summaryrefslogtreecommitdiff
path: root/conf/battle
diff options
context:
space:
mode:
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/player.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index 2682a34c7..c5db26c6b 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -175,3 +175,9 @@ snovice_call_type: 0
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F
idletime_criteria: 0x1F
+
+// Can players get ATK/DEF from refinements on costume/shadow equips?
+// Default: yes (Official behavior not known)
+costume_refine_def: yes
+shadow_refine_def: yes
+shadow_refine_atk: yes