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-rw-r--r--conf-tmpl/battle/battle.conf3
-rw-r--r--conf-tmpl/battle/items.conf3
2 files changed, 2 insertions, 4 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index edc447636..1b7c34051 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -132,7 +132,8 @@ vit_penalty_count_lv: 3
// Change attacker's direction to face opponent on every attack? (Note 4)
attack_direction_change: 15
-// Remove elemental modifiers from normal attacks (skills will always have elemental modifiers)? (Note 4)
+// For those who is set, attacks of Neutral element will not get any elemental
+// modifiers (they will hit for full damage on Ghost types) (Note 4)
attack_attr_none: 14
// Rate at which equipment can break (base rate before it's modified by any skills)
diff --git a/conf-tmpl/battle/items.conf b/conf-tmpl/battle/items.conf
index 5df906523..533cac81d 100644
--- a/conf-tmpl/battle/items.conf
+++ b/conf-tmpl/battle/items.conf
@@ -76,9 +76,6 @@ item_check: no
// On officials this is 0, but it's set to 100ms as a measure against bots/macros.
item_use_interval: 100
-// The ghostring fix makes mob attacks not be affected by ghostring armor wearing players.
-mob_ghostring_fix: yes
-
//Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
//For example, if left at 50. An item can give bNoMagicDamage,40;
// which reduces magic damage by 40%, but does not blocks status changes.