 - } - } - TEDDY_BEAR: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 23 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 3 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 3 - Emotion: 23 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - RSX_0806: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 32 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1624 - val1: 1624 - val2: 1621 - val3: 1620 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1624 - val1: 1624 - val2: 1621 - val3: 1620 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1617 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_WASTE_STOVE: { - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 4000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_PORCELLIO: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 25 - Emotion: 9 - } - } - G_DARK_PRIEST: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - } - ANOPHELES: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MOLE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - HILL_WIND: { - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BACSOJIN_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1519 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1519 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1519 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CHUNG_E_: { - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GREMLIN: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BEHOLDER: { - MG_NAPALMBEAT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - SEYREN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - LK_SPIRALPIERCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - EREMES: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HARWORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 150000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MAGALETA: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 100 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - } - SHECIL: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HT_FLASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FLASHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FREEZINGTRAP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FREEZINGTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_SKIDTRAP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_SKIDTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 35000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SN_SHARPSHOOTING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 1500 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KATRINN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_NAPALMVULCAN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_SEYREN: { - KN_SPEARBOOMERANG: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - G_EREMES: { - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_HARWORD: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 150000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 23 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MAGALETA: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - } - G_SHECIL: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - HT_ANKLESNARE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_ANKLESNARE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_BLASTMINE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_BLASTMINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_LANDMINE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_LANDMINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND3" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SN_SHARPSHOOTING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 1500 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_KATRINN: { - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_NAPALMVULCAN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 200 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 200 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_STORMGUST: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_VERMILION: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_SEYREN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEFIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - B_EREMES: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWIND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_HARWORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 150000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 23 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEGROUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_MAGALETA: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 5 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1644 - val4: 1645 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1644 - val4: 1645 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 18 - } - } - B_SHECIL: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HT_CLAYMORETRAP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_CLAYMORETRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_SANDMAN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_SANDMAN: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_SHOCKWAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - HT_SHOCKWAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1645 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1645 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SN_SHARPSHOOTING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 1500 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_KATRINN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_NAPALMVULCAN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - NPC_ATTRICHANGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1644 - Emotion: 0 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1644 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1642 - val3: 1643 - val4: 1644 - } - WZ_FIREPILLAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 200 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 200 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - YGNIZEM: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 800 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 5 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - WHIKEBAIN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 52 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 4000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARMAIA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 800 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 42 - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 8 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EREND: { - AL_BLESSING: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 22 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KAVAC: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 46 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RAWREL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 26 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - B_YGNIZEM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 15 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - Emotion: 9 - } - NPC_CHANGEWIND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 84 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1659 - val1: 1660 - val2: 1661 - val3: 1662 - val4: 1663 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1659 - val1: 1660 - val2: 1661 - val3: 1662 - val4: 1663 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 800 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 5 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_WHIKEBAIN: { - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 52 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 4000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARMAIA: { - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 800 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 42 - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 8 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_EREND: { - AL_BLESSING: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_KAVAC: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 46 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RAWREL: { - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 26 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - } - POTON_CANON: { - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POTON_CANON_1: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POTON_CANON_2: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POTON_CANON_3: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARCHDAM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DIMIK: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DIMIK_1: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DIMIK_2: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DIMIK_3: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DIMIK_4: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MONEMUS: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VENATU: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - VENATU_1: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - VENATU_2: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VENATU_3: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - VENATU_4: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HILL_WIND_1: { - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GEMINI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 31 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 30 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - REMOVAL: { - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ARCHDAM: { - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - APOCALIPS_H: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 15 - val0: 1365 - val1: 1669 - val2: 1675 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1365 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ORC_BABY: { - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 28 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 28 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1023 - val1: 1273 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1023 - val1: 1273 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1023 - val1: 1273 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - LADY_TANEE: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - Emotion: 2 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - Emotion: 2 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1691 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1691 - } - } - G_BACSOJIN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1690 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1690 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1690 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SPRING_RABBIT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 131 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - } - G_KRABEN: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - BREEZE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PLASMA_Y: { - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - PLASMA_R: { - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - CastTime: 300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - PLASMA_G: { - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_STONECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - PLASMA_P: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - PLASMA_B: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DEATHWORD: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - ANCIENT_MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 250000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - Delay: 250000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - OBSERVATION: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SHELTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RETRIBUTION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - SOLACE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - THA_ODIUM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CHANGEDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - THA_DESPERO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - THA_MAERO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - THA_DOLOR: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - } - THANATOS: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1711 - val1: 1710 - val2: 1709 - val3: 1712 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1711 - val1: 1710 - val2: 1709 - val3: 1712 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_THA_ODIUM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CHANGEDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - G_THA_DESPERO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - G_THA_MAERO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - G_THA_DOLOR: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ACIDUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 36 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - FERUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 36 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - NOVUS: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ACIDUS_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FERUS_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - } - NOVUS_: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DETALE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1756 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1756 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1756 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HYDRO: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRAGON_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 1715 - val1: 1718 - } - } - KIEL: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2500 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2500 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - KIEL_: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1739 - val1: 1740 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1739 - val1: 1740 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 9 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 9 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - ALICEL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ALIOT: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - ALIZA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_WALK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 54 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 52 - } - } - CONSTANT: { - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_ALICEL: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ALIOT: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - G_COOKIE_XMAS: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_CARAT: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - G_MYSTCASE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_WILD_ROSE: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_CONSTANT: { - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - RANDGRIS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_POWERUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1765 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SKOGUL: { - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 3600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1762 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - FRUS: { - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 3600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1761 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - SKEGGIOLD: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 