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-rw-r--r--Changelog-Trunk.txt30
1 files changed, 17 insertions, 13 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 40c9cf576..1a849f959 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/12/09
+ * Reversed revision #9415 (messages with server_tick field being sent as
+ soon as possible) since it didn't fix the client synchronization issue.
+ * clif_parse_TickSend is sent immediately so the client gets accurate
+ "pings". [FlavioJS]
2006/12/08
* Now you can request a trade regardless of the state of the target trader.
[Skotlex]
@@ -52,7 +57,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
version.
[Skotlex]
* Messages with server_tick field are sent as soon as possible now.
- This might fix client synchronization issues. [FlavioJS]
+ This might fix client synchronization issues.
* Added StringBuf_Vprintf to utils.c and changed the showmsg.c buffer.
Now it uses a static buffer and a StringBuf when needed (a debug message
indicating the static buffer needs to be increased is shown). [FlavioJS]
@@ -62,12 +67,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
* Fixed sc data load failing when using charsave_method: 1 [Skotlex]
* Fixed the interserver link reserve size being 8 times instead of 1/8th
the default size. Changed it to be 1/4th as well. [Skotlex]
- * Found the position of emblem_id in packet 1b6. [FlavioJS]
+ * Found the position of emblem_id in packet 1b6.
* Moved START_ACCOUNT_NUM and END_ACCOUNT_NUM from login.h to mmo.h and
- changed clif_guess_PacketVer to use that. [FlavioJS]
- * Made the script engine big-endian compatible. [FlavioJS]
- * Commented out the remnants of ladmin packet parsing in map-server.
- [FlavioJS]
+ changed clif_guess_PacketVer to use that.
+ * Made the script engine big-endian compatible.
+ * Commented out the remnants of ladmin packet parsing in map-server.
* Added a warning when a player has an invalid packet version (shouldn't
happen). [FlavioJS]
2006/12/04
@@ -109,13 +113,13 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
stuck char) [Skotlex]
* Fixed even share exp flutuating as described in:
http://www.eathena.ws/board/index.php?showtopic=126139
- thanks to TheUltraMague for the fix. [FlavioJS]
- * Made ers double frees report as missing entries on destruction. [FlavioJS]
+ thanks to TheUltraMague for the fix.
+ * Made ers double frees report as missing entries on destruction.
* Only one swap function (in cbasetypes.h) is used. [FlavioJS]
2006/12/02
* Added buildin_checkvending and buildin_checkchatting. [Lance]
* Enabled atcommand parsing for clients with Korean langtype and version. [Lance]
- * Added missing min/max definitions to cbasetypes.h, needed for the @send change. [FlavioJS]
+ * Added missing min/max definitions to cbasetypes.h, needed for the @send change.
* Replaced @send with the version I use for testing packets.
Can display the packet length. Supports dynamic packets, quoted strings
with escaped characters and fixed/variable length, and normal/hex
@@ -140,7 +144,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
* Fixed land effects not taking effect inmediately on map-load when the
invincible timer is disabled. [Skotlex]
2006/11/29
- * Probably fixed the Segmentation Faults we've been having. [FlavioJS]
+ * Probably fixed the Segmentation Faults we've been having.
Description: A player quits and it's session is freed and set to NULL,
but the char server already sent a packet with player information
(registers, storage, ...). If a message is sent in consequence of
@@ -189,9 +193,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
exp at all. [Skotlex]
* Changed write to send as suggested by TheUltraMage in:
http://www.eathena.ws/board/index.php?showtopic=105417
- Hopefully that will take care of the SIGPIPE problem in Debian and cygwin. [FlavioJS]
- * Server name in core.c skipping '\\' characters. [FlavioJS]
- * Memory allocation functions using file,line,func from the invoking functions. [FlavioJS]
+ Hopefully that will take care of the SIGPIPE problem in Debian and cygwin.
+ * Server name in core.c skipping '\\' characters.
+ * Memory allocation functions using file,line,func from the invoking functions.
* Other minor malloc changes. [FlavioJS]
2006/11/27
* Now when a player's "attack once" request fails due to range, the client