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-rw-r--r--conf/battle/guild.conf6
-rw-r--r--conf/battle/player.conf17
-rw-r--r--conf/help.txt5
-rw-r--r--conf/messages.conf14
4 files changed, 32 insertions, 10 deletions
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index e9b025adb..a40cbbe3a 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -16,9 +16,9 @@ guild_exp_limit: 50
// Maximum castles one guild can own (0 = unlimited)
guild_max_castles: 0
-// Activate guild skills delay by relog? (Note 1)
-// Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay.
-guild_skill_relog_delay: yes
+// Restart guild skills cooldown by relog? (Note 1)
+// When "no", you relog with the same cooldown remaining as from when you logged out, "yes" restarts the cooldown upon login to its full duration.
+guild_skill_relog_delay: no
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index 436399469..03d51bbaf 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -5,6 +5,7 @@
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
+// Note 3: Value is a bit field.
//--------------------------------------------------------------
// Players' maximum HP rate? (Default is 100)
@@ -148,3 +149,19 @@ min_npc_vendchat_distance: 3
// Changing snovice_call_type config to 1 enables its use at 0%, for maxed super novices.
// default: 0
snovice_call_type: 0
+
+// How the server should measure the character's idle time? (Note 3)
+// 0x001 - Walk Request
+// 0x002 - UseSkillToID Request ( targetted skill use attempt )
+// 0x004 - UseSkillToPos Request ( aoe skill use attempt )
+// 0x008 - UseItem Request ( including equip/unequip )
+// 0x010 - Attack Request
+// 0x020 - Chat Request ( whisper, party, guild, bg, etca )
+// 0x040 - Sit/Standup Request
+// 0x080 - Emotion Request
+// 0x100 - DropItem Request
+// 0x200 - @/#Command Request
+// Please note that at least 1 option has to be enabled.
+// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
+// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x25
+idletime_criteria: 0x1F
diff --git a/conf/help.txt b/conf/help.txt
index 211ed5b19..a65c7de70 100644
--- a/conf/help.txt
+++ b/conf/help.txt
@@ -300,3 +300,8 @@ reloadscript: "Reload all scripts."
gat: "For debugging (you inspect around gat)"
send: "For debugging (packet variety)"
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
+autoloottype: "Manage a list of autolooting item types.\n"
+" To add an item type to the list, use \"@autoloottype +<type name>\".\n"
+" To remove an item type, use \"@autoloottype -<type name>\".\n"
+" Type List: healing, usable, etc, weapon, armor, card, petegg, petarmor, ammo.\n"
+" \"@autoloottype reset\" will clear your autoloottype list."
diff --git a/conf/messages.conf b/conf/messages.conf
index 22ed991e2..a9f0a5984 100644
--- a/conf/messages.conf
+++ b/conf/messages.conf
@@ -192,7 +192,7 @@
169: The item (%d: '%s') is not equipable.
170: The item is not equipable.
171: %d - void
-//172: You replace previous memo position %d - %s (%d,%d).
+172: Speed returned to normal.
//173: Note: you don't have the 'Warp' skill level to use it.
174: Number of status points changed.
175: Number of skill points changed.
@@ -1532,18 +1532,18 @@
1487: Character cannot be disguised while in monster form.
1488: Transforming into monster is not allowed in Guild Wars.
+//CashShop mapflag
+1489: Cash Shop is disabled in this map
+
// @autoloottype
1490: You're already autolooting this item type.
1491: Item type not found.
1492: Autolooting item type: '%s'
1493: You're currently not autolooting this item type.
1494: Removed item type: '%s' from your autoloottype list.
-1495: To add an item type to the list, use "@aloottype +<type name>". To remove an item type, use "@aloottype -<type name>".
-1496: Type List: healing, usable, etc, weapon, armor, card, petegg, petarmor, ammo
-1497: "@aloottype reset" will clear your autoloottype list.
-1498: Your autoloottype list is empty.
-1499: Item types on your autoloottype list:
-1500: Your autoloottype list has been reset.
+1495: Your autoloottype list is empty.
+1496: Item types on your autoloottype list:
+1497: Your autoloottype list has been reset.
//Custom translations