1000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_ANY" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1763 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_STRIPARMOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - SKEGGIOLD_: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_ANY" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1764 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - G_HYDRO: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1757 - val1: 1758 - val2: 1759 - val3: 1760 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SKOGUL: { - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - G_FRUS: { - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - G_SKEGGIOLD: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - } - G_SKEGGIOLD_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - G_RANDGRIS: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 100 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GLOOMUNDERNIGHT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1786 - val1: 1787 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1786 - val1: 1787 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - AGAV: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - } - ECHIO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VANBERK: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - } - ISILLA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - } - HODREMLIN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 52 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SEEKER: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 52 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 200 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 200 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SNOWIER: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 36 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - } - SIROMA: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 45 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - val0: 28 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - val0: 28 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - ICE_TITAN: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - GAZETI: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KTULLANUX: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 4000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1788 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1788 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MUSCIPULAR: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DROSERA: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_CLOSECONFINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ROWEEN: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12429 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GALION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1794 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1794 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - STAPO: { - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 25 - Emotion: 9 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ATROCE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1791 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1791 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - G_AGAV: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - } - G_ECHIO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ICE_TITAN: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - G_GALION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ROWEEN: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12429 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - AUNOE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - } - FANAT: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - } - EVENT_LUDE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - } - EVENT_HYDRO: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 27 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 2500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 8000 - CastTime: 700 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 900 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 4000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2500 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_MOON: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 21 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 21 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 0 - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_DETALE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 12 - Emotion: 36 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 12 - Emotion: 36 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_BATHORY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - } - EVENT_BIGFOOT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - EVENT_DESERT_WOLF: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12429 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EVENT_DEVIRUCHI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - EVENT_FREEZER: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EVENT_GARM_BABY: { - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - EVENT_GOBLINE_XMAS: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_MYST: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - EVENT_SASQUATCH: { - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - SWORD_GUARDIAN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - } - BOW_GUARDIAN: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_CHARGEARROW: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_CHARGEARROW: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_DOUBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - } - SALAMANDER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - IFRIT: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - } - KASA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_SALAMANDER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - G_KASA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 3000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 3000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MAGMARING: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - IMP: { - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - KNOCKER: { - HT_LANDMINE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 4000 - CastTime: 1000 - Delay: 18000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_THROWSTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - BYORGUE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1829 - val1: 1830 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1829 - val1: 1830 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1829 - val1: 1830 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOLDEN_SAVAGE: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - CastTime: 1500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - EVENT_MOBSTER: { - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - ZOMBIE_SLAUGHTER: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RAGGED_ZOMBIE: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HELL_POODLE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_RUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 26 - } - NPC_RUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 26 - } - } - BANSHEE: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_BANSHEE: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - FLAME_SKULL: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - NECROMANCER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 300 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1864 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1864 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1864 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - FALLINGBISHOP: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_GRANDCROSS: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 44 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 800 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 800 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 300 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1868 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1868 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - BEELZEBUB_FLY: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BEELZEBUB: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 5000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - val0: 1874 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 5000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - val0: 1874 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 47 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - BEELZEBUB_: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ACIDBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ACIDBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICMIRROR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_RUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - Emotion: 26 - } - NPC_RUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - Emotion: 26 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1872 - val1: 1872 - val2: 1011 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 47 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 42 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - WOOD_GOBLIN: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LES: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 3000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - VAVAYAGA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - UZHAS: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - MAVKA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GOPINICH: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1886 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1886 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1886 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MAVKA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - CastTime: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FREEZER_R: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GARM_BABY_R: { - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GARM_R: { - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - } - GOPINICH_R: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RANDGRIS_: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 100 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - POURING: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BOMBPORING: { - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 3000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 3000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 3000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MOROCC: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - ChatMsgID: 2 - } - MG_STONECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - ChatMsgID: 2 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - ChatMsgID: 17 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - ChatMsgID: 17 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLPOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - ChatMsgID: 14 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - ChatMsgID: 14 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - ChatMsgID: 4 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - ChatMsgID: 4 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 1 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - ChatMsgID: 16 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - ChatMsgID: 16 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 15 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 15 - } - NPC_WIDEHELLDIGNITY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 6 - } - NPC_WIDEHELLDIGNITY: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 6 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - ChatMsgID: 3 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - ChatMsgID: 3 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - } - MOROCC_: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - ChatMsgID: 2 - } - MG_STONECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - ChatMsgID: 2 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - ChatMsgID: 17 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 5 - ChatMsgID: 17 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLPOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLPOWER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_HELLPOWER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - ChatMsgID: 14 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - ChatMsgID: 14 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - ChatMsgID: 4 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - ChatMsgID: 4 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1922 - val1: 1923 - val2: 1924 - val3: 1925 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 1 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - ChatMsgID: 16 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - ChatMsgID: 16 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 15 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 15 - } - NPC_WIDEHELLDIGNITY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 6 - } - NPC_WIDEHELLDIGNITY: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 6 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - ChatMsgID: 3 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - ChatMsgID: 3 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - } - MOROCC_1: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MOROCC_2: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 5000 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MOROCC_3: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - } - MOROCC_4: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - } - G_MOROCC_1: { - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 800 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_MOROCC_2: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 700 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1937 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1937 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - G_MOROCC_3: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - } - G_MOROCC_4: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 36 - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - } - WHISPER_H: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - } - BAPHOMET_I: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 20 - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 30000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - ChatMsgID: 23 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ALLHEAL: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - ChatMsgID: 24 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - ChatMsgID: 24 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 800 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 22 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 800 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 24 - } - NPC_INVINCIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 19 - } - NPC_INVINCIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 19 - } - NPC_INVINCIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 19 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 21 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 20 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1431 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1431 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 19 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 2 - ChatMsgID: 25 - } - NPC_TALK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 2 - ChatMsgID: 