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-rw-r--r--conf/map/battle/pet.conf22
1 files changed, 11 insertions, 11 deletions
diff --git a/conf/map/battle/pet.conf b/conf/map/battle/pet.conf
index fa0057564..6d013b0ef 100644
--- a/conf/map/battle/pet.conf
+++ b/conf/map/battle/pet.conf
@@ -32,6 +32,14 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//=========================================================================
+// Use the offical formula to calculate the pet catch rate? (Note 1)
+// Official formula:
+// CatchRate = CaptureRate * (100 - 100 * MonsterHP / MonsterMaxHP) / 100 + CaptureRate
+// Custum *Athena formula:
+// CatchRate = (CaptureRate + (CharacterBaseLevel - MonsterLevel) * 30 + CharacterLuk * 20) * (200 - 100 * MonsterHP / MonsterMaxHP) / 100
+// (CaptureRate is defined in db/(pre-)re/pet_db.conf.)
+pet_catch_rate_official_formula: true
+
// Rate for catching pets (Note 2)
pet_catch_rate: 100
@@ -44,10 +52,6 @@ pet_friendly_rate: 100
// The rate at which a pet will become hungry. (Note 2)
pet_hungry_delay_rate: 100
-// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
-// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
-pet_hungry_friendly_decrease: 5
-
// Does the pet need its equipment before it does its skill? (Note 1)
pet_equip_required: true
@@ -62,9 +66,6 @@ pet_damage_support: false
// At max (1000) support rate is 150%.
pet_support_min_friendly: 900
-// Same as above, but this is to use the pet_script field with official pet abilities.
-pet_equip_min_friendly: 900
-
// Whether or not the pet's will use skills. (Note 1)
// Note: Offensive pet skills need at least pet_attack_support or
// pet_damage_support to work (they trigger while the pet is attacking).
@@ -94,7 +95,6 @@ pet_max_stats: 99
pet_max_atk1: 500
pet_max_atk2: 1000
-// Are pets disabled during Guild Wars?
-// If set to true, pets are automatically returned to egg when entering castles during WoE times
-// and hatching is forbidden within as well.
-pet_disable_in_gvg: false
+// Should the pet immediately be removed when its intimacy drops to 0? (Note 1)
+// If set to false the pet will randomly walk around the map before being removed.
+pet_remove_immediately: true