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-rw-r--r--conf-tmpl/battle/pet.conf13
1 files changed, 0 insertions, 13 deletions
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf
index 3372fbe57..1f2366e00 100644
--- a/conf-tmpl/battle/pet.conf
+++ b/conf-tmpl/battle/pet.conf
@@ -29,19 +29,6 @@
// features.
//--------------------------------------------------------------
-// Homunculus setting [Note 4]
-// (placed here since homuncs are more or less like pet mobs)
-// Activates various homunc-related 'quirks' that makes them behave unlike
-// normal characters.
-// 0x001: They can't be targetted by support skills (except for their master)
-// 0x002: They are inmune to land skills.
-// 0x004: Mobs will always go after them instead of players until attacked.
-// 0x008: They copy their master's speed on spawn/map-change
-// 0x010: They display luk/3+1 instead of their actual critical in the
-// stat window (by default they don't crit)
-// 0x020: Their Min-Matk is always the same as their max
-hom_setting: 0xFFFF
-
// Rate for catching pets (Note 2)
pet_catch_rate: 100