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-rw-r--r--conf-tmpl/battle/status.conf26
1 files changed, 11 insertions, 15 deletions
diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf
index 6094abfc5..de54b6f39 100644
--- a/conf-tmpl/battle/status.conf
+++ b/conf-tmpl/battle/status.conf
@@ -15,18 +15,14 @@
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
-//Note 1: Directives can be set using on/off, yes/no or 1/0.
-//Note 2: All rates are in percents, 100 would mean 100%, 200
-// would mean 200%, etc
-//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values (add to build setting). When no bit values are given,
-// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+// Note 1: Value is a config switch (on/off, yes/no or 1/0)
+// Note 2: Value is in percents (100 means 100%)
+// Note 3: Value is not limited to 60k (see below)
+// Note 4: Value is a bit field. If no description is given,
+// assume object types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
// Other Information:
-// All options are limited to a max of 60K (aprox) which is 600%
-// or 60secs as appropiate.
-// 1000 miliseconds is 1 second.
-// Unless otherwise specified, the minimum value is 0 for all
-// features.
+// All values are limited to a number between 0 and 60k
+// (60000, 600%, 60secs, ...), unless otherwise specified.
//--------------------------------------------------------------
// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) [Note 4]?
@@ -35,10 +31,10 @@ status_cast_cancel: 0
// Will certain skill status-changes be removed on logout?
// This mimics official servers, where Extremity Fist's no SP regen,
// Strip Equipment, and some other buffs are removed when you logout. Setting is:
-// 0 - remove nothing.
-// 1 - remove negative buffs (stripping, EF)
-// 2 - remove positive buffs (maximize power, steel body...)
-// 3 - remove both negative and positive buffs.
+// 0 = remove nothing.
+// 1 = remove negative buffs (stripping, EF)
+// 2 = remove positive buffs (maximize power, steel body...)
+// 3 = remove both negative and positive buffs.
debuff_on_logout: 3
// Adjustment for the natural rate of resistance from status changes.