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-rw-r--r--conf-tmpl/battle/monster.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 70ff5f7c2..a2b3c7b69 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -67,6 +67,12 @@ monster_ai: 0
// Allow monsters to be aggresive and attack first? (Note 1)
monster_active_enable: yes
+// Should the mob_db names override the mob names specified in the spawn files?
+// 0: No
+// 1: always use the mob_db Name column (english mob name)
+// 2: always use the mob_db JName column (original Kro mob name)
+override_mob_names: 0
+
// Monster damage delay rate (Note 1)
// Setting to no/0 is like they always have endure.
monster_damage_delay_rate: 100