summaryrefslogtreecommitdiff
path: root/conf
diff options
context:
space:
mode:
Diffstat (limited to 'conf')
-rw-r--r--conf/mapflag/skillduration.txt22
-rw-r--r--conf/mapflag/skillmodifier.txt19
2 files changed, 41 insertions, 0 deletions
diff --git a/conf/mapflag/skillduration.txt b/conf/mapflag/skillduration.txt
new file mode 100644
index 000000000..ca2f82a40
--- /dev/null
+++ b/conf/mapflag/skillduration.txt
@@ -0,0 +1,22 @@
+//===== Hercules Script ======================================
+//= Mapflag: Adjust Skill Duration.
+//===== By: ==================================================
+//= Hercules Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= This mapflag allows you to control the duration of unit
+//= skills in any map.
+//= Example (1):
+//= prontera mapflag adjust_unit_duration PR_SANCTUARY 50
+//= Halves the duration of Sanctuary in Prontera.
+//=
+//= Example (2):
+//= prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250
+//= Increases duration of Quagmire by 2.5 times in Prontera.
+//===== Disclaimer: ==========================================
+//= Be aware that some skill units have their visual effect
+//= durations not controlled by the server (e.g. Storm Gust).
+//===== Additional Comments: =================================
+//= 1.0 - Initial script.
+//============================================================ \ No newline at end of file
diff --git a/conf/mapflag/skillmodifier.txt b/conf/mapflag/skillmodifier.txt
new file mode 100644
index 000000000..bd60806f7
--- /dev/null
+++ b/conf/mapflag/skillmodifier.txt
@@ -0,0 +1,19 @@
+//===== Hercules Script ======================================
+//= Mapflag: Adjust Skill Damage.
+//===== By: ==================================================
+//= Hercules Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= This mapflag allows you to modify the damage of any skill
+//= in any map.
+//= Example (1):
+//= prontera mapflag adjust_skill_damage MG_FIREBOLT 50
+//= Halves the damage of Firebolt in Prontera.
+//=
+//= Example (2):
+//= prontera mapflag adjust_skill_damage MG_FIREBOLT 200
+//= Doubles the damage of Firebolt in Prontera.
+//===== Additional Comments: =================================
+//= 1.0 - Initial script.
+//============================================================ \ No newline at end of file