25 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 29 - } - } - PIAMETTE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - } - WISH_MAIDEN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1933 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1933 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1933 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GARDEN_KEEPER: { - NPC_RUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 26 - } - NPC_RUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 26 - } - } - GARDEN_WATCHER: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 400000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 400000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CONSTANT_: { - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - PIAMETTE_: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 90 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 300 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 5000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 5000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 35000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - } - NAGHT_SIEGER: { - ASC_BREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ALLHEAL: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1605 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1605 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ENTWEIHEN: { - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_BREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - ML_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - ML_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 30000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ALLHEAL: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 800 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 300 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 21 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 79 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 83 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - Emotion: 9 - } - } - G_ENTWEIHEN_R: { - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SN_SHARPSHOOTING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ENTWEIHEN_H: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 2000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 4000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 36 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 300 - Delay: 4000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 36 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - G_ENTWEIHEN_M: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_ENTWEIHEN_S: { - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 2000 - Delay: 40000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_VADON: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 98 - val0: 2075 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 98 - val0: 2075 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 98 - val0: 2075 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BANSHEE_MASTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - BEHOLDER_MASTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 52 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 200 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 200 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 1000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - COBALT_MINERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - HEAVY_METALING: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - HELL_APOCALIPS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - } - ZAKUDAM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - I_HIGH_ORC: { - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - I_ORC_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - val0: 6 - val1: 46741 - } - } - I_ORC_SKELETON: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - I_ORC_LADY: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - DANDELION: { -/* -// Can't find skill with id 696 in skill_db - 696: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - CastTime: 500 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } -*/ -/* -// Can't find skill with id 696 in skill_db - 696: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - CastTime: 500 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } -*/ - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TATACHO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - CENTIPEDE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_AROUND1" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - NEPENTHES: { - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - } - HILLSRION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - } - HARDROCK_MOMMOTH: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 3000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 30000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 13973 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1997 - val1: 1997 - val2: 1997 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1997 - val1: 1997 - val2: 1997 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1997 - val1: 1997 - val2: 1997 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TENDRILRION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 30000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - val1: 14469 - Emotion: 7 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CORNUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_ALLHEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_ALLHEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - } - NAGA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LUCIOLA_VESPA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - PINGUICULA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CENTIPEDE_LARVA: { - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_AROUND1" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRACO: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DRACO_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - PINGUICULA_D: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - AQUA_ELEMENTAL: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RATA: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DUNEYRR: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANCIENT_TREE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - RHYNCHO: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - PHYLLA: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 100 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - S_NYDHOG: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 120000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 20 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ALLHEAL: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 3000 - CastTime: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 33 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 15 - } - NPC_EVILLAND: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 500 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 32 - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICMIRROR: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 15 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 10000 - Delay: 40000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 31 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - ChatMsgID: 34 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 2500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - ChatMsgID: 34 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2027 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2027 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2027 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 3000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - Emotion: 32 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 120000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 28 - Emotion: 12 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 28 - Emotion: 12 - } - } - DARK_SHADOW: { - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BRADIUM_GOLEM: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - DANDELION_: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 6000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - ChatMsgID: 29 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 27 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - ChatMsgID: 30 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 28 - } - } - G_DARK_SHADOW: { - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SILVERSNIPER: { - NPC_REVENGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MASTERATTACKED" - } - } - MAGICDECOY_FIRE: { - MG_FIREBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MAGICDECOY_WATER: { - MG_COLDBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MAGICDECOY_EARTH: { - WZ_EARTHSPIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MAGICDECOY_WIND: { - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - W_NAGA: { - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - } - W_PINGUICULA_D: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - W_BRADIUM_GOLEM: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - W_AQUA_ELEMENTAL: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - NC_DIMIK: { - NPC_ATTRICHANGE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 10 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_EMOTION_ON: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 131 - } - } - BOITATA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2082 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2082 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2082 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - IARA: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - PIRANHA: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HEADLESS_MULE: { - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - JAGUAR: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TOUCAN: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CURUPIRA: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_STONECURSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - CRYSTAL_L: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 4000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - G_PIRANHA: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - HORN_SCARABA: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HORN_SCARABA2: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANTLER_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PF_SPIDERWEB: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 300 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - RAKE_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - PF_SPIDERWEB: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 300 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - QUEEN_SCARABA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2145 - val1: 2144 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2145 - val1: 2144 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - HORN_SCARABA_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2083 - } - } - HORN_SCARABA2_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2084 - } - } - ANTLER_SCARABA_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2085 - } - } - RAKE_SCARABA_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2086 - } - } - DOLOMEDES: { - AS_VENOMDUST: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - E_ORK_HERO2: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1439 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1439 - } - } - E_EDDGA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 4000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1603 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1603 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1060 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - E_OSIRIS2: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1522 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1522 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1029 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_DRACULA: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 16 - Rate: 10000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1419 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 16 - Rate: 10000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 5 - val0: 1419 - } - } - E_DOPPELGANGER: { - AL_DECAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1427 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1427 - } - } - E_MISTRESS: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1604 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1604 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1156 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_BAPHOMET2: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1431 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1431 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1101 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 29 - } - } - E_LORD_OF_DEATH2: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1490 - val1: 1490 - val2: 1509 - val3: 1508 - val4: 1179 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1490 - val1: 1490 - val2: 1509 - val3: 1508 - val4: 1179 - } - } - E_DARK_LORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - E_KTULLANUX: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1788 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1788 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_DARK_SNAKE_LORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1531 - val1: 1531 - val2: 1564 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 2 - val0: 1531 - val1: 1531 - val2: 1564 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - E_TURTLE_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1364 - val1: 1594 - val2: 1600 - val3: 1601 - val4: 1602 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1364 - val1: 1594 - val2: 1600 - val3: 1601 - val4: 1602 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - E_APOCALIPS_H: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 15 - val0: 1669 - val1: 1675 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1365 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 10000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_FALLINGBISHOP: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_GRANDCROSS: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 44 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 800 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 800 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 300 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1868 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1868 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - E_GLOOMUNDERNIGHT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1787 - val1: 1787 - val2: 1786 - val3: 1786 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1787 - val1: 1787 - val2: 1786 - val3: 1786 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - E_RANDGRIS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_POWERUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1891 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 1765 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_IFRIT: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 1834 - val1: 1835 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - } - E_B_HARWORD: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 150000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 23 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEGROUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1641 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1500 