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-//================= Hercules Configuration ================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2014-2018 Hercules Dev Team
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Map Server Configuration File
-//=========================================================================
-
-map_configuration: {
- @include "conf/global/console.conf"
- @include "conf/global/sql_connection.conf"
-
- // map_list and map_removed
- @include "conf/map/maps.conf"
-
- // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
- help_txt: "conf/map/help.txt"
- charhelp_txt: "conf/map/charhelp.txt"
-
- // Enable the @guildspy and @partyspy at commands?
- // Note that enabling them decreases packet sending performance.
- enable_spy: false
-
- // Read map data from GATs and RSWs in GRF files or a data directory
- // as referenced by grf-files.txt rather than from the mapcache?
- use_grf: false
-
- // When employing more than one language (see db/translations.conf),
- // this setting is used as a fallback
- default_language: "English"
-
- // Information related to inter-server behavior
- inter: {
- // Interserver communication passwords, set in the login server database
- userid: "s1"
- passwd: "p1"
-
- // Character Server IP
- // The map server connects to the character server using this IP address.
- // NOTE: This is useful when you are running behind a firewall or are on
- // a machine with multiple interfaces.
- //char_ip: "127.0.0.1"
-
- // The map server listens on the interface with this IP address.
- // NOTE: This allows you to run multiple servers on multiple interfaces
- // while using the same ports for each server.
- //bind_ip: "127.0.0.1"
-
- // Character Server Port
- char_port: 6121
-
- // Map Server IP
- // The IP address which clients will use to connect.
- // Set this to what your server's public IP address is.
- //map_ip: "127.0.0.1"
-
- // Map Server Port
- map_port: 5121
- }
-
- database: {
- // Where should all database data be read from?
- db_path: "db"
-
- // Database autosave time
- // All characters are saved on this time in seconds (example:
- // autosave of 60 secs with 60 characters online -> one char is
- // saved every second)
- autosave_time: 300
-
- // Min database save intervals (in ms)
- // Prevent saving characters faster than at this rate (prevents
- // char-server save-load getting too high as character-count
- // increases)
- minsave_time: 100
-
- // Apart from the autosave_time, players will also get saved
- // when involved in the following (add as needed):
- // 0x001: After every successful trade
- // 0x002: After every vending transaction
- // 0x004: After closing storage/guild storage.
- // 0x008: After hatching/returning to egg a pet.
- // 0x010: After successfully sending a mail with attachment
- // 0x020: After successfully submitting an item for auction
- // 0x040: After successfully get/delete/complete a quest
- // 0x080: After every buying store transaction
- // 0x100: After every bank transaction (deposit/withdraw)
- // NOTE: These settings decrease the chance of dupes/lost items
- // when there's a server crash at the expense of increasing the
- // map/char server lag. If your server rarely crashes, but
- // experiences interserver lag, you may want to set these off.
- save_settings: 0x1ff
- }
-}
-
-import: "conf/import/map-server.conf"