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Diffstat (limited to 'db/pre-re/item_combo_db.conf')
-rw-r--r--db/pre-re/item_combo_db.conf24
1 files changed, 16 insertions, 8 deletions
diff --git a/db/pre-re/item_combo_db.conf b/db/pre-re/item_combo_db.conf
index fdc42f37d..e2ed5d486 100644
--- a/db/pre-re/item_combo_db.conf
+++ b/db/pre-re/item_combo_db.conf
@@ -266,7 +266,8 @@ combo_db: (
Script: <"
bonus bLongAtkRate, 25;
bonus3 bAutoSpell, "NJ_HUUJIN", 5, 100;
- if (readparam(bInt) > 39) bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200;
+ if (readparam(bInt) > 39)
+ bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200;
">
},
{
@@ -314,7 +315,8 @@ combo_db: (
bonus bStr, 2;
bonus bDef, 5;
bonus bMdef, 5;
- if (BaseClass == Job_Swordman) bonus bDef, 6;
+ if (BaseClass == Job_Swordman)
+ bonus bDef, 6;
">
},
{
@@ -440,13 +442,15 @@ combo_db: (
{
Items: ["Odins_Blessing", "Ulle_Cap"]
Script: <"
- if (readparam(bDex) > 69) bonus bUseSPrate, -10;
+ if (readparam(bDex) > 69)
+ bonus bUseSPrate, -10;
">
},
{
Items: ["Odins_Blessing", "Ulle_Cap_I"]
Script: <"
- if (readparam(bDex) > 69) bonus bUseSPrate, -10;
+ if (readparam(bDex) > 69)
+ bonus bUseSPrate, -10;
">
},
{
@@ -969,7 +973,8 @@ combo_db: (
bonus bStr, 6;
bonus bAgi, 4;
bonus2 bSkillAtk, "RG_BACKSTAP", 10;
- if (getskilllv("RG_STRIPARMOR") == 5) bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50;
+ if (getskilllv("RG_STRIPARMOR") == 5)
+ bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50;
if (BaseJob == Job_Rogue) {
bonus bUseSPrate, -20;
bonus3 bAutoSpell, "RG_INTIMIDATE", 1, -20;
@@ -1023,7 +1028,8 @@ combo_db: (
bonus bAspdRate, 5;
bonus bSpeedRate, 25;
bonus2 bSPDrainValue, 1, 0;
- if (BaseClass == Job_Thief) bonus bNoGemStone, 0;
+ if (BaseClass == Job_Thief)
+ bonus bNoGemStone, 0;
">
},
{
@@ -1046,7 +1052,8 @@ combo_db: (
bonus2 bSkillAtk, "CG_ARROWVULCAN", 5;
bonus2 bSkillAtk, "DC_THROWARROW", 10;
bonus2 bSkillAtk, "BA_MUSICALSTRIKE", 10;
- if (BaseJob == Job_Bard || BaseJob == Job_Dancer) bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50;
+ if (BaseJob == Job_Bard || BaseJob == Job_Dancer)
+ bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50;
">
},
{
@@ -1180,7 +1187,8 @@ combo_db: (
bonus2 bSkillAtk, "PA_SHIELDCHAIN", 10;
bonus2 bSkillAtk, "PA_SACRIFICE", 10;
bonus bCastrate, -10;
- if (BaseJob == Job_Crusader) bonus bDefEle, Ele_Holy;
+ if (BaseJob == Job_Crusader)
+ bonus bDefEle, Ele_Holy;
">
},
{