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-rw-r--r--conf/battle/drops.conf7
1 files changed, 2 insertions, 5 deletions
diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf
index 3704b9a0e..424c46f5b 100644
--- a/conf/battle/drops.conf
+++ b/conf/battle/drops.conf
@@ -7,10 +7,10 @@
// Note 2: Value is in percents (100 means 100%)
//--------------------------------------------------------------
-// If an item is dropped, does it go stright into the users inventory? (Note 1)
+// If an item is dropped, does it go straight into the users inventory? (Note 1)
item_auto_get: no
-// How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds)
+// How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds)
flooritem_lifetime: 60000
// Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds)
@@ -117,9 +117,6 @@ drops_by_luk: 0
// (So at 100 luk, everything will have double chance of dropping).
drops_by_luk2: 0
-// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100)
-finding_ore_rate: 100
-
// Whether or not Marine Spheres and Floras summoned by Alchemist drop items?
// This setting has three available values:
// 0: Nothing drops.