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Diffstat (limited to 'conf/map/battle/party.conf')
-rw-r--r-- | conf/map/battle/party.conf | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/conf/map/battle/party.conf b/conf/map/battle/party.conf deleted file mode 100644 index a38321806..000000000 --- a/conf/map/battle/party.conf +++ /dev/null @@ -1,82 +0,0 @@ -//================= Hercules Configuration ================================ -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2014-2016 Hercules Dev Team -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -// Battle (Party) Configuration File -//========================================================================= -// Note 1: Value is a config switch (true/false) -// Note 2: Value is in percents (100 means 100%) -//========================================================================= - -// If someone steals (gank/steal skills), show name in party? (Note 1) -show_steal_in_same_party: false - -// Interval before updating the party-member map mini-dots (milliseconds) -party_update_interval: 1000 - -// Method used to update party-mate hp-bars: -// 0: Aegis - bar is updated every time HP changes (bandwidth intensive) -// 1: Athena - bar is updated with the party map dots (up to 1 second delay) -party_hp_mode: 0 - -// When changing party leader, should the new leader be in the same map -// as the current leader. (Note 1) -// true: Aegis - They must be in the same map -// false: Athena - They can be in different maps -party_change_leader_same_map: true - -// When 'Party Share' item sharing is enabled in a party, -// announce in the party which party-member received the item and what's he received? (Note 1) -show_party_share_picker: true - -// What types of items are going to be announced when 'show_party_share_picker' is active? -// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC, -// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG, -// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME -// 262144: IT_CASH -show_picker_item_type: 112 - -// Method of distribution when item party share is enabled in a party: -// 0: Normal (item goes to a random party member) -// 1: Item Share is disabled for non-mob drops (player/pet drops) -// 2: Round Robin (items are distributed evenly and in order among members) -// 3: 1+2 -party_item_share_type: 0 - -// Is exp/item sharing disabled for idle members in the party? -// Set to 0, or the amount of seconds (NOT milliseconds) that need to pass before considering -// a character idle. -// Characters in a chat/vending are always considered idle. -// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement. -idle_no_share: 0 - -// Give additional experience bonus per party-member involved on even-share parties (excluding yourself)? -// ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp): -// 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%). -party_even_share_bonus: 0 - -// Display party name regardless if player is in a guild. -// Official servers do not display party name unless the user is in a guild. (Note 1) -display_party_name: false |