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-rw-r--r--conf/battle/skill.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf
index ea1d56cc2..82a1c0159 100644
--- a/conf/battle/skill.conf
+++ b/conf/battle/skill.conf
@@ -18,7 +18,7 @@
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
-// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
+// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//--------------------------------------------------------------
// The rate of time it takes to cast a spell (Note 2, 0 = No casting time)
@@ -72,7 +72,7 @@ skillrange_by_distance: 14
// Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 3)
// NOTE: Skills affected by this option are those whose range in the skill_db are negative. Note that unless monster_ai&0x400 is
// set, the range of all skills is 9 for monsters.
-skillrange_from_weapon: 14
+skillrange_from_weapon: 30
// Should a check on the caster's status be performed in all skill attacks?
// When set to yes, meteors, storm gust and any other ground skills will have