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Post here any database changes ok guys? [shadowlady]
==== progress ====
- Ayathoya mobs == Added but using poring stats ( ? )
- Ayathoya items == Added but no effect ( all are "ect" itens)
+
+ Ayothaya mobs == 90% All have correct stats now ?
+ Einbroch mobs == 5% Added but using poring stats
+ Ayothaya items == 70% Added but no effect ( all are "etc" itens)
+ Einbroch items == 5%
Skill databases == celest working on them i believe.
+
+04/06
+ * Added Einbrook monsters and drops, thanx to Landarma [Lupus]
+04/05
+ * Some items fixes [DracoRPG]
+ - added missing "Neko Mimi" hat #5099, thanks to Neko2
+ - fixed Wedding Rings item types, thank to nimrod
+ * Removed Evil Wings drops from Mini Demon,Deviruchi,Archangeling and put it into Deviling [Lupus]
+ according to kRO "Evil Wings" are dropped by Deviling only
+ Deviling items drop chances aren't correct yet
+ * Fixed skill tree entries for Vulcan Arrow, and Throw Arrow for gypsies,
+ thanks to Hekate
+04/04
+ * Removed required skills for Berserk (only job level 50 is needed) [DracoRPG]
+ * Re-added MDEF +15 to Resting Cat [DracoRPG]
+ * Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
+04/03
+ * Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG]
+04/02
+ * More new cards and fixes [DracoRPG]
+ - added Acolyte, Archer and Merchant sets effects
+ - added Turtle General Card effect
+ - corrected Job_Super_Novice -> Job_SuperNovice for Lude and Quve Cards
+ - autospell weapons (except Fireblend, Ice Falchion and Electric Guitar)
+ give no more the skill so it can't be used when you want
+04/01
+ * New cards updates and additions [DracoRPG]
+ - added Mage and Swordman sets effects
+ - added Whisper Boss Card (not found the ID -> commented out)
+ - activated Turtle General Card but effect not yet scripted
+ - updated some effects from 3/17 patch
+03/31
+ * Updated/added some new card effects [DracoRPG]
+ * Reverted Berzebub card to reduce casting rate
+ * Corrected some item effects, thanks to digigp and htm
+ * Updated some cards effects from 3/25 patch [DracoRPG]
+ * Updated freeze time for Frost Diver and Frost Nova
+ * Updated cast time for Preserve, thanks to Neko2
+03/29
+ * Some optimizatons, added missing skill to Electric Guitar [Lupus]
+ * Added new items (thanx to Landarma) [Lupus]
+ * Added effects to Spring Rabbit, Galapago, Sea Otter Cards [Lupus]
+ It seems that item heal rate doesn't work yet
+03/27
+ * Re-Updated MOB DB with correct file now 8) [Lupus]
+ * Added all released cards into monsters drops and OCA [Lupus]
+ * Minor Items, Monsters fixes [Lupus]
+03/26
+ * Fixed some incorrect create arrow entries, thanks to boredpoo
+
+03/25
+ * Added Einbrook's mobs, thanks to RodneyJ for their IDs [Lupus]
+ * Removed some extra 0's in the item_db, thanks to Zoc
+ * Corrected some item effects according to the mentoned earlier doc [Lupus]
+03/24
+ * Corrected exp table entries for level 11 and 99, thanks to Dino9021
+ * Corrected some item effects according to the newly found Aegis Zone Server [DracoRPG]
+
+03/22
+ * Corrected some typos in the items DB, thanks to Zoc [celest]
+ * Added new items. Thanks to Landarma [Lupus]
+ * skill CANNIBALIZE: fixed its upkeep time [Lupus]
+ * Added Rafflesia into Dead Branch monsters list, removen all MVPs from there [Lupus]
+ DBs never supposed to call MVPs!!! Only Sages Hocus Pocus could make
+ a MVP from Alchemyst's Floras. (eA Hocus implementation doesn't support it yet)
+03/21
+ * Corrected exp table entries for Super Novice, thanks to Dino9021 [celest]
+
+03/19
+ * changed all cards to 'getrefine' function [Lupus]
+ * used 'cardscnt' instead of 'isequipped' in Crab Card.
+ It's a weapon compunding card. So it used to give up to
+ 6 bonuses! on Assassin with 4 4-slotted weapons.
+ Now it lets you get up to 2x bonuses per hand.
+ Should be fixed more. already got idea 8)
+ All the similar cards should be fixed in the same way.
