diff options
Diffstat (limited to 'conf/map/battle')
-rw-r--r-- | conf/map/battle/client.conf | 12 | ||||
-rw-r--r-- | conf/map/battle/items.conf | 8 | ||||
-rw-r--r-- | conf/map/battle/skill.conf | 6 |
3 files changed, 26 insertions, 0 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index 35c585bf6..b7d4ac781 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -177,3 +177,15 @@ client_emblem_max_blank_percent: 100 // kRO removed the packet and this re-enables the message. // Official: false. mvp_exp_reward_message: false + +// Displays the same HP value as official servers do when a character is dead. +// (Note 1) +// On official servers, HP are never displayed as 0, but when dead, they +// display the value that will be shown after resurrection (50% HP for novice +// classes, 1 HP for other classes). Athena servers, instead, show the real +// value (0 when dead), to avoid confusion. +// Note: this is only a visual setting, and the server will internally handle +// it as 0 regardless of this. This means that scripts will know that the +// character has 0 HP when dead. +// Default: true (Official behavior) +display_fake_hp_when_dead: true diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf index 144e04ea4..e834b80f6 100644 --- a/conf/map/battle/items.conf +++ b/conf/map/battle/items.conf @@ -123,3 +123,11 @@ boarding_halter_speed: 25 // Allow to use items when the storage is open? // Official: false (Default) storage_use_item: false + +// Minimum item buy price at shop +// Default: 1 +min_item_buy_price: 1 + +// Minimum item sell price at shop +// Default: 0 +min_item_sell_price: 0 diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf index d258567a0..64bba68b5 100644 --- a/conf/map/battle/skill.conf +++ b/conf/map/battle/skill.conf @@ -307,6 +307,12 @@ dancing_weaponswitch_fix: true // 1: Traps in GvG make player stop moving right when stepping over it. skill_trap_type: 0 +// Trap Reflect +// Whether the damage from traps must be reflected (for example by Reflect Shield or High Orc Card)? +// true: Aegis - traps are reflected +// false: Athena - traps are not reflected +trap_reflect: true + // Max Possible Level of Monster skills // Note: If your MVPs are too tough, reduce it to 10. mob_max_skilllvl: 100 |