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_B_SEYREN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - KN_SPEARBOOMERANG: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEFIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1641 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - E_B_EREMES: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - ASC_BREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ASC_METEORASSAULT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWIND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1640 - val1: 1642 - val2: 1643 - val3: 1644 - val4: 1645 - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LOST_DRAGON: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 120000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 20 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 20000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_ALLHEAL: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 3000 - CastTime: 20000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 10000 - Delay: 180000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 15 - } - NPC_EVILLAND: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 800 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - ChatMsgID: 32 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 6000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 15 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 10000 - Delay: 40000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 31 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - ChatMsgID: 34 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - ChatMsgID: 34 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 75 - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 3000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 95 - Emotion: 32 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 120000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 28 - Emotion: 12 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 28 - Emotion: 12 - } - } - POM_SPIDER: { - AS_VENOMDUST: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - ANGRA_MANTIS: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 700 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - } - PARUS: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - SM_PROVOKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - SM_PROVOKE: { - SkillState: "MSS_FOLLOW" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 23 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LITTLE_FATUM: { - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - MIMING: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - NYDHOG_MEMORY1_1: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2139 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 35 - } - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 35 - } - } - NYDHOG_MEMORY1_2: { - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 36 - } - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 36 - } - } - NYDHOG_MEMORY2_1: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2141 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 37 - } - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 37 - } - } - NYDHOG_MEMORY2_2: { - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 40 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 38 - } - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 38 - } - } - NYDHOG_MEMORY3_1: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2143 - } - NPC_TALK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 39 - } - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 39 - } - } - NYDHOG_MEMORY3_2: { - NPC_TALK: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 2500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 40 - } - } - G_ANTLER_SCARABA: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_RAKE_SCARABA: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - } - G_S_NYDHOG: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 35000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EVILLAND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 7000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 10000 - Delay: 40000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - CastTime: 3000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 1000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - ALNOLDI: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - COMODO: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CENDRAWASIH: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - } - BANASPATY: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - BUTOIJO: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - LEAK: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_EXPULSION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2157 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2157 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2157 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - } - G_BANASPATY: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - S_HORNET: { - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - S_GIANT_HORNET: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 200 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - S_LUCIOLA_VESPA: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - I_HORN_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12949 - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_HORN_SCARABA2: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 6 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 4000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12949 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_ANTLER_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 4000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12949 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_RAKE_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 8 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12949 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 32 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_QUEEN_SCARABA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 3 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 32 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2145 - val1: 2171 - val2: 2170 - val3: 2172 - val4: 2173 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2145 - val1: 2171 - val2: 2170 - val3: 2172 - val4: 2173 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 2000 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 42 - } - NPC_WIDESTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 42 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - I_HORN_SCARABA_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2161 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2161 - } - } - I_HORN_SCARABA2_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2162 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2162 - } - } - I_ANTLER_SCARABA_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2163 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2163 - } - } - I_RAKE_SCARABA_EGG: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 429 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 430 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2164 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 400 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 428 - val0: 2164 - } - } - I_G_ANTLER_SCARABA: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 4000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 32 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_G_RAKE_SCARABA: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12949 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 32 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_G_HORN_SCARABA: { - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 6 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - I_G_HORN_SCARABA2: { - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - CastTime: 500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 6 - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 4000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_WALK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 2008 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_WALK" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - } - NPC_WIDECONFUSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECONFUSE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 15000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 6000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - } - MD_VADON: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MD_MARSE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_CORNUTUS: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MD_SHELLFISH: { - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 200 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_KUKRE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_STROUF: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - MG_FROSTDIVER: { - SkillState: "MSS_ANGRY" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MD_SWORD_FISH: { - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_MARC: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_STUNATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_ANOLIAN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - MD_OBEAUNE: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12437 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_KAPHA: { - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_FOLLOW" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 16 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 16 - } - } - COELACANTH_N_E: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - COELACANTH_N_A: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2195 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2195 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - COELACANTH_N_M: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2195 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2195 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - COELACANTH_H_M: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2196 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2196 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - COELACANTH_H_A: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 1000 - Delay: 7000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2196 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2196 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_SEAWEED: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 3 - } - NPC_INVINCIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MD_OCTOPUS_LEG: { - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MD_GIANT_OCTOPUS: { - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - MD_G_KUKRE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_G_STROUF: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 70 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - MG_FROSTDIVER: { - SkillState: "MSS_ANGRY" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 200 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_WATERATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - RED_ERUMA: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - KING_DRAMOH: { - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 36 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 38 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - SIORAVA: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - SROPHO: { - AL_RUWACH: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 5 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KRAKEN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2206 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2206 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2206 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WATERATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FROSTNOVA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - } - POT_DOFLE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 36 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SEDORA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KRAKEN_LEG: { - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEFREEZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDEFREEZE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_WIDESLEEP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESLEEP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1300 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - WILD_RIDER: { - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - E_QUVE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - RANDEL: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - Emotion: 32 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PA_PRESSURE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FLAMEL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_ACIDTERROR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AM_DEMONSTRATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - CR_ACIDDEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 3000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CELIA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 33 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CHEN: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MO_BALKYOUNG: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - MO_EXTREMITYFIST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 3000 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GERTIE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_CLOSECONFINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - RG_STRIPHELM: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 43 - } - TF_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ALPHOCCIO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -/* -// Can't find skill with id 2540 in skill_db - 2540: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 100000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TRENTINI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -/* -// Can't find skill with id 2541 in skill_db - 2541: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 100000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RANDEL: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - Emotion: 32 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PA_PRESSURE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_STORMGUST: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_FLAMEL: { - AM_ACIDTERROR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - CR_ACIDDEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 3000 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_STORMGUST: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_CELIA: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ATTRICHANGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 33 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_METEOR: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_CHEN: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - MO_BALKYOUNG: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - MO_EXTREMITYFIST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 300000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_EXTREMITYFIST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 3000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_METEOR: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_GERTIE: { - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 3 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_CLOSECONFINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - RG_STRIPHELM: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 