diff options
Diffstat (limited to 'conf-tmpl/battle/player.conf')
-rw-r--r-- | conf-tmpl/battle/player.conf | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/conf-tmpl/battle/player.conf b/conf-tmpl/battle/player.conf index 118620baf..58f0f9bb1 100644 --- a/conf-tmpl/battle/player.conf +++ b/conf-tmpl/battle/player.conf @@ -17,10 +17,6 @@ //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) -// Note 3: Value is not limited to 60k (see below) -// Other Information: -// All values are limited to a number between 0 and 60k -// (60000, 600%, 60secs, ...), unless otherwise specified. //-------------------------------------------------------------- // Players' maximum HP rate? (Default is 100) @@ -46,7 +42,6 @@ player_skillfree: no // When set to yes, forces skill points gained from 1st class to be put into 1st class // skills, and forces novice skill points to be put into the basic skill. (Note 1) -// Default: yes [Kevin] player_skillup_limit: yes // Quest skills can be learned? (Note 1) @@ -66,13 +61,13 @@ basic_skill_check: yes // If you attack a monster, it will attack you back regaurdless of this setting. (I think) player_invincible_time: 5000 -// The time interval for HP to restore naturally. (in milliseconds) (Note 3) +// The time interval for HP to restore naturally. (in milliseconds) natural_healhp_interval: 6000 -// The time interval for SP to restore naturally. (in milliseconds) (Note 3) +// The time interval for SP to restore naturally. (in milliseconds) natural_healsp_interval: 8000 -// Automatic healing skill's time interval. (in milliseconds) (Note 3) +// Automatic healing skill's time interval. (in milliseconds) natural_heal_skill_interval: 10000 // The maximum weight for a character to carry when the character stops healing naturally. (in %) @@ -84,10 +79,10 @@ max_aspd: 190 // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 -// Maximum HP. (Default is 1000000) (Note 3) +// Maximum HP. (Default is 1000000) max_hp: 1000000 -// Maximum SP. (Default is 1000000) (Note 3) +// Maximum SP. (Default is 1000000) max_sp: 1000000 // Max limit of char stats. (agi, str, etc.) @@ -107,7 +102,7 @@ max_def: 99 // (eg: if set to 10, every armor point above the max becomes 10 vit defense points) over_def_bonus: 0 -// Max weight carts can hold. (Note 3) +// Max weight carts can hold. max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? @@ -124,8 +119,7 @@ show_hp_sp_gain: yes // NOTE: this setting only enables friend auto-adding; auto-deletion does not work yet friend_auto_add: yes -// Are other requests accepted during [various things[party,guild]] a request or not? -// It does not accept by no accepted by yes. +// Are simultaneous trade/party/guild invite requests automatically rejected? invite_request_check: yes // Players' will drop a 'Skull' when killed? |