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-rw-r--r--conf-tmpl/battle/battle.conf4
-rw-r--r--conf-tmpl/battle/skill.conf2
2 files changed, 4 insertions, 2 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index 30a136ee8..f7516836f 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -141,7 +141,9 @@ vit_penalty_count_lv: 3
attack_direction_change: 15
// For those who is set, attacks of Neutral element will not get any elemental
-// modifiers (they will hit for full damage on Ghost types) (Note 4)
+// adjustment (100% versus on all defense-elements) (Note 4)
+// NOTE: This is the setting that makes it so non-players can hit for full
+// damage against Ghost-type targets (eg: Ghostring wearing players).
attack_attr_none: 14
// Rate at which equipment can break (base rate before it's modified by any skills)
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 42c4486f0..87e37b4b2 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -132,7 +132,7 @@ traps_setting: 0
// Restrictions applied to the Alchemist's Summon Flora skill (add as necessary)
// 1: Enable players to damage the floras outside of versus grounds.
-// 3: Disable having different types out at the same time
+// 2: Disable having different types out at the same time
// (eg: forbid summoning anything except hydras when there's already
// one hydra out)
summon_flora_setting: 3