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@@ -3,6 +3,16 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/09/04
+ * status_calc_misc will now be invoked in status_calc_bl even on the first
+ call, since status could have gone up due to skill bonuses. [Skotlex]
+ * Moved max HP/SP calculations to before invoking status_calc_misc
+ [Skotlex]
+ * Simplified distance and check_distance to use "aegis" methods (greater of
+ dx/dy = distance), there's a new define in map.h called CIRCULAR_AREA, when
+ set, the previous method is used, and "for each in range" calls will also
+ check for distances, making most ground skills and battle system use real
+ circles instead of squares. [Skotlex]
2006/09/03
* Fixed SC_BERSERK's no regen penalty lasting pretty much forever.
[Skotlex]