summaryrefslogtreecommitdiff
path: root/Dev/bugs.txt
diff options
context:
space:
mode:
Diffstat (limited to 'Dev/bugs.txt')
-rw-r--r--Dev/bugs.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/Dev/bugs.txt b/Dev/bugs.txt
index adcd80637..1cfff1fae 100644
--- a/Dev/bugs.txt
+++ b/Dev/bugs.txt
@@ -16,8 +16,8 @@ Assigned: Celest
Progess: ~90% (Notes: not sure if it causes problems, need more testing =p)
Problem: Monster hp view only shows but does not go down with a hit.
-Assigned: N/A
-Progess: 0%
+Assigned: Celest
+Progess: 100% (Yep... would be better to use party hp view)
Note: Could it be fixed using the party hp view?
Problem: When u spawn ~300 mobs (and more or less) then do @killmonster then some mobs freeze on the screen (have no names, don't move, etc)