diff options
Diffstat (limited to 'db/re/item_combo_db.txt')
-rw-r--r-- | db/re/item_combo_db.txt | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 2efef8691..26ea5435f 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -71,10 +71,8 @@ 1741:2748,{ bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; } 1746:1773,{ bonus bLongAtkRate,50; } 1764:18541,{ bonus bCritAtkRate,5; } -1775:18113,{ bonus bLongAtkRate,70; } -1776:18113,{ bonus bLongAtkRate,40; } -1775:18114,{ bonus bLongAtkRate,50; } -1776:18114,{ bonus bLongAtkRate,20; } +1775:18114,{ bonus bLongAtkRate,70; } +1776:18114,{ bonus bLongAtkRate,40; } 1935:2988,{ bonus2 bSkillAtk,CG_ARROWVULCAN,200; bonus2 bSkillUseSP,CG_ARROWVULCAN,20; } 1990:2989,{ bonus2 bSkillAtk,CG_ARROWVULCAN,200; } 2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; } @@ -260,7 +258,15 @@ 4509:19023,{ bonus2 bSubRace,RC_Insect,10; bonus2 bResEff,Eff_Confusion,10000; } 4517:5967,{ bonus bInt,1; bonus bCritAtkRate,5; if(BaseClass==Job_Archer) { bonus bCritAtkRate,10; } } 4606:20778,{ bonus bMaxSPrate,44; bonus bSPGainValue,-(20+(getequiprefinerycnt(EQI_GARMENT)/2)); } +4608:4609,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; } 4635:4636,{ bonus2 bResEff,Eff_Burning,10000; } +4642:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; } +4643:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; } +4644:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; } +4645:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; } +4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRate,50,RC_Brute; bonus2 bIgnoreMdefRate,50,RC_Undead; } +4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRate,50,RC_Brute; bonus2 bIgnoreDefRate,50,RC_Undead; } +//4656:4657,{ bonus2 bSubEle,Ele_Neutral,5; /* Increase the probability of causing Sleep to all targets on 11x11 cells. */ } 5007:18913,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; } 5021:18824,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); } 5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; } @@ -279,6 +285,7 @@ 5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } 5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; } 5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; } +5932:1737,{ if (Class == Job_Ranger || Class == Job_Ranger_T) skill HT_BLITZBEAT,5*getequiprefinerycnt(EQI_HAND_R); } //5967:28321,{ skill HT_BLITZBEAT,-200; } 13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); } 13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } |