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-rw-r--r--conf/map/battle/client.conf12
-rw-r--r--conf/map/battle/items.conf8
-rw-r--r--conf/map/battle/skill.conf6
3 files changed, 26 insertions, 0 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf
index 35c585bf6..b7d4ac781 100644
--- a/conf/map/battle/client.conf
+++ b/conf/map/battle/client.conf
@@ -177,3 +177,15 @@ client_emblem_max_blank_percent: 100
// kRO removed the packet and this re-enables the message.
// Official: false.
mvp_exp_reward_message: false
+
+// Displays the same HP value as official servers do when a character is dead.
+// (Note 1)
+// On official servers, HP are never displayed as 0, but when dead, they
+// display the value that will be shown after resurrection (50% HP for novice
+// classes, 1 HP for other classes). Athena servers, instead, show the real
+// value (0 when dead), to avoid confusion.
+// Note: this is only a visual setting, and the server will internally handle
+// it as 0 regardless of this. This means that scripts will know that the
+// character has 0 HP when dead.
+// Default: true (Official behavior)
+display_fake_hp_when_dead: true
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf
index 144e04ea4..e834b80f6 100644
--- a/conf/map/battle/items.conf
+++ b/conf/map/battle/items.conf
@@ -123,3 +123,11 @@ boarding_halter_speed: 25
// Allow to use items when the storage is open?
// Official: false (Default)
storage_use_item: false
+
+// Minimum item buy price at shop
+// Default: 1
+min_item_buy_price: 1
+
+// Minimum item sell price at shop
+// Default: 0
+min_item_sell_price: 0
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf
index d258567a0..64bba68b5 100644
--- a/conf/map/battle/skill.conf
+++ b/conf/map/battle/skill.conf
@@ -307,6 +307,12 @@ dancing_weaponswitch_fix: true
// 1: Traps in GvG make player stop moving right when stepping over it.
skill_trap_type: 0
+// Trap Reflect
+// Whether the damage from traps must be reflected (for example by Reflect Shield or High Orc Card)?
+// true: Aegis - traps are reflected
+// false: Athena - traps are not reflected
+trap_reflect: true
+
// Max Possible Level of Monster skills
// Note: If your MVPs are too tough, reduce it to 10.
mob_max_skilllvl: 100