34 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_METEOR: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_ALPHOCCIO: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -/* -// Can't find skill with id 2540 in skill_db - 2540: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_METEOR: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - G_TRENTINI: { - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -/* -// Can't find skill with id 2541 in skill_db - 2541: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 120000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_METEOR: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_RUDEATTACKED" - } - } - B_RANDEL: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 5 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 5 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 3000 - Delay: 1500 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 5 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - Emotion: 32 - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEFIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2229 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2229 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2229 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - PA_PRESSURE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_FLAMEL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_ACIDTERROR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 5 - } - CR_ACIDDEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 12000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_ACIDDEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 2500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEFIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 60000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2230 - val2: 2231 - val3: 2232 - val4: 2233 - } - } - B_CELIA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ATTRICHANGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2229 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2231 - val3: 2232 - val4: 2233 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 42 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_CHEN: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 5 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 3 - } - AL_INCAGI: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 240000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_PNEUMA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 19 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2232 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2232 - val4: 2233 - } - } - B_GERTIE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWIND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELMBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2233 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2233 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - RG_STRIPHELM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - RG_STRIPSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 37 - } - } - B_ALPHOCCIO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } -/* -// Can't find skill with id 2539 in skill_db - 2539: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 150000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEHOLY: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 9 - } - NPC_CHANGETELEKINESIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - NPC_CHANGEWATER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - B_TRENTINI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 60000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2228 - val1: 2229 - val2: 2230 - val3: 2231 - val4: 2232 - } -/* -// Can't find skill with id 2541 in skill_db - 2541: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 70000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } -*/ - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 70 - Emotion: 47 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_DESERT_WOLF: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - MD_DESERT_WOLF_B: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - PYURIEL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_POWERUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2277 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2277 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2277 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LORA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 800 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 5 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GIOIA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - Emotion: 6 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2278 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2278 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2278 - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - ST_FULLSTRIP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ELVIRA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - DAEHYON: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2279 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2279 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - } - SOHEON: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - KADES: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 50000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 700 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2280 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - val0: 2280 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - RUDO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - G_LORA: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 15 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 800 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 5 - Emotion: 32 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - G_ELVIRA: { - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_SOHEON: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 15000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_SANCTUARY: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_RUDO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - GLD_DARK_SHADOW: { - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GLD_DARK_FRAME: { - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 26 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - GLD_DARK_PRIEST: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 300 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - GLD_KOBOLD_1: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GLD_KOBOLD_2: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GLD_KOBOLD_3: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - GLD_KOBOLD_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - BUNGISNGIS: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 20 - } - } - ENGKANTO: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - } - MANANANGGAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MANGKUKULAM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - } - TIKBALANG: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 16 - } - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - } - TIYANAK: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - WAKWAK: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - JEJELING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BANGUNGOT_1: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_POWERUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 90 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BANGUNGOT_2: { - NPC_ALLHEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_ALLHEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - BUWAYA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_ICEBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BAKONAWA_1: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BAKONAWA_3: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 47 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_ICEBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 36 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WEAPONBRAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - BUWAYA_EGG: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2330 - } - } - BUWAYA_SLAVE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MA_SEAW: { - AL_DECAGI: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 100 - Emotion: 3 - } - } - HIDDEN_MOB: { - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_MANANANGGAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MD_MANGKUKULAM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - } - MD_TIYANAK: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - RWC_BOSS2011: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HP_ASSUMPTIO: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HP_ASSUMPTIO: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 90000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_AGIUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_POWERUP: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 1 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - HIDDEN_MOB_W: { - NPC_INVISIBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_INVISIBLE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_STORMGUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - N_MINOROUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - N_MUMMY: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - N_VERIT: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - N_MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - G_N_MIMIC: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - N_ARCLOUSE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - G_N_ARCLOUSE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - N_ANCIENT_MUMMY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - N_AMON_RA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBLESSING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_CASTTARGETED" - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 21 - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 79 - val0: 2359 - val1: 2357 - Emotion: 9 - } - NPC_SUMMONMONSTER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 83 - val0: 2359 - val1: 2357 - Emotion: 9 - } - WZ_FIREPILLAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 2000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 28 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 21 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 79 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 83 - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 89 - Emotion: 9 - } - } - MENBLATT: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - PETAL: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12429 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CENERE: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ANTIQUE_BOOK: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - LICHTERN_B: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 6 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - LICHTERN_Y: { - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - LICHTERN_R: { - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - CastTime: 300 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - LICHTERN_G: { - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_STONECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - FAITHFUL_MANAGER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - DUMMY_10: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - DUMMY_50: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - DUMMY_100: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - DUMMY_150: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - MG_ZOMBIE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 26 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 8000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MG_WRAITH: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MG_GHOUL: { - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - ChatMsgID: 26 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 8000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 8000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MG_ARCLOUSE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MG_RAYDRIC: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - MG_RAYDRIC_ARCHER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_DOUBLE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 1000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - MG_KNIGHT_OF_ABYSS: { - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - AC_CHARGEARROW: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MG_KHALITZBURG: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 60 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MG_BLOODY_KNIGHT: { - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - MG_M_UNDEAD_KNIGHT: { - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 50 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - } - MG_F_UNDEAD_KNIGHT: { - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - MG_CORRUPTION_ROOT: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 100 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - AM_DEMONSTRATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 4000 - Delay: 100 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDESILENCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_WIDESILENCE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESTUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDESOULDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 42 - } - } - MG_AMDARAIS: { - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 32 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - NG_WANDER_MAN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NJ_ISSEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - } - NG_RIDEWORD: { - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - NG_MIMIC: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - NG_EVIL_DRUID: { - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - NG_WRAITH_DEAD: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - NG_BAPHOMET: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - WZ_VERMILION: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 2000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - Emotion: 29 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_ARMORBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_EARTHQUAKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2484 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 6 - Rate: 10000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 2484 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SPAWN" - val0: 2484 - } - } - G_NG_BAPHOMET_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - } - NG_CHIMERA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_SHIELDBRAKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1253 - } - } - C1_ZOMBIE_SLAUGHTER: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_ZOMBIE_PRISONER: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_ZOMBIE_MASTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1298 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C4_ZOMBIE: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_ZAKUDAM: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_YOYO: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_YOYO: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_WORM_TAIL: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1024 - } - } - C4_WOOTAN_FIGHTER: { - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 