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@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/03
+ * Disabled NPCs are now handled through nd->sc.option&OPTION_INVISIBLE
+ checks. Should fix disable/enablenpc calls not working. [Skotlex]
* Moved skill_counter_additional_effect calls to trigger right after
skill_additional_effect (which means they trigger at the end of the attack
motion for physical attacks instead of at the beginning of the attack