+ * Fixed missing END; in new cards, some optimizatons [Lupus]
+03/18
+ * Updated item prices for Niflheim drops [celest]
+ * Updated some Ayothaya mob stats [celest]
+ * Fixed Incantation Samurai card reducing HP too quickly - the time should
+ be in milliseconds ^^; [celest]
+ * Added ~86 new cards. Fixed, optimized [Lupus]
+ Thanks to Indiona,Landarma. Gosh, I had to fix some bugz ^_-
+03/16
+ * Added new items. Thanks to Landarma [Lupus]
+03/15
+ * Fixed pricing for Claw, thanks to Dino9021 [celest]
+03/09
+ * Added new items. Thanks to Landarma [Lupus]
+02/23
+ * New Cards: Some fixes, revisions, additions [Lupus]
+ According to the latest news:
+ Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses)
+ Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats
+ Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA
+ can't add new effects for 22 Fed Update Cards yet.
+ All the cards by 22Feb have been revised, but not all tested.
+02/21
+ * Added new item: Takius' Blindfold. thanks to Landarma [Lupus]
+ * Revised New Cards, added missing effects, fixed bugs [Lupus]
+ ~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T'
+ * Added actual item_db.sql into sql-files. [Lupus]
+ * item_db.txt: Added missing fields / removed extra fields from some new items V__V' [Lupus]
+ * More monsters name fixes (GIANT_HONET -> GIANT_HORNET , etc) [Lupus]
+ * Added actual mob_db.sql into sql-files. If you use SQL Mob DB then update it [Lupus]
+
+02/19
+ * Added released cards into the monsters drops. Fixed couple card names [Lupus]
+ (Arc Angeling -> Archangeling)
+
+02/18
+ * Added more new cards effects (thanks to DracoRPG at this time) [Lupus]
+ added missing bonus 'bAllStats' into doc/item_bonus.txt
+ * Changed Goblin Leader Card to using bAddRace2 -- each player can only save
+ 10 AddDamageClass, so this would save some space for other cards ^^ [celest]
+ * Started adding new cards effects. Also big thanks to Landarma [Lupus]
+
+02/17
+ * Added 4 columns into mob_db.txt & mob_db2.txt [Lupus]
+ If you were using SQL MOB DB, then update your SQL DB and import all data
+ from mob_db.txt mob_db2.txt
+ * Fixed some mobs drops Whisper + Boss Whissper had wrong drops %% [Lupus]
+ and Whisper had 0% Card drop...Also fixed all MVP mobs (MVP bonuses were shifted...
+ MVP EXP was missing, etc)
+ * Corrected Parrying lasting time, thanks to p14333 and krc2k for pointing it
+ out [celest]
+
+02/11
+ NOTE: Get rid of old cards on your server!!! IDs: 4149-4332
+ before using of this item_db.txt (some cards have changed their IDs)
+ and it could cause ALIEN cards in your players equipment 8))
+ i.g. a weapon compounding CARDS inserted in armor, etc...
+ * item_db.txt Massive update: [Lupus]
+ - Added all new missing items (up to st.Valentine's Day Event)
+ - Added new cards 4149-4332, sorted them and set their sripts.
+ - Fixed some names, typos, weigths and prices
+ * Commented out old custom cards from Old_Card_Album.txt till we brush them up [Lupus]
+ * Removed old custom cards from MOBs drops [Lupus]
+ thanks to Landarma(new items templates) Poki#3(removing cards from drops)
+ * Updated Soul Breaker cast and delay time, thanks to matthias [celest]
+ * Updated Chain Crush to require level 2 Tiger Fist, thanks to matthias for
+ pointing it out [celest]
+
+02/05
+ * item_db.txt Added prices to all Magic Scrolls and to Horse Crest,
+ added +100-1000 Zeny effect to Gold Coin (it's used in st.Patric event)
+ not sure in Zeny amount, tough. [Lupus]
+ * mob_db.txt Kind of Beetle -> Beetle King. [Lupus]
+
+01/26
+ * Updated Counter dagger's attack, thanks to Poki#3
+ * Added ayo_fild02 to nomemo mapflag list
+
+01/13
+ * Fixed drops of Taoist Hermit, added drops rates to JOKER (all rates were 0%)
+ Removed 0.01% Chances of all Apple drops plugs
+ Tided up mob_db/mob_db2, removed extra tail delimiters (,,,,,,) [Lupus]
+01/07
+ * Added midas' fix for Hammerfall and Adrenaline Rush [celest]
+ * Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's
+ effects to use this instead of bCastrate (which was reducing casting time,
+ not delay time) [celest]
+01/05
+ * Added DracoRPG's changes [celest]
+ - changed Gungnir to wind element
+ - changed Damascus to cannot be broken
+01/04
+ * item name fix Daydric Card -> Raydric Card [Lupus]
+ Changed weight of Durian,Ramadan,Realgar Wine.