120000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C5_WOOD_GOBLIN: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_WOLF: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C2_WIND_GHOST: { - HT_SHOCKWAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_WILOW: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1010 - } - } - C4_WILD_ROSE: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_WICKED_NYMPH: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 2 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_WHISPER: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 28 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C3_WEAK_SKELETON: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2405 - } - } - C4_WANDER_MAN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_VIOLY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C1_VIOLY: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C2_VIOLY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C3_VENOMOUS: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 173 - Emotion: 23 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1621 - } - } - C4_VENATU_1: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 100 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - C5_VAVAYAGA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_VANBERK: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - } - C2_VADON: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_UNGOLIANT: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1618 - } - } - C4_TOUCAN: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_TIYANAK: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 3 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C2_THIEF_BUG: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C3_THIEF_BUG: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1051 - } - } - C4_THIEF_BUG: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C5_THARA_FROG: { - NPC_LICK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C1_TEDDY_BEAR: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 23 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 3 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 3 - Emotion: 23 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_TATACHO: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C3_TAROU: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1175 - } - } - C4_TAMRUAN: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - C5_STING: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 4 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 10 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - } - C1_STEM_WORM: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_STEEL_CHONCHON: { - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_STAPO: { - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 25 - Emotion: 9 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1784 - } - } - C4_STALACTIC_GOLEM: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - C5_STAINER: { - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 19 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_SPORE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_SOLIDER: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_SOLDIER_SKELETON: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1028 - } - } - C4_SOLDIER_SKELETON: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_SOLACE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_GRANDCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C1_SOHEE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUICIDE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_SNOWIER: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 36 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - } - C3_SNAKE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1025 - } - } - C4_SMOKIE: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 19 - } - } - C5_SLEEPER: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_SLEEPER: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_SKOGUL: { - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 700 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 100 - Delay: 3600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1762 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 180000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - C3_SKELETON_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1290 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C4_SKELETON_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1028 - val1: 1016 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_SKEL_WORKER: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - } - } - C1_SIROMA: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 45 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - val0: 28 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 1 - val0: 28 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - C2_SIDE_WINDER: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_SIDE_WINDER: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1037 - } - } - C4_SHINOBI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - HT_CLAYMORETRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_REBIRTH: { - SkillState: "MSS_DEAD" - SkillLevel: 2 - Rate: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_BACKSLIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 3600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - } - C5_SHELTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AS_VENOMDUST: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_SHELLFISH: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_SHECIL: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - HT_FLASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FLASHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FREEZINGTRAP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_FREEZINGTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_SKIDTRAP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - HT_SKIDTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 2000 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 35000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 100000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 25000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SN_SHARPSHOOTING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 500 - Delay: 1500 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_SEE_OTTER: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1323 - } - } - C4_SEDORA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_SCORPION: { - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_SAVAGE_BABE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_SAVAGE: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_SAVAGE: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1166 - } - } - C4_SAND_MAN: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_SALAMANDER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - KN_TWOHANDQUICKEN: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1000 - Delay: 200000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDEBLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 100000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - C2_ROWEEN: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - val1: 12429 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_RODA_FROG: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1012 - } - } - C4_RODA_FROG: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_ROCKER: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_RIDEWORD: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C2_RIDEWORD: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C3_RICE_CAKE_BOY: { - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1409 - } - } - C4_RETRIBUTION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - C5_RETRIBUTION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - C1_RETRIBUTION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - } - C2_REQUIEM: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_REMOVAL: { - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1682 - } - } - C5_RED_ERUMA: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - C1_RAYDRIC: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_RAYDRIC: { - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_RAWREL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 26 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1657 - } - } - C4_RAKE_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - PF_SPIDERWEB: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 300 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - C5_RAGGLER: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_PORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1002 - } - } - C4_PORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_PORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_PORING: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_PORCELLIO: { - AL_PNEUMA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 18 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 25 - Emotion: 9 - } - } - C3_POPORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1031 - } - } - C4_POPORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_POPORING: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_POISON_TOAD: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_POISON_SPORE: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 14469 - } - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_PLASMA_Y: { - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_NAPALMBEAT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 4000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_STUNATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 39 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1693 - } - } - C4_PLANKTON: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_PITMAN: { - HT_CLAYMORETRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_SPRINKLESAND: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C1_PIRANHA: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_PINGUICULA_D: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_PINGUICULA: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 5000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 40 - Emotion: 19 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 0 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1995 - } - } - C4_PICKY_: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_PHEN: { - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C1_PETIT: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_PETIT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_PENOMENA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1216 - } - } - C4_PENOMENA: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_PECOPECO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PROVOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C1_PASANA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12437 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_PARASITE: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - C3_OWL_DUKE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1320 - } - } - C4_ORK_WARRIOR: { - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 27 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SMOKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 36000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - C5_ORC_ZOMBIE: { - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_ORC_SKELETON: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_ORC_LADY: { - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_OBSERVATION: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 18 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HOLYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1700 - } - } - C4_NOXIOUS: { - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 14 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 14 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 23 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 173 - Emotion: 23 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_NOVUS: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_NOVUS: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_NOVUS: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_NOVUS: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 37 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1715 - } - } - C4_NIGHTMARE_TERROR: { - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_MENTALBREAKER: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_NG_WRAITH_DEAD: { - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - C1_NG_WANDER_MAN: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - KN_AUTOCOUNTER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_INTIMIDATE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_NEPENTHES: { - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - } - C3_NECROMANCER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 300 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CALLSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 6000000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 700 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 60000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DRAGONFEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SLOWCAST: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 300 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - WZ_QUAGMIRE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 200 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1870 - } - } - C4_MYSTCASE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_MUSCIPULAR: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_MUMMY: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_MUMMY: { - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_MUKA: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1055 - } - } - C4_MOROCC_1: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_MOROCC_1: { - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_MOROCC_1: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 45 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_PNEUMA: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_GRANDDARKNESS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 2000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 6 - } - NPC_MAGICMIRROR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SLOWCAST: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 100 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_MOLE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 25000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 29 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - C3_MIYABI_NINGYO: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1404 - } - } - C4_MINOROUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C5_MINOROUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C1_MINOROUS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C2_MINERAL: { - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BARRIER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 3000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_RANDOMATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 50000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - TF_HIDING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 19 - } - } - C3_MIMING: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2137 - } - } - C4_MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - C5_MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - C1_METALLER: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C2_METALING: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - C3_METALING: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1613 - } - } - C4_MERMAN: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_MENBLATT: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - C1_MEDUSA: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - } - C2_MARTIN: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_HIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_MARIONETTE: { - HT_FREEZINGTRAP: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1143 - } - } - C4_MARIN: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_MARDUK: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - } - C1_MANTIS: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12437 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_MANDRAGORA: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_MANANANGGAL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2311 - } - } - C4_MAJORUROS: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1149 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C5_MAGNOLIA: { - HT_FLASHER: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_MAGMARING: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_LUNATIC: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1063 - } - } - C4_LUDE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - val0: 1508 - Emotion: 19 - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_LUCIOLA_VESPA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - C1_LOLI_RURI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - C2_LIVE_PEACH_TREE: { - AM_POTIONPITCHER: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - AM_POTIONPITCHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - AM_POTIONPITCHER: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_LITTLE_PORING: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2398 - } - } - C4_LITTLE_FATUM: { - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - } - C5_LI_ME_MANG_RYANG: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_RANGEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - } - C1_LES: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 3000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_LEIB_OLMAI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1243 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_LEAF_CAT: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1586 - } - } - C1_KOBOLD_ARCHER: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_KOBOLD_1: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_KNOCKER: { - HT_LANDMINE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 4000 - CastTime: 1000 - Delay: 18000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 5 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_SPRINKLESAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - TF_THROWSTONE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1838 - } - } - C4_KIND_OF_BEETLE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - C5_KASA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 5000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 1500 - Delay: 15000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 30000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C1_KARAKASA: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - val1: 14469 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 31 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 31 - } - WZ_WATERBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_ISIS: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 12437 - } - } - C3_ISILLA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1772 - } - } - C4_INJUSTICE: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_INCREASE_SOIL: { - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - CastTime: 5000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1516 - } - } - C1_ICE_TITAN: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - C2_IARA: { - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 3 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_WATERBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_HYEGUN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1512 - } - } - C4_HUNTER_FLY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 14469 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_HORNET: { - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_HORN_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_HORN: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_HODREMLIN: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 52 - } - RG_STRIPARMOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1773 - } - } - C4_HODE: { - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_HILL_WIND_1: { - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C1_HILL_WIND_1: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_HIGH_ORC: { - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SMOKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 36000000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - } - C3_HARPY: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1376 - } - } - C4_HARPY: { - NPC_BLOODDRAIN: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_WINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_GREEN_IGUANA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - } - C1_GREATEST_GENERAL: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLINDATTACK: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 6 - } - NPC_BLINDATTACK: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 5000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 6 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 5000 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - C2_GRAND_PECO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_GRAND_PECO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1369 - } - } - C4_GOLEM: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - CR_SHIELDCHARGE: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_GOBLIN_1: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_GOBLIN_1: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_GOAT: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 4233 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_GOAT: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 4233 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1372 - } - } - C4_GLD_KOBOLD_2: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_GLD_KOBOLD_2: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 12429 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C1_GLD_DARK_SHADOW: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_GLD_DARK_SHADOW: { - NPC_DARKNESSBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_GIANT_HONET: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 13973 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1303 - } - } - C4_GHOUL: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_GHOUL: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_GEOGRAPHER: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_GEOGRAPHER: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_GARGOYLE: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1253 - } - } - C4_GARGOYLE: { - AC_CHARGEARROW: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_GALION: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1794 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - ConditionData: 3 - val0: 1794 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_FUR_SEAL: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 1 - val1: 12437 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_FREEZER: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_FREEZER: { - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 20 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1319 - } - } - C4_FERUS_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - } - C5_FARMILIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_FAKE_ANGEL: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLINDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_BLINDATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_FOLLOW" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - C2_FABRE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_FABRE: { - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1007 - } - } - C4_EXPLOSION: { - AM_DEMONSTRATION: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AM_DEMONSTRATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 100 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_ANGRY" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C5_EVIL_DRUID: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_ELDER_WILOW: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_ELDER_WILOW: { - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_ECHIO: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_HOLYCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1770 - } - } - C4_DUSTINESS: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_DRYAD: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 2 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 3 - } - } - C2_DROSERA: { - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 20000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - RG_CLOSECONFINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_DROPS: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1113 - } - } - C4_DRILLER: { - AS_CLOAKING: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_FOLLOW" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 100 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AS_CLOAKING: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_DRAINLIAR: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_DRAGON_TAIL: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_DRACO: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_FIREBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 44 - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_DOLOMEDES: { - AS_VENOMDUST: { - SkillState: "MSS_ANGRY" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2092 - } - } - C4_DOKEBI: { - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MC_MAMMONITE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 8 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - } - C5_DISGUISE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1000 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_METAMORPHOSIS: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 60000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - val0: 1509 - val1: 1508 - Emotion: 19 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_DIMIK_1: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 4 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_DEVIRUCHI: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 19 - } - } - C3_DESERT_WOLF_B: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1107 - } - } - C4_DESERT_WOLF_B: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_DENIRO: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_DEATHWORD: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - C2_DEATHWORD: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - C3_DEATHWORD: { - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1698 - } - } - C4_DARK_PRIEST: { - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CHANGEUNDEAD: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 300 - CastTime: 1000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKBREATH: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKCROSS: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_DANCING_DRAGON: { - NPC_AGIUP: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_AGIUP: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - } - C1_CREAMY: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_CORNUTUS: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 2 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 9 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_COOKIE: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 0 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - NPC_TELEKINESISATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 4 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1265 - } - } - C4_CONSTANT: { - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 1000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C5_COMODO: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - KN_SPEARSTAB: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 28 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_COCO: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_COCO: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - TF_THROWSTONE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C3_CLOCK: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1269 - } - } - C4_CLOCK: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_CHONCHON: { - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_CENTIPEDE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_AROUND1" - CastCondition: "MSC_ALWAYS" - } - HW_GANBANTEIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 7000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_QUAGMIRE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - } - C2_CENERE: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_CELIA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AL_TELEPORT: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_COLDBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_COLDBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FIREWALL: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_SKILLUSED" - ConditionData: 18 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_DISPELL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_LANDPROTECTOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1500 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 33 - } - WZ_EARTHSPIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_EARTHSPIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_HEAVENDRIVE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2223 - } - } - C4_CATERPILLAR: { - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_CARAT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SA_REVERSEORCISH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SA_REVERSEORCISH: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 50 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - SM_PROVOKE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 600 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - } - C1_CARAMEL: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C2_BUNGISNGIS: { - BS_HAMMERFALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 20 - } - } - C3_BREEZE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1692 - } - } - C4_BREEZE: { - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DEFENDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_DEFENDER: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 29 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - C5_BRADIUM_GOLEM: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - } - C1_BLOOD_BUTTERFLY: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - KN_PIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - C3_BIGFOOT: { - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_ENDURE: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1060 - } - } - C4_BATHORY: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_ENERGYDRAIN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_BANSHEE_MASTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C1_BANSHEE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_CRITICALWOUND: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 21 - } - NPC_DARKSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val1: 13973 - } - NPC_EVILLAND: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_VAMPIRE_GIFT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_WIDECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C2_BANASPATY: { - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HALLUCINATION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - NPC_HALLUCINATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 18 - } - RG_STRIPWEAPON: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_SIGHTRASHER: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - C3_ASSULTER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 20 - val0: 23 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 13973 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 24 - } - TF_BACKSLIDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - CastTime: 500 - Delay: 600000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1315 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - Delay: 600000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - } - } - C4_ARGOS: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 3000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PF_SPIDERWEB: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_ARGIOPE: { - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - } - C1_ARGIOPE: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_VENOMDUST: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - } - C2_ARCLOUSE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - } - C3_ARCLOUSE: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1194 - } - } - C4_APOCALIPS: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - KN_BRANDISHSPEAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_DARKTHUNDER: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SELFDESTRUCTION: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 10 - Emotion: 9 - } - } - C5_ANTLER_SCARABA: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - BS_ADRENALINE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - BS_ADRENALINE: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 500 - CastTime: 1500 - Delay: 300000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_BLEEDING: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 3000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 10000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PF_SPIDERWEB: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 300 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - } - C1_ANTIQUE_BOOK: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C2_ANTIQUE_BOOK: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PIERCINGATT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - C4_ANOLIAN: { - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 22 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - val1: 13973 - } - } - C5_ANGRA_MANTIS: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 700 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - } - C1_ANGRA_MANTIS: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 700 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_COMBOATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - } - } - C2_ANDRE: { - NPC_EMOTION: { - SkillState: "MSS_LOOT" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 1500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_ANCIENT_MIMIC: { - CR_AUTOGUARD: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 250000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - CR_AUTOGUARD: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1000 - Delay: 250000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_LONGRANGEATTACKED" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1699 - } - } - C4_ANACONDAQ: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_AMBERNITE: { - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - } - NPC_KEEPING: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 9 - } - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C1_ALNOLDI: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 60 - Emotion: 18 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 10000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 18 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C2_ALLIGATOR: { - NPC_WATERATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 4 - Rate: 1000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 145 - } - } - C3_ALIZA: { - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_WALK" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 5000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 80 - Emotion: 3 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 54 - } - NPC_EMOTION: { - SkillState: "MSS_WALK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 2 - } - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - CastTime: 1000 - Delay: 30000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 52 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1737 - } - } - C4_ALICEL: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_GUIDEDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 1000 - Delay: 20000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C5_ALARM: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - } - C1_AGAV: { - AL_TELEPORT: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - AL_DECAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_FRIEND" - CastCondition: "MSC_FRIENDHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 3000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - Emotion: 3 - } - AL_HEAL: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 50 - } - MG_SAFETYWALL: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - MG_SIGHT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_SKILLUSED" - ConditionData: 137 - } - MG_SOULSTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 2000 - CastTime: 1500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 30 - } - NPC_HOLYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - PR_LEXDIVINA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 5000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_CASTTARGETED" - Emotion: 36 - } - } - C2_ACIDUS_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - C3_ACIDUS_: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 8 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 8 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 32 - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 1000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_THUNDERSTORM: { - SkillState: "MSS_BERSERK" - SkillLevel: 9 - Rate: 2000 - CastTime: 1000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - NPC_STOP: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 6 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 700 - Delay: 30000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 1716 - } - } - BIG_BEN: { - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_GROUNDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - NPC_POWERUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - Emotion: 6 - } - } - BIG_BELL: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKBREATH: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 13973 - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - Emotion: 6 - } - LK_SPIRALPIERCE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - CastTime: 1000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 80 - Emotion: 36 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - TIME_KEEPER: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - SA_DISPELL: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SILENCEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SILENCEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 700 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_SLEEPATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_EMOTION_ON: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14469 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 200 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 9 - val1: 145 - } - } - NEO_PUNK: { - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 129 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 7 - val1: 12437 - } - NPC_WINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MENTALBREAKER: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - ARC_ELDER: { - MG_FIREBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_FROSTDIVER: { - SkillState: "MSS_RUSH" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_STONECURSE: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_FIREBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_RANDOM" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - MG_FROSTDIVER: { - SkillState: "MSS_IDLE" - SkillLevel: 9 - Rate: 10000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_RANDOM" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_IDLE" - SkillLevel: 7 - Rate: 10000 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_RANDOM" - CastCondition: "MSC_ALWAYS" - Emotion: 12 - } - MG_STONECURSE: { - SkillState: "MSS_IDLE" - SkillLevel: 10 - Rate: 10000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_RANDOM" - CastCondition: "MSC_ALWAYS" - Emotion: 11 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_RUN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 26 - } - NPC_RUN: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 99 - Emotion: 26 - } - } - OWL_VISCOUNT: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - PR_LEXAETERNA: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - PR_LEXAETERNA: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - CR_REFLECTSHIELD: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 10000 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 161 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14261 - } - } - OWL_MARQUEES: { - AL_TELEPORT: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_RUDEATTACKED" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_STONESKIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 10000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 32 - } - NPC_EMOTION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 200 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 19 - val1: 161 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 6 - val1: 14261 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 2 - Rate: 10000 - CastTime: 2000 - Delay: 60000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2921 - } - } - CURSED_SOLDIER: { - AC_DOUBLE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - AC_SHOWER: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - CURSED_SENTINEL: { - AS_SONICBLOW: { - SkillState: "MSS_BERSERK" - SkillLevel: 7 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - } - BROKEN_MIND: { - CR_REFLECTSHIELD: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - Delay: 300000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - Emotion: 7 - } - NPC_BLINDATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLINDATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 1 - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 26 - } - NPC_CURSEATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_CURSEATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 0 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_PETRIFYATTACK: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - } - FLOATING_WORD: { - MG_FIREBALL: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 1500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - MO_BODYRELOCATION: { - SkillState: "MSS_RUSH" - SkillLevel: 1 - Rate: 2000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_BLOODDRAIN: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 2 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - } - LIKE_LOVE: { - HT_SHOCKWAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 500 - Delay: 300000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - Emotion: 29 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - MG_LIGHTNINGBOLT: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - NPC_EMOTION: { - SkillState: "MSS_IDLE" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - val0: 29 - } - NPC_MAGICALATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 9 - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_JUPITEL: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - WZ_JUPITEL: { - SkillState: "MSS_RUSH" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - CURSED_MEMORY: { - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISONATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_UNDEADATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 2 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - COLORLESS_VOW: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - } - OLD_FRIENDSHIP: { - NPC_POISON: { - SkillState: "MSS_ANGRY" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_POISON: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 800 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - SWEET_SLAUGHTER: { - AS_GRIMTOOTH: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - BS_MAXIMIZE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 500 - CastTime: 1000 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SPLASHATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 2000 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ATTACKPCGE" - ConditionData: 2 - } - NPC_STUNATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 1500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - FORGOTTEN_NAME: { - NPC_CRITICALSLASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 1 - Rate: 1000 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_DARKNESSATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 500 - CastTime: 500 - Delay: 5000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - Emotion: 6 - } - } - FATAL_DAYS: { - AS_GRIMTOOTH: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 10000 - Delay: 700 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_MYSTATUSON" - ConditionData: "SC_HIDING" - } - MG_SOULSTRIKE: { - SkillState: "MSS_RUSH" - SkillLevel: 5 - Rate: 2000 - Delay: 3000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - } - TORTUROUS_REDEEMER: { - SM_BASH: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 5000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_FIREATTACK: { - SkillState: "MSS_BERSERK" - SkillLevel: 3 - Rate: 1000 - Delay: 200000 - Cancelable: true - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - WZ_FIREPILLAR: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_AROUND2" - CastCondition: "MSC_ALWAYS" - } - SM_MAGNUM: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 500 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - } - TIMEHOLDER: { - NPC_AGIUP: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 10000 - Delay: 10000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_MYHPLTMAXRATE" - ConditionData: 30 - } - AL_INCAGI: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 2000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - WZ_METEOR: { - SkillState: "MSS_BERSERK" - SkillLevel: 11 - Rate: 1000 - CastTime: 500 - Delay: 10000 - SkillTarget: "MST_TARGET" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_RUSH" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_HELLJUDGEMENT: { - SkillState: "MSS_BERSERK" - SkillLevel: 10 - Rate: 3000 - CastTime: 1000 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_PULSESTRIKE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 2000 - Delay: 30000 - Cancelable: true - SkillTarget: "MST_SELF" - CastCondition: "MSC_ALWAYS" - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_BERSERK" - SkillLevel: 5 - Rate: 1000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2917 - } - NPC_SUMMONSLAVE: { - SkillState: "MSS_IDLE" - SkillLevel: 5 - Rate: 1000 - CastTime: 700 - Delay: 10000 - SkillTarget: "MST_SELF" - CastCondition: "MSC_SLAVELE" - val0: 2917 - } - } -} -) |