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-rw-r--r--conf/battle/client.conf6
-rw-r--r--conf/battle/guild.conf5
-rw-r--r--conf/battle/monster.conf14
-rw-r--r--conf/battlegrounds.conf14
-rw-r--r--conf/groups.conf43
-rw-r--r--conf/packet.conf2
-rw-r--r--conf/script.conf1
7 files changed, 41 insertions, 44 deletions
diff --git a/conf/battle/client.conf b/conf/battle/client.conf
index 5089fa4a5..e10f03d82 100644
--- a/conf/battle/client.conf
+++ b/conf/battle/client.conf
@@ -16,7 +16,7 @@
packet_obfuscation: 1
// Minimum delay between whisper/global/party/guild messages (in ms)
-// Messages that break this threshold are silently omitted.
+// Messages that break this threshold are silently omitted.
min_chat_delay: 0
// Valid range of dyes and styles on the client.
@@ -24,7 +24,7 @@ min_hair_style: 0
max_hair_style: 29
min_hair_color: 0
max_hair_color: 8
-min_cloth_color: 0
+min_cloth_color: 0
max_cloth_color: 4
// When set to yes, the damage field in packets sent from woe maps will be set
@@ -77,7 +77,7 @@ save_clothcolor: yes
// Do not display cloth colors for the wedding costume?
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
-// for this option to take effect. Set this to yes if your cloth palettes
+// for this option to take effect. Set this to yes if your cloth palettes
// pack doesn't has wedding palettes (or has less than the other jobs)
wedding_ignorepalette: no
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index 91c39fe71..59fc78c51 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -17,7 +17,8 @@ guild_exp_limit: 50
guild_max_castles: 0
// Restart guild skills cooldown by relog? (Note 1)
-// When "no", you relog with the same cooldown remaining as from when you logged out, "yes" restarts the cooldown upon login to its full duration.
+// When "no", you relog with the same cooldown remaining as from when you
+// logged out, "yes" restarts the cooldown upon login to its full duration.
guild_skill_relog_delay: no
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
@@ -46,4 +47,4 @@ guild_notice_changemap: 2
// Can guild members invite/expel members inside guild castles in WoE/GvG? (Note 1)
// default: no
guild_castle_invite: no
-guild_castle_expulsion: no \ No newline at end of file
+guild_castle_expulsion: no
diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf
index 3167c11b1..23087ec78 100644
--- a/conf/battle/monster.conf
+++ b/conf/battle/monster.conf
@@ -27,13 +27,13 @@ monster_max_aspd: 199
// attacked (eg: GrimTooth), otherwise, their rude attack" is only activated
// if they can't melee reach the target (eg: sniping)
// 0x004: If not set, mobs that can change target only do so when melee attacked
-// (distance player/mob < 3), otherwise mobs may change target and chase
+// (distance player/mob < 3), otherwise mobs may change target and chase
// ranged attackers. This flag also overrides the 'provoke' target.
// 0x008: When set, mobs scatter as soon as they lose their target. Use this mode
// to make it much harder to mob-train by hiding and collecting them on a
// single spot (ie: GrimTooth training)
// 0x010: If set, mob skills defined for friends will also trigger on themselves.
-// 0x020: When set, the monster ai is executed for all monsters in maps that
+// 0x020: When set, the monster ai is executed for all monsters in maps that
// have players on them, instead of only for mobs who are in the vicinity
// of players.
// 0x040: When set, when the mob's target changes map, the mob will walk towards
@@ -45,7 +45,7 @@ monster_max_aspd: 199
// the same skill, instead, only to that particular entry (eg: Mob has heal
// on six lines in the mob_skill_db, only the entry that is actually used
// will receive the delay). This will make monsters harder, especially MvPs.
-// 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they
+// 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they
// will obey the normal skill range rules.
// Example: 0x140 -> Chase players through warps + use skills in random order.
monster_ai: 0
@@ -56,7 +56,7 @@ monster_ai: 0
// 2: Every 2 cells moved
// 3: Every 3 cells moved (official)
// x: Every x cells moved
-// Regardless of this setting, a monster will always rethink its chase if it has
+// Regardless of this setting, a monster will always rethink its chase if it has
// reached its target. Increase this value if you want to make monsters continue
// moving after they lost their target (hide, no line of sight, etc.).
monster_chase_refresh: 3
@@ -120,7 +120,7 @@ plant_spawn_delay: 100
boss_spawn_delay: 100
// Should mobs not spawn within the viewing range of players?
-// 0 is disabled, otherwise it is the number of retries before giving up
+// 0 is disabled, otherwise it is the number of retries before giving up
// and spawning the mob within player-view anyway, unless the max (100) is used,
// in which case the mob will not be spawned, and it'll be retried again in
// 5 seconds.
@@ -195,7 +195,7 @@ mob_remove_delay: 300000
// Defines on who the mob npc_event gets executed when a mob is killed.
// Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0)
// Type 0: On the player that did the most damage to the mob.
-// NOTE: This affects who gains the Castle when the Emperium is broken.
+// NOTE: This affects who gains the Castle when the Emperium is broken.
mob_npc_event_type: 1
// Time in milliseconds to activate protection against Kill Steal
@@ -235,4 +235,4 @@ mob_size_influence: no
// Default (least exploitable): mob - 75, boss - 0
// Default (most official): mob - 220, boss - 1
mob_icewall_walk_block: 220
-boss_icewall_walk_block: 1 \ No newline at end of file
+boss_icewall_walk_block: 1
diff --git a/conf/battlegrounds.conf b/conf/battlegrounds.conf
index ea54d3f2e..2b4184e11 100644
--- a/conf/battlegrounds.conf
+++ b/conf/battlegrounds.conf
@@ -1,12 +1,12 @@
//====================================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//=
-//= http://herc.ws/board/
+//=
+//= http://herc.ws/board/
//====================================================
//= http://herc.ws/board/topic/928-memory-slasher-may-30-patch/
//====================================================
@@ -21,12 +21,12 @@
battlegrounds: (
{
/* feature is not complete */
- feature_off:true
+ feature_off: true
/* character variable for global bg delay */
global_delay_var: "BG_Delay_Tick"
/* how many seconds to consider a player "afk" and kick him out? */
maximum_afk_seconds: 30
-
+
/* one can add as many as he wishes */
/* for custom ones, need to edit "lua files/entryqueue/entryqueuelist.lua" [Ind/Hercules] */
arenas: ({
diff --git a/conf/groups.conf b/conf/groups.conf
index d31f46f24..3f0c34ffb 100644
--- a/conf/groups.conf
+++ b/conf/groups.conf
@@ -5,7 +5,7 @@ Player groups configuration file
This file defines "player groups" and their privileges.
-Each group has its id and name, lists of available commands and other
+Each group has its id and name, lists of available commands and other
permissions, and a list of other groups it inherits from.
@@ -15,15 +15,15 @@ Group settings
Unique group number. The only required field.
<name>
-Any string. If empty, defaults to "Group <id>". It is used in several @who
+Any string. If empty, defaults to "Group <id>". It is used in several @who
commands.
<level>
-Equivalent of GM level, which was used in revisions before r15572. You can
-set it to any number, but usually it's between 0 (default) and 99. Members of
-groups with lower level can not perform some actions/commands (like @kick) on
-members of groups with higher level. It is what script command getgmlevel()
-returns. Group level can also be used to override trade restrictions
+Equivalent of GM level, which was used in revisions before r15572. You can set
+it to any number, but usually it's between 0 (default) and 99. Members of
+groups with lower level can not perform some actions/commands (like @kick) on
+members of groups with higher level. It is what script command getgmlevel()
+returns. Group level can also be used to override trade restrictions
(db/item_trade.txt).
<commands>
@@ -31,15 +31,15 @@ A group of settings
<command name> : <bool>
or
<commandname> : [ <bool>, <bool> ]
-First boolean value is for atcommand, second one for charcommand. If set to
-true, group can use command. If only atcommand value is provided, false is
-assumed for charcommand. If a command name is not included, false is assumed for
-both atcommand and charcommand.
+First boolean value is for atcommand, second one for charcommand. If set to
+true, group can use command. If only atcommand value is provided, false is
+assumed for charcommand. If a command name is not included, false is assumed
+for both atcommand and charcommand.
For a full list of available commands, see: doc/atcommands.txt.
Command names must not be aliases.
<log_commands>
-Boolean value. If true then all commands used by the group will be logged to
+Boolean value. If true then all commands used by the group will be logged to
atcommandlog. If setting is omitted in a group definition, false is assumed.
Requires 'log_commands' to be enabled in 'conf/logs.conf'.
@@ -50,7 +50,7 @@ If a permission is not included, false is assumed.
For a full list of available permissions, see: doc/permissions.txt
<inherit>
-A list of group names that given group will inherit commands and permissions
+A list of group names that given group will inherit commands and permissions
from. Group names are case-sensitive.
Inheritance results
@@ -58,19 +58,19 @@ Inheritance results
Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.
-Inheritance rules should not create cycles (eg Group 1 inherits from Group 2,
-and Group inherits from Group 1 at the same time). Configuration with cycles is
+Inheritance rules should not create cycles (eg Group 1 inherits from Group 2,
+and Group inherits from Group 1 at the same time). Configuration with cycles is
considered faulty and can't be processed fully by server.
-Command or permission is inherited ONLY if it's not already defined for the
+Command or permission is inherited ONLY if it's not already defined for the
group.
-If group inherits from multiple groups, and the same command or permission is
-defined for more than one of these groups, it's undefined which one will be
+If group inherits from multiple groups, and the same command or permission is
+defined for more than one of these groups, it's undefined which one will be
inherited.
Syntax
------
-This config file uses libconfig syntax:
+This config file uses libconfig syntax:
http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files
*/
@@ -84,8 +84,8 @@ groups: (
/* no commands by default */
}
permissions: {
- /* without this basic permissions regular players could not
- trade or party */
+ /* without this basic permissions regular players could not
+ * trade or party */
can_trade: true
can_party: true
}
@@ -273,4 +273,3 @@ groups: (
}
}
)
-
diff --git a/conf/packet.conf b/conf/packet.conf
index 85996f4e3..33de0e901 100644
--- a/conf/packet.conf
+++ b/conf/packet.conf
@@ -45,7 +45,6 @@ order: deny,allow
// deny: 127.0.0.1
-
//---- DDoS Protection Settings ----
// If ddos_count connection request are made within ddos_interval msec, it assumes it's a DDoS attack
@@ -62,5 +61,4 @@ ddos_count: 5
// (default is 600000 msecs, 10 minutes)
ddos_autoreset: 600000
-
import: conf/import/packet_conf.txt
diff --git a/conf/script.conf b/conf/script.conf
index 57442e87f..1512aa15a 100644
--- a/conf/script.conf
+++ b/conf/script.conf
@@ -2,7 +2,6 @@
// Hercules Script Configuration File
//--------------------------------------------------------
-
warn_func_mismatch_paramnum: yes
check_cmdcount: 655360