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@@ -4,6 +4,25 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/11/06
+ * Removed the return code entry when logging GM reload-GM requests
+ (login-sql),it'll just be stored as zero. [Skotlex]
+ * Added a fix on socket.c to not pick INADDR_ANY when choosing our own IP.
+ [Skotlex]
+ * Applied the correction on maprespawnguildid so that it parses ALL players
+ and not just those on a map. [Skotlex]
+ * TK_JUMPKICK now dispels normal aspd/speed potions (not berserk pitched
+ ones) and Preserve will be unable to block this. [Skotlex]
+ * Soul Linkers are now inmune to SA_DISPEL [Skotlex]
+ * You can now place everything (except magic skills) on top of LPs.
+ [Skotlex]
+ * Corrected Ganbantein to not touch song/dance/ensembles. [Skotlex]
+ * Status_calc_pc will refuse to execute if the player is still tagged as a
+ "new connection" and the invocation is not meant to be the first one.
+ [Skotlex]
+ * Swapped the order of checks in status_isimmune so that Wand of Hermod
+ skill blocking takes precedence over GTB's [Skotlex]
+ * Client packets will all be ignored while a player is not on a map until
+ the LoadEndAck packet is received. [Skotlex]
* Reverted changes, moved status_calc_pc(sd,1) back to pc_authok
since it causes problems. [Lance]
* Temperory fixed stability issue caused by initial status_calc_pc