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-rw-r--r--db/pre-re/job_db.conf1
-rw-r--r--db/pre-re/map_zone_db.conf28
-rw-r--r--db/pre-re/mob_db.conf4
-rw-r--r--db/pre-re/skill_db.conf45
4 files changed, 47 insertions, 31 deletions
diff --git a/db/pre-re/job_db.conf b/db/pre-re/job_db.conf
index 5f5131726..74a765fbf 100644
--- a/db/pre-re/job_db.conf
+++ b/db/pre-re/job_db.conf
@@ -335,6 +335,7 @@ Priest: {
Mace: 600
TwoHandMace: 600
Rod: 600
+ // Knuckle: 500 /* Note. Official value is 2000 (default). To normalize aspd remove comment to this line. */
Book: 600
TwoHandRod: 600
}
diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf
index cab00bbb9..b8797a6d3 100644
--- a/db/pre-re/map_zone_db.conf
+++ b/db/pre-re/map_zone_db.conf
@@ -66,7 +66,7 @@ zones: (
//heal: 70
}
skill_damage_cap: {
- //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
+ //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage,
// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
// when cast vs players and monsters.
//MG_COLDBOLT: (50,"PLAYER | MONSTER")
@@ -334,6 +334,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
@@ -347,6 +360,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Towns"
diff --git a/db/pre-re/mob_db.conf b/db/pre-re/mob_db.conf
index 82501748d..40635cd68 100644
--- a/db/pre-re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -57,8 +57,8 @@ mob_db: (
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
- Size: size (int, defaults to 1)
- Race: race (int, defaults to 0)
+ Size: size (string, defaults to "Size_Medium")
+ Race: race (string, defaults to "RC_Formless")
Element: (type, level)
Mode: {
CanMove: true/false (bool, defaults to false)
diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf
index 95683a9e0..39ae0b313 100644
--- a/db/pre-re/skill_db.conf
+++ b/db/pre-re/skill_db.conf
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2014-2016 Hercules Dev Team
+//= Copyright (C) 2014-2017 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
@@ -6041,7 +6041,7 @@ skill_db: (
DamageType: {
NoDamage: true
}
- SkillData2: 3000
+ SkillData2: 5000
CoolDown: 0
},
{
@@ -6177,18 +6177,7 @@ skill_db: (
}
SplashRange: 1
SkillData1: 5000
- SkillData2: {
- Lv1: 8000
- Lv2: 9000
- Lv3: 10000
- Lv4: 11000
- Lv5: 12000
- Lv6: 13000
- Lv7: 14000
- Lv8: 15000
- Lv9: 16000
- Lv10: 17000
- }
+ SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 20
@@ -14881,11 +14870,10 @@ skill_db: (
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
- Self: true
+ Enemy: true
}
SkillInfo: {
Spirit: true
- NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
@@ -17953,7 +17941,7 @@ skill_db: (
SplashRange: 1
KnockBackTiles: 5
AfterCastActDelay: 2000
- SkillData2: 2000
+ SkillData2: 5000
CoolDown: 0
Requirements: {
HPCost: 10
@@ -24041,16 +24029,11 @@ skill_db: (
}
AttackType: "Weapon"
SkillData1: {
- Lv1: 3500
- Lv2: 4000
- Lv3: 4500
- Lv4: 5000
- Lv5: 5500
- Lv6: 6000
- Lv7: 6500
- Lv8: 7000
- Lv9: 7500
- Lv10: 8000
+ Lv1: 5500
+ Lv2: 6000
+ Lv3: 6500
+ Lv4: 7000
+ Lv5: 7500
}
CoolDown: 2000
Requirements: {
@@ -24806,7 +24789,13 @@ skill_db: (
Lv9: 9
Lv10: 10
}
- SkillData1: 1000
+ SkillData1: {
+ Lv1: 1000
+ Lv2: 2000
+ Lv3: 2000
+ Lv4: 3000
+ Lv5: 3000
+ }
CoolDown: 3000
Requirements: {
SPCost: {