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-rw-r--r--conf-tmpl/battle/skill.conf5
1 files changed, 3 insertions, 2 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 72ee2901b..23053b528 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -75,12 +75,13 @@ skill_out_range_consume: no
// Does the distance between caster and target define if the skill is a ranged skill? (Note 4)
// If set, when the distance between caster and target is greater than 3 the skill is considered long-range, otherwise it's a melee range.
-// If not set, then the range is determined by the skill (eg: Double Strafe is always long-ranged).
+// If not set, then the range is determined by the skill's range (if it is above 5, the skill is ranged).
// Default 14 (mobs + pets + homun)
skillrange_by_distance: 14
// Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 4)
-// NOTE: Skills affected by this option are those whose range in the skill_db are negative.
+// NOTE: Skills affected by this option are those whose range in the skill_db are negative. Note that unless monster_ai&0x400 is
+// set, the range of all skills is 9 for monsters.
skillrange_from_weapon: 14
// Should a check on the caster's status be performed in all skill attacks?