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-rw-r--r--conf/battle/items.conf2
-rw-r--r--conf/battle/skill.conf3
2 files changed, 4 insertions, 1 deletions
diff --git a/conf/battle/items.conf b/conf/battle/items.conf
index 691517b72..7c0ee1ad3 100644
--- a/conf/battle/items.conf
+++ b/conf/battle/items.conf
@@ -34,7 +34,7 @@ potion_produce_rate: 100
// 0x01: Produced Weapons
// 0x02: Produced Potions
// 0x04: Produced Arrows
-// 0x08: Produced Holy Water
+// 0x08: Produced Holy Water/Ancilla
// 0x10: Produced Deadly Potions
// 0x80: Other produced items.
produce_item_name_input: 0x03
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf
index ee995cb1d..5f64126ec 100644
--- a/conf/battle/skill.conf
+++ b/conf/battle/skill.conf
@@ -40,6 +40,9 @@ no_skill_delay: 2
// At what dex does the cast time become zero (instacast)?
castrate_dex_scale: 150
+// How much (dex*2+int) does variable cast turns zero?
+vcast_stat_scale: 530
+
// What level of leniency should the skill system give for skills when
// accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 100)
//