diff options
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/monster.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index ed9b2f627..6746930b1 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -59,8 +59,8 @@ monster_max_aspd: 199 // the same skill, instead, only to that particular entry (eg: Mob has heal // on six lines in the mob_skill_db, only the entry that is actually used // will receive the delay). This will make monsters harder, especially MvPs. -// 0x400: By default mobs have a range of 9 for all skills. Set this to enforce -// the normal skill range rules on them. +// 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they +// will obey the normal skill range rules. // Example: 0x140 -> Chase players through warps + use skills in random order. monster_ai: 0 |