+ Added effect to Durian fruit
+01/01
+ * Included Mages and Wizards to be able to use berserk potions [celest]
+ * Changed some create arrow outputs for new kRO 12/21/04 patch [Aria]
+
+12/29
+ * Corrected Bloody Axe's weight - 400 > 4000 [celest]
+ * Removed Bandit's Beard from item_avail.txt [celest]
+12/28
+ * Removed Roguemaster's Bow adding steal chance, thanks Draco [celest]
+
+12/26
+ * Added item_db2.txt - would be more convenient to store custom items in a
+ separate db [celest]
+
+12/21
+ * Added prices to Arrow Quviers ( = 500* arrow price), fixed few item names
+ (removed '_' from jNAME column), fixed HP amount in Novices Red Potion [Lupus]
+12/21
+ * Added the new Quivers, updated Horse Crest [celest]
+12/20
+ * removed extra {},,,,,,, from each tailing [Lupus]
+ * Corrected job requirements for some garments [celest]
+ * Corrected skill tree requirements for 3 Peco Lord knight skills [celest]
+ * Updated item 569 -> it's a Red potion given to novices if they pass the
+ training grounds test [celest]
12/18
* Lord Knight's Concentration can now be used with any weapon [Aria]
* Changed few God-items to fit kRO 12/7/04 Patch [Aria]
+ - Reverted by Celest (sorry, but it's already updated ^^;)
+ * Fixed screwed drops of Kapha (someone removed one number and all data was shifted) [Lupus]
+ * Found one missing item N 569, looks like red Potion. Added a temp plug
+ fixed typo bolt -> Bolt in one scroll [Lupus]
+ BTW I made a TXT Resources merger (it helps merge clients resources itemdesc,etc)
+ so if u need it just tell me
+
+12/17 * Added effect for Deadly poison bottle and Ice cream [celest]
+
+12/15 * Updated Steel Body, Thunderstorm, Investigate and Magic Crasher, thanks
+ to midas
+ * Removed elunium and oridecon from produce_db, thanks to Draco
+
+12/14 * Changed 'Parasite' to non-moving [celest]
+
+12/12 * Removed unuseable skills from skill_tree.txt [celest]
+
+12/11 * Corrected item_db - Wedding rings should give all 3 skills [celest]
+
+12/9 * Removed some unused skills from skill_tree.txt [celest]
+
+12/8 * Capitalised horn_Card in item_db [celest]
+
+12/7 * Fixed some item names (and swpped names of Alarm Mask and Expressionless Mask) [Lupus]
+ * Added effect for Bow Thimble, Archer Skeleton Card and Tribal Solidarity [celest]
+ * Updated Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger,
+ Poison Knife [celest]
+ * Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize [celest]
+ * Corrected some item_db typos, thanks to DracoRPG
+
+12/6 * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena
+
+12/5 * Edited skill_nocast_db - the skills should be useable outside GvG maps even
+ if woe is on [celest]
+
+12/3 * corrected Spider Web's maximum level [celest]
+ * Removed Soul Drain from Professor's skill tree [celest]
+ * Updated Stunner's job - Acolytes and monks should be able to use it too! [celest]
+
+12/2 * Updated skill tree prerequisites for the new kRO skills [celest]
+
+12/1 * Updated Poison React, Soul Change, Soul Burn [celest]
+
+11/30 * Corrected bUnbreakable value in const.txt [celest]
+ * updated skill_cast_db for Meltdown and Tiger Knuckle Fist [celest]
+
+11/29 * Updated skill_db for Quagmire, Fog Wall [celest]
+
+11/28 * Fixed Wedding rings placement 2->136 [Lupus]
+ * Fixed mob Amon Ra stats/drops [shadow]
+
11/27 * Fixed some drain rates, fixed Balmung, Mjolnir, fixed all maces (for right jobs) [shadow]
11/26 * Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2).