summaryrefslogtreecommitdiff
path: root/conf-tmpl/battle
diff options
context:
space:
mode:
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/battle.conf7
-rw-r--r--conf-tmpl/battle/monster.conf7
-rw-r--r--conf-tmpl/battle/pet.conf4
3 files changed, 8 insertions, 10 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index caa861518..ccde3771b 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -29,6 +29,13 @@
// features.
//--------------------------------------------------------------
+
+// Who should have a baseatk value (makes str affect damage)? (Note 4)
+enable_baseatk: 11
+
+// Who can have perfect flee? (Note 4)
+enable_perfect_flee: 5
+
// Move-delay adjustment after being hit. (Note 2)
// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.
// NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below.
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 51eebe635..1ffa27a86 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -30,12 +30,7 @@
// Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2)
// Note: In Official servers enemies don't get criticals other than through skills.
enemy_critical_rate: 0
-
-// Are enemy attacks effected by their strength? (Note 1)
-enemy_str: yes
-
-// Can enemies have perfect flee? (Note 1)
-enemy_perfect_flee: no
+homun_critical_rate: 0
// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
mvp_hp_rate: 100
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf
index 4490552fa..9d02eb1f1 100644
--- a/conf-tmpl/battle/pet.conf
+++ b/conf-tmpl/battle/pet.conf
@@ -43,10 +43,6 @@ pet_hungry_delay_rate: 100
// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
pet_hungry_friendly_decrease: 5
-// Does Pet's Attack Damage Based On Str (Note 1)
-// Note: Few pets have str above 1, enabling this can give an unfair advantage to these pets.
-pet_str: no
-
// Does the pet need its equipment before it does its skill? (Note 1)
pet_equip_required: yes