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-rw-r--r--conf-tmpl/battle/monster.conf2
1 files changed, 2 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 097054991..4ed4c14e6 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -57,6 +57,8 @@ monster_max_aspd: 199
// players and will go after the closest target instead of always picking
// the homunculus
//
+//256: When set, a mob will pick a random skill from it's list and start from that instead of checking skills
+// in orders (when unset, if a mob has too many skills, the ones near the end will rarely get selected)
monster_ai: 0
// Should mobs be able to be warped (add as needed)?